cs2-dumper/generated/interfaces.py

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'''
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Created using https://github.com/a2x/cs2-dumper
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Sat, 17 Feb 2024 01:42:30 +0000
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'''
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class animationsystem_dll: # animationsystem.dll
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AnimationSystemUtils_001 = 0x72E80
AnimationSystem_001 = 0x6DA00
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class client_dll: # client.dll
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LegacyGameUI001 = 0x8ABD00
Source2ClientUI001 = 0x89AF60
Source2ClientPrediction001 = 0x7ADFF0
ClientToolsInfo_001 = 0x732370
Source2Client002 = 0x732390
GameClientExports001 = 0x732380
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EmptyWorldService001_Client = 0x484300
Source2ClientConfig001 = 0x46EF20
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class engine2_dll: # engine2.dll
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SimpleEngineLoopService_001 = 0x1F6D60
ClientServerEngineLoopService_001 = 0x1EAB70
KeyValueCache001 = 0x1E7240
HostStateMgr001 = 0x1E4A20
GameEventSystemServerV001 = 0x1DFFD0
GameEventSystemClientV001 = 0x1DFFC0
EngineServiceMgr001 = 0x1DB920
VProfService_001 = 0x1C8F00
ToolService_001 = 0x1C7B80
StatsService_001 = 0x1C2F30
SplitScreenService_001 = 0x1C0250
SoundService_001 = 0x1B99B0
ScreenshotService001 = 0x1B53B0
RenderService_001 = 0x1B29F0
NetworkService_001 = 0x1B2500
NetworkServerService_001 = 0x1AD2E0
NetworkP2PService_001 = 0x1A8D70
NetworkClientService_001 = 0x1A2030
MapListService_001 = 0x19AE70
InputService_001 = 0x187F30
GameUIService_001 = 0x182410
GameResourceServiceServerV001 = 0x17FA70
GameResourceServiceClientV001 = 0x17FA60
BugService001 = 0x1788A0
BenchmarkService001 = 0x177040
VENGINE_GAMEUIFUNCS_VERSION005 = 0x1228F0
EngineGameUI001 = 0x121C80
INETSUPPORT_001 = 0xF0BF0
Source2EngineToServerStringTable001 = 0xA9780
Source2EngineToServer001 = 0x92100
Source2EngineToClientStringTable001 = 0x8AB30
Source2EngineToClient001 = 0x61A50
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class filesystem_stdio_dll: # filesystem_stdio.dll
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VAsyncFileSystem2_001 = 0x67960
VFileSystem017 = 0x67950
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class host_dll: # host.dll
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Source2Host001 = 0x193F0
SinglePlayerSharedMemory001 = 0x19070
SaveRestoreDataVersion001 = 0x19060
PredictionDiffManager001 = 0x17340
HostUtils001 = 0x12920
GameSystem2HostHook = 0x12170
GameModelInfo001 = 0x12090
DebugDrawQueueManager001 = 0x11AE0
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class imemanager_dll: # imemanager.dll
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IMEManager001 = 0xC470
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class inputsystem_dll: # inputsystem.dll
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InputSystemVersion001 = 0x2A40
InputStackSystemVersion001 = 0x1850
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class localize_dll: # localize.dll
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Localize_001 = 0x3830
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class matchmaking_dll: # matchmaking.dll
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GameTypes001 = 0x53800
MATCHFRAMEWORK_001 = 0x105690
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class materialsystem2_dll: # materialsystem2.dll
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MaterialUtils_001 = 0x4DB40
TextLayout_001 = 0x4A200
PostProcessingSystem_001 = 0x42A80
FontManager_001 = 0x37A80
VMaterialSystem2_001 = 0x25F80
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class meshsystem_dll: # meshsystem.dll
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MeshSystem001 = 0x7440
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class navsystem_dll: # navsystem.dll
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NavSystem001 = 0x8E30
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class networksystem_dll: # networksystem.dll
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SerializedEntitiesVersion001 = 0xD55E0
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NetworkSystemVersion001 = 0xBF930
NetworkMessagesVersion001 = 0x9FBC0
FlattenedSerializersVersion001 = 0x7EF20
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class panorama_dll: # panorama.dll
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PanoramaUIEngine001 = 0x5D960
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class panorama_text_pango_dll: # panorama_text_pango.dll
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PanoramaTextServices001 = 0x4CBE0
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class panoramauiclient_dll: # panoramauiclient.dll
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PanoramaUIClient001 = 0x12010
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class particles_dll: # particles.dll
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ParticleSystemMgr003 = 0x5C380
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class pulse_system_dll: # pulse_system.dll
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IPulseSystem_001 = 0x93C0
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class rendersystemdx11_dll: # rendersystemdx11.dll
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RenderUtils_001 = 0x53C20
VRenderDeviceMgrBackdoor001 = 0x4B2B0
RenderDeviceMgr001 = 0x4B2A0
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class resourcesystem_dll: # resourcesystem.dll
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ResourceSystem013 = 0x10920
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class scenefilecache_dll: # scenefilecache.dll
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SceneFileCache002 = 0x6A60
ResponseRulesCache001 = 0x31A0
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class scenesystem_dll: # scenesystem.dll
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SceneUtils_001 = 0x12FCF0
SceneSystem_002 = 0xBD200
RenderingPipelines_001 = 0x86480
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class schemasystem_dll: # schemasystem.dll
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SchemaSystem_001 = 0xAA50
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class server_dll: # server.dll
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NavGameTest001 = 0xA41D40
ServerToolsInfo_001 = 0x830400
Source2GameClients001 = 0x830410
Source2GameEntities001 = 0x830420
Source2Server001 = 0x830430
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EmptyWorldService001_Server = 0x574950
Source2ServerConfig001 = 0x565A80
EntitySubclassUtilsV001 = 0x2B9040
customnavsystem001 = 0x235F00
Source2GameDirector001 = 0x12A0B0
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class soundsystem_dll: # soundsystem.dll
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SoundOpSystem001 = 0x16A640
SoundOpSystemEdit001 = 0x96A50
VMixEditTool001 = 0x75C30
SoundSystem001 = 0x48320
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class steamaudio_dll: # steamaudio.dll
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SteamAudio001 = 0x5AA70
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class steamclient64_dll: # steamclient64.dll
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IVALIDATE001 = 0x861720
CLIENTENGINE_INTERFACE_VERSION005 = 0x85D5D0
SteamClient021 = 0x65E570
SteamClient020 = 0x65E560
SteamClient019 = 0x65E550
SteamClient018 = 0x65E540
SteamClient017 = 0x65E530
SteamClient016 = 0x65E520
SteamClient015 = 0x65E510
SteamClient014 = 0x65E500
SteamClient013 = 0x65E4F0
SteamClient012 = 0x65E4E0
SteamClient011 = 0x65E4D0
SteamClient010 = 0x65E4C0
SteamClient009 = 0x65E4B0
SteamClient008 = 0x65E4A0
SteamClient007 = 0x65E490
SteamClient006 = 0x65E480
p2pvoice002 = 0xD9EB0
p2pvoicesingleton002 = 0xD6910
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class tier0_dll: # tier0.dll
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VStringTokenSystem001 = 0x190B10
TestScriptMgr001 = 0x140CA0
VProcessUtils002 = 0x132180
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VEngineCvar007 = 0x635C0
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class v8system_dll: # v8system.dll
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Source2V8System001 = 0x1690
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class valve_avi_dll: # valve_avi.dll
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VAvi001 = 0x2F90
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class valve_wmf_dll: # valve_wmf.dll
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VMediaFoundation001 = 0x12D0
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class vphysics2_dll: # vphysics2.dll
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VPhysics2_Handle_Interface_001 = 0x5BCB0
VPhysics2_Interface_001 = 0x57130
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class vscript_dll: # vscript.dll
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VScriptManager010 = 0x32000
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class vstdlib_s64_dll: # vstdlib_s64.dll
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IVALIDATE001 = 0x250E0
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VEngineCvar002 = 0x5760
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class worldrenderer_dll: # worldrenderer.dll
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WorldRendererMgr001 = 0x205E0