cs2-dumper/generated/vphysics2.dll.rs

739 lines
22 KiB
Rust
Raw Normal View History

2023-09-09 10:07:27 +08:00
#![allow(non_snake_case, non_upper_case_globals)]
2023-09-08 21:13:40 +08:00
pub mod CFeIndexedJiggleBone {
pub const m_nNode: usize = 0x0;
pub const m_nJiggleParent: usize = 0x4;
pub const m_jiggleBone: usize = 0x8;
}
pub mod CFeJiggleBone {
pub const m_nFlags: usize = 0x0;
pub const m_flLength: usize = 0x4;
pub const m_flTipMass: usize = 0x8;
2023-09-25 22:46:10 +08:00
pub const m_flYawStiffness: usize = 0xC;
2023-09-08 21:13:40 +08:00
pub const m_flYawDamping: usize = 0x10;
pub const m_flPitchStiffness: usize = 0x14;
pub const m_flPitchDamping: usize = 0x18;
2023-09-25 22:46:10 +08:00
pub const m_flAlongStiffness: usize = 0x1C;
2023-09-08 21:13:40 +08:00
pub const m_flAlongDamping: usize = 0x20;
pub const m_flAngleLimit: usize = 0x24;
pub const m_flMinYaw: usize = 0x28;
2023-09-25 22:46:10 +08:00
pub const m_flMaxYaw: usize = 0x2C;
2023-09-08 21:13:40 +08:00
pub const m_flYawFriction: usize = 0x30;
pub const m_flYawBounce: usize = 0x34;
pub const m_flMinPitch: usize = 0x38;
2023-09-25 22:46:10 +08:00
pub const m_flMaxPitch: usize = 0x3C;
2023-09-08 21:13:40 +08:00
pub const m_flPitchFriction: usize = 0x40;
pub const m_flPitchBounce: usize = 0x44;
pub const m_flBaseMass: usize = 0x48;
2023-09-25 22:46:10 +08:00
pub const m_flBaseStiffness: usize = 0x4C;
2023-09-08 21:13:40 +08:00
pub const m_flBaseDamping: usize = 0x50;
pub const m_flBaseMinLeft: usize = 0x54;
pub const m_flBaseMaxLeft: usize = 0x58;
2023-09-25 22:46:10 +08:00
pub const m_flBaseLeftFriction: usize = 0x5C;
2023-09-08 21:13:40 +08:00
pub const m_flBaseMinUp: usize = 0x60;
pub const m_flBaseMaxUp: usize = 0x64;
pub const m_flBaseUpFriction: usize = 0x68;
2023-09-25 22:46:10 +08:00
pub const m_flBaseMinForward: usize = 0x6C;
2023-09-08 21:13:40 +08:00
pub const m_flBaseMaxForward: usize = 0x70;
pub const m_flBaseForwardFriction: usize = 0x74;
pub const m_flRadius0: usize = 0x78;
2023-09-25 22:46:10 +08:00
pub const m_flRadius1: usize = 0x7C;
2023-09-08 21:13:40 +08:00
pub const m_vPoint0: usize = 0x80;
2023-09-25 22:46:10 +08:00
pub const m_vPoint1: usize = 0x8C;
2023-09-08 21:13:40 +08:00
pub const m_nCollisionMask: usize = 0x98;
}
pub mod CFeMorphLayer {
pub const m_Name: usize = 0x0;
pub const m_nNameHash: usize = 0x8;
pub const m_Nodes: usize = 0x10;
pub const m_InitPos: usize = 0x28;
pub const m_Gravity: usize = 0x40;
pub const m_GoalStrength: usize = 0x58;
pub const m_GoalDamping: usize = 0x70;
}
pub mod CFeNamedJiggleBone {
pub const m_strParentBone: usize = 0x0;
pub const m_transform: usize = 0x10;
pub const m_nJiggleParent: usize = 0x30;
pub const m_jiggleBone: usize = 0x34;
}
pub mod CFeVertexMapBuildArray {
pub const m_Array: usize = 0x0;
}
pub mod CRegionSVM {
pub const m_Planes: usize = 0x0;
pub const m_Nodes: usize = 0x18;
}
pub mod CastSphereSATParams_t {
pub const m_vRayStart: usize = 0x0;
2023-09-25 22:46:10 +08:00
pub const m_vRayDelta: usize = 0xC;
2023-09-08 21:13:40 +08:00
pub const m_flRadius: usize = 0x18;
2023-09-25 22:46:10 +08:00
pub const m_flMaxFraction: usize = 0x1C;
2023-09-08 21:13:40 +08:00
pub const m_flScale: usize = 0x20;
pub const m_pHull: usize = 0x28;
}
pub mod CovMatrix3 {
pub const m_vDiag: usize = 0x0;
2023-09-25 22:46:10 +08:00
pub const m_flXY: usize = 0xC;
2023-09-08 21:13:40 +08:00
pub const m_flXZ: usize = 0x10;
pub const m_flYZ: usize = 0x14;
}
pub mod Dop26_t {
pub const m_flSupport: usize = 0x0;
}
pub mod FeAnimStrayRadius_t {
pub const nNode: usize = 0x0;
pub const flMaxDist: usize = 0x4;
pub const flRelaxationFactor: usize = 0x8;
}
pub mod FeAxialEdgeBend_t {
pub const te: usize = 0x0;
pub const tv: usize = 0x4;
pub const flDist: usize = 0x8;
2023-09-25 22:46:10 +08:00
pub const flWeight: usize = 0xC;
pub const nNode: usize = 0x1C;
2023-09-08 21:13:40 +08:00
}
pub mod FeBandBendLimit_t {
pub const flDistMin: usize = 0x0;
pub const flDistMax: usize = 0x4;
pub const nNode: usize = 0x8;
}
pub mod FeBoxRigid_t {
pub const tmFrame2: usize = 0x0;
pub const nNode: usize = 0x20;
pub const nCollisionMask: usize = 0x22;
pub const vSize: usize = 0x24;
2023-09-14 09:13:53 +08:00
pub const nVertexMapIndex: usize = 0x30;
pub const nFlags: usize = 0x32;
2023-09-08 21:13:40 +08:00
}
pub mod FeBuildBoxRigid_t {
pub const m_nPriority: usize = 0x40;
pub const m_nVertexMapHash: usize = 0x44;
}
pub mod FeBuildSphereRigid_t {
pub const m_nPriority: usize = 0x20;
pub const m_nVertexMapHash: usize = 0x24;
}
pub mod FeBuildTaperedCapsuleRigid_t {
pub const m_nPriority: usize = 0x30;
pub const m_nVertexMapHash: usize = 0x34;
}
pub mod FeCollisionPlane_t {
pub const nCtrlParent: usize = 0x0;
pub const nChildNode: usize = 0x2;
pub const m_Plane: usize = 0x4;
2023-09-14 09:13:53 +08:00
pub const flStrength: usize = 0x14;
2023-09-08 21:13:40 +08:00
}
pub mod FeCtrlOffset_t {
pub const vOffset: usize = 0x0;
2023-09-25 22:46:10 +08:00
pub const nCtrlParent: usize = 0xC;
pub const nCtrlChild: usize = 0xE;
2023-09-08 21:13:40 +08:00
}
pub mod FeCtrlOsOffset_t {
pub const nCtrlParent: usize = 0x0;
pub const nCtrlChild: usize = 0x2;
}
pub mod FeCtrlSoftOffset_t {
pub const nCtrlParent: usize = 0x0;
pub const nCtrlChild: usize = 0x2;
pub const vOffset: usize = 0x4;
pub const flAlpha: usize = 0x10;
}
pub mod FeEdgeDesc_t {
pub const nEdge: usize = 0x0;
pub const nSide: usize = 0x4;
2023-09-25 22:46:10 +08:00
pub const nVirtElem: usize = 0xC;
2023-09-08 21:13:40 +08:00
}
pub mod FeEffectDesc_t {
pub const sName: usize = 0x0;
pub const nNameHash: usize = 0x8;
2023-09-25 22:46:10 +08:00
pub const nType: usize = 0xC;
2023-09-08 21:13:40 +08:00
pub const m_Params: usize = 0x10;
}
pub mod FeFitInfluence_t {
pub const nVertexNode: usize = 0x0;
pub const flWeight: usize = 0x4;
pub const nMatrixNode: usize = 0x8;
}
pub mod FeFitMatrix_t {
pub const bone: usize = 0x0;
pub const vCenter: usize = 0x20;
2023-09-25 22:46:10 +08:00
pub const nEnd: usize = 0x2C;
pub const nNode: usize = 0x2E;
2023-09-08 21:13:40 +08:00
pub const nBeginDynamic: usize = 0x30;
}
pub mod FeFitWeight_t {
pub const flWeight: usize = 0x0;
pub const nNode: usize = 0x4;
pub const nDummy: usize = 0x6;
}
pub mod FeFollowNode_t {
pub const nParentNode: usize = 0x0;
pub const nChildNode: usize = 0x2;
pub const flWeight: usize = 0x4;
}
pub mod FeKelagerBend2_t {
pub const flWeight: usize = 0x0;
2023-09-25 22:46:10 +08:00
pub const flHeight0: usize = 0xC;
2023-09-08 21:13:40 +08:00
pub const nNode: usize = 0x10;
pub const nReserved: usize = 0x16;
}
pub mod FeMorphLayerDepr_t {
pub const m_Name: usize = 0x0;
pub const m_nNameHash: usize = 0x8;
pub const m_Nodes: usize = 0x10;
pub const m_InitPos: usize = 0x28;
pub const m_Gravity: usize = 0x40;
pub const m_GoalStrength: usize = 0x58;
pub const m_GoalDamping: usize = 0x70;
pub const m_nFlags: usize = 0x88;
}
pub mod FeNodeBase_t {
pub const nNode: usize = 0x0;
pub const nDummy: usize = 0x2;
pub const nNodeX0: usize = 0x8;
2023-09-25 22:46:10 +08:00
pub const nNodeX1: usize = 0xA;
pub const nNodeY0: usize = 0xC;
pub const nNodeY1: usize = 0xE;
2023-09-08 21:13:40 +08:00
pub const qAdjust: usize = 0x10;
}
pub mod FeNodeIntegrator_t {
pub const flPointDamping: usize = 0x0;
pub const flAnimationForceAttraction: usize = 0x4;
pub const flAnimationVertexAttraction: usize = 0x8;
2023-09-25 22:46:10 +08:00
pub const flGravity: usize = 0xC;
2023-09-08 21:13:40 +08:00
}
pub mod FeNodeReverseOffset_t {
pub const vOffset: usize = 0x0;
2023-09-25 22:46:10 +08:00
pub const nBoneCtrl: usize = 0xC;
pub const nTargetNode: usize = 0xE;
2023-09-08 21:13:40 +08:00
}
pub mod FeNodeWindBase_t {
pub const nNodeX0: usize = 0x0;
pub const nNodeX1: usize = 0x2;
pub const nNodeY0: usize = 0x4;
pub const nNodeY1: usize = 0x6;
}
pub mod FeProxyVertexMap_t {
pub const m_Name: usize = 0x0;
pub const m_flWeight: usize = 0x8;
}
pub mod FeQuad_t {
pub const nNode: usize = 0x0;
pub const flSlack: usize = 0x8;
2023-09-25 22:46:10 +08:00
pub const vShape: usize = 0xC;
2023-09-08 21:13:40 +08:00
}
pub mod FeRigidColliderIndices_t {
pub const m_nTaperedCapsuleRigidIndex: usize = 0x0;
pub const m_nSphereRigidIndex: usize = 0x2;
pub const m_nBoxRigidIndex: usize = 0x4;
pub const m_nCollisionPlaneIndex: usize = 0x6;
}
pub mod FeRodConstraint_t {
pub const nNode: usize = 0x0;
pub const flMaxDist: usize = 0x4;
pub const flMinDist: usize = 0x8;
2023-09-25 22:46:10 +08:00
pub const flWeight0: usize = 0xC;
2023-09-08 21:13:40 +08:00
pub const flRelaxationFactor: usize = 0x10;
}
pub mod FeSimdAnimStrayRadius_t {
pub const nNode: usize = 0x0;
pub const flMaxDist: usize = 0x10;
pub const flRelaxationFactor: usize = 0x20;
}
pub mod FeSimdNodeBase_t {
pub const nNode: usize = 0x0;
pub const nNodeX0: usize = 0x8;
pub const nNodeX1: usize = 0x10;
pub const nNodeY0: usize = 0x18;
pub const nNodeY1: usize = 0x20;
pub const nDummy: usize = 0x28;
pub const qAdjust: usize = 0x30;
}
pub mod FeSimdQuad_t {
pub const nNode: usize = 0x0;
pub const f4Slack: usize = 0x20;
pub const vShape: usize = 0x30;
2023-09-25 22:46:10 +08:00
pub const f4Weights: usize = 0xF0;
2023-09-08 21:13:40 +08:00
}
pub mod FeSimdRodConstraint_t {
pub const nNode: usize = 0x0;
pub const f4MaxDist: usize = 0x10;
pub const f4MinDist: usize = 0x20;
pub const f4Weight0: usize = 0x30;
pub const f4RelaxationFactor: usize = 0x40;
}
pub mod FeSimdSpringIntegrator_t {
pub const nNode: usize = 0x0;
pub const flSpringRestLength: usize = 0x10;
pub const flSpringConstant: usize = 0x20;
pub const flSpringDamping: usize = 0x30;
pub const flNodeWeight0: usize = 0x40;
}
pub mod FeSimdTri_t {
pub const nNode: usize = 0x0;
pub const w1: usize = 0x30;
pub const w2: usize = 0x40;
pub const v1x: usize = 0x50;
pub const v2: usize = 0x60;
}
pub mod FeSoftParent_t {
pub const nParent: usize = 0x0;
pub const flAlpha: usize = 0x4;
}
pub mod FeSourceEdge_t {
pub const nNode: usize = 0x0;
}
pub mod FeSphereRigid_t {
pub const vSphere: usize = 0x0;
2023-09-14 09:13:53 +08:00
pub const nNode: usize = 0x10;
pub const nCollisionMask: usize = 0x12;
pub const nVertexMapIndex: usize = 0x14;
pub const nFlags: usize = 0x16;
2023-09-08 21:13:40 +08:00
}
pub mod FeSpringIntegrator_t {
pub const nNode: usize = 0x0;
pub const flSpringRestLength: usize = 0x4;
pub const flSpringConstant: usize = 0x8;
2023-09-25 22:46:10 +08:00
pub const flSpringDamping: usize = 0xC;
2023-09-08 21:13:40 +08:00
pub const flNodeWeight0: usize = 0x10;
}
pub mod FeStiffHingeBuild_t {
pub const flMaxAngle: usize = 0x0;
pub const flStrength: usize = 0x4;
pub const flMotionBias: usize = 0x8;
pub const nNode: usize = 0x14;
}
pub mod FeTaperedCapsuleRigid_t {
pub const vSphere: usize = 0x0;
2023-09-14 09:13:53 +08:00
pub const nNode: usize = 0x20;
pub const nCollisionMask: usize = 0x22;
pub const nVertexMapIndex: usize = 0x24;
pub const nFlags: usize = 0x26;
2023-09-08 21:13:40 +08:00
}
2023-09-16 11:32:01 +08:00
pub mod FeTaperedCapsuleStretch_t {
pub const nNode: usize = 0x0;
pub const nCollisionMask: usize = 0x4;
pub const nDummy: usize = 0x6;
pub const flRadius: usize = 0x8;
}
2023-09-08 21:13:40 +08:00
pub mod FeTreeChildren_t {
pub const nChild: usize = 0x0;
}
pub mod FeTri_t {
pub const nNode: usize = 0x0;
pub const w1: usize = 0x8;
2023-09-25 22:46:10 +08:00
pub const w2: usize = 0xC;
2023-09-08 21:13:40 +08:00
pub const v1x: usize = 0x10;
pub const v2: usize = 0x14;
}
pub mod FeTwistConstraint_t {
pub const nNodeOrient: usize = 0x0;
pub const nNodeEnd: usize = 0x2;
pub const flTwistRelax: usize = 0x4;
pub const flSwingRelax: usize = 0x8;
}
pub mod FeVertexMapBuild_t {
pub const m_VertexMapName: usize = 0x0;
pub const m_nNameHash: usize = 0x8;
2023-09-25 22:46:10 +08:00
pub const m_Color: usize = 0xC;
2023-09-08 21:13:40 +08:00
pub const m_flVolumetricSolveStrength: usize = 0x10;
pub const m_nScaleSourceNode: usize = 0x14;
pub const m_Weights: usize = 0x18;
}
pub mod FeVertexMapDesc_t {
pub const sName: usize = 0x0;
pub const nNameHash: usize = 0x8;
2023-09-25 22:46:10 +08:00
pub const nColor: usize = 0xC;
2023-09-08 21:13:40 +08:00
pub const nFlags: usize = 0x10;
pub const nVertexBase: usize = 0x14;
pub const nVertexCount: usize = 0x16;
pub const nMapOffset: usize = 0x18;
2023-09-25 22:46:10 +08:00
pub const nNodeListOffset: usize = 0x1C;
2023-09-08 21:13:40 +08:00
pub const vCenterOfMass: usize = 0x20;
2023-09-25 22:46:10 +08:00
pub const flVolumetricSolveStrength: usize = 0x2C;
2023-09-08 21:13:40 +08:00
pub const nScaleSourceNode: usize = 0x30;
pub const nNodeListCount: usize = 0x32;
}
pub mod FeWeightedNode_t {
pub const nNode: usize = 0x0;
pub const nWeight: usize = 0x2;
}
pub mod FeWorldCollisionParams_t {
pub const flWorldFriction: usize = 0x0;
pub const flGroundFriction: usize = 0x4;
pub const nListBegin: usize = 0x8;
2023-09-25 22:46:10 +08:00
pub const nListEnd: usize = 0xA;
2023-09-08 21:13:40 +08:00
}
pub mod FourCovMatrices3 {
pub const m_vDiag: usize = 0x0;
pub const m_flXY: usize = 0x30;
pub const m_flXZ: usize = 0x40;
pub const m_flYZ: usize = 0x50;
}
pub mod FourVectors2D {
pub const x: usize = 0x0;
pub const y: usize = 0x10;
}
pub mod OldFeEdge_t {
pub const m_flK: usize = 0x0;
2023-09-25 22:46:10 +08:00
pub const invA: usize = 0xC;
2023-09-08 21:13:40 +08:00
pub const t: usize = 0x10;
pub const flThetaRelaxed: usize = 0x14;
pub const flThetaFactor: usize = 0x18;
2023-09-25 22:46:10 +08:00
pub const c01: usize = 0x1C;
2023-09-08 21:13:40 +08:00
pub const c02: usize = 0x20;
pub const c03: usize = 0x24;
pub const c04: usize = 0x28;
2023-09-25 22:46:10 +08:00
pub const flAxialModelDist: usize = 0x2C;
2023-09-08 21:13:40 +08:00
pub const flAxialModelWeights: usize = 0x30;
pub const m_nNode: usize = 0x40;
}
pub mod PhysFeModelDesc_t {
pub const m_CtrlHash: usize = 0x0;
pub const m_CtrlName: usize = 0x18;
pub const m_nStaticNodeFlags: usize = 0x30;
pub const m_nDynamicNodeFlags: usize = 0x34;
pub const m_flLocalForce: usize = 0x38;
2023-09-25 22:46:10 +08:00
pub const m_flLocalRotation: usize = 0x3C;
2023-09-08 21:13:40 +08:00
pub const m_nNodeCount: usize = 0x40;
pub const m_nStaticNodes: usize = 0x42;
pub const m_nRotLockStaticNodes: usize = 0x44;
pub const m_nFirstPositionDrivenNode: usize = 0x46;
pub const m_nSimdTriCount1: usize = 0x48;
2023-09-25 22:46:10 +08:00
pub const m_nSimdTriCount2: usize = 0x4A;
pub const m_nSimdQuadCount1: usize = 0x4C;
pub const m_nSimdQuadCount2: usize = 0x4E;
2023-09-08 21:13:40 +08:00
pub const m_nQuadCount1: usize = 0x50;
pub const m_nQuadCount2: usize = 0x52;
pub const m_nTreeDepth: usize = 0x54;
pub const m_nNodeBaseJiggleboneDependsCount: usize = 0x56;
pub const m_nRopeCount: usize = 0x58;
pub const m_Ropes: usize = 0x60;
pub const m_NodeBases: usize = 0x78;
pub const m_SimdNodeBases: usize = 0x90;
2023-09-25 22:46:10 +08:00
pub const m_Quads: usize = 0xA8;
pub const m_SimdQuads: usize = 0xC0;
pub const m_SimdTris: usize = 0xD8;
pub const m_SimdRods: usize = 0xF0;
2023-09-08 21:13:40 +08:00
pub const m_InitPose: usize = 0x108;
pub const m_Rods: usize = 0x120;
pub const m_Twists: usize = 0x138;
pub const m_AxialEdges: usize = 0x150;
pub const m_NodeInvMasses: usize = 0x168;
pub const m_CtrlOffsets: usize = 0x180;
pub const m_CtrlOsOffsets: usize = 0x198;
2023-09-25 22:46:10 +08:00
pub const m_FollowNodes: usize = 0x1B0;
pub const m_CollisionPlanes: usize = 0x1C8;
pub const m_NodeIntegrator: usize = 0x1E0;
pub const m_SpringIntegrator: usize = 0x1F8;
2023-09-08 21:13:40 +08:00
pub const m_SimdSpringIntegrator: usize = 0x210;
pub const m_WorldCollisionParams: usize = 0x228;
pub const m_LegacyStretchForce: usize = 0x240;
pub const m_NodeCollisionRadii: usize = 0x258;
pub const m_DynNodeFriction: usize = 0x270;
pub const m_LocalRotation: usize = 0x288;
2023-09-25 22:46:10 +08:00
pub const m_LocalForce: usize = 0x2A0;
pub const m_TaperedCapsuleStretches: usize = 0x2B8;
pub const m_TaperedCapsuleRigids: usize = 0x2D0;
pub const m_SphereRigids: usize = 0x2E8;
2023-09-08 21:13:40 +08:00
pub const m_WorldCollisionNodes: usize = 0x300;
pub const m_TreeParents: usize = 0x318;
pub const m_TreeCollisionMasks: usize = 0x330;
pub const m_TreeChildren: usize = 0x348;
pub const m_FreeNodes: usize = 0x360;
pub const m_FitMatrices: usize = 0x378;
pub const m_FitWeights: usize = 0x390;
2023-09-25 22:46:10 +08:00
pub const m_ReverseOffsets: usize = 0x3A8;
pub const m_AnimStrayRadii: usize = 0x3C0;
pub const m_SimdAnimStrayRadii: usize = 0x3D8;
pub const m_KelagerBends: usize = 0x3F0;
2023-09-08 21:13:40 +08:00
pub const m_CtrlSoftOffsets: usize = 0x408;
pub const m_JiggleBones: usize = 0x420;
pub const m_SourceElems: usize = 0x438;
pub const m_GoalDampedSpringIntegrators: usize = 0x450;
pub const m_Tris: usize = 0x468;
pub const m_nTriCount1: usize = 0x480;
pub const m_nTriCount2: usize = 0x482;
pub const m_nReservedUint8: usize = 0x484;
pub const m_nExtraPressureIterations: usize = 0x485;
pub const m_nExtraGoalIterations: usize = 0x486;
pub const m_nExtraIterations: usize = 0x487;
pub const m_BoxRigids: usize = 0x488;
2023-09-25 22:46:10 +08:00
pub const m_DynNodeVertexSet: usize = 0x4A0;
pub const m_VertexSetNames: usize = 0x4B8;
pub const m_RigidColliderPriorities: usize = 0x4D0;
pub const m_MorphLayers: usize = 0x4E8;
2023-09-08 21:13:40 +08:00
pub const m_MorphSetData: usize = 0x500;
pub const m_VertexMaps: usize = 0x518;
pub const m_VertexMapValues: usize = 0x530;
pub const m_Effects: usize = 0x548;
pub const m_LockToParent: usize = 0x560;
pub const m_LockToGoal: usize = 0x578;
pub const m_DynNodeWindBases: usize = 0x590;
2023-09-25 22:46:10 +08:00
pub const m_flInternalPressure: usize = 0x5A8;
pub const m_flDefaultTimeDilation: usize = 0x5AC;
pub const m_flWindage: usize = 0x5B0;
pub const m_flWindDrag: usize = 0x5B4;
pub const m_flDefaultSurfaceStretch: usize = 0x5B8;
pub const m_flDefaultThreadStretch: usize = 0x5BC;
pub const m_flDefaultGravityScale: usize = 0x5C0;
pub const m_flDefaultVelAirDrag: usize = 0x5C4;
pub const m_flDefaultExpAirDrag: usize = 0x5C8;
pub const m_flDefaultVelQuadAirDrag: usize = 0x5CC;
pub const m_flDefaultExpQuadAirDrag: usize = 0x5D0;
pub const m_flRodVelocitySmoothRate: usize = 0x5D4;
pub const m_flQuadVelocitySmoothRate: usize = 0x5D8;
pub const m_flAddWorldCollisionRadius: usize = 0x5DC;
pub const m_flDefaultVolumetricSolveAmount: usize = 0x5E0;
pub const m_nRodVelocitySmoothIterations: usize = 0x5E4;
pub const m_nQuadVelocitySmoothIterations: usize = 0x5E6;
2023-09-08 21:13:40 +08:00
}
pub mod RnBlendVertex_t {
pub const m_nWeight0: usize = 0x0;
pub const m_nIndex0: usize = 0x2;
pub const m_nWeight1: usize = 0x4;
pub const m_nIndex1: usize = 0x6;
pub const m_nWeight2: usize = 0x8;
2023-09-25 22:46:10 +08:00
pub const m_nIndex2: usize = 0xA;
pub const m_nFlags: usize = 0xC;
pub const m_nTargetIndex: usize = 0xE;
2023-09-08 21:13:40 +08:00
}
pub mod RnBodyDesc_t {
pub const m_sDebugName: usize = 0x0;
pub const m_vPosition: usize = 0x8;
pub const m_qOrientation: usize = 0x14;
pub const m_vLinearVelocity: usize = 0x24;
pub const m_vAngularVelocity: usize = 0x30;
2023-09-25 22:46:10 +08:00
pub const m_vLocalMassCenter: usize = 0x3C;
2023-09-08 21:13:40 +08:00
pub const m_LocalInertiaInv: usize = 0x48;
2023-09-25 22:46:10 +08:00
pub const m_flMassInv: usize = 0x6C;
2023-09-08 21:13:40 +08:00
pub const m_flGameMass: usize = 0x70;
pub const m_flInertiaScaleInv: usize = 0x74;
pub const m_flLinearDamping: usize = 0x78;
2023-09-25 22:46:10 +08:00
pub const m_flAngularDamping: usize = 0x7C;
2023-09-08 21:13:40 +08:00
pub const m_flLinearDrag: usize = 0x80;
pub const m_flAngularDrag: usize = 0x84;
pub const m_flLinearBuoyancyDrag: usize = 0x88;
2023-09-25 22:46:10 +08:00
pub const m_flAngularBuoyancyDrag: usize = 0x8C;
2023-09-08 21:13:40 +08:00
pub const m_vLastAwakeForceAccum: usize = 0x90;
2023-09-25 22:46:10 +08:00
pub const m_vLastAwakeTorqueAccum: usize = 0x9C;
pub const m_flBuoyancyFactor: usize = 0xA8;
pub const m_flGravityScale: usize = 0xAC;
pub const m_flTimeScale: usize = 0xB0;
pub const m_nBodyType: usize = 0xB4;
pub const m_nGameIndex: usize = 0xB8;
pub const m_nGameFlags: usize = 0xBC;
pub const m_nMinVelocityIterations: usize = 0xC0;
pub const m_nMinPositionIterations: usize = 0xC1;
pub const m_nMassPriority: usize = 0xC2;
pub const m_bEnabled: usize = 0xC3;
pub const m_bSleeping: usize = 0xC4;
pub const m_bIsContinuousEnabled: usize = 0xC5;
pub const m_bDragEnabled: usize = 0xC6;
pub const m_bBuoyancyDragEnabled: usize = 0xC7;
pub const m_bGravityDisabled: usize = 0xC8;
pub const m_bSpeculativeEnabled: usize = 0xC9;
pub const m_bHasShadowController: usize = 0xCA;
2023-09-08 21:13:40 +08:00
}
pub mod RnCapsuleDesc_t {
pub const m_Capsule: usize = 0x10;
}
pub mod RnCapsule_t {
pub const m_vCenter: usize = 0x0;
pub const m_flRadius: usize = 0x18;
}
pub mod RnFace_t {
pub const m_nEdge: usize = 0x0;
}
pub mod RnHalfEdge_t {
pub const m_nNext: usize = 0x0;
pub const m_nTwin: usize = 0x1;
pub const m_nOrigin: usize = 0x2;
pub const m_nFace: usize = 0x3;
}
pub mod RnHullDesc_t {
pub const m_Hull: usize = 0x10;
}
pub mod RnHull_t {
pub const m_vCentroid: usize = 0x0;
2023-09-25 22:46:10 +08:00
pub const m_flMaxAngularRadius: usize = 0xC;
2023-09-08 21:13:40 +08:00
pub const m_Bounds: usize = 0x10;
pub const m_vOrthographicAreas: usize = 0x28;
pub const m_MassProperties: usize = 0x34;
pub const m_flVolume: usize = 0x64;
pub const m_Vertices: usize = 0x68;
pub const m_Edges: usize = 0x80;
pub const m_Faces: usize = 0x98;
2023-09-25 22:46:10 +08:00
pub const m_Planes: usize = 0xB0;
pub const m_nFlags: usize = 0xC8;
pub const m_pRegionSVM: usize = 0xD0;
2023-09-08 21:13:40 +08:00
}
pub mod RnMeshDesc_t {
pub const m_Mesh: usize = 0x10;
}
pub mod RnMesh_t {
pub const m_vMin: usize = 0x0;
2023-09-25 22:46:10 +08:00
pub const m_vMax: usize = 0xC;
2023-09-08 21:13:40 +08:00
pub const m_Nodes: usize = 0x18;
pub const m_Vertices: usize = 0x30;
pub const m_Triangles: usize = 0x48;
pub const m_Wings: usize = 0x60;
pub const m_Materials: usize = 0x78;
pub const m_vOrthographicAreas: usize = 0x90;
2023-09-25 22:46:10 +08:00
pub const m_nFlags: usize = 0x9C;
2023-09-08 21:13:40 +08:00
}
pub mod RnNode_t {
pub const m_vMin: usize = 0x0;
2023-09-25 22:46:10 +08:00
pub const m_nChildren: usize = 0xC;
2023-09-08 21:13:40 +08:00
pub const m_vMax: usize = 0x10;
2023-09-25 22:46:10 +08:00
pub const m_nTriangleOffset: usize = 0x1C;
2023-09-08 21:13:40 +08:00
}
pub mod RnPlane_t {
pub const m_vNormal: usize = 0x0;
2023-09-25 22:46:10 +08:00
pub const m_flOffset: usize = 0xC;
2023-09-08 21:13:40 +08:00
}
pub mod RnShapeDesc_t {
pub const m_nCollisionAttributeIndex: usize = 0x0;
pub const m_nSurfacePropertyIndex: usize = 0x4;
pub const m_UserFriendlyName: usize = 0x8;
}
pub mod RnSoftbodyCapsule_t {
pub const m_vCenter: usize = 0x0;
pub const m_flRadius: usize = 0x18;
2023-09-25 22:46:10 +08:00
pub const m_nParticle: usize = 0x1C;
2023-09-08 21:13:40 +08:00
}
pub mod RnSoftbodyParticle_t {
pub const m_flMassInv: usize = 0x0;
}
pub mod RnSoftbodySpring_t {
pub const m_nParticle: usize = 0x0;
pub const m_flLength: usize = 0x4;
}
pub mod RnSphereDesc_t {
pub const m_Sphere: usize = 0x10;
}
pub mod RnSphere_t {
pub const m_vCenter: usize = 0x0;
2023-09-25 22:46:10 +08:00
pub const m_flRadius: usize = 0xC;
2023-09-08 21:13:40 +08:00
}
pub mod RnTriangle_t {
pub const m_nIndex: usize = 0x0;
}
pub mod RnWing_t {
pub const m_nIndex: usize = 0x0;
}
pub mod VertexPositionColor_t {
pub const m_vPosition: usize = 0x0;
}
pub mod VertexPositionNormal_t {
pub const m_vPosition: usize = 0x0;
2023-09-25 22:46:10 +08:00
pub const m_vNormal: usize = 0xC;
2023-09-08 21:13:40 +08:00
}
pub mod constraint_axislimit_t {
pub const flMinRotation: usize = 0x0;
pub const flMaxRotation: usize = 0x4;
pub const flMotorTargetAngSpeed: usize = 0x8;
2023-09-25 22:46:10 +08:00
pub const flMotorMaxTorque: usize = 0xC;
2023-09-08 21:13:40 +08:00
}
pub mod constraint_breakableparams_t {
pub const strength: usize = 0x0;
pub const forceLimit: usize = 0x4;
pub const torqueLimit: usize = 0x8;
2023-09-25 22:46:10 +08:00
pub const bodyMassScale: usize = 0xC;
2023-09-08 21:13:40 +08:00
pub const isActive: usize = 0x14;
}
pub mod constraint_hingeparams_t {
pub const worldPosition: usize = 0x0;
2023-09-25 22:46:10 +08:00
pub const worldAxisDirection: usize = 0xC;
2023-09-08 21:13:40 +08:00
pub const hingeAxis: usize = 0x18;
pub const constraint: usize = 0x28;
}
pub mod vphysics_save_cphysicsbody_t {
2023-09-25 22:46:10 +08:00
pub const m_nOldPointer: usize = 0xD0;
2023-09-08 21:13:40 +08:00
}