cs2-dumper/generated/interfaces.rs

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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Thu, 16 Nov 2023 14:20:14 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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pub mod animationsystem_dll { // animationsystem.dll
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pub const AnimationSystemUtils_001: usize = 0x64670;
pub const AnimationSystem_001: usize = 0x5F1D0;
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}
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pub mod client_dll { // client.dll
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pub const LegacyGameUI001: usize = 0x89BF60;
pub const Source2ClientUI001: usize = 0x88AC70;
pub const Source2ClientPrediction001: usize = 0x7A38E0;
pub const ClientToolsInfo_001: usize = 0x72F540;
pub const Source2Client002: usize = 0x72F560;
pub const GameClientExports001: usize = 0x72F550;
pub const EmptyWorldService001_Client: usize = 0x48EF20;
pub const Source2ClientConfig001: usize = 0x475F30;
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}
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pub mod engine2_dll { // engine2.dll
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pub const SimpleEngineLoopService_001: usize = 0x1E5110;
pub const ClientServerEngineLoopService_001: usize = 0x1DADE0;
pub const KeyValueCache001: usize = 0x1D7420;
pub const HostStateMgr001: usize = 0x1D4C20;
pub const GameEventSystemServerV001: usize = 0x1D02C0;
pub const GameEventSystemClientV001: usize = 0x1D02B0;
pub const EngineServiceMgr001: usize = 0x1CBFA0;
pub const VProfService_001: usize = 0x1B9950;
pub const ToolService_001: usize = 0x1B86A0;
pub const StatsService_001: usize = 0x1B3920;
pub const SplitScreenService_001: usize = 0x1B0B90;
pub const SoundService_001: usize = 0x1AB6D0;
pub const ScreenshotService001: usize = 0x1A75A0;
pub const RenderService_001: usize = 0x1A4900;
pub const NetworkService_001: usize = 0x1A4410;
pub const NetworkServerService_001: usize = 0x19F2C0;
pub const NetworkP2PService_001: usize = 0x19ADB0;
pub const NetworkClientService_001: usize = 0x1949E0;
pub const MapListService_001: usize = 0x18D9B0;
pub const InputService_001: usize = 0x17B830;
pub const GameUIService_001: usize = 0x176050;
pub const GameResourceServiceServerV001: usize = 0x173DB0;
pub const GameResourceServiceClientV001: usize = 0x173DA0;
pub const BugService001: usize = 0x16CDD0;
pub const BenchmarkService001: usize = 0x16B5A0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x118B20;
pub const EngineGameUI001: usize = 0x117EB0;
pub const INETSUPPORT_001: usize = 0xE7510;
pub const Source2EngineToServerStringTable001: usize = 0xA23D0;
pub const Source2EngineToServer001: usize = 0x8B710;
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pub const Source2EngineToClientStringTable001: usize = 0x841F0;
pub const Source2EngineToClient001: usize = 0x5AC30;
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}
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pub mod filesystem_stdio_dll { // filesystem_stdio.dll
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pub const VAsyncFileSystem2_001: usize = 0x66D30;
pub const VFileSystem017: usize = 0x66D20;
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}
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pub mod host_dll { // host.dll
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pub const Source2Host001: usize = 0x18E10;
pub const SinglePlayerSharedMemory001: usize = 0x18A90;
pub const SaveRestoreDataVersion001: usize = 0x18A80;
pub const PredictionDiffManager001: usize = 0x16E20;
pub const HostUtils001: usize = 0x12550;
pub const GameSystem2HostHook: usize = 0x11DA0;
pub const GameModelInfo001: usize = 0x11CC0;
pub const DebugDrawQueueManager001: usize = 0x11710;
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}
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pub mod imemanager_dll { // imemanager.dll
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pub const IMEManager001: usize = 0xC470;
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}
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pub mod inputsystem_dll { // inputsystem.dll
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pub const InputSystemVersion001: usize = 0x28D0;
pub const InputStackSystemVersion001: usize = 0x16F0;
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}
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pub mod localize_dll { // localize.dll
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pub const Localize_001: usize = 0x3830;
}
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pub mod matchmaking_dll { // matchmaking.dll
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pub const GameTypes001: usize = 0x50270;
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pub const MATCHFRAMEWORK_001: usize = 0x1012B0;
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}
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pub mod materialsystem2_dll { // materialsystem2.dll
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pub const MaterialUtils_001: usize = 0x4DB90;
pub const TextLayout_001: usize = 0x4A2E0;
pub const PostProcessingSystem_001: usize = 0x42A60;
pub const FontManager_001: usize = 0x37900;
pub const VMaterialSystem2_001: usize = 0x25EC0;
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}
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pub mod meshsystem_dll { // meshsystem.dll
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pub const MeshSystem001: usize = 0x7270;
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}
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pub mod navsystem_dll { // navsystem.dll
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pub const NavSystem001: usize = 0x76F0;
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}
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pub mod networksystem_dll { // networksystem.dll
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pub const SerializedEntitiesVersion001: usize = 0xD2850;
pub const NetworkSystemVersion001: usize = 0xBCD10;
pub const NetworkMessagesVersion001: usize = 0x9CDB0;
pub const FlattenedSerializersVersion001: usize = 0x7C620;
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}
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pub mod panorama_dll { // panorama.dll
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pub const PanoramaUIEngine001: usize = 0x57EE0;
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}
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pub mod panorama_text_pango_dll { // panorama_text_pango.dll
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pub const PanoramaTextServices001: usize = 0x4CBD0;
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}
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pub mod panoramauiclient_dll { // panoramauiclient.dll
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pub const PanoramaUIClient001: usize = 0x12780;
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}
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pub mod particles_dll { // particles.dll
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pub const ParticleSystemMgr003: usize = 0x52D20;
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}
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pub mod pulse_system_dll { // pulse_system.dll
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pub const IPulseSystem_001: usize = 0x5B80;
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}
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pub mod rendersystemdx11_dll { // rendersystemdx11.dll
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pub const RenderUtils_001: usize = 0x52FD0;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4A4F0;
pub const RenderDeviceMgr001: usize = 0x4A4E0;
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}
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pub mod resourcesystem_dll { // resourcesystem.dll
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pub const ResourceSystem013: usize = 0x10650;
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}
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pub mod scenefilecache_dll { // scenefilecache.dll
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pub const SceneFileCache002: usize = 0x68E0;
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pub const ResponseRulesCache001: usize = 0x3190;
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}
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pub mod scenesystem_dll { // scenesystem.dll
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pub const SceneUtils_001: usize = 0x13C370;
pub const SceneSystem_002: usize = 0xCA160;
pub const RenderingPipelines_001: usize = 0x8E420;
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}
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pub mod schemasystem_dll { // schemasystem.dll
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pub const SchemaSystem_001: usize = 0xA930;
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}
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pub mod server_dll { // server.dll
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pub const NavGameTest001: usize = 0xA36FC0;
pub const ServerToolsInfo_001: usize = 0x8398E0;
pub const Source2GameClients001: usize = 0x8398F0;
pub const Source2GameEntities001: usize = 0x839900;
pub const Source2Server001: usize = 0x839910;
pub const EmptyWorldService001_Server: usize = 0x58E2C0;
pub const Source2ServerConfig001: usize = 0x56E2D0;
pub const EntitySubclassUtilsV001: usize = 0x2CDB30;
pub const customnavsystem001: usize = 0x24A6D0;
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pub const Source2GameDirector001: usize = 0x152060;
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}
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pub mod soundsystem_dll { // soundsystem.dll
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pub const SoundOpSystem001: usize = 0x1567E0;
pub const SoundOpSystemEdit001: usize = 0x8BBC0;
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pub const VMixEditTool001: usize = 0x71740;
pub const SoundSystem001: usize = 0x46540;
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}
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pub mod steamaudio_dll { // steamaudio.dll
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pub const SteamAudio001: usize = 0x12EE0;
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}
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pub mod steamclient64_dll { // steamclient64.dll
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pub const IVALIDATE001: usize = 0x83A900;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x8367B0;
pub const SteamClient020: usize = 0x631440;
pub const SteamClient019: usize = 0x631430;
pub const SteamClient018: usize = 0x631420;
pub const SteamClient017: usize = 0x631410;
pub const SteamClient016: usize = 0x631400;
pub const SteamClient015: usize = 0x6313F0;
pub const SteamClient014: usize = 0x6313E0;
pub const SteamClient013: usize = 0x6313D0;
pub const SteamClient012: usize = 0x6313C0;
pub const SteamClient011: usize = 0x6313B0;
pub const SteamClient010: usize = 0x6313A0;
pub const SteamClient009: usize = 0x631390;
pub const SteamClient008: usize = 0x631380;
pub const SteamClient007: usize = 0x631370;
pub const SteamClient006: usize = 0x631360;
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pub const p2pvoice002: usize = 0xD93D0;
pub const p2pvoicesingleton002: usize = 0xD5D70;
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}
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pub mod tier0_dll { // tier0.dll
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pub const VStringTokenSystem001: usize = 0x18C100;
pub const TestScriptMgr001: usize = 0x13F460;
pub const VProcessUtils002: usize = 0x12F5E0;
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pub const VEngineCvar007: usize = 0x61920;
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}
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pub mod v8system_dll { // v8system.dll
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pub const Source2V8System001: usize = 0x1670;
}
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pub mod valve_avi_dll { // valve_avi.dll
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pub const VAvi001: usize = 0x2F90;
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}
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pub mod valve_wmf_dll { // valve_wmf.dll
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pub const VMediaFoundation001: usize = 0x12D0;
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}
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pub mod vphysics2_dll { // vphysics2.dll
pub const VPhysics2_Handle_Interface_001: usize = 0x61120;
pub const VPhysics2_Interface_001: usize = 0x5C740;
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}
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pub mod vscript_dll { // vscript.dll
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pub const VScriptManager010: usize = 0x31DA0;
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}
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pub mod vstdlib_s64_dll { // vstdlib_s64.dll
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pub const IVALIDATE001: usize = 0x24FF0;
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pub const VEngineCvar002: usize = 0x5750;
}
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pub mod worldrenderer_dll { // worldrenderer.dll
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pub const WorldRendererMgr001: usize = 0x21650;
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}