cs2-dumper/output/interfaces.rs

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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-21 00:09:51.615729800 UTC
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#![allow(non_upper_case_globals, unused)]
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pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x58FFB8;
pub const AnimationSystem_001: usize = 0x587EE0;
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}
// Module: client.dll
pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x1812730;
pub const EmptyWorldService001_Client: usize = 0x17CF650;
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pub const GameClientExports001: usize = 0x180F3F8;
pub const LegacyGameUI001: usize = 0x182F170;
pub const Source2Client002: usize = 0x1A100B0;
pub const Source2ClientConfig001: usize = 0x19B0E00;
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pub const Source2ClientPrediction001: usize = 0x181A870;
pub const Source2ClientUI001: usize = 0x182DC60;
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}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x5356C0;
pub const BugService001: usize = 0x5AC9D0;
pub const ClientServerEngineLoopService_001: usize = 0x536370;
pub const EngineGameUI001: usize = 0x533620;
pub const EngineServiceMgr001: usize = 0x5EDA80;
pub const GameEventSystemClientV001: usize = 0x5EDDA0;
pub const GameEventSystemServerV001: usize = 0x5EDEF0;
pub const GameResourceServiceClientV001: usize = 0x5357C0;
pub const GameResourceServiceServerV001: usize = 0x535820;
pub const GameUIService_001: usize = 0x5ACCD0;
pub const HostStateMgr001: usize = 0x536260;
pub const INETSUPPORT_001: usize = 0x52EF00;
pub const InputService_001: usize = 0x5ACFE0;
pub const KeyValueCache001: usize = 0x536310;
pub const MapListService_001: usize = 0x5EBF80;
pub const NetworkClientService_001: usize = 0x5EC110;
pub const NetworkP2PService_001: usize = 0x535AB0;
pub const NetworkServerService_001: usize = 0x5EC4A0;
pub const NetworkService_001: usize = 0x535C00;
pub const RenderService_001: usize = 0x5EC700;
pub const ScreenshotService001: usize = 0x5EC9C0;
pub const SimpleEngineLoopService_001: usize = 0x536480;
pub const SoundService_001: usize = 0x5ECBA0;
pub const Source2EngineToClient001: usize = 0x532CC0;
pub const Source2EngineToClientStringTable001: usize = 0x532D60;
pub const Source2EngineToServer001: usize = 0x532DF8;
pub const Source2EngineToServerStringTable001: usize = 0x532E20;
pub const SplitScreenService_001: usize = 0x535E40;
pub const StatsService_001: usize = 0x5ED070;
pub const ToolService_001: usize = 0x536050;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5336B0;
pub const VProfService_001: usize = 0x536090;
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}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x20D5A0;
pub const VFileSystem017: usize = 0x2128A0;
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}
// Module: host.dll
pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x136FC0;
pub const GameModelInfo001: usize = 0x137000;
pub const GameSystem2HostHook: usize = 0x137040;
pub const HostUtils001: usize = 0x137070;
pub const PredictionDiffManager001: usize = 0x1372C0;
pub const SaveRestoreDataVersion001: usize = 0x1373F0;
pub const SinglePlayerSharedMemory001: usize = 0x137420;
pub const Source2Host001: usize = 0x137490;
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}
// Module: imemanager.dll
pub mod imemanager_dll {
pub const IMEManager001: usize = 0x2E8E0;
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}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const InputStackSystemVersion001: usize = 0x36B80;
pub const InputSystemVersion001: usize = 0x387F0;
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}
// Module: localize.dll
pub mod localize_dll {
pub const Localize_001: usize = 0x3BAD0;
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}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x1A41C0;
pub const MATCHFRAMEWORK_001: usize = 0x1AC3C0;
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}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x10D320;
pub const MaterialUtils_001: usize = 0x1084F0;
pub const PostProcessingSystem_001: usize = 0x108400;
pub const TextLayout_001: usize = 0x108480;
pub const VMaterialSystem2_001: usize = 0x10C930;
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}
// Module: meshsystem.dll
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x144A40;
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}
// Module: navsystem.dll
pub mod navsystem_dll {
pub const NavSystem001: usize = 0xC04E0;
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}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x23E500;
pub const NetworkMessagesVersion001: usize = 0x2705E0;
pub const NetworkSystemVersion001: usize = 0x268290;
pub const SerializedEntitiesVersion001: usize = 0x268380;
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}
// Module: panorama.dll
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x4E2260;
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}
// Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x2B38F0;
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}
// Module: panoramauiclient.dll
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x289860;
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}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x5BA770;
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}
// Module: pulse_system.dll
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x14D430;
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}
// Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll {
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pub const RenderDeviceMgr001: usize = 0x3ED210;
pub const RenderUtils_001: usize = 0x3EDA78;
pub const VRenderDeviceMgrBackdoor001: usize = 0x3ED2A8;
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}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x6AF10;
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}
// Module: scenefilecache.dll
pub mod scenefilecache_dll {
pub const ResponseRulesCache001: usize = 0x6B110;
pub const SceneFileCache002: usize = 0x6B290;
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}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x54DF90;
pub const SceneSystem_002: usize = 0x599980;
pub const SceneUtils_001: usize = 0x54E770;
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}
// Module: schemasystem.dll
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0x5C710;
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}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x135F120;
pub const EntitySubclassUtilsV001: usize = 0x1311610;
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pub const NavGameTest001: usize = 0x13FD908;
pub const ServerToolsInfo_001: usize = 0x13B3038;
pub const Source2GameClients001: usize = 0x13AE4A0;
pub const Source2GameDirector001: usize = 0x14E2510;
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pub const Source2GameEntities001: usize = 0x13B3000;
pub const Source2Server001: usize = 0x13B2E70;
pub const Source2ServerConfig001: usize = 0x159D568;
pub const customnavsystem001: usize = 0x12F6E98;
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}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x3353A0;
pub const SoundOpSystemEdit001: usize = 0x335270;
pub const SoundSystem001: usize = 0x334E40;
pub const VMixEditTool001: usize = 0x48288DEA;
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}
// Module: steamaudio.dll
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x255750;
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}
// Module: steamclient64.dll
pub mod steamclient64_dll {
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x8BD2F0FF;
pub const IVALIDATE001: usize = 0x14D3A30;
pub const SteamClient006: usize = 0x14D1270;
pub const SteamClient007: usize = 0x14D1278;
pub const SteamClient008: usize = 0x14D1280;
pub const SteamClient009: usize = 0x14D1288;
pub const SteamClient010: usize = 0x14D1290;
pub const SteamClient011: usize = 0x14D1298;
pub const SteamClient012: usize = 0x14D12A0;
pub const SteamClient013: usize = 0x14D12A8;
pub const SteamClient014: usize = 0x14D12B0;
pub const SteamClient015: usize = 0x14D12B8;
pub const SteamClient016: usize = 0x14D12C0;
pub const SteamClient017: usize = 0x14D12C8;
pub const SteamClient018: usize = 0x14D12D0;
pub const SteamClient019: usize = 0x14D12D8;
pub const SteamClient020: usize = 0x14D12E0;
pub const SteamClient021: usize = 0x14D12E8;
pub const p2pvoice002: usize = 0x14E62CF;
pub const p2pvoicesingleton002: usize = 0x14AF0E0;
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}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x36DA10;
pub const VEngineCvar007: usize = 0x37C550;
pub const VProcessUtils002: usize = 0x36D920;
pub const VStringTokenSystem001: usize = 0x394E90;
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}
// Module: v8system.dll
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x2C480;
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}
// Module: valve_avi.dll
pub mod valve_avi_dll {
pub const VAvi001: usize = 0x22320;
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}
// Module: valve_wmf.dll
pub mod valve_wmf_dll {
pub const VMediaFoundation001: usize = 0x1FA20;
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}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x37E500;
pub const VPhysics2_Interface_001: usize = 0x37E540;
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}
// Module: vscript.dll
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x128600;
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}
// Module: vstdlib_s64.dll
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0xA7B40;
pub const VEngineCvar002: usize = 0x65070;
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}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x15FF70;
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}
}
}