cs2-dumper/generated/interfaces.py

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'''
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Created using https://github.com/a2x/cs2-dumper
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Tue, 21 Nov 2023 00:47:43 +0000
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'''
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class animationsystem_dll: # animationsystem.dll
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AnimationSystemUtils_001 = 0x64670
AnimationSystem_001 = 0x5F1D0
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class client_dll: # client.dll
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LegacyGameUI001 = 0x89C960
Source2ClientUI001 = 0x88B670
Source2ClientPrediction001 = 0x7A3990
ClientToolsInfo_001 = 0x72F780
Source2Client002 = 0x72F7A0
GameClientExports001 = 0x72F790
EmptyWorldService001_Client = 0x48FD90
Source2ClientConfig001 = 0x476CD0
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class engine2_dll: # engine2.dll
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SimpleEngineLoopService_001 = 0x1E4710
ClientServerEngineLoopService_001 = 0x1DA360
KeyValueCache001 = 0x1D69A0
HostStateMgr001 = 0x1D41A0
GameEventSystemServerV001 = 0x1CF840
GameEventSystemClientV001 = 0x1CF830
EngineServiceMgr001 = 0x1CB520
VProfService_001 = 0x1B8E90
ToolService_001 = 0x1B7BE0
StatsService_001 = 0x1B2E60
SplitScreenService_001 = 0x1B00D0
SoundService_001 = 0x1AAC10
ScreenshotService001 = 0x1A6AE0
RenderService_001 = 0x1A3E40
NetworkService_001 = 0x1A3950
NetworkServerService_001 = 0x19E800
NetworkP2PService_001 = 0x19A2F0
NetworkClientService_001 = 0x193F80
MapListService_001 = 0x18CF50
InputService_001 = 0x17ABC0
GameUIService_001 = 0x1753E0
GameResourceServiceServerV001 = 0x173140
GameResourceServiceClientV001 = 0x173130
BugService001 = 0x16C160
BenchmarkService001 = 0x16A930
VENGINE_GAMEUIFUNCS_VERSION005 = 0x118440
EngineGameUI001 = 0x1177D0
INETSUPPORT_001 = 0xE6E30
Source2EngineToServerStringTable001 = 0xA2410
Source2EngineToServer001 = 0x8B6F0
Source2EngineToClientStringTable001 = 0x841D0
Source2EngineToClient001 = 0x5A990
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class filesystem_stdio_dll: # filesystem_stdio.dll
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VAsyncFileSystem2_001 = 0x66D30
VFileSystem017 = 0x66D20
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class host_dll: # host.dll
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Source2Host001 = 0x18E10
SinglePlayerSharedMemory001 = 0x18A90
SaveRestoreDataVersion001 = 0x18A80
PredictionDiffManager001 = 0x16E20
HostUtils001 = 0x12550
GameSystem2HostHook = 0x11DA0
GameModelInfo001 = 0x11CC0
DebugDrawQueueManager001 = 0x11710
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class imemanager_dll: # imemanager.dll
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IMEManager001 = 0xC470
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class inputsystem_dll: # inputsystem.dll
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InputSystemVersion001 = 0x28D0
InputStackSystemVersion001 = 0x16F0
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class localize_dll: # localize.dll
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Localize_001 = 0x3830
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class matchmaking_dll: # matchmaking.dll
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GameTypes001 = 0x50270
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MATCHFRAMEWORK_001 = 0x1012B0
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class materialsystem2_dll: # materialsystem2.dll
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MaterialUtils_001 = 0x4DB90
TextLayout_001 = 0x4A2E0
PostProcessingSystem_001 = 0x42A60
FontManager_001 = 0x37900
VMaterialSystem2_001 = 0x25EC0
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class meshsystem_dll: # meshsystem.dll
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MeshSystem001 = 0x7270
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class navsystem_dll: # navsystem.dll
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NavSystem001 = 0x76F0
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class networksystem_dll: # networksystem.dll
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SerializedEntitiesVersion001 = 0xD1EB0
NetworkSystemVersion001 = 0xBC6E0
NetworkMessagesVersion001 = 0x9C6D0
FlattenedSerializersVersion001 = 0x7C440
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class panorama_dll: # panorama.dll
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PanoramaUIEngine001 = 0x57EE0
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class panorama_text_pango_dll: # panorama_text_pango.dll
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PanoramaTextServices001 = 0x4CBD0
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class panoramauiclient_dll: # panoramauiclient.dll
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PanoramaUIClient001 = 0x12780
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class particles_dll: # particles.dll
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ParticleSystemMgr003 = 0x52D20
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class pulse_system_dll: # pulse_system.dll
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IPulseSystem_001 = 0x5B30
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class rendersystemdx11_dll: # rendersystemdx11.dll
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RenderUtils_001 = 0x530F0
VRenderDeviceMgrBackdoor001 = 0x4A690
RenderDeviceMgr001 = 0x4A680
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class resourcesystem_dll: # resourcesystem.dll
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ResourceSystem013 = 0x10650
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class scenefilecache_dll: # scenefilecache.dll
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SceneFileCache002 = 0x68E0
ResponseRulesCache001 = 0x3190
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class scenesystem_dll: # scenesystem.dll
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SceneUtils_001 = 0x13C9E0
SceneSystem_002 = 0xCAA30
RenderingPipelines_001 = 0x8E8A0
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class schemasystem_dll: # schemasystem.dll
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SchemaSystem_001 = 0xA930
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class server_dll: # server.dll
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NavGameTest001 = 0xA3A950
ServerToolsInfo_001 = 0x83D750
Source2GameClients001 = 0x83D760
Source2GameEntities001 = 0x83D770
Source2Server001 = 0x83D780
EmptyWorldService001_Server = 0x591BE0
Source2ServerConfig001 = 0x571B10
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EntitySubclassUtilsV001 = 0x2D0890
customnavsystem001 = 0x24D610
Source2GameDirector001 = 0x1453D0
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class soundsystem_dll: # soundsystem.dll
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SoundOpSystem001 = 0x1567E0
SoundOpSystemEdit001 = 0x8BBC0
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VMixEditTool001 = 0x71740
SoundSystem001 = 0x46540
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class steamaudio_dll: # steamaudio.dll
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SteamAudio001 = 0x12EE0
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class steamclient64_dll: # steamclient64.dll
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IVALIDATE001 = 0x84FD80
CLIENTENGINE_INTERFACE_VERSION005 = 0x84BC30
SteamClient021 = 0x6460C0
SteamClient020 = 0x6460B0
SteamClient019 = 0x6460A0
SteamClient018 = 0x646090
SteamClient017 = 0x646080
SteamClient016 = 0x646070
SteamClient015 = 0x646060
SteamClient014 = 0x646050
SteamClient013 = 0x646040
SteamClient012 = 0x646030
SteamClient011 = 0x646020
SteamClient010 = 0x646010
SteamClient009 = 0x646000
SteamClient008 = 0x645FF0
SteamClient007 = 0x645FE0
SteamClient006 = 0x645FD0
p2pvoice002 = 0xD97D0
p2pvoicesingleton002 = 0xD6200
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class tier0_dll: # tier0.dll
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VStringTokenSystem001 = 0x18C2B0
TestScriptMgr001 = 0x13F610
VProcessUtils002 = 0x12F790
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VEngineCvar007 = 0x61920
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class v8system_dll: # v8system.dll
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Source2V8System001 = 0x1670
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class valve_avi_dll: # valve_avi.dll
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VAvi001 = 0x2F90
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class valve_wmf_dll: # valve_wmf.dll
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VMediaFoundation001 = 0x12D0
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class vphysics2_dll: # vphysics2.dll
VPhysics2_Handle_Interface_001 = 0x61120
VPhysics2_Interface_001 = 0x5C740
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class vscript_dll: # vscript.dll
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VScriptManager010 = 0x31DA0
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class vstdlib_s64_dll: # vstdlib_s64.dll
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IVALIDATE001 = 0x25000
VEngineCvar002 = 0x5760
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class worldrenderer_dll: # worldrenderer.dll
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WorldRendererMgr001 = 0x21650