cs2-dumper/generated/interfaces.py

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'''
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Created using https://github.com/a2x/cs2-dumper
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Sat, 20 Jan 2024 07:10:57 +0000
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'''
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class animationsystem_dll: # animationsystem.dll
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AnimationSystemUtils_001 = 0x64670
AnimationSystem_001 = 0x5F1D0
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class client_dll: # client.dll
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LegacyGameUI001 = 0x8A2480
Source2ClientUI001 = 0x8916C0
Source2ClientPrediction001 = 0x7A96F0
ClientToolsInfo_001 = 0x735BC0
Source2Client002 = 0x735BE0
GameClientExports001 = 0x735BD0
EmptyWorldService001_Client = 0x490D00
Source2ClientConfig001 = 0x477C40
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class engine2_dll: # engine2.dll
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SimpleEngineLoopService_001 = 0x1E65E0
ClientServerEngineLoopService_001 = 0x1DC0E0
KeyValueCache001 = 0x1D8720
HostStateMgr001 = 0x1D5F20
GameEventSystemServerV001 = 0x1D15C0
GameEventSystemClientV001 = 0x1D15B0
EngineServiceMgr001 = 0x1CD280
VProfService_001 = 0x1BAA30
ToolService_001 = 0x1B9780
StatsService_001 = 0x1B4A00
SplitScreenService_001 = 0x1B1BA0
SoundService_001 = 0x1AB680
ScreenshotService001 = 0x1A70F0
RenderService_001 = 0x1A4450
NetworkService_001 = 0x1A3F60
NetworkServerService_001 = 0x19EE10
NetworkP2PService_001 = 0x19A8C0
NetworkClientService_001 = 0x194550
MapListService_001 = 0x18D520
InputService_001 = 0x17B600
GameUIService_001 = 0x175D30
GameResourceServiceServerV001 = 0x173A90
GameResourceServiceClientV001 = 0x173A80
BugService001 = 0x16CA20
BenchmarkService001 = 0x16B1C0
VENGINE_GAMEUIFUNCS_VERSION005 = 0x1189D0
EngineGameUI001 = 0x117D60
INETSUPPORT_001 = 0xE73A0
Source2EngineToServerStringTable001 = 0xA2820
Source2EngineToServer001 = 0x8B7D0
Source2EngineToClientStringTable001 = 0x842A0
Source2EngineToClient001 = 0x5AA30
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class filesystem_stdio_dll: # filesystem_stdio.dll
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VAsyncFileSystem2_001 = 0x679D0
VFileSystem017 = 0x679C0
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class host_dll: # host.dll
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Source2Host001 = 0x18E10
SinglePlayerSharedMemory001 = 0x18A90
SaveRestoreDataVersion001 = 0x18A80
PredictionDiffManager001 = 0x16E20
HostUtils001 = 0x12550
GameSystem2HostHook = 0x11DA0
GameModelInfo001 = 0x11CC0
DebugDrawQueueManager001 = 0x11710
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class imemanager_dll: # imemanager.dll
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IMEManager001 = 0xC470
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class inputsystem_dll: # inputsystem.dll
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InputSystemVersion001 = 0x28D0
InputStackSystemVersion001 = 0x16F0
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class localize_dll: # localize.dll
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Localize_001 = 0x3830
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class matchmaking_dll: # matchmaking.dll
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GameTypes001 = 0x50300
MATCHFRAMEWORK_001 = 0x1017D0
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class materialsystem2_dll: # materialsystem2.dll
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MaterialUtils_001 = 0x4DCB0
TextLayout_001 = 0x4A400
PostProcessingSystem_001 = 0x42B80
FontManager_001 = 0x37A20
VMaterialSystem2_001 = 0x25FC0
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class meshsystem_dll: # meshsystem.dll
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MeshSystem001 = 0x7270
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class navsystem_dll: # navsystem.dll
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NavSystem001 = 0x76F0
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class networksystem_dll: # networksystem.dll
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SerializedEntitiesVersion001 = 0xD1920
NetworkSystemVersion001 = 0xBC2B0
NetworkMessagesVersion001 = 0x9CA00
FlattenedSerializersVersion001 = 0x7C770
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class panorama_dll: # panorama.dll
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PanoramaUIEngine001 = 0x57EE0
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class panorama_text_pango_dll: # panorama_text_pango.dll
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PanoramaTextServices001 = 0x4CBD0
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class panoramauiclient_dll: # panoramauiclient.dll
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PanoramaUIClient001 = 0x12780
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class particles_dll: # particles.dll
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ParticleSystemMgr003 = 0x52D20
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class pulse_system_dll: # pulse_system.dll
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IPulseSystem_001 = 0x5B30
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class rendersystemdx11_dll: # rendersystemdx11.dll
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RenderUtils_001 = 0x53330
VRenderDeviceMgrBackdoor001 = 0x4A8C0
RenderDeviceMgr001 = 0x4A8B0
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class resourcesystem_dll: # resourcesystem.dll
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ResourceSystem013 = 0x10650
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class scenefilecache_dll: # scenefilecache.dll
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SceneFileCache002 = 0x68E0
ResponseRulesCache001 = 0x3190
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class scenesystem_dll: # scenesystem.dll
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SceneUtils_001 = 0x13C9E0
SceneSystem_002 = 0xCAA30
RenderingPipelines_001 = 0x8E8A0
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class schemasystem_dll: # schemasystem.dll
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SchemaSystem_001 = 0xA930
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class server_dll: # server.dll
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NavGameTest001 = 0xA3E8C0
ServerToolsInfo_001 = 0x8417A0
Source2GameClients001 = 0x8417B0
Source2GameEntities001 = 0x8417C0
Source2Server001 = 0x8417D0
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EmptyWorldService001_Server = 0x593560
Source2ServerConfig001 = 0x573490
EntitySubclassUtilsV001 = 0x2D1AA0
customnavsystem001 = 0x24ECD0
Source2GameDirector001 = 0x146430
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class soundsystem_dll: # soundsystem.dll
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SoundOpSystem001 = 0x157B00
SoundOpSystemEdit001 = 0x8CEE0
VMixEditTool001 = 0x71FF0
SoundSystem001 = 0x46AE0
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class steamaudio_dll: # steamaudio.dll
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SteamAudio001 = 0x12EE0
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class steamclient64_dll: # steamclient64.dll
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IVALIDATE001 = 0x861720
CLIENTENGINE_INTERFACE_VERSION005 = 0x85D5D0
SteamClient021 = 0x65E570
SteamClient020 = 0x65E560
SteamClient019 = 0x65E550
SteamClient018 = 0x65E540
SteamClient017 = 0x65E530
SteamClient016 = 0x65E520
SteamClient015 = 0x65E510
SteamClient014 = 0x65E500
SteamClient013 = 0x65E4F0
SteamClient012 = 0x65E4E0
SteamClient011 = 0x65E4D0
SteamClient010 = 0x65E4C0
SteamClient009 = 0x65E4B0
SteamClient008 = 0x65E4A0
SteamClient007 = 0x65E490
SteamClient006 = 0x65E480
p2pvoice002 = 0xD9EB0
p2pvoicesingleton002 = 0xD6910
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class tier0_dll: # tier0.dll
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VStringTokenSystem001 = 0x18C360
TestScriptMgr001 = 0x13F6C0
VProcessUtils002 = 0x12F840
VEngineCvar007 = 0x619D0
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class v8system_dll: # v8system.dll
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Source2V8System001 = 0x1670
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class valve_avi_dll: # valve_avi.dll
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VAvi001 = 0x2F90
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class valve_wmf_dll: # valve_wmf.dll
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VMediaFoundation001 = 0x12D0
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class vphysics2_dll: # vphysics2.dll
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VPhysics2_Handle_Interface_001 = 0x61990
VPhysics2_Interface_001 = 0x5CFB0
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class vscript_dll: # vscript.dll
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VScriptManager010 = 0x31DA0
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class vstdlib_s64_dll: # vstdlib_s64.dll
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IVALIDATE001 = 0x250E0
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VEngineCvar002 = 0x5760
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class worldrenderer_dll: # worldrenderer.dll
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WorldRendererMgr001 = 0x21650