2024-03-28 20:19:20 +08:00
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// Generated using https://github.com/a2x/cs2-dumper
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2024-05-01 08:28:09 +08:00
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// 2024-05-01 00:25:27.858971200 UTC
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2024-03-28 20:19:20 +08:00
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#pragma once
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#include <cstddef>
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namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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2024-04-02 23:59:30 +08:00
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namespace client_dll {
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2024-05-01 08:28:09 +08:00
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constexpr std::ptrdiff_t dwCSGOInput = 0x1932AC0;
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constexpr std::ptrdiff_t dwEntityList = 0x18C9E78;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x19E7560;
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2024-03-28 23:54:30 +08:00
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constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
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2024-05-01 08:28:09 +08:00
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constexpr std::ptrdiff_t dwGameRules = 0x1926D80;
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constexpr std::ptrdiff_t dwGlobalVars = 0x1730F20;
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constexpr std::ptrdiff_t dwGlowManager = 0x19271A0;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1919588;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x173D5A8;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x192FF68;
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constexpr std::ptrdiff_t dwPrediction = 0x173D470;
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constexpr std::ptrdiff_t dwSensitivity = 0x1927AC8;
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2024-03-28 23:54:30 +08:00
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
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2024-05-01 08:28:09 +08:00
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constexpr std::ptrdiff_t dwViewAngles = 0x1937E50;
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constexpr std::ptrdiff_t dwViewMatrix = 0x192B2C0;
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constexpr std::ptrdiff_t dwViewRender = 0x192BAC0;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x18CD2D0;
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2024-03-28 20:19:20 +08:00
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}
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// Module: engine2.dll
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2024-04-02 23:59:30 +08:00
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namespace engine2_dll {
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2024-05-01 08:28:09 +08:00
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constexpr std::ptrdiff_t dwBuildNumber = 0x518744;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x517AF8;
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2024-03-28 23:54:30 +08:00
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constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x258;
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constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
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constexpr std::ptrdiff_t dwNetworkGameClient_getMaxClients = 0x250;
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
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2024-05-01 08:28:09 +08:00
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constexpr std::ptrdiff_t dwWindowHeight = 0x5D1084;
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constexpr std::ptrdiff_t dwWindowWidth = 0x5D1080;
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2024-03-28 20:19:20 +08:00
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}
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// Module: inputsystem.dll
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2024-04-02 23:59:30 +08:00
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namespace inputsystem_dll {
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2024-05-01 08:28:09 +08:00
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constexpr std::ptrdiff_t dwInputSystem = 0x377C0;
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2024-03-28 20:19:20 +08:00
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}
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// Module: matchmaking.dll
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2024-04-02 23:59:30 +08:00
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namespace matchmaking_dll {
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2024-05-01 08:28:09 +08:00
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constexpr std::ptrdiff_t dwGameTypes = 0x1D2290;
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constexpr std::ptrdiff_t dwGameTypes_mapName = 0x1D23B0;
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2024-03-28 20:19:20 +08:00
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}
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}
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}
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