2024-03-28 20:19:20 +08:00
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// Generated using https://github.com/a2x/cs2-dumper
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2024-06-05 08:50:05 +08:00
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// 2024-06-05 00:45:27.941820300 UTC
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2024-03-28 23:54:30 +08:00
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2024-04-10 09:20:31 +08:00
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#![allow(non_upper_case_globals, unused)]
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2024-03-28 20:19:20 +08:00
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pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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2024-04-02 23:59:30 +08:00
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pub mod client_dll {
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2024-06-05 08:50:05 +08:00
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pub const dwCSGOInput: usize = 0x19C62F0;
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pub const dwEntityList: usize = 0x195C460;
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pub const dwGameEntitySystem: usize = 0x1A7B2C8;
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2024-03-28 23:54:30 +08:00
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pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
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2024-06-05 08:50:05 +08:00
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pub const dwGameRules: usize = 0x19B9FB8;
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pub const dwGlobalVars: usize = 0x17BD158;
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pub const dwGlowManager: usize = 0x19B96D0;
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pub const dwLocalPlayerController: usize = 0x19AC728;
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pub const dwLocalPlayerPawn: usize = 0x17C9468;
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pub const dwPlantedC4: usize = 0x19C3668;
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pub const dwPrediction: usize = 0x17C9320;
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pub const dwSensitivity: usize = 0x19BAC78;
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2024-03-28 23:54:30 +08:00
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pub const dwSensitivity_sensitivity: usize = 0x40;
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2024-06-05 08:50:05 +08:00
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pub const dwViewAngles: usize = 0x19CB708;
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pub const dwViewMatrix: usize = 0x19BE600;
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pub const dwViewRender: usize = 0x19BEF18;
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pub const dwWeaponC4: usize = 0x1960470;
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2024-03-28 20:19:20 +08:00
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}
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// Module: engine2.dll
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2024-04-02 23:59:30 +08:00
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pub mod engine2_dll {
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2024-06-05 08:50:05 +08:00
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pub const dwBuildNumber: usize = 0x5207E4;
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pub const dwEngineViewData: usize = 0x5DCBAC;
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2024-05-30 09:37:14 +08:00
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pub const dwNetworkGameClient: usize = 0x51FB70;
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2024-05-24 08:26:56 +08:00
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pub const dwNetworkGameClient_clientTickCount: usize = 0x178;
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2024-05-24 07:12:27 +08:00
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pub const dwNetworkGameClient_deltaTick: usize = 0x278;
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2024-05-24 08:26:56 +08:00
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x28145F;
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pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x270;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
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2024-05-24 07:12:27 +08:00
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pub const dwNetworkGameClient_signOnState: usize = 0x260;
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2024-06-05 08:50:05 +08:00
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pub const dwSoundService: usize = 0x5DCB10;
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pub const dwWindowHeight: usize = 0x5E0494;
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pub const dwWindowWidth: usize = 0x5E0490;
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2024-03-28 20:19:20 +08:00
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}
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// Module: inputsystem.dll
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2024-04-02 23:59:30 +08:00
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pub mod inputsystem_dll {
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2024-06-05 08:50:05 +08:00
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pub const dwInputSystem: usize = 0x387F0;
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2024-03-28 20:19:20 +08:00
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}
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// Module: matchmaking.dll
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2024-04-02 23:59:30 +08:00
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pub mod matchmaking_dll {
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2024-06-05 08:50:05 +08:00
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pub const dwGameTypes: usize = 0x1A41C0;
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pub const dwGameTypes_mapName: usize = 0x1A42E0;
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2024-03-28 20:19:20 +08:00
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}
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}
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}
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