cs2-dumper/generated/scenesystem.dll.hpp

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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Thu, 9 Nov 2023 06:05:31 +0000
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*/
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#pragma once
#include <cstddef>
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namespace CSSDSEndFrameViewInfo {
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constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64_t
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constexpr std::ptrdiff_t m_ViewName = 0x8; // CUtlString
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}
namespace CSSDSMsg_EndFrame {
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constexpr std::ptrdiff_t m_Views = 0x0; // CUtlVector<CSSDSEndFrameViewInfo>
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}
namespace CSSDSMsg_LayerBase {
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constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t
constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
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constexpr std::ptrdiff_t m_nLayerIndex = 0x18; // int32_t
constexpr std::ptrdiff_t m_nLayerId = 0x20; // uint64_t
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constexpr std::ptrdiff_t m_LayerName = 0x28; // CUtlString
constexpr std::ptrdiff_t m_displayText = 0x30; // CUtlString
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}
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namespace CSSDSMsg_PostLayer { // CSSDSMsg_LayerBase
}
namespace CSSDSMsg_PreLayer { // CSSDSMsg_LayerBase
}
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namespace CSSDSMsg_ViewRender {
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constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t
constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
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}
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namespace CSSDSMsg_ViewTarget {
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constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString
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constexpr std::ptrdiff_t m_TextureId = 0x8; // uint64_t
constexpr std::ptrdiff_t m_nWidth = 0x10; // int32_t
constexpr std::ptrdiff_t m_nHeight = 0x14; // int32_t
constexpr std::ptrdiff_t m_nRequestedWidth = 0x18; // int32_t
constexpr std::ptrdiff_t m_nRequestedHeight = 0x1C; // int32_t
constexpr std::ptrdiff_t m_nNumMipLevels = 0x20; // int32_t
constexpr std::ptrdiff_t m_nDepth = 0x24; // int32_t
constexpr std::ptrdiff_t m_nMultisampleNumSamples = 0x28; // int32_t
constexpr std::ptrdiff_t m_nFormat = 0x2C; // int32_t
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}
namespace CSSDSMsg_ViewTargetList {
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constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t
constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
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constexpr std::ptrdiff_t m_Targets = 0x18; // CUtlVector<CSSDSMsg_ViewTarget>
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}
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namespace SceneViewId_t {
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constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64_t
constexpr std::ptrdiff_t m_nFrameCount = 0x8; // uint64_t
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}