cs2-dumper/output/win/schemas.hpp

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2024-03-28 20:19:20 +08:00
// Generated using https://github.com/a2x/cs2-dumper
// 2024-03-28 15:47:06.987281800 UTC
2024-03-28 20:19:20 +08:00
#pragma once
#include <cstddef>
namespace cs2_dumper {
namespace schemas {
// Module: animationsystem.dll
// Classes count: 253
// Enums count: 70
namespace animationsystem {
// Alignment: 4
// Members count: 2
enum class MoodType_t : int32_t {
eMoodType_Head = 0,
eMoodType_Body = 1
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}
// Alignment: 4
// Members count: 6
enum class AnimationProcessingType_t : int32_t {
ANIMATION_PROCESSING_SERVER_SIMULATION = 0,
ANIMATION_PROCESSING_CLIENT_SIMULATION = 1,
ANIMATION_PROCESSING_CLIENT_PREDICTION = 2,
ANIMATION_PROCESSING_CLIENT_INTERPOLATION = 3,
ANIMATION_PROCESSING_CLIENT_RENDER = 4,
ANIMATION_PROCESSING_MAX = 5
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}
// Alignment: 4
// Members count: 7
enum class AnimationSnapshotType_t : int32_t {
ANIMATION_SNAPSHOT_SERVER_SIMULATION = 0,
ANIMATION_SNAPSHOT_CLIENT_SIMULATION = 1,
ANIMATION_SNAPSHOT_CLIENT_PREDICTION = 2,
ANIMATION_SNAPSHOT_CLIENT_INTERPOLATION = 3,
ANIMATION_SNAPSHOT_CLIENT_RENDER = 4,
ANIMATION_SNAPSHOT_FINAL_COMPOSITE = 5,
ANIMATION_SNAPSHOT_MAX = 6
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}
// Alignment: 4
// Members count: 17
enum class SeqCmd_t : int32_t {
SeqCmd_Nop = 0,
SeqCmd_LinearDelta = 1,
SeqCmd_FetchFrameRange = 2,
SeqCmd_Slerp = 3,
SeqCmd_Add = 4,
SeqCmd_Subtract = 5,
SeqCmd_Scale = 6,
SeqCmd_Copy = 7,
SeqCmd_Blend = 8,
SeqCmd_Worldspace = 9,
SeqCmd_Sequence = 10,
SeqCmd_FetchCycle = 11,
SeqCmd_FetchFrame = 12,
SeqCmd_IKLockInPlace = 13,
SeqCmd_IKRestoreAll = 14,
SeqCmd_ReverseSequence = 15,
SeqCmd_Transform = 16
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}
// Alignment: 4
// Members count: 4
enum class SeqPoseSetting_t : int32_t {
SEQ_POSE_SETTING_CONSTANT = 0,
SEQ_POSE_SETTING_ROTATION = 1,
SEQ_POSE_SETTING_POSITION = 2,
SEQ_POSE_SETTING_VELOCITY = 3
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}
// Alignment: 4
// Members count: 18
enum class ParticleAttachment_t : int32_t {
PATTACH_INVALID = -1,
PATTACH_ABSORIGIN = 0,
PATTACH_ABSORIGIN_FOLLOW = 1,
PATTACH_CUSTOMORIGIN = 2,
PATTACH_CUSTOMORIGIN_FOLLOW = 3,
PATTACH_POINT = 4,
PATTACH_POINT_FOLLOW = 5,
PATTACH_EYES_FOLLOW = 6,
PATTACH_OVERHEAD_FOLLOW = 7,
PATTACH_WORLDORIGIN = 8,
PATTACH_ROOTBONE_FOLLOW = 9,
PATTACH_RENDERORIGIN_FOLLOW = 10,
PATTACH_MAIN_VIEW = 11,
PATTACH_WATERWAKE = 12,
PATTACH_CENTER_FOLLOW = 13,
PATTACH_CUSTOM_GAME_STATE_1 = 14,
PATTACH_HEALTHBAR = 15,
MAX_PATTACH_TYPES = 16
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}
// Alignment: 1
// Members count: 9
enum class AnimParamType_t : int8_t {
ANIMPARAM_UNKNOWN = 0,
ANIMPARAM_BOOL = 1,
ANIMPARAM_ENUM = 2,
ANIMPARAM_INT = 3,
ANIMPARAM_FLOAT = 4,
ANIMPARAM_VECTOR = 5,
ANIMPARAM_QUATERNION = 6,
ANIMPARAM_GLOBALSYMBOL = 7,
ANIMPARAM_COUNT = 8
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}
// Alignment: 4
// Members count: 4
enum class BoneTransformSpace_t : int32_t {
BoneTransformSpace_Invalid = -1,
BoneTransformSpace_Parent = 0,
BoneTransformSpace_Model = 1,
BoneTransformSpace_World = 2
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}
// Alignment: 4
// Members count: 13
enum class AnimParamButton_t : int32_t {
ANIMPARAM_BUTTON_NONE = 0,
ANIMPARAM_BUTTON_DPAD_UP = 1,
ANIMPARAM_BUTTON_DPAD_RIGHT = 2,
ANIMPARAM_BUTTON_DPAD_DOWN = 3,
ANIMPARAM_BUTTON_DPAD_LEFT = 4,
ANIMPARAM_BUTTON_A = 5,
ANIMPARAM_BUTTON_B = 6,
ANIMPARAM_BUTTON_X = 7,
ANIMPARAM_BUTTON_Y = 8,
ANIMPARAM_BUTTON_LEFT_SHOULDER = 9,
ANIMPARAM_BUTTON_RIGHT_SHOULDER = 10,
ANIMPARAM_BUTTON_LTRIGGER = 11,
ANIMPARAM_BUTTON_RTRIGGER = 12
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}
// Alignment: 4
// Members count: 3
enum class AnimParamNetworkSetting : int32_t {
Auto = 0,
AlwaysNetwork = 1,
NeverNetwork = 2
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}
// Alignment: 4
// Members count: 3
enum class FootstepLandedFootSoundType_t : int32_t {
FOOTSOUND_Left = 0,
FOOTSOUND_Right = 1,
FOOTSOUND_UseOverrideSound = 2
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}
// Alignment: 4
// Members count: 3
enum class AnimPoseControl : int32_t {
NoPoseControl = 0,
AbsolutePoseControl = 1,
RelativePoseControl = 2
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}
// Alignment: 4
// Members count: 2
enum class RagdollPoseControl : int32_t {
Absolute = 0,
Relative = 1
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}
// Alignment: 4
// Members count: 5
enum class VPhysXBodyPart_t__VPhysXFlagEnum_t : int32_t {
FLAG_STATIC = 1,
FLAG_KINEMATIC = 2,
FLAG_JOINT = 4,
FLAG_MASS = 8,
FLAG_ALWAYS_DYNAMIC_ON_CLIENT = 16
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}
// Alignment: 4
// Members count: 4
enum class VPhysXConstraintParams_t__EnumFlags0_t : int32_t {
FLAG0_SHIFT_INTERPENETRATE = 0,
FLAG0_SHIFT_CONSTRAIN = 1,
FLAG0_SHIFT_BREAKABLE_FORCE = 2,
FLAG0_SHIFT_BREAKABLE_TORQUE = 3
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}
// Alignment: 4
// Members count: 3
enum class VPhysXJoint_t__Flags_t : int32_t {
JOINT_FLAGS_NONE = 0,
JOINT_FLAGS_BODY1_FIXED = 1,
JOINT_FLAGS_USE_BLOCK_SOLVER = 2
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}
// Alignment: 4
// Members count: 3
enum class VPhysXAggregateData_t__VPhysXFlagEnum_t : int32_t {
FLAG_IS_POLYSOUP_GEOMETRY = 1,
FLAG_LEVEL_COLLISION = 16,
FLAG_IGNORE_SCALE_OBSOLETE_DO_NOT_USE = 32
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}
// Alignment: 4
// Members count: 8
enum class MeshDrawPrimitiveFlags_t : int32_t {
MESH_DRAW_FLAGS_NONE = 0,
MESH_DRAW_FLAGS_USE_SHADOW_FAST_PATH = 1,
MESH_DRAW_FLAGS_USE_COMPRESSED_NORMAL_TANGENT = 2,
MESH_DRAW_INPUT_LAYOUT_IS_NOT_MATCHED_TO_MATERIAL = 8,
MESH_DRAW_FLAGS_USE_COMPRESSED_PER_VERTEX_LIGHTING = 16,
MESH_DRAW_FLAGS_USE_UNCOMPRESSED_PER_VERTEX_LIGHTING = 32,
MESH_DRAW_FLAGS_CAN_BATCH_WITH_DYNAMIC_SHADER_CONSTANTS = 64,
MESH_DRAW_FLAGS_DRAW_LAST = 128
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}
// Alignment: 4
// Members count: 22
enum class ModelSkeletonData_t__BoneFlags_t : int32_t {
FLAG_NO_BONE_FLAGS = 0,
FLAG_BONEFLEXDRIVER = 4,
FLAG_CLOTH = 8,
FLAG_PHYSICS = 16,
FLAG_ATTACHMENT = 32,
FLAG_ANIMATION = 64,
FLAG_MESH = 128,
FLAG_HITBOX = 256,
FLAG_BONE_USED_BY_VERTEX_LOD0 = 1024,
FLAG_BONE_USED_BY_VERTEX_LOD1 = 2048,
FLAG_BONE_USED_BY_VERTEX_LOD2 = 4096,
FLAG_BONE_USED_BY_VERTEX_LOD3 = 8192,
FLAG_BONE_USED_BY_VERTEX_LOD4 = 16384,
FLAG_BONE_USED_BY_VERTEX_LOD5 = 32768,
FLAG_BONE_USED_BY_VERTEX_LOD6 = 65536,
FLAG_BONE_USED_BY_VERTEX_LOD7 = 131072,
FLAG_BONE_MERGE_READ = 262144,
FLAG_BONE_MERGE_WRITE = 524288,
FLAG_ALL_BONE_FLAGS = 1048575,
BLEND_PREALIGNED = 1048576,
FLAG_RIGIDLENGTH = 2097152,
FLAG_PROCEDURAL = 4194304
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}
// Alignment: 4
// Members count: 15
enum class PermModelInfo_t__FlagEnum : int32_t {
FLAG_TRANSLUCENT = 1,
FLAG_TRANSLUCENT_TWO_PASS = 2,
FLAG_MODEL_IS_RUNTIME_COMBINED = 4,
FLAG_SOURCE1_IMPORT = 8,
FLAG_MODEL_PART_CHILD = 16,
FLAG_NAV_GEN_NONE = 32,
FLAG_NAV_GEN_HULL = 64,
FLAG_NO_FORCED_FADE = 2048,
FLAG_HAS_SKINNED_MESHES = 1024,
FLAG_DO_NOT_CAST_SHADOWS = 131072,
FLAG_FORCE_PHONEME_CROSSFADE = 4096,
FLAG_NO_ANIM_EVENTS = 1048576,
FLAG_ANIMATION_DRIVEN_FLEXES = 2097152,
FLAG_IMPLICIT_BIND_POSE_SEQUENCE = 4194304,
FLAG_MODEL_DOC = 8388608
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}
// Alignment: 4
// Members count: 4
enum class ModelBoneFlexComponent_t : int32_t {
MODEL_BONE_FLEX_INVALID = -1,
MODEL_BONE_FLEX_TX = 0,
MODEL_BONE_FLEX_TY = 1,
MODEL_BONE_FLEX_TZ = 2
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}
// Alignment: 4
// Members count: 5
enum class ModelConfigAttachmentType_t : int32_t {
MODEL_CONFIG_ATTACHMENT_INVALID = -1,
MODEL_CONFIG_ATTACHMENT_BONE_OR_ATTACHMENT = 0,
MODEL_CONFIG_ATTACHMENT_ROOT_RELATIVE = 1,
MODEL_CONFIG_ATTACHMENT_BONEMERGE = 2,
MODEL_CONFIG_ATTACHMENT_COUNT = 3
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}
// Alignment: 4
// Members count: 26
enum class FlexOpCode_t : int32_t {
FLEX_OP_CONST = 1,
FLEX_OP_FETCH1 = 2,
FLEX_OP_FETCH2 = 3,
FLEX_OP_ADD = 4,
FLEX_OP_SUB = 5,
FLEX_OP_MUL = 6,
FLEX_OP_DIV = 7,
FLEX_OP_NEG = 8,
FLEX_OP_EXP = 9,
FLEX_OP_OPEN = 10,
FLEX_OP_CLOSE = 11,
FLEX_OP_COMMA = 12,
FLEX_OP_MAX = 13,
FLEX_OP_MIN = 14,
FLEX_OP_2WAY_0 = 15,
FLEX_OP_2WAY_1 = 16,
FLEX_OP_NWAY = 17,
FLEX_OP_COMBO = 18,
FLEX_OP_DOMINATE = 19,
FLEX_OP_DME_LOWER_EYELID = 20,
FLEX_OP_DME_UPPER_EYELID = 21,
FLEX_OP_SQRT = 22,
FLEX_OP_REMAPVALCLAMPED = 23,
FLEX_OP_SIN = 24,
FLEX_OP_COS = 25,
FLEX_OP_ABS = 26
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}
// Alignment: 4
// Members count: 4
enum class MorphFlexControllerRemapType_t : int32_t {
MORPH_FLEXCONTROLLER_REMAP_PASSTHRU = 0,
MORPH_FLEXCONTROLLER_REMAP_2WAY = 1,
MORPH_FLEXCONTROLLER_REMAP_NWAY = 2,
MORPH_FLEXCONTROLLER_REMAP_EYELID = 3
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}
// Alignment: 4
// Members count: 4
enum class MorphBundleType_t : int32_t {
MORPH_BUNDLE_TYPE_NONE = 0,
MORPH_BUNDLE_TYPE_POSITION_SPEED = 1,
MORPH_BUNDLE_TYPE_NORMAL_WRINKLE = 2,
MORPH_BUNDLE_TYPE_COUNT = 3
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}
// Alignment: 1
// Members count: 5
enum class MovementGait_t : int8_t {
eInvalid = -1,
eWalk = 0,
eJog = 1,
eRun = 2,
eSprint = 3
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}
// Alignment: 1
// Members count: 3
enum class CNmBoneMask__WeightInfo_t : int8_t {
Zero = 0,
Mixed = 1,
One = 2
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}
// Alignment: 1
// Members count: 4
enum class NmFootPhase_t : int8_t {
LeftFootDown = 0,
RightFootPassing = 1,
RightFootDown = 2,
LeftFootPassing = 3
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}
// Alignment: 1
// Members count: 6
enum class NmFootPhaseCondition_t : int8_t {
LeftFootDown = 0,
LeftFootPassing = 1,
LeftPhase = 4,
RightFootDown = 2,
RightFootPassing = 3,
RightPhase = 5
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}
// Alignment: 1
// Members count: 3
enum class NmTransitionRule_t : int8_t {
AllowTransition = 0,
ConditionallyAllowTransition = 1,
BlockTransition = 2
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}
// Alignment: 1
// Members count: 4
enum class NmTransitionRuleCondition_t : int8_t {
AnyAllowed = 0,
FullyAllowed = 1,
ConditionallyAllowed = 2,
Blocked = 3
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}
// Alignment: 4
// Members count: 2
enum class NmFrameSnapEventMode_t : int32_t {
Floor = 0,
Round = 1
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}
// Alignment: 4
// Members count: 4
enum class IKChannelMode : int32_t {
TwoBone = 0,
TwoBone_Translate = 1,
OneBone = 2,
OneBone_Translate = 3
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}
// Alignment: 4
// Members count: 2
enum class EDemoBoneSelectionMode : int32_t {
CaptureAllBones = 0,
CaptureSelectedBones = 1
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}
// Alignment: 4
// Members count: 37
enum class AnimValueSource : int32_t {
MoveHeading = 0,
MoveSpeed = 1,
ForwardSpeed = 2,
StrafeSpeed = 3,
FacingHeading = 4,
ManualFacingHeading = 5,
LookHeading = 6,
LookPitch = 7,
LookDistance = 8,
Parameter = 9,
WayPointHeading = 10,
WayPointDistance = 11,
BoundaryRadius = 12,
TargetMoveHeading = 13,
TargetMoveSpeed = 14,
AccelerationHeading = 15,
AccelerationSpeed = 16,
SlopeHeading = 17,
SlopeAngle = 18,
SlopePitch = 19,
SlopeYaw = 20,
GoalDistance = 21,
AccelerationLeftRight = 22,
AccelerationFrontBack = 23,
RootMotionSpeed = 24,
RootMotionTurnSpeed = 25,
MoveHeadingRelativeToLookHeading = 26,
MaxMoveSpeed = 27,
FingerCurl_Thumb = 28,
FingerCurl_Index = 29,
FingerCurl_Middle = 30,
FingerCurl_Ring = 31,
FingerCurl_Pinky = 32,
FingerSplay_Thumb_Index = 33,
FingerSplay_Index_Middle = 34,
FingerSplay_Middle_Ring = 35,
FingerSplay_Ring_Pinky = 36
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}
// Alignment: 4
// Members count: 13
enum class AnimVectorSource : int32_t {
MoveDirection = 0,
FacingDirection = 1,
LookDirection = 2,
VectorParameter = 3,
WayPointDirection = 4,
Acceleration = 5,
SlopeNormal = 6,
SlopeNormal_WorldSpace = 7,
LookTarget = 8,
LookTarget_WorldSpace = 9,
WayPointPosition = 10,
GoalPosition = 11,
RootMotionVelocity = 12
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}
// Alignment: 4
// Members count: 3
enum class DampingSpeedFunction : int32_t {
NoDamping = 0,
Constant = 1,
Spring = 2
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}
// Alignment: 4
// Members count: 2
enum class AnimNodeNetworkMode : int32_t {
ServerAuthoritative = 0,
ClientSimulate = 1
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}
// Alignment: 4
// Members count: 4
enum class StateActionBehavior : int32_t {
STATETAGBEHAVIOR_ACTIVE_WHILE_CURRENT = 0,
STATETAGBEHAVIOR_FIRE_ON_ENTER = 1,
STATETAGBEHAVIOR_FIRE_ON_EXIT = 2,
STATETAGBEHAVIOR_FIRE_ON_ENTER_AND_EXIT = 3
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}
// Alignment: 4
// Members count: 3
enum class FieldNetworkOption : int32_t {
Auto = 0,
ForceEnable = 1,
ForceDisable = 2
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}
// Alignment: 4
// Members count: 8
enum class FootFallTagFoot_t : int32_t {
FOOT1 = 0,
FOOT2 = 1,
FOOT3 = 2,
FOOT4 = 3,
FOOT5 = 4,
FOOT6 = 5,
FOOT7 = 6,
FOOT8 = 7
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}
// Alignment: 4
// Members count: 2
enum class MatterialAttributeTagType_t : int32_t {
MATERIAL_ATTRIBUTE_TAG_VALUE = 0,
MATERIAL_ATTRIBUTE_TAG_COLOR = 1
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}
// Alignment: 1
// Members count: 3
enum class VelocityMetricMode : int8_t {
DirectionOnly = 0,
MagnitudeOnly = 1,
DirectionAndMagnitude = 2
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}
// Alignment: 4
// Members count: 4
enum class AimMatrixBlendMode : int32_t {
AimMatrixBlendMode_None = 0,
AimMatrixBlendMode_Additive = 1,
AimMatrixBlendMode_ModelSpaceAdditive = 2,
AimMatrixBlendMode_BoneMask = 3
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}
// Alignment: 4
// Members count: 4
enum class BoneMaskBlendSpace : int32_t {
BlendSpace_Parent = 0,
BlendSpace_Model = 1,
BlendSpace_Model_RotationOnly = 2,
BlendSpace_Model_TranslationOnly = 3
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}
// Alignment: 4
// Members count: 3
enum class JiggleBoneSimSpace : int32_t {
SimSpace_Local = 0,
SimSpace_Model = 1,
SimSpace_World = 2
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}
// Alignment: 4
// Members count: 7
enum class SolveIKChainAnimNodeDebugSetting : int32_t {
SOLVEIKCHAINANIMNODEDEBUGSETTING_None = 0,
SOLVEIKCHAINANIMNODEDEBUGSETTING_X_Axis_Circle = 1,
SOLVEIKCHAINANIMNODEDEBUGSETTING_Y_Axis_Circle = 2,
SOLVEIKCHAINANIMNODEDEBUGSETTING_Z_Axis_Circle = 3,
SOLVEIKCHAINANIMNODEDEBUGSETTING_Forward = 4,
SOLVEIKCHAINANIMNODEDEBUGSETTING_Up = 5,
SOLVEIKCHAINANIMNODEDEBUGSETTING_Left = 6
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}
// Alignment: 2
// Members count: 3
enum class AnimScriptType : int16_t {
ANIMSCRIPT_TYPE_INVALID = -1,
ANIMSCRIPT_FUSE_GENERAL = 0,
ANIMSCRIPT_FUSE_STATEMACHINE = 1
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}
// Alignment: 4
// Members count: 3
enum class BinaryNodeTiming : int32_t {
UseChild1 = 0,
UseChild2 = 1,
SyncChildren = 2
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}
// Alignment: 4
// Members count: 2
enum class BinaryNodeChildOption : int32_t {
Child1 = 0,
Child2 = 1
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}
// Alignment: 4
// Members count: 4
enum class BlendKeyType : int32_t {
BlendKey_UserValue = 0,
BlendKey_Velocity = 1,
BlendKey_Distance = 2,
BlendKey_RemainingDistance = 3
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}
// Alignment: 4
// Members count: 2
enum class Blend2DMode : int32_t {
Blend2DMode_General = 0,
Blend2DMode_Directional = 1
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}
// Alignment: 4
// Members count: 4
enum class ChoiceMethod : int32_t {
WeightedRandom = 0,
WeightedRandomNoRepeat = 1,
Iterate = 2,
IterateRandom = 3
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}
// Alignment: 4
// Members count: 3
enum class ChoiceChangeMethod : int32_t {
OnReset = 0,
OnCycleEnd = 1,
OnResetOrCycleEnd = 2
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}
// Alignment: 4
// Members count: 2
enum class ChoiceBlendMethod : int32_t {
SingleBlendTime = 0,
PerChoiceBlendTimes = 1
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}
// Alignment: 4
// Members count: 2
enum class FootLockSubVisualization : int32_t {
FOOTLOCKSUBVISUALIZATION_ReachabilityAnalysis = 0,
FOOTLOCKSUBVISUALIZATION_IKSolve = 1
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}
// Alignment: 4
// Members count: 3
enum class FootPinningTimingSource : int32_t {
FootMotion = 0,
Tag = 1,
Parameter = 2
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}
// Alignment: 4
// Members count: 2
enum class StepPhase : int32_t {
StepPhase_OnGround = 0,
StepPhase_InAir = 1
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}
// Alignment: 4
// Members count: 2
enum class JumpCorrectionMethod : int32_t {
ScaleMotion = 0,
AddCorrectionDelta = 1
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}
// Alignment: 4
// Members count: 3
enum class SelectorTagBehavior_t : int32_t {
SelectorTagBehavior_OnWhileCurrent = 0,
SelectorTagBehavior_OffWhenFinished = 1,
SelectorTagBehavior_OffBeforeFinished = 2
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}
// Alignment: 4
// Members count: 2
enum class StanceOverrideMode : int32_t {
Sequence = 0,
Node = 1
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}
// Alignment: 4
// Members count: 5
enum class ResetCycleOption : int32_t {
Beginning = 0,
SameCycleAsSource = 1,
InverseSourceCycle = 2,
FixedValue = 3,
SameTimeAsSource = 4
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}
// Alignment: 4
// Members count: 2
enum class IkEndEffectorType : int32_t {
IkEndEffector_Attachment = 0,
IkEndEffector_Bone = 1
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}
// Alignment: 4
// Members count: 4
enum class IkTargetType : int32_t {
IkTarget_Attachment = 0,
IkTarget_Bone = 1,
IkTarget_Parameter_ModelSpace = 2,
IkTarget_Parameter_WorldSpace = 3
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}
// Alignment: 1
// Members count: 3
enum class PoseType_t : int8_t {
POSETYPE_STATIC = 0,
POSETYPE_DYNAMIC = 1,
POSETYPE_INVALID = 255
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}
// Alignment: 4
// Members count: 5
enum class CAnimationGraphVisualizerPrimitiveType : int32_t {
ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Text = 0,
ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Sphere = 1,
ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Line = 2,
ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Pie = 3,
ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Axis = 4
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}
// Alignment: 4
// Members count: 3
enum class FacingMode : int32_t {
FacingMode_Manual = 0,
FacingMode_Path = 1,
FacingMode_LookTarget = 2
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}
// Alignment: 4
// Members count: 6
enum class IKSolverType : int32_t {
IKSOLVER_Perlin = 0,
IKSOLVER_TwoBone = 1,
IKSOLVER_Fabrik = 2,
IKSOLVER_DogLeg3Bone = 3,
IKSOLVER_CCD = 4,
IKSOLVER_COUNT = 5
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}
// Alignment: 4
// Members count: 3
enum class IKTargetSource : int32_t {
IKTARGETSOURCE_Bone = 0,
IKTARGETSOURCE_AnimgraphParameter = 1,
IKTARGETSOURCE_COUNT = 2
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}
// Alignment: 4
// Members count: 3
enum class IKTargetCoordinateSystem : int32_t {
IKTARGETCOORDINATESYSTEM_WorldSpace = 0,
IKTARGETCOORDINATESYSTEM_ModelSpace = 1,
IKTARGETCOORDINATESYSTEM_COUNT = 2
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyArrayElementNameKey
namespace MoodAnimation_t {
constexpr std::ptrdiff_t m_sName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_flWeight = 0x8; // float32
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}
// Parent: None
// Fields count: 12
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyArrayElementNameKey
namespace MoodAnimationLayer_t {
constexpr std::ptrdiff_t m_sName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_bActiveListening = 0x8; // bool
constexpr std::ptrdiff_t m_bActiveTalking = 0x9; // bool
constexpr std::ptrdiff_t m_layerAnimations = 0x10; // CUtlVector< MoodAnimation_t >
constexpr std::ptrdiff_t m_flIntensity = 0x28; // CRangeFloat
constexpr std::ptrdiff_t m_flDurationScale = 0x30; // CRangeFloat
constexpr std::ptrdiff_t m_bScaleWithInts = 0x38; // bool
constexpr std::ptrdiff_t m_flNextStart = 0x3C; // CRangeFloat
constexpr std::ptrdiff_t m_flStartOffset = 0x44; // CRangeFloat
constexpr std::ptrdiff_t m_flEndOffset = 0x4C; // CRangeFloat
constexpr std::ptrdiff_t m_flFadeIn = 0x54; // float32
constexpr std::ptrdiff_t m_flFadeOut = 0x58; // float32
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace AnimationDecodeDebugDumpElement_t {
constexpr std::ptrdiff_t m_nEntityIndex = 0x0; // int32
constexpr std::ptrdiff_t m_modelName = 0x8; // CUtlString
constexpr std::ptrdiff_t m_poseParams = 0x10; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_decodeOps = 0x28; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_internalOps = 0x40; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_decodedAnims = 0x58; // CUtlVector< CUtlString >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace AnimationDecodeDebugDump_t {
constexpr std::ptrdiff_t m_processingType = 0x0; // AnimationProcessingType_t
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constexpr std::ptrdiff_t m_elems = 0x8; // CUtlVector< AnimationDecodeDebugDumpElement_t >
}
// Parent: None
// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace AnimationSnapshotBase_t {
constexpr std::ptrdiff_t m_flRealTime = 0x0; // float32
constexpr std::ptrdiff_t m_rootToWorld = 0x10; // matrix3x4a_t
constexpr std::ptrdiff_t m_bBonesInWorldSpace = 0x40; // bool
constexpr std::ptrdiff_t m_boneSetupMask = 0x48; // CUtlVector< uint32 >
constexpr std::ptrdiff_t m_boneTransforms = 0x60; // CUtlVector< matrix3x4a_t >
constexpr std::ptrdiff_t m_flexControllers = 0x78; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_SnapshotType = 0x90; // AnimationSnapshotType_t
constexpr std::ptrdiff_t m_bHasDecodeDump = 0x94; // bool
constexpr std::ptrdiff_t m_DecodeDump = 0x98; // AnimationDecodeDebugDumpElement_t
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}
// Parent: AnimationSnapshotBase_t
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace AnimationSnapshot_t {
constexpr std::ptrdiff_t m_nEntIndex = 0x110; // int32
constexpr std::ptrdiff_t m_modelName = 0x118; // CUtlString
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimBoneDifference {
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constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
constexpr std::ptrdiff_t m_parent = 0x10; // CBufferString
constexpr std::ptrdiff_t m_posError = 0x20; //
constexpr std::ptrdiff_t m_bHasRotation = 0x2C; // bool
constexpr std::ptrdiff_t m_bHasMovement = 0x2D; // bool
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimMorphDifference {
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constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimUserDifference {
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constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
constexpr std::ptrdiff_t m_nType = 0x10; // int32
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimEncodeDifference {
constexpr std::ptrdiff_t m_boneArray = 0x0; // CUtlVector< CAnimBoneDifference >
constexpr std::ptrdiff_t m_morphArray = 0x18; // CUtlVector< CAnimMorphDifference >
constexpr std::ptrdiff_t m_userArray = 0x30; // CUtlVector< CAnimUserDifference >
constexpr std::ptrdiff_t m_bHasRotationBitArray = 0x48; // CUtlVector< uint8 >
constexpr std::ptrdiff_t m_bHasMovementBitArray = 0x60; // CUtlVector< uint8 >
constexpr std::ptrdiff_t m_bHasMorphBitArray = 0x78; // CUtlVector< uint8 >
constexpr std::ptrdiff_t m_bHasUserBitArray = 0x90; // CUtlVector< uint8 >
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimEventDefinition {
constexpr std::ptrdiff_t m_nFrame = 0x8; // int32
constexpr std::ptrdiff_t m_flCycle = 0xC; // float32
constexpr std::ptrdiff_t m_EventData = 0x10; // KeyValues3
constexpr std::ptrdiff_t m_sLegacyOptions = 0x20; // CBufferString
constexpr std::ptrdiff_t m_sEventName = 0x30; // CGlobalSymbol
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimMovement {
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constexpr std::ptrdiff_t endframe = 0x0; // int32
constexpr std::ptrdiff_t motionflags = 0x4; // int32
constexpr std::ptrdiff_t v0 = 0x8; // float32
constexpr std::ptrdiff_t v1 = 0xC; // float32
constexpr std::ptrdiff_t angle = 0x10; // float32
constexpr std::ptrdiff_t vector = 0x14; //
constexpr std::ptrdiff_t position = 0x20; //
}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimLocalHierarchy {
constexpr std::ptrdiff_t m_sBone = 0x0; // CBufferString
constexpr std::ptrdiff_t m_sNewParent = 0x10; // CBufferString
constexpr std::ptrdiff_t m_nStartFrame = 0x20; // int32
constexpr std::ptrdiff_t m_nPeakFrame = 0x24; // int32
constexpr std::ptrdiff_t m_nTailFrame = 0x28; // int32
constexpr std::ptrdiff_t m_nEndFrame = 0x2C; // int32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimDecoder {
constexpr std::ptrdiff_t m_szName = 0x0; // CBufferString
constexpr std::ptrdiff_t m_nVersion = 0x10; // int32
constexpr std::ptrdiff_t m_nType = 0x14; // int32
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimFrameSegment {
constexpr std::ptrdiff_t m_nUniqueFrameIndex = 0x0; // int32
constexpr std::ptrdiff_t m_nLocalElementMasks = 0x4; // uint32
constexpr std::ptrdiff_t m_nLocalChannel = 0x8; // int32
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constexpr std::ptrdiff_t m_container = 0x10; // CUtlBinaryBlock
}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimFrameBlockAnim {
constexpr std::ptrdiff_t m_nStartFrame = 0x0; // int32
constexpr std::ptrdiff_t m_nEndFrame = 0x4; // int32
constexpr std::ptrdiff_t m_segmentIndexArray = 0x8; // CUtlVector< int32 >
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimEncodedFrames {
constexpr std::ptrdiff_t m_fileName = 0x0; // CBufferString
constexpr std::ptrdiff_t m_nFrames = 0x10; // int32
constexpr std::ptrdiff_t m_nFramesPerBlock = 0x14; // int32
constexpr std::ptrdiff_t m_frameblockArray = 0x18; // CUtlVector< CAnimFrameBlockAnim >
constexpr std::ptrdiff_t m_usageDifferences = 0x30; // CAnimEncodeDifference
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimDesc_Flag {
constexpr std::ptrdiff_t m_bLooping = 0x0; // bool
constexpr std::ptrdiff_t m_bAllZeros = 0x1; // bool
constexpr std::ptrdiff_t m_bHidden = 0x2; // bool
constexpr std::ptrdiff_t m_bDelta = 0x3; // bool
constexpr std::ptrdiff_t m_bLegacyWorldspace = 0x4; // bool
constexpr std::ptrdiff_t m_bModelDoc = 0x5; // bool
constexpr std::ptrdiff_t m_bImplicitSeqIgnoreDelta = 0x6; // bool
constexpr std::ptrdiff_t m_bAnimGraphAdditive = 0x7; // bool
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimSequenceParams {
constexpr std::ptrdiff_t m_flFadeInTime = 0x0; // float32
constexpr std::ptrdiff_t m_flFadeOutTime = 0x4; // float32
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}
// Parent: None
// Fields count: 14
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimDesc {
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constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
constexpr std::ptrdiff_t m_flags = 0x10; // CAnimDesc_Flag
constexpr std::ptrdiff_t fps = 0x18; // float32
constexpr std::ptrdiff_t m_Data = 0x20; // CAnimEncodedFrames
constexpr std::ptrdiff_t m_movementArray = 0xF8; // CUtlVector< CAnimMovement >
constexpr std::ptrdiff_t m_eventArray = 0x110; // CUtlVector< CAnimEventDefinition >
constexpr std::ptrdiff_t m_activityArray = 0x128; // CUtlVector< CAnimActivity >
constexpr std::ptrdiff_t m_hierarchyArray = 0x140; // CUtlVector< CAnimLocalHierarchy >
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constexpr std::ptrdiff_t framestalltime = 0x158; // float32
constexpr std::ptrdiff_t m_vecRootMin = 0x15C; //
constexpr std::ptrdiff_t m_vecRootMax = 0x168; //
constexpr std::ptrdiff_t m_vecBoneWorldMin = 0x178; // CUtlVector< Vector >
constexpr std::ptrdiff_t m_vecBoneWorldMax = 0x190; // CUtlVector< Vector >
constexpr std::ptrdiff_t m_sequenceParams = 0x1A8; // CAnimSequenceParams
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimActivity {
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constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
constexpr std::ptrdiff_t m_nActivity = 0x10; // int32
constexpr std::ptrdiff_t m_nFlags = 0x14; // int32
constexpr std::ptrdiff_t m_nWeight = 0x18; // int32
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimData {
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constexpr std::ptrdiff_t m_name = 0x10; // CBufferString
constexpr std::ptrdiff_t m_animArray = 0x20; // CUtlVector< CAnimDesc >
constexpr std::ptrdiff_t m_decoderArray = 0x38; // CUtlVector< CAnimDecoder >
constexpr std::ptrdiff_t m_nMaxUniqueFrameIndex = 0x50; // int32
constexpr std::ptrdiff_t m_segmentArray = 0x58; // CUtlVector< CAnimFrameSegment >
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimBone {
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constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
constexpr std::ptrdiff_t m_parent = 0x10; // int32
constexpr std::ptrdiff_t m_pos = 0x14; //
constexpr std::ptrdiff_t m_quat = 0x20; // QuaternionStorage
constexpr std::ptrdiff_t m_scale = 0x30; // float32
constexpr std::ptrdiff_t m_qAlignment = 0x34; // QuaternionStorage
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constexpr std::ptrdiff_t m_flags = 0x44; // int32
}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimUser {
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constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
constexpr std::ptrdiff_t m_nType = 0x10; // int32
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}
// Parent: None
// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimDataChannelDesc {
constexpr std::ptrdiff_t m_szChannelClass = 0x0; // CBufferString
constexpr std::ptrdiff_t m_szVariableName = 0x10; // CBufferString
constexpr std::ptrdiff_t m_nFlags = 0x20; // int32
constexpr std::ptrdiff_t m_nType = 0x24; // int32
constexpr std::ptrdiff_t m_szGrouping = 0x28; // CBufferString
constexpr std::ptrdiff_t m_szDescription = 0x38; // CBufferString
constexpr std::ptrdiff_t m_szElementNameArray = 0x48; // CUtlVector< CBufferString >
constexpr std::ptrdiff_t m_nElementIndexArray = 0x60; // CUtlVector< int32 >
constexpr std::ptrdiff_t m_nElementMaskArray = 0x78; // CUtlVector< uint32 >
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimKeyData {
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constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
constexpr std::ptrdiff_t m_boneArray = 0x10; // CUtlVector< CAnimBone >
constexpr std::ptrdiff_t m_userArray = 0x28; // CUtlVector< CAnimUser >
constexpr std::ptrdiff_t m_morphArray = 0x40; // CUtlVector< CBufferString >
constexpr std::ptrdiff_t m_nChannelElements = 0x58; // int32
constexpr std::ptrdiff_t m_dataChannelArray = 0x60; // CUtlVector< CAnimDataChannelDesc >
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimationGroup {
constexpr std::ptrdiff_t m_nFlags = 0x10; // uint32
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constexpr std::ptrdiff_t m_name = 0x18; // CBufferString
constexpr std::ptrdiff_t m_localHAnimArray_Handle = 0x60; // CUtlVector< CStrongHandle< InfoForResourceTypeCAnimData > >
constexpr std::ptrdiff_t m_includedGroupArray_Handle = 0x78; // CUtlVector< CStrongHandle< InfoForResourceTypeCAnimationGroup > >
constexpr std::ptrdiff_t m_directHSeqGroup_Handle = 0x90; // CStrongHandle< InfoForResourceTypeCSequenceGroupData >
constexpr std::ptrdiff_t m_decodeKey = 0x98; // CAnimKeyData
constexpr std::ptrdiff_t m_szScripts = 0x110; // CUtlVector< CBufferString >
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSeqAutoLayerFlag {
constexpr std::ptrdiff_t m_bPost = 0x0; // bool
constexpr std::ptrdiff_t m_bSpline = 0x1; // bool
constexpr std::ptrdiff_t m_bXFade = 0x2; // bool
constexpr std::ptrdiff_t m_bNoBlend = 0x3; // bool
constexpr std::ptrdiff_t m_bLocal = 0x4; // bool
constexpr std::ptrdiff_t m_bPose = 0x5; // bool
constexpr std::ptrdiff_t m_bFetchFrame = 0x6; // bool
constexpr std::ptrdiff_t m_bSubtract = 0x7; // bool
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSeqAutoLayer {
constexpr std::ptrdiff_t m_nLocalReference = 0x0; // int16
constexpr std::ptrdiff_t m_nLocalPose = 0x2; // int16
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constexpr std::ptrdiff_t m_flags = 0x4; // CSeqAutoLayerFlag
constexpr std::ptrdiff_t m_start = 0xC; // float32
constexpr std::ptrdiff_t m_peak = 0x10; // float32
constexpr std::ptrdiff_t m_tail = 0x14; // float32
constexpr std::ptrdiff_t m_end = 0x18; // float32
}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSeqIKLock {
constexpr std::ptrdiff_t m_flPosWeight = 0x0; // float32
constexpr std::ptrdiff_t m_flAngleWeight = 0x4; // float32
constexpr std::ptrdiff_t m_nLocalBone = 0x8; // int16
constexpr std::ptrdiff_t m_bBonesOrientedAlongPositiveX = 0xA; // bool
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSeqBoneMaskList {
constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString
constexpr std::ptrdiff_t m_nLocalBoneArray = 0x10; // CUtlVector< int16 >
constexpr std::ptrdiff_t m_flBoneWeightArray = 0x28; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_flDefaultMorphCtrlWeight = 0x40; // float32
constexpr std::ptrdiff_t m_morphCtrlWeightArray = 0x48; // CUtlVector< CUtlPair< CBufferString, float32 > >
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSeqScaleSet {
constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString
constexpr std::ptrdiff_t m_bRootOffset = 0x10; // bool
constexpr std::ptrdiff_t m_vRootOffset = 0x14; //
constexpr std::ptrdiff_t m_nLocalBoneArray = 0x20; // CUtlVector< int16 >
constexpr std::ptrdiff_t m_flBoneScaleArray = 0x38; // CUtlVector< float32 >
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSeqMultiFetchFlag {
constexpr std::ptrdiff_t m_bRealtime = 0x0; // bool
constexpr std::ptrdiff_t m_bCylepose = 0x1; // bool
constexpr std::ptrdiff_t m_b0D = 0x2; // bool
constexpr std::ptrdiff_t m_b1D = 0x3; // bool
constexpr std::ptrdiff_t m_b2D = 0x4; // bool
constexpr std::ptrdiff_t m_b2D_TRI = 0x5; // bool
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}
// Parent: None
// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSeqMultiFetch {
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constexpr std::ptrdiff_t m_flags = 0x0; // CSeqMultiFetchFlag
constexpr std::ptrdiff_t m_localReferenceArray = 0x8; // CUtlVector< int16 >
constexpr std::ptrdiff_t m_nGroupSize = 0x20; // int32[2]
constexpr std::ptrdiff_t m_nLocalPose = 0x28; // int32[2]
constexpr std::ptrdiff_t m_poseKeyArray0 = 0x30; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_poseKeyArray1 = 0x48; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_nLocalCyclePoseParameter = 0x60; // int32
constexpr std::ptrdiff_t m_bCalculatePoseParameters = 0x64; // bool
constexpr std::ptrdiff_t m_bFixedBlendWeight = 0x65; // bool
constexpr std::ptrdiff_t m_flFixedBlendWeightVals = 0x68; // float32[2]
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}
// Parent: None
// Fields count: 11
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSeqSeqDescFlag {
constexpr std::ptrdiff_t m_bLooping = 0x0; // bool
constexpr std::ptrdiff_t m_bSnap = 0x1; // bool
constexpr std::ptrdiff_t m_bAutoplay = 0x2; // bool
constexpr std::ptrdiff_t m_bPost = 0x3; // bool
constexpr std::ptrdiff_t m_bHidden = 0x4; // bool
constexpr std::ptrdiff_t m_bMulti = 0x5; // bool
constexpr std::ptrdiff_t m_bLegacyDelta = 0x6; // bool
constexpr std::ptrdiff_t m_bLegacyWorldspace = 0x7; // bool
constexpr std::ptrdiff_t m_bLegacyCyclepose = 0x8; // bool
constexpr std::ptrdiff_t m_bLegacyRealtime = 0x9; // bool
constexpr std::ptrdiff_t m_bModelDoc = 0xA; // bool
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSeqTransition {
constexpr std::ptrdiff_t m_flFadeInTime = 0x0; // float32
constexpr std::ptrdiff_t m_flFadeOutTime = 0x4; // float32
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}
// Parent: None
// Fields count: 11
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSeqS1SeqDesc {
constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString
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constexpr std::ptrdiff_t m_flags = 0x10; // CSeqSeqDescFlag
constexpr std::ptrdiff_t m_fetch = 0x20; // CSeqMultiFetch
constexpr std::ptrdiff_t m_nLocalWeightlist = 0x90; // int32
constexpr std::ptrdiff_t m_autoLayerArray = 0x98; // CUtlVector< CSeqAutoLayer >
constexpr std::ptrdiff_t m_IKLockArray = 0xB0; // CUtlVector< CSeqIKLock >
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constexpr std::ptrdiff_t m_transition = 0xC8; // CSeqTransition
constexpr std::ptrdiff_t m_SequenceKeys = 0xD0; // KeyValues3
constexpr std::ptrdiff_t m_LegacyKeyValueText = 0xE0; // CBufferString
constexpr std::ptrdiff_t m_activityArray = 0xF0; // CUtlVector< CAnimActivity >
constexpr std::ptrdiff_t m_footMotion = 0x108; // CUtlVector< CFootMotion >
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSeqSynthAnimDesc {
constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString
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constexpr std::ptrdiff_t m_flags = 0x10; // CSeqSeqDescFlag
constexpr std::ptrdiff_t m_transition = 0x1C; // CSeqTransition
constexpr std::ptrdiff_t m_nLocalBaseReference = 0x24; // int16
constexpr std::ptrdiff_t m_nLocalBoneMask = 0x26; // int16
constexpr std::ptrdiff_t m_activityArray = 0x28; // CUtlVector< CAnimActivity >
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}
// Parent: None
// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSeqCmdLayer {
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constexpr std::ptrdiff_t m_cmd = 0x0; // int16
constexpr std::ptrdiff_t m_nLocalReference = 0x2; // int16
constexpr std::ptrdiff_t m_nLocalBonemask = 0x4; // int16
constexpr std::ptrdiff_t m_nDstResult = 0x6; // int16
constexpr std::ptrdiff_t m_nSrcResult = 0x8; // int16
constexpr std::ptrdiff_t m_bSpline = 0xA; // bool
constexpr std::ptrdiff_t m_flVar1 = 0xC; // float32
constexpr std::ptrdiff_t m_flVar2 = 0x10; // float32
constexpr std::ptrdiff_t m_nLineNumber = 0x14; // int16
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSeqPoseSetting {
constexpr std::ptrdiff_t m_sPoseParameter = 0x0; // CBufferString
constexpr std::ptrdiff_t m_sAttachment = 0x10; // CBufferString
constexpr std::ptrdiff_t m_sReferenceSequence = 0x20; // CBufferString
constexpr std::ptrdiff_t m_flValue = 0x30; // float32
constexpr std::ptrdiff_t m_bX = 0x34; // bool
constexpr std::ptrdiff_t m_bY = 0x35; // bool
constexpr std::ptrdiff_t m_bZ = 0x36; // bool
constexpr std::ptrdiff_t m_eType = 0x38; // int32
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}
// Parent: None
// Fields count: 12
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSeqCmdSeqDesc {
constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString
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constexpr std::ptrdiff_t m_flags = 0x10; // CSeqSeqDescFlag
constexpr std::ptrdiff_t m_transition = 0x1C; // CSeqTransition
constexpr std::ptrdiff_t m_nFrameRangeSequence = 0x24; // int16
constexpr std::ptrdiff_t m_nFrameCount = 0x26; // int16
constexpr std::ptrdiff_t m_flFPS = 0x28; // float32
constexpr std::ptrdiff_t m_nSubCycles = 0x2C; // int16
constexpr std::ptrdiff_t m_numLocalResults = 0x2E; // int16
constexpr std::ptrdiff_t m_cmdLayerArray = 0x30; // CUtlVector< CSeqCmdLayer >
constexpr std::ptrdiff_t m_eventArray = 0x48; // CUtlVector< CAnimEventDefinition >
constexpr std::ptrdiff_t m_activityArray = 0x60; // CUtlVector< CAnimActivity >
constexpr std::ptrdiff_t m_poseSettingArray = 0x78; // CUtlVector< CSeqPoseSetting >
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSeqPoseParamDesc {
constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString
constexpr std::ptrdiff_t m_flStart = 0x10; // float32
constexpr std::ptrdiff_t m_flEnd = 0x14; // float32
constexpr std::ptrdiff_t m_flLoop = 0x18; // float32
constexpr std::ptrdiff_t m_bLooping = 0x1C; // bool
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}
// Parent: None
// Fields count: 14
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSequenceGroupData {
constexpr std::ptrdiff_t m_sName = 0x10; // CBufferString
constexpr std::ptrdiff_t m_nFlags = 0x20; // uint32
constexpr std::ptrdiff_t m_localSequenceNameArray = 0x28; // CUtlVector< CBufferString >
constexpr std::ptrdiff_t m_localS1SeqDescArray = 0x40; // CUtlVector< CSeqS1SeqDesc >
constexpr std::ptrdiff_t m_localMultiSeqDescArray = 0x58; // CUtlVector< CSeqS1SeqDesc >
constexpr std::ptrdiff_t m_localSynthAnimDescArray = 0x70; // CUtlVector< CSeqSynthAnimDesc >
constexpr std::ptrdiff_t m_localCmdSeqDescArray = 0x88; // CUtlVector< CSeqCmdSeqDesc >
constexpr std::ptrdiff_t m_localBoneMaskArray = 0xA0; // CUtlVector< CSeqBoneMaskList >
constexpr std::ptrdiff_t m_localScaleSetArray = 0xB8; // CUtlVector< CSeqScaleSet >
constexpr std::ptrdiff_t m_localBoneNameArray = 0xD0; // CUtlVector< CBufferString >
constexpr std::ptrdiff_t m_localNodeName = 0xE8; // CBufferString
constexpr std::ptrdiff_t m_localPoseParamArray = 0xF8; // CUtlVector< CSeqPoseParamDesc >
constexpr std::ptrdiff_t m_keyValues = 0x110; // KeyValues3
constexpr std::ptrdiff_t m_localIKAutoplayLockArray = 0x120; // CUtlVector< CSeqIKLock >
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}
// Parent: None
// Fields count: 17
namespace CCompressorGroup {
constexpr std::ptrdiff_t m_nTotalElementCount = 0x0; // int32
constexpr std::ptrdiff_t m_szChannelClass = 0x8; // CUtlVector< char* >
constexpr std::ptrdiff_t m_szVariableName = 0x20; // CUtlVector< char* >
constexpr std::ptrdiff_t m_nType = 0x38; // CUtlVector< fieldtype_t >
constexpr std::ptrdiff_t m_nFlags = 0x50; // CUtlVector< int32 >
constexpr std::ptrdiff_t m_szGrouping = 0x68; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_nCompressorIndex = 0x80; // CUtlVector< int32 >
constexpr std::ptrdiff_t m_szElementNames = 0x98; // CUtlVector< CUtlVector< char* > >
constexpr std::ptrdiff_t m_nElementUniqueID = 0xB0; // CUtlVector< CUtlVector< int32 > >
constexpr std::ptrdiff_t m_nElementMask = 0xC8; // CUtlVector< uint32 >
constexpr std::ptrdiff_t m_vectorCompressor = 0xF8; // CUtlVector< CCompressor< Vector >* >
constexpr std::ptrdiff_t m_quaternionCompressor = 0x110; // CUtlVector< CCompressor< QuaternionStorage >* >
constexpr std::ptrdiff_t m_intCompressor = 0x128; // CUtlVector< CCompressor< int32 >* >
constexpr std::ptrdiff_t m_boolCompressor = 0x140; // CUtlVector< CCompressor< bool >* >
constexpr std::ptrdiff_t m_colorCompressor = 0x158; // CUtlVector< CCompressor< Color >* >
constexpr std::ptrdiff_t m_vector2DCompressor = 0x170; // CUtlVector< CCompressor< Vector2D >* >
constexpr std::ptrdiff_t m_vector4DCompressor = 0x188; // CUtlVector< CCompressor< Vector4D >* >
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MPropertyEditClassAsString
namespace CAnimEnum {
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constexpr std::ptrdiff_t m_value = 0x0; // uint8
}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyEditClassAsString
namespace AnimNodeID {
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constexpr std::ptrdiff_t m_id = 0x0; // uint32
}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyEditClassAsString
namespace AnimNodeOutputID {
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constexpr std::ptrdiff_t m_id = 0x0; // uint32
}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyEditClassAsString
namespace AnimStateID {
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constexpr std::ptrdiff_t m_id = 0x0; // uint32
}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyEditClassAsString
namespace AnimParamID {
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constexpr std::ptrdiff_t m_id = 0x0; // uint32
}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyEditClassAsString
namespace AnimTagID {
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constexpr std::ptrdiff_t m_id = 0x0; // uint32
}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyEditClassAsString
namespace AnimComponentID {
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constexpr std::ptrdiff_t m_id = 0x0; // uint32
}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyEditClassAsString
namespace AnimScriptHandle {
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constexpr std::ptrdiff_t m_id = 0x0; // uint32
}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimAttachment {
constexpr std::ptrdiff_t m_influenceRotations = 0x0; // Quaternion[3]
constexpr std::ptrdiff_t m_influenceOffsets = 0x30; // VectorAligned[3]
constexpr std::ptrdiff_t m_influenceIndices = 0x60; // int32[3]
constexpr std::ptrdiff_t m_influenceWeights = 0x6C; // float32[3]
constexpr std::ptrdiff_t m_numInfluences = 0x78; // uint8
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace VPhysics2ShapeDef_t {
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constexpr std::ptrdiff_t m_spheres = 0x0; // CUtlVector< RnSphereDesc_t >
constexpr std::ptrdiff_t m_capsules = 0x18; // CUtlVector< RnCapsuleDesc_t >
constexpr std::ptrdiff_t m_hulls = 0x30; // CUtlVector< RnHullDesc_t >
constexpr std::ptrdiff_t m_meshes = 0x48; // CUtlVector< RnMeshDesc_t >
constexpr std::ptrdiff_t m_CollisionAttributeIndices = 0x60; // CUtlVector< uint16 >
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}
// Parent: None
// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace VPhysXBodyPart_t {
constexpr std::ptrdiff_t m_nFlags = 0x0; // uint32
constexpr std::ptrdiff_t m_flMass = 0x4; // float32
constexpr std::ptrdiff_t m_rnShape = 0x8; // VPhysics2ShapeDef_t
constexpr std::ptrdiff_t m_nCollisionAttributeIndex = 0x80; // uint16
constexpr std::ptrdiff_t m_nReserved = 0x82; // uint16
constexpr std::ptrdiff_t m_flInertiaScale = 0x84; // float32
constexpr std::ptrdiff_t m_flLinearDamping = 0x88; // float32
constexpr std::ptrdiff_t m_flAngularDamping = 0x8C; // float32
constexpr std::ptrdiff_t m_bOverrideMassCenter = 0x90; // bool
constexpr std::ptrdiff_t m_vMassCenterOverride = 0x94; //
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace VPhysXCollisionAttributes_t {
constexpr std::ptrdiff_t m_CollisionGroup = 0x0; // uint32
constexpr std::ptrdiff_t m_InteractAs = 0x8; // CUtlVector< uint32 >
constexpr std::ptrdiff_t m_InteractWith = 0x20; // CUtlVector< uint32 >
constexpr std::ptrdiff_t m_InteractExclude = 0x38; // CUtlVector< uint32 >
constexpr std::ptrdiff_t m_CollisionGroupString = 0x50; // CUtlString
constexpr std::ptrdiff_t m_InteractAsStrings = 0x58; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_InteractWithStrings = 0x70; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_InteractExcludeStrings = 0x88; // CUtlVector< CUtlString >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace VPhysXRange_t {
constexpr std::ptrdiff_t m_flMin = 0x0; // float32
constexpr std::ptrdiff_t m_flMax = 0x4; // float32
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}
// Parent: None
// Fields count: 46
//
// Metadata:
// MGetKV3ClassDefaults
namespace VPhysXConstraintParams_t {
constexpr std::ptrdiff_t m_nType = 0x0; // int8
constexpr std::ptrdiff_t m_nTranslateMotion = 0x1; // int8
constexpr std::ptrdiff_t m_nRotateMotion = 0x2; // int8
constexpr std::ptrdiff_t m_nFlags = 0x3; // int8
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constexpr std::ptrdiff_t m_anchor = 0x4; // Vector[2]
constexpr std::ptrdiff_t m_axes = 0x1C; // QuaternionStorage[2]
constexpr std::ptrdiff_t m_maxForce = 0x3C; // float32
constexpr std::ptrdiff_t m_maxTorque = 0x40; // float32
constexpr std::ptrdiff_t m_linearLimitValue = 0x44; // float32
constexpr std::ptrdiff_t m_linearLimitRestitution = 0x48; // float32
constexpr std::ptrdiff_t m_linearLimitSpring = 0x4C; // float32
constexpr std::ptrdiff_t m_linearLimitDamping = 0x50; // float32
constexpr std::ptrdiff_t m_twistLowLimitValue = 0x54; // float32
constexpr std::ptrdiff_t m_twistLowLimitRestitution = 0x58; // float32
constexpr std::ptrdiff_t m_twistLowLimitSpring = 0x5C; // float32
constexpr std::ptrdiff_t m_twistLowLimitDamping = 0x60; // float32
constexpr std::ptrdiff_t m_twistHighLimitValue = 0x64; // float32
constexpr std::ptrdiff_t m_twistHighLimitRestitution = 0x68; // float32
constexpr std::ptrdiff_t m_twistHighLimitSpring = 0x6C; // float32
constexpr std::ptrdiff_t m_twistHighLimitDamping = 0x70; // float32
constexpr std::ptrdiff_t m_swing1LimitValue = 0x74; // float32
constexpr std::ptrdiff_t m_swing1LimitRestitution = 0x78; // float32
constexpr std::ptrdiff_t m_swing1LimitSpring = 0x7C; // float32
constexpr std::ptrdiff_t m_swing1LimitDamping = 0x80; // float32
constexpr std::ptrdiff_t m_swing2LimitValue = 0x84; // float32
constexpr std::ptrdiff_t m_swing2LimitRestitution = 0x88; // float32
constexpr std::ptrdiff_t m_swing2LimitSpring = 0x8C; // float32
constexpr std::ptrdiff_t m_swing2LimitDamping = 0x90; // float32
constexpr std::ptrdiff_t m_goalPosition = 0x94; //
constexpr std::ptrdiff_t m_goalOrientation = 0xA0; // QuaternionStorage
constexpr std::ptrdiff_t m_goalAngularVelocity = 0xB0; //
constexpr std::ptrdiff_t m_driveSpringX = 0xBC; // float32
constexpr std::ptrdiff_t m_driveSpringY = 0xC0; // float32
constexpr std::ptrdiff_t m_driveSpringZ = 0xC4; // float32
constexpr std::ptrdiff_t m_driveDampingX = 0xC8; // float32
constexpr std::ptrdiff_t m_driveDampingY = 0xCC; // float32
constexpr std::ptrdiff_t m_driveDampingZ = 0xD0; // float32
constexpr std::ptrdiff_t m_driveSpringTwist = 0xD4; // float32
constexpr std::ptrdiff_t m_driveSpringSwing = 0xD8; // float32
constexpr std::ptrdiff_t m_driveSpringSlerp = 0xDC; // float32
constexpr std::ptrdiff_t m_driveDampingTwist = 0xE0; // float32
constexpr std::ptrdiff_t m_driveDampingSwing = 0xE4; // float32
constexpr std::ptrdiff_t m_driveDampingSlerp = 0xE8; // float32
constexpr std::ptrdiff_t m_solverIterationCount = 0xEC; // int32
constexpr std::ptrdiff_t m_projectionLinearTolerance = 0xF0; // float32
constexpr std::ptrdiff_t m_projectionAngularTolerance = 0xF4; // float32
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace VPhysXConstraint2_t {
constexpr std::ptrdiff_t m_nFlags = 0x0; // uint32
constexpr std::ptrdiff_t m_nParent = 0x4; // uint16
constexpr std::ptrdiff_t m_nChild = 0x6; // uint16
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constexpr std::ptrdiff_t m_params = 0x8; // VPhysXConstraintParams_t
}
// Parent: None
// Fields count: 24
//
// Metadata:
// MGetKV3ClassDefaults
namespace VPhysXJoint_t {
constexpr std::ptrdiff_t m_nType = 0x0; // uint16
constexpr std::ptrdiff_t m_nBody1 = 0x2; // uint16
constexpr std::ptrdiff_t m_nBody2 = 0x4; // uint16
constexpr std::ptrdiff_t m_nFlags = 0x6; // uint16
constexpr std::ptrdiff_t m_Frame1 = 0x10; // CTransform
constexpr std::ptrdiff_t m_Frame2 = 0x30; // CTransform
constexpr std::ptrdiff_t m_bEnableCollision = 0x50; // bool
constexpr std::ptrdiff_t m_bEnableLinearLimit = 0x51; // bool
constexpr std::ptrdiff_t m_LinearLimit = 0x54; // VPhysXRange_t
constexpr std::ptrdiff_t m_bEnableLinearMotor = 0x5C; // bool
constexpr std::ptrdiff_t m_vLinearTargetVelocity = 0x60; //
constexpr std::ptrdiff_t m_flMaxForce = 0x6C; // float32
constexpr std::ptrdiff_t m_bEnableSwingLimit = 0x70; // bool
constexpr std::ptrdiff_t m_SwingLimit = 0x74; // VPhysXRange_t
constexpr std::ptrdiff_t m_bEnableTwistLimit = 0x7C; // bool
constexpr std::ptrdiff_t m_TwistLimit = 0x80; // VPhysXRange_t
constexpr std::ptrdiff_t m_bEnableAngularMotor = 0x88; // bool
constexpr std::ptrdiff_t m_vAngularTargetVelocity = 0x8C; //
constexpr std::ptrdiff_t m_flMaxTorque = 0x98; // float32
constexpr std::ptrdiff_t m_flLinearFrequency = 0x9C; // float32
constexpr std::ptrdiff_t m_flLinearDampingRatio = 0xA0; // float32
constexpr std::ptrdiff_t m_flAngularFrequency = 0xA4; // float32
constexpr std::ptrdiff_t m_flAngularDampingRatio = 0xA8; // float32
constexpr std::ptrdiff_t m_flFriction = 0xAC; // float32
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace PhysSoftbodyDesc_t {
constexpr std::ptrdiff_t m_ParticleBoneHash = 0x0; // CUtlVector< uint32 >
constexpr std::ptrdiff_t m_Particles = 0x18; // CUtlVector< RnSoftbodyParticle_t >
constexpr std::ptrdiff_t m_Springs = 0x30; // CUtlVector< RnSoftbodySpring_t >
constexpr std::ptrdiff_t m_Capsules = 0x48; // CUtlVector< RnSoftbodyCapsule_t >
constexpr std::ptrdiff_t m_InitPose = 0x60; // CUtlVector< CTransform >
constexpr std::ptrdiff_t m_ParticleBoneName = 0x78; // CUtlVector< CUtlString >
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}
// Parent: None
// Fields count: 16
//
// Metadata:
// MGetKV3ClassDefaults
namespace VPhysXAggregateData_t {
constexpr std::ptrdiff_t m_nFlags = 0x0; // uint16
constexpr std::ptrdiff_t m_nRefCounter = 0x2; // uint16
constexpr std::ptrdiff_t m_bonesHash = 0x8; // CUtlVector< uint32 >
constexpr std::ptrdiff_t m_boneNames = 0x20; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_indexNames = 0x38; // CUtlVector< uint16 >
constexpr std::ptrdiff_t m_indexHash = 0x50; // CUtlVector< uint16 >
constexpr std::ptrdiff_t m_bindPose = 0x68; // CUtlVector< matrix3x4a_t >
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constexpr std::ptrdiff_t m_parts = 0x80; // CUtlVector< VPhysXBodyPart_t >
constexpr std::ptrdiff_t m_constraints2 = 0x98; // CUtlVector< VPhysXConstraint2_t >
constexpr std::ptrdiff_t m_joints = 0xB0; // CUtlVector< VPhysXJoint_t >
constexpr std::ptrdiff_t m_pFeModel = 0xC8; // PhysFeModelDesc_t*
constexpr std::ptrdiff_t m_boneParents = 0xD0; // CUtlVector< uint16 >
constexpr std::ptrdiff_t m_surfacePropertyHashes = 0xE8; // CUtlVector< uint32 >
constexpr std::ptrdiff_t m_collisionAttributes = 0x100; // CUtlVector< VPhysXCollisionAttributes_t >
constexpr std::ptrdiff_t m_debugPartNames = 0x118; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_embeddedKeyvalues = 0x130; // CUtlString
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPhysSurfacePropertiesPhysics {
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constexpr std::ptrdiff_t m_friction = 0x0; // float32
constexpr std::ptrdiff_t m_elasticity = 0x4; // float32
constexpr std::ptrdiff_t m_density = 0x8; // float32
constexpr std::ptrdiff_t m_thickness = 0xC; // float32
constexpr std::ptrdiff_t m_softContactFrequency = 0x10; // float32
constexpr std::ptrdiff_t m_softContactDampingRatio = 0x14; // float32
constexpr std::ptrdiff_t m_wheelDrag = 0x18; // float32
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPhysSurfacePropertiesAudio {
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constexpr std::ptrdiff_t m_reflectivity = 0x0; // float32
constexpr std::ptrdiff_t m_hardnessFactor = 0x4; // float32
constexpr std::ptrdiff_t m_roughnessFactor = 0x8; // float32
constexpr std::ptrdiff_t m_roughThreshold = 0xC; // float32
constexpr std::ptrdiff_t m_hardThreshold = 0x10; // float32
constexpr std::ptrdiff_t m_hardVelocityThreshold = 0x14; // float32
constexpr std::ptrdiff_t m_flStaticImpactVolume = 0x18; // float32
constexpr std::ptrdiff_t m_flOcclusionFactor = 0x1C; // float32
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPhysSurfacePropertiesSoundNames {
constexpr std::ptrdiff_t m_impactSoft = 0x0; // CUtlString
constexpr std::ptrdiff_t m_impactHard = 0x8; // CUtlString
constexpr std::ptrdiff_t m_scrapeSmooth = 0x10; // CUtlString
constexpr std::ptrdiff_t m_scrapeRough = 0x18; // CUtlString
constexpr std::ptrdiff_t m_bulletImpact = 0x20; // CUtlString
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constexpr std::ptrdiff_t m_rolling = 0x28; // CUtlString
constexpr std::ptrdiff_t m_break = 0x30; // CUtlString
constexpr std::ptrdiff_t m_strain = 0x38; // CUtlString
}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPhysSurfaceProperties {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_nameHash = 0x8; // uint32
constexpr std::ptrdiff_t m_baseNameHash = 0xC; // uint32
constexpr std::ptrdiff_t m_bHidden = 0x18; // bool
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constexpr std::ptrdiff_t m_description = 0x20; // CUtlString
constexpr std::ptrdiff_t m_physics = 0x28; // CPhysSurfacePropertiesPhysics
constexpr std::ptrdiff_t m_audioSounds = 0x48; // CPhysSurfacePropertiesSoundNames
constexpr std::ptrdiff_t m_audioParams = 0x88; // CPhysSurfacePropertiesAudio
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CVPhysXSurfacePropertiesList {
constexpr std::ptrdiff_t m_surfacePropertiesList = 0x0; // CUtlVector< CPhysSurfaceProperties* >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialGroup_t {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_materials = 0x8; // CUtlVector< CStrongHandle< InfoForResourceTypeIMaterial2 > >
}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace ModelSkeletonData_t {
constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_nParent = 0x18; // CUtlVector< int16 >
constexpr std::ptrdiff_t m_boneSphere = 0x30; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_nFlag = 0x48; // CUtlVector< uint32 >
constexpr std::ptrdiff_t m_bonePosParent = 0x60; // CUtlVector< Vector >
constexpr std::ptrdiff_t m_boneRotParent = 0x78; // CUtlVector< QuaternionStorage >
constexpr std::ptrdiff_t m_boneScaleParent = 0x90; // CUtlVector< float32 >
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}
// Parent: None
// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace PermModelInfo_t {
constexpr std::ptrdiff_t m_nFlags = 0x0; // uint32
constexpr std::ptrdiff_t m_vHullMin = 0x4; //
constexpr std::ptrdiff_t m_vHullMax = 0x10; //
constexpr std::ptrdiff_t m_vViewMin = 0x1C; //
constexpr std::ptrdiff_t m_vViewMax = 0x28; //
constexpr std::ptrdiff_t m_flMass = 0x34; // float32
constexpr std::ptrdiff_t m_vEyePosition = 0x38; //
constexpr std::ptrdiff_t m_flMaxEyeDeflection = 0x44; // float32
constexpr std::ptrdiff_t m_sSurfaceProperty = 0x48; // CUtlString
constexpr std::ptrdiff_t m_keyValueText = 0x50; // CUtlString
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace PermModelExtPart_t {
constexpr std::ptrdiff_t m_Transform = 0x0; // CTransform
constexpr std::ptrdiff_t m_Name = 0x20; // CUtlString
constexpr std::ptrdiff_t m_nParent = 0x28; // int32
constexpr std::ptrdiff_t m_refModel = 0x30; // CStrongHandle< InfoForResourceTypeCModel >
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace ModelBoneFlexDriverControl_t {
constexpr std::ptrdiff_t m_nBoneComponent = 0x0; // ModelBoneFlexComponent_t
constexpr std::ptrdiff_t m_flexController = 0x8; // CUtlString
constexpr std::ptrdiff_t m_flexControllerToken = 0x10; // uint32
constexpr std::ptrdiff_t m_flMin = 0x14; // float32
constexpr std::ptrdiff_t m_flMax = 0x18; // float32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace ModelBoneFlexDriver_t {
constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_boneNameToken = 0x8; // uint32
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constexpr std::ptrdiff_t m_controls = 0x10; // CUtlVector< ModelBoneFlexDriverControl_t >
}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace PermModelDataAnimatedMaterialAttribute_t {
constexpr std::ptrdiff_t m_AttributeName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_nNumChannels = 0x8; // int32
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}
// Parent: None
// Fields count: 23
//
// Metadata:
// MGetKV3ClassDefaults
namespace PermModelData_t {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_modelInfo = 0x8; // PermModelInfo_t
constexpr std::ptrdiff_t m_ExtParts = 0x60; // CUtlVector< PermModelExtPart_t >
constexpr std::ptrdiff_t m_refMeshes = 0x78; // CUtlVector< CStrongHandle< InfoForResourceTypeCRenderMesh > >
constexpr std::ptrdiff_t m_refMeshGroupMasks = 0x90; // CUtlVector< uint64 >
constexpr std::ptrdiff_t m_refPhysGroupMasks = 0xA8; // CUtlVector< uint64 >
constexpr std::ptrdiff_t m_refLODGroupMasks = 0xC0; // CUtlVector< uint8 >
constexpr std::ptrdiff_t m_lodGroupSwitchDistances = 0xD8; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_refPhysicsData = 0xF0; // CUtlVector< CStrongHandle< InfoForResourceTypeCPhysAggregateData > >
constexpr std::ptrdiff_t m_refPhysicsHitboxData = 0x108; // CUtlVector< CStrongHandle< InfoForResourceTypeCPhysAggregateData > >
constexpr std::ptrdiff_t m_refAnimGroups = 0x120; // CUtlVector< CStrongHandle< InfoForResourceTypeCAnimationGroup > >
constexpr std::ptrdiff_t m_refSequenceGroups = 0x138; // CUtlVector< CStrongHandle< InfoForResourceTypeCSequenceGroupData > >
constexpr std::ptrdiff_t m_meshGroups = 0x150; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_materialGroups = 0x168; // CUtlVector< MaterialGroup_t >
constexpr std::ptrdiff_t m_nDefaultMeshGroupMask = 0x180; // uint64
constexpr std::ptrdiff_t m_modelSkeleton = 0x188; // ModelSkeletonData_t
constexpr std::ptrdiff_t m_remappingTable = 0x230; // CUtlVector< int16 >
constexpr std::ptrdiff_t m_remappingTableStarts = 0x248; // CUtlVector< uint16 >
constexpr std::ptrdiff_t m_boneFlexDrivers = 0x260; // CUtlVector< ModelBoneFlexDriver_t >
constexpr std::ptrdiff_t m_pModelConfigList = 0x278; // CModelConfigList*
constexpr std::ptrdiff_t m_BodyGroupsHiddenInTools = 0x280; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_refAnimIncludeModels = 0x298; // CUtlVector< CStrongHandle< InfoForResourceTypeCModel > >
constexpr std::ptrdiff_t m_AnimatedMaterialAttributes = 0x2B0; // CUtlVector< PermModelDataAnimatedMaterialAttribute_t >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CModelConfigElement {
constexpr std::ptrdiff_t m_ElementName = 0x8; // CUtlString
constexpr std::ptrdiff_t m_NestedElements = 0x10; // CUtlVector< CModelConfigElement* >
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}
// Parent: CModelConfigElement
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// Fields count: 14
//
// Metadata:
// MGetKV3ClassDefaults
namespace CModelConfigElement_AttachedModel {
constexpr std::ptrdiff_t m_InstanceName = 0x48; // CUtlString
constexpr std::ptrdiff_t m_EntityClass = 0x50; // CUtlString
constexpr std::ptrdiff_t m_hModel = 0x58; // CStrongHandle< InfoForResourceTypeCModel >
constexpr std::ptrdiff_t m_vOffset = 0x60; //
constexpr std::ptrdiff_t m_aAngOffset = 0x6C; // QAngle
constexpr std::ptrdiff_t m_AttachmentName = 0x78; // CUtlString
constexpr std::ptrdiff_t m_LocalAttachmentOffsetName = 0x80; // CUtlString
constexpr std::ptrdiff_t m_AttachmentType = 0x88; // ModelConfigAttachmentType_t
constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x8C; // bool
constexpr std::ptrdiff_t m_bUserSpecifiedColor = 0x8D; // bool
constexpr std::ptrdiff_t m_bUserSpecifiedMaterialGroup = 0x8E; // bool
constexpr std::ptrdiff_t m_bAcceptParentMaterialDrivenDecals = 0x8F; // bool
constexpr std::ptrdiff_t m_BodygroupOnOtherModels = 0x90; // CUtlString
constexpr std::ptrdiff_t m_MaterialGroupOnOtherModels = 0x98; // CUtlString
}
// Parent: CModelConfigElement
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CModelConfigElement_UserPick {
constexpr std::ptrdiff_t m_Choices = 0x48; // CUtlVector< CUtlString >
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}
// Parent: CModelConfigElement
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CModelConfigElement_RandomPick {
constexpr std::ptrdiff_t m_Choices = 0x48; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_ChoiceWeights = 0x60; // CUtlVector< float32 >
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}
// Parent: CModelConfigElement
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CModelConfigElement_SetMaterialGroup {
constexpr std::ptrdiff_t m_MaterialGroupName = 0x48; // CUtlString
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}
// Parent: CModelConfigElement
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CModelConfigElement_SetMaterialGroupOnAttachedModels {
constexpr std::ptrdiff_t m_MaterialGroupName = 0x48; // CUtlString
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}
// Parent: CModelConfigElement
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CModelConfigElement_SetRenderColor {
constexpr std::ptrdiff_t m_Color = 0x48; // Color
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}
// Parent: CModelConfigElement
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CModelConfigElement_RandomColor {
constexpr std::ptrdiff_t m_Gradient = 0x48; // CColorGradient
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}
// Parent: CModelConfigElement
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CModelConfigElement_SetBodygroup {
constexpr std::ptrdiff_t m_GroupName = 0x48; // CUtlString
constexpr std::ptrdiff_t m_nChoice = 0x50; // int32
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}
// Parent: CModelConfigElement
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CModelConfigElement_SetBodygroupOnAttachedModels {
constexpr std::ptrdiff_t m_GroupName = 0x48; // CUtlString
constexpr std::ptrdiff_t m_nChoice = 0x50; // int32
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}
// Parent: CModelConfigElement
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CModelConfigElement_Command {
constexpr std::ptrdiff_t m_Command = 0x48; // CUtlString
constexpr std::ptrdiff_t m_Args = 0x50; // KeyValues3
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CModelConfig {
constexpr std::ptrdiff_t m_ConfigName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_Elements = 0x8; // CUtlVector< CModelConfigElement* >
constexpr std::ptrdiff_t m_bTopLevel = 0x20; // bool
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CModelConfigList {
constexpr std::ptrdiff_t m_bHideMaterialGroupInTools = 0x0; // bool
constexpr std::ptrdiff_t m_bHideRenderColorInTools = 0x1; // bool
constexpr std::ptrdiff_t m_Configs = 0x8; // CUtlVector< CModelConfig* >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CRenderBufferBinding {
constexpr std::ptrdiff_t m_hBuffer = 0x0; // uint64
constexpr std::ptrdiff_t m_nBindOffsetBytes = 0x10; // uint32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace SkeletonBoneBounds_t {
constexpr std::ptrdiff_t m_vecCenter = 0x0; //
constexpr std::ptrdiff_t m_vecSize = 0xC; //
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace RenderSkeletonBone_t {
constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_parentName = 0x8; // CUtlString
constexpr std::ptrdiff_t m_invBindPose = 0x10; // matrix3x4_t
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constexpr std::ptrdiff_t m_bbox = 0x40; // SkeletonBoneBounds_t
constexpr std::ptrdiff_t m_flSphereRadius = 0x58; // float32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CRenderSkeleton {
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constexpr std::ptrdiff_t m_bones = 0x0; // CUtlVector< RenderSkeletonBone_t >
constexpr std::ptrdiff_t m_boneParents = 0x30; // CUtlVector< int32 >
constexpr std::ptrdiff_t m_nBoneWeightCount = 0x48; // int32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CDrawCullingData {
constexpr std::ptrdiff_t m_vConeApex = 0x0; //
constexpr std::ptrdiff_t m_ConeAxis = 0xC; // int8[3]
constexpr std::ptrdiff_t m_ConeCutoff = 0xF; // int8
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}
// Parent: None
// Fields count: 12
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMaterialDrawDescriptor {
constexpr std::ptrdiff_t m_nPrimitiveType = 0x0; // RenderPrimitiveType_t
constexpr std::ptrdiff_t m_nBaseVertex = 0x4; // int32
constexpr std::ptrdiff_t m_nVertexCount = 0x8; // int32
constexpr std::ptrdiff_t m_nStartIndex = 0xC; // int32
constexpr std::ptrdiff_t m_nIndexCount = 0x10; // int32
constexpr std::ptrdiff_t m_flUvDensity = 0x14; // float32
constexpr std::ptrdiff_t m_vTintColor = 0x18; //
constexpr std::ptrdiff_t m_flAlpha = 0x24; // float32
constexpr std::ptrdiff_t m_nFirstMeshlet = 0x2C; // uint32
constexpr std::ptrdiff_t m_nNumMeshlets = 0x30; // uint16
constexpr std::ptrdiff_t m_indexBuffer = 0xB8; // CRenderBufferBinding
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constexpr std::ptrdiff_t m_material = 0xE0; // CStrongHandle< InfoForResourceTypeIMaterial2 >
}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMeshletDescriptor {
constexpr std::ptrdiff_t m_PackedAABB = 0x0; // PackedAABB_t
constexpr std::ptrdiff_t m_CullingData = 0x8; // CDrawCullingData
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSceneObjectData {
constexpr std::ptrdiff_t m_vMinBounds = 0x0; //
constexpr std::ptrdiff_t m_vMaxBounds = 0xC; //
constexpr std::ptrdiff_t m_drawCalls = 0x18; // CUtlVector< CMaterialDrawDescriptor >
constexpr std::ptrdiff_t m_drawBounds = 0x30; // CUtlVector< AABB_t >
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constexpr std::ptrdiff_t m_meshlets = 0x48; // CUtlVector< CMeshletDescriptor >
constexpr std::ptrdiff_t m_vTintColor = 0x60; // Vector4D
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAttachment {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_influenceNames = 0x8; // CUtlString[3]
constexpr std::ptrdiff_t m_vInfluenceRotations = 0x20; // Quaternion[3]
constexpr std::ptrdiff_t m_vInfluenceOffsets = 0x50; // Vector[3]
constexpr std::ptrdiff_t m_influenceWeights = 0x74; // float32[3]
constexpr std::ptrdiff_t m_bInfluenceRootTransform = 0x80; // bool[3]
constexpr std::ptrdiff_t m_nInfluences = 0x83; // uint8
constexpr std::ptrdiff_t m_bIgnoreRotation = 0x84; // bool
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}
// Parent: None
// Fields count: 13
//
// Metadata:
// MGetKV3ClassDefaults
namespace CHitBox {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_sSurfaceProperty = 0x8; // CUtlString
constexpr std::ptrdiff_t m_sBoneName = 0x10; // CUtlString
constexpr std::ptrdiff_t m_vMinBounds = 0x18; //
constexpr std::ptrdiff_t m_vMaxBounds = 0x24; //
constexpr std::ptrdiff_t m_flShapeRadius = 0x30; // float32
constexpr std::ptrdiff_t m_nBoneNameHash = 0x34; // uint32
constexpr std::ptrdiff_t m_nGroupId = 0x38; // int32
constexpr std::ptrdiff_t m_nShapeType = 0x3C; // uint8
constexpr std::ptrdiff_t m_bTranslationOnly = 0x3D; // bool
constexpr std::ptrdiff_t m_CRC = 0x40; // uint32
constexpr std::ptrdiff_t m_cRenderColor = 0x44; // Color
constexpr std::ptrdiff_t m_nHitBoxIndex = 0x48; // uint16
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CHitBoxSet {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32
constexpr std::ptrdiff_t m_HitBoxes = 0x10; // CUtlVector< CHitBox >
constexpr std::ptrdiff_t m_SourceFilename = 0x28; // CUtlString
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CHitBoxSetList {
constexpr std::ptrdiff_t m_HitBoxSets = 0x0; // CUtlVector< CHitBoxSet >
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace DynamicMeshDeformParams_t {
constexpr std::ptrdiff_t m_flTensionCompressScale = 0x0; // float32
constexpr std::ptrdiff_t m_flTensionStretchScale = 0x4; // float32
constexpr std::ptrdiff_t m_bRecomputeSmoothNormalsAfterAnimation = 0x8; // bool
constexpr std::ptrdiff_t m_bComputeDynamicMeshTensionAfterAnimation = 0x9; // bool
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace RenderHairStrandInfo_t {
constexpr std::ptrdiff_t m_nGuideIdx = 0x0; // uint32[3]
constexpr std::ptrdiff_t m_nBaseTriIdx = 0xC; // uint32
constexpr std::ptrdiff_t m_vGuideBarycentric = 0x10; // Vector2D
constexpr std::ptrdiff_t m_vBaseBarycentric = 0x18; // Vector2D
constexpr std::ptrdiff_t m_vRootOffset_flLengthScale = 0x20; // uint16[4]
constexpr std::ptrdiff_t m_nPackedBaseMeshUv = 0x28; // uint32
constexpr std::ptrdiff_t m_nPad = 0x2C; // uint32
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace CRenderGroom {
constexpr std::ptrdiff_t m_nSegmentsPerHairStrand = 0x0; // int32
constexpr std::ptrdiff_t m_nGuideHairCount = 0x4; // int32
constexpr std::ptrdiff_t m_nHairCount = 0x8; // int32
constexpr std::ptrdiff_t m_nGroomGroupID = 0xC; // int32
constexpr std::ptrdiff_t m_nAttachBoneIdx = 0x10; // int32
constexpr std::ptrdiff_t m_hairInfoBufferData = 0x18; // CUtlBinaryBlock
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constexpr std::ptrdiff_t m_hairs = 0x30; // CUtlVector< RenderHairStrandInfo_t >
}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CRenderMesh {
constexpr std::ptrdiff_t m_sceneObjects = 0x10; // CUtlVectorFixedGrowable< CSceneObjectData >
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constexpr std::ptrdiff_t m_constraints = 0xA0; // CUtlVector< CBaseConstraint* >
constexpr std::ptrdiff_t m_skeleton = 0xB8; // CRenderSkeleton
constexpr std::ptrdiff_t m_meshDeformParams = 0x1E0; // DynamicMeshDeformParams_t
constexpr std::ptrdiff_t m_pGroomData = 0x1F0; // CRenderGroom*
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace CConstraintTarget {
constexpr std::ptrdiff_t m_qOffset = 0x20; // Quaternion
constexpr std::ptrdiff_t m_vOffset = 0x30; //
constexpr std::ptrdiff_t m_nBoneHash = 0x3C; // uint32
constexpr std::ptrdiff_t m_sName = 0x40; // CUtlString
constexpr std::ptrdiff_t m_flWeight = 0x48; // float32
constexpr std::ptrdiff_t m_bIsAttachment = 0x59; // bool
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CConstraintSlave {
constexpr std::ptrdiff_t m_qBaseOrientation = 0x0; // Quaternion
constexpr std::ptrdiff_t m_vBasePosition = 0x10; //
constexpr std::ptrdiff_t m_nBoneHash = 0x1C; // uint32
constexpr std::ptrdiff_t m_flWeight = 0x20; // float32
constexpr std::ptrdiff_t m_sName = 0x28; // CUtlString
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CBoneConstraintBase {
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}
// Parent: CBoneConstraintBase
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CBaseConstraint {
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constexpr std::ptrdiff_t m_name = 0x28; // CUtlString
constexpr std::ptrdiff_t m_vUpVector = 0x30; //
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constexpr std::ptrdiff_t m_slaves = 0x40; // CUtlVector< CConstraintSlave >
constexpr std::ptrdiff_t m_targets = 0x58; // CUtlVector< CConstraintTarget >
}
// Parent: CBaseConstraint
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPointConstraint {
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}
// Parent: CBaseConstraint
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace COrientConstraint {
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}
// Parent: CBaseConstraint
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAimConstraint {
constexpr std::ptrdiff_t m_qAimOffset = 0x70; // Quaternion
constexpr std::ptrdiff_t m_nUpType = 0x80; // uint32
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}
// Parent: CBaseConstraint
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CTwistConstraint {
constexpr std::ptrdiff_t m_bInverse = 0x70; // bool
constexpr std::ptrdiff_t m_qParentBindRotation = 0x80; // Quaternion
constexpr std::ptrdiff_t m_qChildBindRotation = 0x90; // Quaternion
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}
// Parent: CBaseConstraint
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CTiltTwistConstraint {
constexpr std::ptrdiff_t m_nTargetAxis = 0x70; // int32
constexpr std::ptrdiff_t m_nSlaveAxis = 0x74; // int32
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}
// Parent: CBaseConstraint
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMorphConstraint {
constexpr std::ptrdiff_t m_sTargetMorph = 0x70; // CUtlString
constexpr std::ptrdiff_t m_nSlaveChannel = 0x78; // int32
constexpr std::ptrdiff_t m_flMin = 0x7C; // float32
constexpr std::ptrdiff_t m_flMax = 0x80; // float32
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}
// Parent: CBaseConstraint
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CParentConstraint {
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}
// Parent: CBoneConstraintBase
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CBoneConstraintPoseSpaceMorph {
constexpr std::ptrdiff_t m_sBoneName = 0x28; // CUtlString
constexpr std::ptrdiff_t m_sAttachmentName = 0x30; // CUtlString
constexpr std::ptrdiff_t m_outputMorph = 0x38; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_inputList = 0x50; // CUtlVector< CBoneConstraintPoseSpaceMorph::Input_t >
constexpr std::ptrdiff_t m_bClamp = 0x68; // bool
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}
// Parent: None
// Fields count: 2
namespace CBoneConstraintPoseSpaceMorph__Input_t {
constexpr std::ptrdiff_t m_inputValue = 0x0; //
constexpr std::ptrdiff_t m_outputWeightList = 0x10; // CUtlVector< float32 >
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}
// Parent: CBaseConstraint
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CBoneConstraintPoseSpaceBone {
constexpr std::ptrdiff_t m_inputList = 0x70; // CUtlVector< CBoneConstraintPoseSpaceBone::Input_t >
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}
// Parent: None
// Fields count: 2
namespace CBoneConstraintPoseSpaceBone__Input_t {
constexpr std::ptrdiff_t m_inputValue = 0x0; //
constexpr std::ptrdiff_t m_outputTransformList = 0x10; // CUtlVector< CTransform >
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}
// Parent: CBoneConstraintBase
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CBoneConstraintDotToMorph {
constexpr std::ptrdiff_t m_sBoneName = 0x28; // CUtlString
constexpr std::ptrdiff_t m_sTargetBoneName = 0x30; // CUtlString
constexpr std::ptrdiff_t m_sMorphChannelName = 0x38; // CUtlString
constexpr std::ptrdiff_t m_flRemap = 0x40; // float32[4]
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFlexOp {
constexpr std::ptrdiff_t m_OpCode = 0x0; // FlexOpCode_t
constexpr std::ptrdiff_t m_Data = 0x4; // int32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFlexRule {
constexpr std::ptrdiff_t m_nFlex = 0x0; // int32
constexpr std::ptrdiff_t m_FlexOps = 0x8; // CUtlVector< CFlexOp >
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFlexDesc {
constexpr std::ptrdiff_t m_szFacs = 0x0; // CUtlString
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFlexController {
constexpr std::ptrdiff_t m_szName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_szType = 0x8; // CUtlString
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constexpr std::ptrdiff_t min = 0x10; // float32
constexpr std::ptrdiff_t max = 0x14; // float32
}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMorphBundleData {
constexpr std::ptrdiff_t m_flULeftSrc = 0x0; // float32
constexpr std::ptrdiff_t m_flVTopSrc = 0x4; // float32
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constexpr std::ptrdiff_t m_offsets = 0x8; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_ranges = 0x20; // CUtlVector< float32 >
}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMorphRectData {
constexpr std::ptrdiff_t m_nXLeftDst = 0x0; // int16
constexpr std::ptrdiff_t m_nYTopDst = 0x2; // int16
constexpr std::ptrdiff_t m_flUWidthSrc = 0x4; // float32
constexpr std::ptrdiff_t m_flVHeightSrc = 0x8; // float32
constexpr std::ptrdiff_t m_bundleDatas = 0x10; // CUtlVector< CMorphBundleData >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMorphData {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_morphRectDatas = 0x8; // CUtlVector< CMorphRectData >
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMorphSetData {
constexpr std::ptrdiff_t m_nWidth = 0x10; // int32
constexpr std::ptrdiff_t m_nHeight = 0x14; // int32
constexpr std::ptrdiff_t m_bundleTypes = 0x18; // CUtlVector< MorphBundleType_t >
constexpr std::ptrdiff_t m_morphDatas = 0x30; // CUtlVector< CMorphData >
constexpr std::ptrdiff_t m_pTextureAtlas = 0x48; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_FlexDesc = 0x50; // CUtlVector< CFlexDesc >
constexpr std::ptrdiff_t m_FlexControllers = 0x68; // CUtlVector< CFlexController >
constexpr std::ptrdiff_t m_FlexRules = 0x80; // CUtlVector< CFlexRule >
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimFoot {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_vBallOffset = 0x8; //
constexpr std::ptrdiff_t m_vHeelOffset = 0x14; //
constexpr std::ptrdiff_t m_ankleBoneIndex = 0x20; // int32
constexpr std::ptrdiff_t m_toeBoneIndex = 0x24; // int32
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimSkeleton {
constexpr std::ptrdiff_t m_localSpaceTransforms = 0x10; // CUtlVector< CTransform >
constexpr std::ptrdiff_t m_modelSpaceTransforms = 0x28; // CUtlVector< CTransform >
constexpr std::ptrdiff_t m_boneNames = 0x40; // CUtlVector< CUtlString >
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constexpr std::ptrdiff_t m_children = 0x58; // CUtlVector< CUtlVector< int32 > >
constexpr std::ptrdiff_t m_parents = 0x70; // CUtlVector< int32 >
constexpr std::ptrdiff_t m_feet = 0x88; // CUtlVector< CAnimFoot >
constexpr std::ptrdiff_t m_morphNames = 0xA0; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_lodBoneCounts = 0xB8; // CUtlVector< int32 >
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}
// Parent: None
// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFootDefinition {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_ankleBoneName = 0x8; // CUtlString
constexpr std::ptrdiff_t m_toeBoneName = 0x10; // CUtlString
constexpr std::ptrdiff_t m_vBallOffset = 0x18; //
constexpr std::ptrdiff_t m_vHeelOffset = 0x24; //
constexpr std::ptrdiff_t m_flFootLength = 0x30; // float32
constexpr std::ptrdiff_t m_flBindPoseDirectionMS = 0x34; // float32
constexpr std::ptrdiff_t m_flTraceHeight = 0x38; // float32
constexpr std::ptrdiff_t m_flTraceRadius = 0x3C; // float32
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CCycleBase {
constexpr std::ptrdiff_t m_flCycle = 0x0; // float32
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}
// Parent: CCycleBase
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimCycle {
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}
// Parent: CCycleBase
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFootCycle {
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}
// Parent: None
// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFootCycleDefinition {
constexpr std::ptrdiff_t m_vStancePositionMS = 0x0; //
constexpr std::ptrdiff_t m_vMidpointPositionMS = 0xC; //
constexpr std::ptrdiff_t m_flStanceDirectionMS = 0x18; // float32
constexpr std::ptrdiff_t m_vToStrideStartPos = 0x1C; //
constexpr std::ptrdiff_t m_stanceCycle = 0x28; // CAnimCycle
constexpr std::ptrdiff_t m_footLiftCycle = 0x2C; // CFootCycle
constexpr std::ptrdiff_t m_footOffCycle = 0x30; // CFootCycle
constexpr std::ptrdiff_t m_footStrikeCycle = 0x34; // CFootCycle
constexpr std::ptrdiff_t m_footLandCycle = 0x38; // CFootCycle
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFootTrajectory {
constexpr std::ptrdiff_t m_vOffset = 0x0; //
constexpr std::ptrdiff_t m_flRotationOffset = 0xC; // float32
constexpr std::ptrdiff_t m_flProgression = 0x10; // float32
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFootTrajectories {
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constexpr std::ptrdiff_t m_trajectories = 0x0; // CUtlVector< CFootTrajectory >
}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFootStride {
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constexpr std::ptrdiff_t m_definition = 0x0; // CFootCycleDefinition
constexpr std::ptrdiff_t m_trajectories = 0x40; // CFootTrajectories
}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFootMotion {
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constexpr std::ptrdiff_t m_strides = 0x0; // CUtlVector< CFootStride >
constexpr std::ptrdiff_t m_name = 0x18; // CUtlString
constexpr std::ptrdiff_t m_bAdditive = 0x20; // bool
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}
// Parent: None
// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace SkeletonAnimCapture_t {
constexpr std::ptrdiff_t m_nEntIndex = 0x0; // CEntityIndex
constexpr std::ptrdiff_t m_nEntParent = 0x4; // CEntityIndex
constexpr std::ptrdiff_t m_ImportedCollision = 0x8; // CUtlVector< CEntityIndex >
constexpr std::ptrdiff_t m_ModelName = 0x20; // CUtlString
constexpr std::ptrdiff_t m_CaptureName = 0x28; // CUtlString
constexpr std::ptrdiff_t m_ModelBindPose = 0x30; // CUtlVector< SkeletonAnimCapture_t::Bone_t >
constexpr std::ptrdiff_t m_FeModelInitPose = 0x48; // CUtlVector< SkeletonAnimCapture_t::Bone_t >
constexpr std::ptrdiff_t m_nFlexControllers = 0x60; // int32
constexpr std::ptrdiff_t m_bPredicted = 0x64; // bool
constexpr std::ptrdiff_t m_Frames = 0xA8; // CUtlVector< SkeletonAnimCapture_t::Frame_t >
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace SkeletonAnimCapture_t__Bone_t {
constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_BindPose = 0x10; // CTransform
constexpr std::ptrdiff_t m_nParent = 0x30; // int32
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace SkeletonAnimCapture_t__FrameStamp_t {
constexpr std::ptrdiff_t m_flTime = 0x0; // float32
constexpr std::ptrdiff_t m_flEntitySimTime = 0x4; // float32
constexpr std::ptrdiff_t m_bTeleportTick = 0x8; // bool
constexpr std::ptrdiff_t m_bPredicted = 0x9; // bool
constexpr std::ptrdiff_t m_flCurTime = 0xC; // float32
constexpr std::ptrdiff_t m_flRealTime = 0x10; // float32
constexpr std::ptrdiff_t m_nFrameCount = 0x14; // int32
constexpr std::ptrdiff_t m_nTickCount = 0x18; // int32
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}
// Parent: None
// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace SkeletonAnimCapture_t__Frame_t {
constexpr std::ptrdiff_t m_flTime = 0x0; // float32
constexpr std::ptrdiff_t m_Stamp = 0x4; // SkeletonAnimCapture_t::FrameStamp_t
constexpr std::ptrdiff_t m_Transform = 0x20; // CTransform
constexpr std::ptrdiff_t m_bTeleport = 0x40; // bool
constexpr std::ptrdiff_t m_CompositeBones = 0x48; // CUtlVector< CTransform >
constexpr std::ptrdiff_t m_SimStateBones = 0x60; // CUtlVector< CTransform >
constexpr std::ptrdiff_t m_FeModelAnims = 0x78; // CUtlVector< CTransform >
constexpr std::ptrdiff_t m_FeModelPos = 0x90; // CUtlVector< VectorAligned >
constexpr std::ptrdiff_t m_FlexControllerWeights = 0xA8; // CUtlVector< float32 >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace SkeletonAnimCapture_t__Camera_t {
constexpr std::ptrdiff_t m_tmCamera = 0x0; // CTransform
constexpr std::ptrdiff_t m_flTime = 0x20; // float32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace SkeletonDemoDb_t {
constexpr std::ptrdiff_t m_AnimCaptures = 0x0; // CUtlVector< SkeletonAnimCapture_t* >
constexpr std::ptrdiff_t m_CameraTrack = 0x18; // CUtlVector< SkeletonAnimCapture_t::Camera_t >
constexpr std::ptrdiff_t m_flRecordingTime = 0x30; // float32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmBoneMask {
constexpr std::ptrdiff_t m_ID = 0x0; // CGlobalSymbol
constexpr std::ptrdiff_t m_weightInfo = 0x8; // CNmBoneMask::WeightInfo_t
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constexpr std::ptrdiff_t m_weights = 0x18; // CUtlVector< float32 >
}
// Parent: None
// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmClip {
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constexpr std::ptrdiff_t m_skeleton = 0x0; // CStrongHandle< InfoForResourceTypeCNmSkeleton >
constexpr std::ptrdiff_t m_nNumFrames = 0x8; // uint32
constexpr std::ptrdiff_t m_flDuration = 0xC; // float32
constexpr std::ptrdiff_t m_compressedPoseData = 0x10; // CUtlBinaryBlock
constexpr std::ptrdiff_t m_trackCompressionSettings = 0x28; // CUtlVector< NmCompressionSettings_t >
constexpr std::ptrdiff_t m_compressedPoseOffsets = 0x40; // CUtlVector< uint32 >
constexpr std::ptrdiff_t m_syncTrack = 0xA0; // CNmSyncTrack
constexpr std::ptrdiff_t m_rootMotion = 0x150; // CNmRootMotionData
constexpr std::ptrdiff_t m_bIsAdditive = 0x1A0; // bool
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace NmCompressionSettings_t {
constexpr std::ptrdiff_t m_translationRangeX = 0x0; // NmCompressionSettings_t::QuantizationRange_t
constexpr std::ptrdiff_t m_translationRangeY = 0x8; // NmCompressionSettings_t::QuantizationRange_t
constexpr std::ptrdiff_t m_translationRangeZ = 0x10; // NmCompressionSettings_t::QuantizationRange_t
constexpr std::ptrdiff_t m_scaleRange = 0x18; // NmCompressionSettings_t::QuantizationRange_t
constexpr std::ptrdiff_t m_constantRotation = 0x20; // Quaternion
constexpr std::ptrdiff_t m_bIsRotationStatic = 0x30; // bool
constexpr std::ptrdiff_t m_bIsTranslationStatic = 0x31; // bool
constexpr std::ptrdiff_t m_bIsScaleStatic = 0x32; // bool
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace NmCompressionSettings_t__QuantizationRange_t {
constexpr std::ptrdiff_t m_flRangeStart = 0x0; // float32
constexpr std::ptrdiff_t m_flRangeLength = 0x4; // float32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmEvent {
constexpr std::ptrdiff_t m_flStartTime = 0x8; // float32
constexpr std::ptrdiff_t m_flDuration = 0xC; // float32
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmRootMotionData {
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constexpr std::ptrdiff_t m_transforms = 0x0; // CUtlVector< CTransform >
constexpr std::ptrdiff_t m_nNumFrames = 0x18; // int32
constexpr std::ptrdiff_t m_flAverageLinearVelocity = 0x1C; // float32
constexpr std::ptrdiff_t m_flAverageAngularVelocityRadians = 0x20; // float32
constexpr std::ptrdiff_t m_totalDelta = 0x30; // CTransform
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmSkeleton {
constexpr std::ptrdiff_t m_ID = 0x0; // CGlobalSymbol
constexpr std::ptrdiff_t m_boneIDs = 0x8; // CUtlLeanVector< CGlobalSymbol >
constexpr std::ptrdiff_t m_parentIndices = 0x18; // CUtlVector< int32 >
constexpr std::ptrdiff_t m_parentSpaceReferencePose = 0x30; // CUtlVector< CTransform >
constexpr std::ptrdiff_t m_modelSpaceReferencePose = 0x48; // CUtlVector< CTransform >
constexpr std::ptrdiff_t m_numBonesToSampleAtLowLOD = 0x60; // int32
constexpr std::ptrdiff_t m_boneMasks = 0x68; // CUtlLeanVector< CNmBoneMask >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace NmSyncTrackTime_t {
constexpr std::ptrdiff_t m_nEventIdx = 0x0; // int32
constexpr std::ptrdiff_t m_percentageThrough = 0x4; // NmPercent_t
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace NmSyncTrackTimeRange_t {
constexpr std::ptrdiff_t m_startTime = 0x0; // NmSyncTrackTime_t
constexpr std::ptrdiff_t m_endTime = 0x8; // NmSyncTrackTime_t
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmSyncTrack {
constexpr std::ptrdiff_t m_syncEvents = 0x0; // CUtlLeanVectorFixedGrowable< CNmSyncTrack::Event_t >
constexpr std::ptrdiff_t m_nStartEventOffset = 0xA8; // int32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmSyncTrack__EventMarker_t {
constexpr std::ptrdiff_t m_startTime = 0x0; // NmPercent_t
constexpr std::ptrdiff_t m_ID = 0x8; // CGlobalSymbol
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmSyncTrack__Event_t {
constexpr std::ptrdiff_t m_ID = 0x0; // CGlobalSymbol
constexpr std::ptrdiff_t m_startTime = 0x8; // NmPercent_t
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constexpr std::ptrdiff_t m_duration = 0xC; // NmPercent_t
}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace NmPercent_t {
constexpr std::ptrdiff_t m_flValue = 0x0; // float32
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}
// Parent: CNmEvent
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmLegacyEvent {
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}
// Parent: CNmEvent
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmFootEvent {
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constexpr std::ptrdiff_t m_phase = 0x10; // NmFootPhase_t
}
// Parent: CNmEvent
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmIDEvent {
constexpr std::ptrdiff_t m_ID = 0x10; // CGlobalSymbol
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}
// Parent: CNmEvent
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmTransitionEvent {
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constexpr std::ptrdiff_t m_rule = 0x10; // NmTransitionRule_t
constexpr std::ptrdiff_t m_ID = 0x18; // CGlobalSymbol
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}
// Parent: CNmEvent
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmFrameSnapEvent {
constexpr std::ptrdiff_t m_frameSnapMode = 0x10; // NmFrameSnapEventMode_t
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmGraphDataSet {
constexpr std::ptrdiff_t m_variationID = 0x0; // CGlobalSymbol
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constexpr std::ptrdiff_t m_skeleton = 0x8; // CStrongHandle< InfoForResourceTypeCNmSkeleton >
constexpr std::ptrdiff_t m_resources = 0x10; // CUtlVector< CStrongHandleVoid >
}
// Parent: None
// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmGraph {
constexpr std::ptrdiff_t m_persistentNodeIndices = 0x0; // CUtlVector< int16 >
constexpr std::ptrdiff_t m_instanceNodeStartOffsets = 0x18; // CUtlVector< uint32 >
constexpr std::ptrdiff_t m_instanceRequiredMemory = 0x30; // uint32
constexpr std::ptrdiff_t m_instanceRequiredAlignment = 0x34; // uint32
constexpr std::ptrdiff_t m_rootNodeIdx = 0x38; // int16
constexpr std::ptrdiff_t m_controlParameterIDs = 0x40; // CUtlVector< CGlobalSymbol >
constexpr std::ptrdiff_t m_virtualParameterIDs = 0x58; // CUtlVector< CGlobalSymbol >
constexpr std::ptrdiff_t m_virtualParameterNodeIndices = 0x70; // CUtlVector< int16 >
constexpr std::ptrdiff_t m_childGraphSlots = 0x88; // CUtlVector< CNmGraph::ChildGraphSlot_t >
constexpr std::ptrdiff_t m_externalGraphSlots = 0xA0; // CUtlVector< CNmGraph::ExternalGraphSlot_t >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmGraph__ExternalGraphSlot_t {
constexpr std::ptrdiff_t m_nNodeIdx = 0x0; // int16
constexpr std::ptrdiff_t m_slotID = 0x8; // CGlobalSymbol
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmGraph__ChildGraphSlot_t {
constexpr std::ptrdiff_t m_nNodeIdx = 0x0; // int16
constexpr std::ptrdiff_t m_dataSlotIdx = 0x2; // int16
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNmGraphVariation {
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constexpr std::ptrdiff_t m_graph = 0x0; // CStrongHandle< InfoForResourceTypeCNmGraph >
constexpr std::ptrdiff_t m_dataSet = 0x8; // CStrongHandle< InfoForResourceTypeCNmGraphDataSet >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace BoneDemoCaptureSettings_t {
constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_flChainLength = 0x8; // float32
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace IKDemoCaptureSettings_t {
constexpr std::ptrdiff_t m_parentBoneName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_eMode = 0x8; // IKChannelMode
constexpr std::ptrdiff_t m_ikChainName = 0x10; // CUtlString
constexpr std::ptrdiff_t m_oneBoneStart = 0x18; // CUtlString
constexpr std::ptrdiff_t m_oneBoneEnd = 0x20; // CUtlString
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}
// Parent: None
// Fields count: 16
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimDemoCaptureSettings {
constexpr std::ptrdiff_t m_rangeBoneChainLength = 0x0; // Vector2D
constexpr std::ptrdiff_t m_rangeMaxSplineErrorRotation = 0x8; // Vector2D
constexpr std::ptrdiff_t m_flMaxSplineErrorTranslation = 0x10; // float32
constexpr std::ptrdiff_t m_flMaxSplineErrorScale = 0x14; // float32
constexpr std::ptrdiff_t m_flIkRotation_MaxSplineError = 0x18; // float32
constexpr std::ptrdiff_t m_flIkTranslation_MaxSplineError = 0x1C; // float32
constexpr std::ptrdiff_t m_flMaxQuantizationErrorRotation = 0x20; // float32
constexpr std::ptrdiff_t m_flMaxQuantizationErrorTranslation = 0x24; // float32
constexpr std::ptrdiff_t m_flMaxQuantizationErrorScale = 0x28; // float32
constexpr std::ptrdiff_t m_flIkRotation_MaxQuantizationError = 0x2C; // float32
constexpr std::ptrdiff_t m_flIkTranslation_MaxQuantizationError = 0x30; // float32
constexpr std::ptrdiff_t m_baseSequence = 0x38; // CUtlString
constexpr std::ptrdiff_t m_nBaseSequenceFrame = 0x40; // int32
constexpr std::ptrdiff_t m_boneSelectionMode = 0x44; // EDemoBoneSelectionMode
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constexpr std::ptrdiff_t m_bones = 0x48; // CUtlVector< BoneDemoCaptureSettings_t >
constexpr std::ptrdiff_t m_ikChains = 0x60; // CUtlVector< IKDemoCaptureSettings_t >
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimReplayFrame {
constexpr std::ptrdiff_t m_inputDataBlocks = 0x10; // CUtlVector< CUtlBinaryBlock >
constexpr std::ptrdiff_t m_instanceData = 0x28; // CUtlBinaryBlock
constexpr std::ptrdiff_t m_startingLocalToWorldTransform = 0x40; // CTransform
constexpr std::ptrdiff_t m_localToWorldTransform = 0x60; // CTransform
constexpr std::ptrdiff_t m_timeStamp = 0x80; // float32
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimGraphDebugReplay {
constexpr std::ptrdiff_t m_animGraphFileName = 0x40; // CUtlString
constexpr std::ptrdiff_t m_frameList = 0x48; // CUtlVector< CSmartPtr< CAnimReplayFrame > >
constexpr std::ptrdiff_t m_startIndex = 0x60; // int32
constexpr std::ptrdiff_t m_writeIndex = 0x64; // int32
constexpr std::ptrdiff_t m_frameCount = 0x68; // int32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimGraphModelBinding {
constexpr std::ptrdiff_t m_modelName = 0x8; // CUtlString
constexpr std::ptrdiff_t m_pSharedData = 0x10; // CSmartPtr< CAnimUpdateSharedData >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
namespace CAnimInputDamping {
constexpr std::ptrdiff_t m_speedFunction = 0x8; // DampingSpeedFunction
constexpr std::ptrdiff_t m_fSpeedScale = 0xC; // float32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimParamHandle {
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constexpr std::ptrdiff_t m_type = 0x0; // AnimParamType_t
constexpr std::ptrdiff_t m_index = 0x1; // uint8
}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimParamHandleMap {
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constexpr std::ptrdiff_t m_list = 0x0; // CUtlHashtable< uint16, int16 >
}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimParameterManagerUpdater {
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constexpr std::ptrdiff_t m_parameters = 0x18; // CUtlVector< CSmartPtr< CAnimParameterBase > >
constexpr std::ptrdiff_t m_idToIndexMap = 0x30; // CUtlHashtable< AnimParamID, int32 >
constexpr std::ptrdiff_t m_nameToIndexMap = 0x50; // CUtlHashtable< CUtlString, int32 >
constexpr std::ptrdiff_t m_indexToHandle = 0x70; // CUtlVector< CAnimParamHandle >
constexpr std::ptrdiff_t m_autoResetParams = 0x88; // CUtlVector< CUtlPair< CAnimParamHandle, CAnimVariant > >
constexpr std::ptrdiff_t m_autoResetMap = 0xA0; // CUtlHashtable< CAnimParamHandle, int16 >
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}
// Parent: None
// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimUpdateSharedData {
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constexpr std::ptrdiff_t m_nodes = 0x10; // CUtlVector< CSmartPtr< CAnimUpdateNodeBase > >
constexpr std::ptrdiff_t m_nodeIndexMap = 0x28; // CUtlHashtable< CAnimNodePath, int32 >
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constexpr std::ptrdiff_t m_components = 0x48; // CUtlVector< CSmartPtr< CAnimComponentUpdater > >
constexpr std::ptrdiff_t m_pParamListUpdater = 0x60; // CSmartPtr< CAnimParameterManagerUpdater >
constexpr std::ptrdiff_t m_pTagManagerUpdater = 0x68; // CSmartPtr< CAnimTagManagerUpdater >
constexpr std::ptrdiff_t m_scriptManager = 0x70; // CSmartPtr< CAnimScriptManager >
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constexpr std::ptrdiff_t m_settings = 0x78; // CAnimGraphSettingsManager
constexpr std::ptrdiff_t m_pStaticPoseCache = 0xA8; // CSmartPtr< CStaticPoseCacheBuilder >
constexpr std::ptrdiff_t m_pSkeleton = 0xB0; // CSmartPtr< CAnimSkeleton >
constexpr std::ptrdiff_t m_rootNodePath = 0xB8; // CAnimNodePath
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CBlendCurve {
constexpr std::ptrdiff_t m_flControlPoint1 = 0x0; // float32
constexpr std::ptrdiff_t m_flControlPoint2 = 0x4; // float32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace ParamSpanSample_t {
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constexpr std::ptrdiff_t m_value = 0x0; // CAnimVariant
constexpr std::ptrdiff_t m_flCycle = 0x14; // float32
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace ParamSpan_t {
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constexpr std::ptrdiff_t m_samples = 0x0; // CUtlVector< ParamSpanSample_t >
constexpr std::ptrdiff_t m_hParam = 0x18; // CAnimParamHandle
constexpr std::ptrdiff_t m_eParamType = 0x1A; // AnimParamType_t
constexpr std::ptrdiff_t m_flStartCycle = 0x1C; // float32
constexpr std::ptrdiff_t m_flEndCycle = 0x20; // float32
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CParamSpanUpdater {
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constexpr std::ptrdiff_t m_spans = 0x0; // CUtlVector< ParamSpan_t >
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimGraphSettingsGroup {
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimGraphSettingsManager {
constexpr std::ptrdiff_t m_settingsGroups = 0x18; // CUtlVector< CSmartPtr< CAnimGraphSettingsGroup > >
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CCachedPose {
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constexpr std::ptrdiff_t m_transforms = 0x8; // CUtlVector< CTransform >
constexpr std::ptrdiff_t m_morphWeights = 0x20; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_hSequence = 0x38; // HSequence
constexpr std::ptrdiff_t m_flCycle = 0x3C; // float32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CStaticPoseCache {
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constexpr std::ptrdiff_t m_poses = 0x10; // CUtlVector< CCachedPose >
constexpr std::ptrdiff_t m_nBoneCount = 0x28; // int32
constexpr std::ptrdiff_t m_nMorphCount = 0x2C; // int32
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}
// Parent: CStaticPoseCache
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CStaticPoseCacheBuilder {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimActionUpdater {
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}
// Parent: CAnimActionUpdater
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CEmitTagActionUpdater {
constexpr std::ptrdiff_t m_nTagIndex = 0x18; // int32
constexpr std::ptrdiff_t m_bIsZeroDuration = 0x1C; // bool
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}
// Parent: CAnimActionUpdater
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSetParameterActionUpdater {
constexpr std::ptrdiff_t m_hParam = 0x18; // CAnimParamHandle
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constexpr std::ptrdiff_t m_value = 0x1A; // CAnimVariant
}
// Parent: CAnimActionUpdater
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CToggleComponentActionUpdater {
constexpr std::ptrdiff_t m_componentID = 0x18; // AnimComponentID
constexpr std::ptrdiff_t m_bSetEnabled = 0x1C; // bool
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}
// Parent: CAnimActionUpdater
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CExpressionActionUpdater {
constexpr std::ptrdiff_t m_hParam = 0x18; // CAnimParamHandle
constexpr std::ptrdiff_t m_eParamType = 0x1A; // AnimParamType_t
constexpr std::ptrdiff_t m_hScript = 0x1C; // AnimScriptHandle
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimTagBase {
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constexpr std::ptrdiff_t m_name = 0x18; // CGlobalSymbol
constexpr std::ptrdiff_t m_group = 0x20; // CGlobalSymbol
constexpr std::ptrdiff_t m_tagID = 0x28; // AnimTagID
constexpr std::ptrdiff_t m_bIsReferenced = 0x40; // bool
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimTagManagerUpdater {
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constexpr std::ptrdiff_t m_tags = 0x18; // CUtlVector< CSmartPtr< CAnimTagBase > >
}
// Parent: CAnimTagBase
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
namespace CAudioAnimTag {
constexpr std::ptrdiff_t m_clipName = 0x50; // CUtlString
constexpr std::ptrdiff_t m_attachmentName = 0x58; // CUtlString
constexpr std::ptrdiff_t m_flVolume = 0x60; // float32
constexpr std::ptrdiff_t m_bStopWhenTagEnds = 0x64; // bool
constexpr std::ptrdiff_t m_bStopWhenGraphEnds = 0x65; // bool
constexpr std::ptrdiff_t m_bPlayOnServer = 0x66; // bool
constexpr std::ptrdiff_t m_bPlayOnClient = 0x67; // bool
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyElementNameFn
namespace CBodyGroupSetting {
constexpr std::ptrdiff_t m_BodyGroupName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_nBodyGroupOption = 0x8; // int32
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}
// Parent: CAnimTagBase
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
namespace CBodyGroupAnimTag {
constexpr std::ptrdiff_t m_nPriority = 0x50; // int32
constexpr std::ptrdiff_t m_bodyGroupSettings = 0x58; // CUtlVector< CBodyGroupSetting >
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}
// Parent: CAnimTagBase
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
namespace CClothSettingsAnimTag {
constexpr std::ptrdiff_t m_flStiffness = 0x50; // float32
constexpr std::ptrdiff_t m_flEaseIn = 0x54; // float32
constexpr std::ptrdiff_t m_flEaseOut = 0x58; // float32
constexpr std::ptrdiff_t m_nVertexSet = 0x60; // CUtlString
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}
// Parent: CAnimTagBase
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
namespace CFootFallAnimTag {
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constexpr std::ptrdiff_t m_foot = 0x50; // FootFallTagFoot_t
}
// Parent: CAnimTagBase
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
namespace CFootstepLandedAnimTag {
constexpr std::ptrdiff_t m_FootstepType = 0x50; // FootstepLandedFootSoundType_t
constexpr std::ptrdiff_t m_OverrideSoundName = 0x58; // CUtlString
constexpr std::ptrdiff_t m_DebugAnimSourceString = 0x60; // CUtlString
constexpr std::ptrdiff_t m_BoneName = 0x68; // CUtlString
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}
// Parent: CAnimTagBase
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
namespace CMaterialAttributeAnimTag {
constexpr std::ptrdiff_t m_AttributeName = 0x50; // CUtlString
constexpr std::ptrdiff_t m_AttributeType = 0x58; // MatterialAttributeTagType_t
constexpr std::ptrdiff_t m_flValue = 0x5C; // float32
constexpr std::ptrdiff_t m_Color = 0x60; // Color
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}
// Parent: CAnimTagBase
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// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
namespace CParticleAnimTag {
constexpr std::ptrdiff_t m_hParticleSystem = 0x50; // CStrongHandle< InfoForResourceTypeIParticleSystemDefinition >
constexpr std::ptrdiff_t m_particleSystemName = 0x58; // CUtlString
constexpr std::ptrdiff_t m_configName = 0x60; // CUtlString
constexpr std::ptrdiff_t m_bDetachFromOwner = 0x68; // bool
constexpr std::ptrdiff_t m_bStopWhenTagEnds = 0x69; // bool
constexpr std::ptrdiff_t m_bTagEndStopIsInstant = 0x6A; // bool
constexpr std::ptrdiff_t m_attachmentName = 0x70; // CUtlString
constexpr std::ptrdiff_t m_attachmentType = 0x78; // ParticleAttachment_t
constexpr std::ptrdiff_t m_attachmentCP1Name = 0x80; // CUtlString
constexpr std::ptrdiff_t m_attachmentCP1Type = 0x88; // ParticleAttachment_t
}
// Parent: CAnimTagBase
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
namespace CRagdollAnimTag {
constexpr std::ptrdiff_t m_nPoseControl = 0x50; // AnimPoseControl
constexpr std::ptrdiff_t m_flFrequency = 0x54; // float32
constexpr std::ptrdiff_t m_flDampingRatio = 0x58; // float32
constexpr std::ptrdiff_t m_flDecayDuration = 0x5C; // float32
constexpr std::ptrdiff_t m_flDecayBias = 0x60; // float32
constexpr std::ptrdiff_t m_bDestroy = 0x64; // bool
}
// Parent: CAnimTagBase
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
namespace CSequenceFinishedAnimTag {
constexpr std::ptrdiff_t m_sequenceName = 0x50; // CUtlString
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}
// Parent: CAnimTagBase
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
namespace CStringAnimTag {
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}
// Parent: CAnimTagBase
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
namespace CTaskStatusAnimTag {
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimComponentUpdater {
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constexpr std::ptrdiff_t m_name = 0x18; // CUtlString
constexpr std::ptrdiff_t m_id = 0x20; // AnimComponentID
constexpr std::ptrdiff_t m_networkMode = 0x24; // AnimNodeNetworkMode
constexpr std::ptrdiff_t m_bStartEnabled = 0x28; // bool
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}
// Parent: CAnimComponentUpdater
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimScriptComponentUpdater {
constexpr std::ptrdiff_t m_hScript = 0x30; // AnimScriptHandle
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}
// Parent: CAnimComponentUpdater
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CCPPScriptComponentUpdater {
constexpr std::ptrdiff_t m_scriptsToRun = 0x30; // CUtlVector< CGlobalSymbol >
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CDampedValueUpdateItem {
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constexpr std::ptrdiff_t m_damping = 0x0; // CAnimInputDamping
constexpr std::ptrdiff_t m_hParamIn = 0x18; // CAnimParamHandle
constexpr std::ptrdiff_t m_hParamOut = 0x1A; // CAnimParamHandle
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}
// Parent: CAnimComponentUpdater
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CDampedValueComponentUpdater {
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constexpr std::ptrdiff_t m_items = 0x30; // CUtlVector< CDampedValueUpdateItem >
}
// Parent: CAnimComponentUpdater
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CDemoSettingsComponentUpdater {
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constexpr std::ptrdiff_t m_settings = 0x30; // CAnimDemoCaptureSettings
}
// Parent: CAnimComponentUpdater
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CLODComponentUpdater {
constexpr std::ptrdiff_t m_nServerLOD = 0x30; // int32
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}
// Parent: CAnimComponentUpdater
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// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace CLookComponentUpdater {
constexpr std::ptrdiff_t m_hLookHeading = 0x34; // CAnimParamHandle
constexpr std::ptrdiff_t m_hLookHeadingVelocity = 0x36; // CAnimParamHandle
constexpr std::ptrdiff_t m_hLookPitch = 0x38; // CAnimParamHandle
constexpr std::ptrdiff_t m_hLookDistance = 0x3A; // CAnimParamHandle
constexpr std::ptrdiff_t m_hLookDirection = 0x3C; // CAnimParamHandle
constexpr std::ptrdiff_t m_hLookTarget = 0x3E; // CAnimParamHandle
constexpr std::ptrdiff_t m_hLookTargetWorldSpace = 0x40; // CAnimParamHandle
constexpr std::ptrdiff_t m_bNetworkLookTarget = 0x42; // bool
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}
// Parent: CAnimComponentUpdater
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// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMovementComponentUpdater {
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constexpr std::ptrdiff_t m_motors = 0x30; // CUtlVector< CSmartPtr< CAnimMotorUpdaterBase > >
constexpr std::ptrdiff_t m_facingDamping = 0x48; // CAnimInputDamping
constexpr std::ptrdiff_t m_eDefaultFacingMode = 0x58; // FacingMode
constexpr std::ptrdiff_t m_nDefaultMotorIndex = 0x64; // int32
constexpr std::ptrdiff_t m_flDefaultRunSpeed = 0x68; // float32
constexpr std::ptrdiff_t m_bMoveVarsDisabled = 0x6C; // bool
constexpr std::ptrdiff_t m_bNetworkPath = 0x6D; // bool
constexpr std::ptrdiff_t m_bNetworkFacing = 0x6E; // bool
constexpr std::ptrdiff_t m_paramHandles = 0x6F; // CAnimParamHandle[30]
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace WeightList {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_weights = 0x8; // CUtlVector< float32 >
}
// Parent: CAnimComponentUpdater
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// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace CRagdollComponentUpdater {
constexpr std::ptrdiff_t m_ragdollNodePaths = 0x30; // CUtlVector< CAnimNodePath >
constexpr std::ptrdiff_t m_boneIndices = 0x48; // CUtlVector< int32 >
constexpr std::ptrdiff_t m_boneNames = 0x60; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_weightLists = 0x78; // CUtlVector< WeightList >
constexpr std::ptrdiff_t m_flSpringFrequencyMin = 0x90; // float32
constexpr std::ptrdiff_t m_flSpringFrequencyMax = 0x94; // float32
constexpr std::ptrdiff_t m_flMaxStretch = 0x98; // float32
constexpr std::ptrdiff_t m_bSolidCollisionAtZeroWeight = 0x9C; // bool
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}
// Parent: CAnimComponentUpdater
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSlopeComponentUpdater {
constexpr std::ptrdiff_t m_flTraceDistance = 0x34; // float32
constexpr std::ptrdiff_t m_hSlopeAngle = 0x38; // CAnimParamHandle
constexpr std::ptrdiff_t m_hSlopeAngleFront = 0x3A; // CAnimParamHandle
constexpr std::ptrdiff_t m_hSlopeAngleSide = 0x3C; // CAnimParamHandle
constexpr std::ptrdiff_t m_hSlopeHeading = 0x3E; // CAnimParamHandle
constexpr std::ptrdiff_t m_hSlopeNormal = 0x40; // CAnimParamHandle
constexpr std::ptrdiff_t m_hSlopeNormal_WorldSpace = 0x42; // CAnimParamHandle
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}
// Parent: CAnimComponentUpdater
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CStateMachineComponentUpdater {
constexpr std::ptrdiff_t m_stateMachine = 0x30; // CAnimStateMachineUpdater
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMotionDataSet {
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constexpr std::ptrdiff_t m_groups = 0x0; // CUtlVector< CMotionGraphGroup >
constexpr std::ptrdiff_t m_nDimensionCount = 0x18; // int32
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMotionGraphGroup {
constexpr std::ptrdiff_t m_searchDB = 0x0; // CMotionSearchDB
constexpr std::ptrdiff_t m_motionGraphs = 0xB8; // CUtlVector< CSmartPtr< CMotionGraph > >
constexpr std::ptrdiff_t m_motionGraphConfigs = 0xD0; // CUtlVector< CMotionGraphConfig >
constexpr std::ptrdiff_t m_sampleToConfig = 0xE8; // CUtlVector< int32 >
constexpr std::ptrdiff_t m_hIsActiveScript = 0x100; // AnimScriptHandle
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace SampleCode {
constexpr std::ptrdiff_t m_subCode = 0x0; // uint8[8]
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace MotionDBIndex {
constexpr std::ptrdiff_t m_nIndex = 0x0; // uint32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CVectorQuantizer {
constexpr std::ptrdiff_t m_centroidVectors = 0x0; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_nCentroids = 0x18; // int32
constexpr std::ptrdiff_t m_nDimensions = 0x1C; // int32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CProductQuantizer {
constexpr std::ptrdiff_t m_subQuantizers = 0x0; // CUtlVector< CVectorQuantizer >
constexpr std::ptrdiff_t m_nDimensions = 0x18; // int32
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMotionSearchNode {
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constexpr std::ptrdiff_t m_children = 0x0; // CUtlVector< CMotionSearchNode* >
constexpr std::ptrdiff_t m_quantizer = 0x18; // CVectorQuantizer
constexpr std::ptrdiff_t m_sampleCodes = 0x38; // CUtlVector< CUtlVector< SampleCode > >
constexpr std::ptrdiff_t m_sampleIndices = 0x50; // CUtlVector< CUtlVector< int32 > >
constexpr std::ptrdiff_t m_selectableSamples = 0x68; // CUtlVector< int32 >
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMotionSearchDB {
constexpr std::ptrdiff_t m_rootNode = 0x0; // CMotionSearchNode
constexpr std::ptrdiff_t m_residualQuantizer = 0x80; // CProductQuantizer
constexpr std::ptrdiff_t m_codeIndices = 0xA0; // CUtlVector< MotionDBIndex >
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMotionGraph {
constexpr std::ptrdiff_t m_paramSpans = 0x10; // CParamSpanUpdater
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constexpr std::ptrdiff_t m_tags = 0x28; // CUtlVector< TagSpan_t >
constexpr std::ptrdiff_t m_pRootNode = 0x40; // CSmartPtr< CMotionNode >
constexpr std::ptrdiff_t m_nParameterCount = 0x48; // int32
constexpr std::ptrdiff_t m_nConfigStartIndex = 0x4C; // int32
constexpr std::ptrdiff_t m_nConfigCount = 0x50; // int32
constexpr std::ptrdiff_t m_bLoop = 0x54; // bool
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}
// Parent: CMotionGraph
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CEditableMotionGraph {
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMotionNode {
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constexpr std::ptrdiff_t m_name = 0x18; // CUtlString
constexpr std::ptrdiff_t m_id = 0x20; // AnimNodeID
}
// Parent: CMotionNode
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMotionNodeSequence {
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constexpr std::ptrdiff_t m_tags = 0x28; // CUtlVector< TagSpan_t >
constexpr std::ptrdiff_t m_hSequence = 0x40; // HSequence
constexpr std::ptrdiff_t m_flPlaybackSpeed = 0x44; // float32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace MotionBlendItem {
constexpr std::ptrdiff_t m_pChild = 0x0; // CSmartPtr< CMotionNode >
constexpr std::ptrdiff_t m_flKeyValue = 0x8; // float32
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}
// Parent: CMotionNode
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMotionNodeBlend1D {
constexpr std::ptrdiff_t m_blendItems = 0x28; // CUtlVector< MotionBlendItem >
constexpr std::ptrdiff_t m_nParamIndex = 0x40; // int32
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CMotionMetricEvaluator {
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constexpr std::ptrdiff_t m_means = 0x18; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_standardDeviations = 0x30; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_flWeight = 0x48; // float32
constexpr std::ptrdiff_t m_nDimensionStartIndex = 0x4C; // int32
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}
// Parent: CMotionMetricEvaluator
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CBlockSelectionMetricEvaluator {
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}
// Parent: CMotionMetricEvaluator
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CBonePositionMetricEvaluator {
constexpr std::ptrdiff_t m_nBoneIndex = 0x50; // int32
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}
// Parent: CMotionMetricEvaluator
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CBoneVelocityMetricEvaluator {
constexpr std::ptrdiff_t m_nBoneIndex = 0x50; // int32
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}
// Parent: CMotionMetricEvaluator
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CCurrentRotationVelocityMetricEvaluator {
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}
// Parent: CMotionMetricEvaluator
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CCurrentVelocityMetricEvaluator {
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}
// Parent: CMotionMetricEvaluator
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace CDistanceRemainingMetricEvaluator {
constexpr std::ptrdiff_t m_flMaxDistance = 0x50; // float32
constexpr std::ptrdiff_t m_flMinDistance = 0x54; // float32
constexpr std::ptrdiff_t m_flStartGoalFilterDistance = 0x58; // float32
constexpr std::ptrdiff_t m_flMaxGoalOvershootScale = 0x5C; // float32
constexpr std::ptrdiff_t m_bFilterFixedMinDistance = 0x60; // bool
constexpr std::ptrdiff_t m_bFilterGoalDistance = 0x61; // bool
constexpr std::ptrdiff_t m_bFilterGoalOvershoot = 0x62; // bool
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}
// Parent: CMotionMetricEvaluator
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFootCycleMetricEvaluator {
constexpr std::ptrdiff_t m_footIndices = 0x50; // CUtlVector< int32 >
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}
// Parent: CMotionMetricEvaluator
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFootPositionMetricEvaluator {
constexpr std::ptrdiff_t m_footIndices = 0x50; // CUtlVector< int32 >
constexpr std::ptrdiff_t m_bIgnoreSlope = 0x68; // bool
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}
// Parent: CMotionMetricEvaluator
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFutureFacingMetricEvaluator {
constexpr std::ptrdiff_t m_flDistance = 0x50; // float32
constexpr std::ptrdiff_t m_flTime = 0x54; // float32
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}
// Parent: CMotionMetricEvaluator
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFutureVelocityMetricEvaluator {
constexpr std::ptrdiff_t m_flDistance = 0x50; // float32
constexpr std::ptrdiff_t m_flStoppingDistance = 0x54; // float32
constexpr std::ptrdiff_t m_flTargetSpeed = 0x58; // float32
constexpr std::ptrdiff_t m_eMode = 0x5C; // VelocityMetricMode
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}
// Parent: CMotionMetricEvaluator
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPathMetricEvaluator {
constexpr std::ptrdiff_t m_pathTimeSamples = 0x50; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_flDistance = 0x68; // float32
constexpr std::ptrdiff_t m_bExtrapolateMovement = 0x6C; // bool
constexpr std::ptrdiff_t m_flMinExtrapolationSpeed = 0x70; // float32
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}
// Parent: CMotionMetricEvaluator
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CStepsRemainingMetricEvaluator {
constexpr std::ptrdiff_t m_footIndices = 0x50; // CUtlVector< int32 >
constexpr std::ptrdiff_t m_flMinStepsRemaining = 0x68; // float32
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}
// Parent: CMotionMetricEvaluator
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CTimeRemainingMetricEvaluator {
constexpr std::ptrdiff_t m_bMatchByTimeRemaining = 0x50; // bool
constexpr std::ptrdiff_t m_flMaxTimeRemaining = 0x54; // float32
constexpr std::ptrdiff_t m_bFilterByTimeRemaining = 0x58; // bool
constexpr std::ptrdiff_t m_flMinTimeRemaining = 0x5C; // float32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CAnimMotorUpdaterBase {
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constexpr std::ptrdiff_t m_name = 0x10; // CUtlString
constexpr std::ptrdiff_t m_bDefault = 0x18; // bool
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}
// Parent: CAnimMotorUpdaterBase
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPathAnimMotorUpdaterBase {
constexpr std::ptrdiff_t m_bLockToPath = 0x20; // bool
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}
// Parent: CPathAnimMotorUpdaterBase
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace CDampedPathAnimMotorUpdater {
constexpr std::ptrdiff_t m_flAnticipationTime = 0x2C; // float32
constexpr std::ptrdiff_t m_flMinSpeedScale = 0x30; // float32
constexpr std::ptrdiff_t m_hAnticipationPosParam = 0x34; // CAnimParamHandle
constexpr std::ptrdiff_t m_hAnticipationHeadingParam = 0x36; // CAnimParamHandle
constexpr std::ptrdiff_t m_flSpringConstant = 0x38; // float32
constexpr std::ptrdiff_t m_flMinSpringTension = 0x3C; // float32
constexpr std::ptrdiff_t m_flMaxSpringTension = 0x40; // float32
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}
// Parent: CPathAnimMotorUpdaterBase
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPathAnimMotorUpdater {
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}
// Parent: CAnimMotorUpdaterBase
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPlayerInputAnimMotorUpdater {
constexpr std::ptrdiff_t m_sampleTimes = 0x20; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_flSpringConstant = 0x3C; // float32
constexpr std::ptrdiff_t m_flAnticipationDistance = 0x40; // float32
constexpr std::ptrdiff_t m_hAnticipationPosParam = 0x44; // CAnimParamHandle
constexpr std::ptrdiff_t m_hAnticipationHeadingParam = 0x46; // CAnimParamHandle
constexpr std::ptrdiff_t m_bUseAcceleration = 0x48; // bool
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}
}
// Module: client.dll
// Classes count: 256
// Enums count: 8
namespace client {
// Alignment: 4
// Members count: 5
enum class C_BaseCombatCharacter__WaterWakeMode_t : int32_t {
WATER_WAKE_NONE = 0,
WATER_WAKE_IDLE = 1,
WATER_WAKE_WALKING = 2,
WATER_WAKE_RUNNING = 3,
WATER_WAKE_WATER_OVERHEAD = 4
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}
// Alignment: 4
// Members count: 6
enum class CompositeMaterialMatchFilterType_t : int32_t {
MATCH_FILTER_MATERIAL_ATTRIBUTE_EXISTS = 0,
MATCH_FILTER_MATERIAL_SHADER = 1,
MATCH_FILTER_MATERIAL_NAME_SUBSTR = 2,
MATCH_FILTER_MATERIAL_ATTRIBUTE_EQUALS = 3,
MATCH_FILTER_MATERIAL_PROPERTY_EXISTS = 4,
MATCH_FILTER_MATERIAL_PROPERTY_EQUALS = 5
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}
// Alignment: 4
// Members count: 2
enum class CompositeMaterialVarSystemVar_t : int32_t {
COMPMATSYSVAR_COMPOSITETIME = 0,
COMPMATSYSVAR_EMPTY_RESOURCE_SPACER = 1
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}
// Alignment: 4
// Members count: 14
enum class CompositeMaterialInputLooseVariableType_t : int32_t {
LOOSE_VARIABLE_TYPE_BOOLEAN = 0,
LOOSE_VARIABLE_TYPE_INTEGER1 = 1,
LOOSE_VARIABLE_TYPE_INTEGER2 = 2,
LOOSE_VARIABLE_TYPE_INTEGER3 = 3,
LOOSE_VARIABLE_TYPE_INTEGER4 = 4,
LOOSE_VARIABLE_TYPE_FLOAT1 = 5,
LOOSE_VARIABLE_TYPE_FLOAT2 = 6,
LOOSE_VARIABLE_TYPE_FLOAT3 = 7,
LOOSE_VARIABLE_TYPE_FLOAT4 = 8,
LOOSE_VARIABLE_TYPE_COLOR4 = 9,
LOOSE_VARIABLE_TYPE_STRING = 10,
LOOSE_VARIABLE_TYPE_SYSTEMVAR = 11,
LOOSE_VARIABLE_TYPE_RESOURCE_MATERIAL = 12,
LOOSE_VARIABLE_TYPE_RESOURCE_TEXTURE = 13
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}
// Alignment: 4
// Members count: 7
enum class CompositeMaterialInputTextureType_t : int32_t {
INPUT_TEXTURE_TYPE_DEFAULT = 0,
INPUT_TEXTURE_TYPE_NORMALMAP = 1,
INPUT_TEXTURE_TYPE_COLOR = 2,
INPUT_TEXTURE_TYPE_MASKS = 3,
INPUT_TEXTURE_TYPE_ROUGHNESS = 4,
INPUT_TEXTURE_TYPE_PEARLESCENCE_MASK = 5,
INPUT_TEXTURE_TYPE_AO = 6
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}
// Alignment: 4
// Members count: 10
enum class CompMatPropertyMutatorType_t : int32_t {
COMP_MAT_PROPERTY_MUTATOR_INIT = 0,
COMP_MAT_PROPERTY_MUTATOR_COPY_MATCHING_KEYS = 1,
COMP_MAT_PROPERTY_MUTATOR_COPY_KEYS_WITH_SUFFIX = 2,
COMP_MAT_PROPERTY_MUTATOR_COPY_PROPERTY = 3,
COMP_MAT_PROPERTY_MUTATOR_SET_VALUE = 4,
COMP_MAT_PROPERTY_MUTATOR_GENERATE_TEXTURE = 5,
COMP_MAT_PROPERTY_MUTATOR_CONDITIONAL_MUTATORS = 6,
COMP_MAT_PROPERTY_MUTATOR_POP_INPUT_QUEUE = 7,
COMP_MAT_PROPERTY_MUTATOR_DRAW_TEXT = 8,
COMP_MAT_PROPERTY_MUTATOR_RANDOM_ROLL_INPUT_VARIABLES = 9
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}
// Alignment: 4
// Members count: 3
enum class CompMatPropertyMutatorConditionType_t : int32_t {
COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_EXISTS = 0,
COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EXISTS = 1,
COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EQUALS = 2
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}
// Alignment: 4
// Members count: 6
enum class CompositeMaterialInputContainerSourceType_t : int32_t {
CONTAINER_SOURCE_TYPE_TARGET_MATERIAL = 0,
CONTAINER_SOURCE_TYPE_MATERIAL_FROM_TARGET_ATTR = 1,
CONTAINER_SOURCE_TYPE_SPECIFIC_MATERIAL = 2,
CONTAINER_SOURCE_TYPE_LOOSE_VARIABLES = 3,
CONTAINER_SOURCE_TYPE_VARIABLE_FROM_TARGET_ATTR = 4,
CONTAINER_SOURCE_TYPE_TARGET_INSTANCE_MATERIAL = 5
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}
// Parent: None
// Fields count: 0
namespace CEntityComponent {
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}
// Parent: None
// Fields count: 11
//
// Metadata:
// NetworkVarNames: m_nameStringableIndex (int32)
namespace CEntityIdentity {
constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; // int32
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constexpr std::ptrdiff_t m_name = 0x18; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_designerName = 0x20; // CUtlSymbolLarge
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constexpr std::ptrdiff_t m_flags = 0x30; // uint32
constexpr std::ptrdiff_t m_worldGroupId = 0x38; // WorldGroupId_t
constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3C; // uint32
constexpr std::ptrdiff_t m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t
constexpr std::ptrdiff_t m_pPrev = 0x58; // CEntityIdentity*
constexpr std::ptrdiff_t m_pNext = 0x60; // CEntityIdentity*
constexpr std::ptrdiff_t m_pPrevByClass = 0x68; // CEntityIdentity*
constexpr std::ptrdiff_t m_pNextByClass = 0x70; // CEntityIdentity*
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_pEntity (CEntityIdentity *)
// NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t)
namespace CEntityInstance {
constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_pEntity = 0x10; // CEntityIdentity*
constexpr std::ptrdiff_t m_CScriptComponent = 0x28; // CScriptComponent*
constexpr std::ptrdiff_t m_bVisibleinPVS = 0x30; // bool
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}
// Parent: CEntityComponent
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// Fields count: 1
namespace CScriptComponent {
constexpr std::ptrdiff_t m_scriptClassName = 0x30; // CUtlSymbolLarge
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}
// Parent: CEntityComponent
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// Fields count: 2
namespace CBodyComponent {
constexpr std::ptrdiff_t m_pSceneNode = 0x8; // CGameSceneNode*
constexpr std::ptrdiff_t __m_pChainEntity = 0x20; // CNetworkVarChainer
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}
// Parent: CBodyComponent
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// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_sceneNode (CGameSceneNode)
namespace CBodyComponentPoint {
constexpr std::ptrdiff_t m_sceneNode = 0x50; // CGameSceneNode
constexpr std::ptrdiff_t __m_pChainEntity = 0x1A0; // CNetworkVarChainer
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}
// Parent: CBodyComponent
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// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_skeletonInstance (CSkeletonInstance)
namespace CBodyComponentSkeletonInstance {
constexpr std::ptrdiff_t m_skeletonInstance = 0x50; // CSkeletonInstance
constexpr std::ptrdiff_t __m_pChainEntity = 0x430; // CNetworkVarChainer
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}
// Parent: CEntityComponent
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// Fields count: 1
//
// Metadata:
// NetworkVarNames: m_bvDisabledHitGroups (uint32)
namespace CHitboxComponent {
constexpr std::ptrdiff_t m_bvDisabledHitGroups = 0x24; // uint32[1]
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}
// Parent: CEntityComponent
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// Fields count: 66
//
// Metadata:
// NetworkVarNames: m_Color (Color)
// NetworkVarNames: m_SecondaryColor (Color)
// NetworkVarNames: m_flBrightness (float)
// NetworkVarNames: m_flBrightnessScale (float)
// NetworkVarNames: m_flBrightnessMult (float)
// NetworkVarNames: m_flRange (float)
// NetworkVarNames: m_flFalloff (float)
// NetworkVarNames: m_flAttenuation0 (float)
// NetworkVarNames: m_flAttenuation1 (float)
// NetworkVarNames: m_flAttenuation2 (float)
// NetworkVarNames: m_flTheta (float)
// NetworkVarNames: m_flPhi (float)
// NetworkVarNames: m_hLightCookie (HRenderTextureStrong)
// NetworkVarNames: m_nCascades (int)
// NetworkVarNames: m_nCastShadows (int)
// NetworkVarNames: m_nShadowWidth (int)
// NetworkVarNames: m_nShadowHeight (int)
// NetworkVarNames: m_bRenderDiffuse (bool)
// NetworkVarNames: m_nRenderSpecular (int)
// NetworkVarNames: m_bRenderTransmissive (bool)
// NetworkVarNames: m_flOrthoLightWidth (float)
// NetworkVarNames: m_flOrthoLightHeight (float)
// NetworkVarNames: m_nStyle (int)
// NetworkVarNames: m_Pattern (CUtlString)
// NetworkVarNames: m_nCascadeRenderStaticObjects (int)
// NetworkVarNames: m_flShadowCascadeCrossFade (float)
// NetworkVarNames: m_flShadowCascadeDistanceFade (float)
// NetworkVarNames: m_flShadowCascadeDistance0 (float)
// NetworkVarNames: m_flShadowCascadeDistance1 (float)
// NetworkVarNames: m_flShadowCascadeDistance2 (float)
// NetworkVarNames: m_flShadowCascadeDistance3 (float)
// NetworkVarNames: m_nShadowCascadeResolution0 (int)
// NetworkVarNames: m_nShadowCascadeResolution1 (int)
// NetworkVarNames: m_nShadowCascadeResolution2 (int)
// NetworkVarNames: m_nShadowCascadeResolution3 (int)
// NetworkVarNames: m_bUsesBakedShadowing (bool)
// NetworkVarNames: m_nShadowPriority (int)
// NetworkVarNames: m_nBakedShadowIndex (int)
// NetworkVarNames: m_bRenderToCubemaps (bool)
// NetworkVarNames: m_nDirectLight (int)
// NetworkVarNames: m_nIndirectLight (int)
// NetworkVarNames: m_flFadeMinDist (float)
// NetworkVarNames: m_flFadeMaxDist (float)
// NetworkVarNames: m_flShadowFadeMinDist (float)
// NetworkVarNames: m_flShadowFadeMaxDist (float)
// NetworkVarNames: m_bEnabled (bool)
// NetworkVarNames: m_bFlicker (bool)
// NetworkVarNames: m_bPrecomputedFieldsValid (bool)
// NetworkVarNames: m_vPrecomputedBoundsMins (Vector)
// NetworkVarNames: m_vPrecomputedBoundsMaxs (Vector)
// NetworkVarNames: m_vPrecomputedOBBOrigin (Vector)
// NetworkVarNames: m_vPrecomputedOBBAngles (QAngle)
// NetworkVarNames: m_vPrecomputedOBBExtent (Vector)
// NetworkVarNames: m_flPrecomputedMaxRange (float)
// NetworkVarNames: m_nFogLightingMode (int)
// NetworkVarNames: m_flFogContributionStength (float)
// NetworkVarNames: m_flNearClipPlane (float)
// NetworkVarNames: m_SkyColor (Color)
// NetworkVarNames: m_flSkyIntensity (float)
// NetworkVarNames: m_SkyAmbientBounce (Color)
// NetworkVarNames: m_bUseSecondaryColor (bool)
// NetworkVarNames: m_bMixedShadows (bool)
// NetworkVarNames: m_flLightStyleStartTime (GameTime_t)
// NetworkVarNames: m_flCapsuleLength (float)
// NetworkVarNames: m_flMinRoughness (float)
namespace CLightComponent {
constexpr std::ptrdiff_t __m_pChainEntity = 0x48; // CNetworkVarChainer
constexpr std::ptrdiff_t m_Color = 0x85; // Color
constexpr std::ptrdiff_t m_SecondaryColor = 0x89; // Color
constexpr std::ptrdiff_t m_flBrightness = 0x90; // float32
constexpr std::ptrdiff_t m_flBrightnessScale = 0x94; // float32
constexpr std::ptrdiff_t m_flBrightnessMult = 0x98; // float32
constexpr std::ptrdiff_t m_flRange = 0x9C; // float32
constexpr std::ptrdiff_t m_flFalloff = 0xA0; // float32
constexpr std::ptrdiff_t m_flAttenuation0 = 0xA4; // float32
constexpr std::ptrdiff_t m_flAttenuation1 = 0xA8; // float32
constexpr std::ptrdiff_t m_flAttenuation2 = 0xAC; // float32
constexpr std::ptrdiff_t m_flTheta = 0xB0; // float32
constexpr std::ptrdiff_t m_flPhi = 0xB4; // float32
constexpr std::ptrdiff_t m_hLightCookie = 0xB8; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_nCascades = 0xC0; // int32
constexpr std::ptrdiff_t m_nCastShadows = 0xC4; // int32
constexpr std::ptrdiff_t m_nShadowWidth = 0xC8; // int32
constexpr std::ptrdiff_t m_nShadowHeight = 0xCC; // int32
constexpr std::ptrdiff_t m_bRenderDiffuse = 0xD0; // bool
constexpr std::ptrdiff_t m_nRenderSpecular = 0xD4; // int32
constexpr std::ptrdiff_t m_bRenderTransmissive = 0xD8; // bool
constexpr std::ptrdiff_t m_flOrthoLightWidth = 0xDC; // float32
constexpr std::ptrdiff_t m_flOrthoLightHeight = 0xE0; // float32
constexpr std::ptrdiff_t m_nStyle = 0xE4; // int32
constexpr std::ptrdiff_t m_Pattern = 0xE8; // CUtlString
constexpr std::ptrdiff_t m_nCascadeRenderStaticObjects = 0xF0; // int32
constexpr std::ptrdiff_t m_flShadowCascadeCrossFade = 0xF4; // float32
constexpr std::ptrdiff_t m_flShadowCascadeDistanceFade = 0xF8; // float32
constexpr std::ptrdiff_t m_flShadowCascadeDistance0 = 0xFC; // float32
constexpr std::ptrdiff_t m_flShadowCascadeDistance1 = 0x100; // float32
constexpr std::ptrdiff_t m_flShadowCascadeDistance2 = 0x104; // float32
constexpr std::ptrdiff_t m_flShadowCascadeDistance3 = 0x108; // float32
constexpr std::ptrdiff_t m_nShadowCascadeResolution0 = 0x10C; // int32
constexpr std::ptrdiff_t m_nShadowCascadeResolution1 = 0x110; // int32
constexpr std::ptrdiff_t m_nShadowCascadeResolution2 = 0x114; // int32
constexpr std::ptrdiff_t m_nShadowCascadeResolution3 = 0x118; // int32
constexpr std::ptrdiff_t m_bUsesBakedShadowing = 0x11C; // bool
constexpr std::ptrdiff_t m_nShadowPriority = 0x120; // int32
constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x124; // int32
constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x128; // bool
constexpr std::ptrdiff_t m_nDirectLight = 0x12C; // int32
constexpr std::ptrdiff_t m_nIndirectLight = 0x130; // int32
constexpr std::ptrdiff_t m_flFadeMinDist = 0x134; // float32
constexpr std::ptrdiff_t m_flFadeMaxDist = 0x138; // float32
constexpr std::ptrdiff_t m_flShadowFadeMinDist = 0x13C; // float32
constexpr std::ptrdiff_t m_flShadowFadeMaxDist = 0x140; // float32
constexpr std::ptrdiff_t m_bEnabled = 0x144; // bool
constexpr std::ptrdiff_t m_bFlicker = 0x145; // bool
constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x146; // bool
constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x148; //
constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x154; //
constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x160; //
constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x16C; // QAngle
constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x178; //
constexpr std::ptrdiff_t m_flPrecomputedMaxRange = 0x184; // float32
constexpr std::ptrdiff_t m_nFogLightingMode = 0x188; // int32
constexpr std::ptrdiff_t m_flFogContributionStength = 0x18C; // float32
constexpr std::ptrdiff_t m_flNearClipPlane = 0x190; // float32
constexpr std::ptrdiff_t m_SkyColor = 0x194; // Color
constexpr std::ptrdiff_t m_flSkyIntensity = 0x198; // float32
constexpr std::ptrdiff_t m_SkyAmbientBounce = 0x19C; // Color
constexpr std::ptrdiff_t m_bUseSecondaryColor = 0x1A0; // bool
constexpr std::ptrdiff_t m_bMixedShadows = 0x1A1; // bool
constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x1A4; // GameTime_t
constexpr std::ptrdiff_t m_flCapsuleLength = 0x1A8; // float32
constexpr std::ptrdiff_t m_flMinRoughness = 0x1AC; // float32
}
// Parent: CEntityComponent
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// Fields count: 5
namespace CRenderComponent {
constexpr std::ptrdiff_t __m_pChainEntity = 0x10; // CNetworkVarChainer
constexpr std::ptrdiff_t m_bIsRenderingWithViewModels = 0x50; // bool
constexpr std::ptrdiff_t m_nSplitscreenFlags = 0x54; // uint32
constexpr std::ptrdiff_t m_bEnableRendering = 0x60; // bool
constexpr std::ptrdiff_t m_bInterpolationReadyToDraw = 0xB0; // bool
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}
// Parent: None
// Fields count: 1
namespace CBuoyancyHelper {
constexpr std::ptrdiff_t m_flFluidDensity = 0x18; // float32
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CBasePlayerControllerAPI {
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}
// Parent: None
// Fields count: 2
namespace C_CommandContext {
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constexpr std::ptrdiff_t needsprocessing = 0x0; // bool
constexpr std::ptrdiff_t command_number = 0x90; // int32
}
// Parent: None
// Fields count: 3
//
// Metadata:
// NetworkVarNames: nType (FixAngleSet_t)
// NetworkVarNames: qAngle (QAngle)
// NetworkVarNames: nIndex (uint32)
namespace ViewAngleServerChange_t {
constexpr std::ptrdiff_t nType = 0x30; // FixAngleSet_t
constexpr std::ptrdiff_t qAngle = 0x34; // QAngle
constexpr std::ptrdiff_t nIndex = 0x40; // uint32
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CDynamicPropAPI {
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}
// Parent: CPlayerPawnComponent
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// Fields count: 0
namespace CPlayer_AutoaimServices {
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// NetworkVarNames: localSound (Vector)
// NetworkVarNames: soundscapeIndex (int32)
// NetworkVarNames: localBits (uint8)
// NetworkVarNames: soundscapeEntityListIndex (int)
// NetworkVarNames: soundEventHash (uint32)
namespace audioparams_t {
constexpr std::ptrdiff_t localSound = 0x8; // Vector[8]
constexpr std::ptrdiff_t soundscapeIndex = 0x68; // int32
constexpr std::ptrdiff_t localBits = 0x6C; // uint8
constexpr std::ptrdiff_t soundscapeEntityListIndex = 0x70; // int32
constexpr std::ptrdiff_t soundEventHash = 0x74; // uint32
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}
// Parent: CPlayerPawnComponent
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// Fields count: 20
//
// Metadata:
// NetworkVarNames: m_vecCsViewPunchAngle (QAngle)
// NetworkVarNames: m_nCsViewPunchAngleTick (GameTick_t)
// NetworkVarNames: m_flCsViewPunchAngleTickRatio (float32)
// NetworkVarNames: m_PlayerFog (fogplayerparams_t)
// NetworkVarNames: m_hColorCorrectionCtrl (CHandle< CColorCorrection>)
// NetworkVarNames: m_hViewEntity (CHandle< CBaseEntity>)
// NetworkVarNames: m_hTonemapController (CHandle< CTonemapController2>)
// NetworkVarNames: m_audio (audioparams_t)
// NetworkVarNames: m_PostProcessingVolumes (CHandle<C_PostProcessingVolume>)
namespace CPlayer_CameraServices {
constexpr std::ptrdiff_t m_vecCsViewPunchAngle = 0x40; // QAngle
constexpr std::ptrdiff_t m_nCsViewPunchAngleTick = 0x4C; // GameTick_t
constexpr std::ptrdiff_t m_flCsViewPunchAngleTickRatio = 0x50; // float32
constexpr std::ptrdiff_t m_PlayerFog = 0x58; // C_fogplayerparams_t
constexpr std::ptrdiff_t m_hColorCorrectionCtrl = 0x98; // CHandle< C_ColorCorrection >
constexpr std::ptrdiff_t m_hViewEntity = 0x9C; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_hTonemapController = 0xA0; // CHandle< C_TonemapController2 >
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constexpr std::ptrdiff_t m_audio = 0xA8; // audioparams_t
constexpr std::ptrdiff_t m_PostProcessingVolumes = 0x120; // C_NetworkUtlVectorBase< CHandle< C_PostProcessingVolume > >
constexpr std::ptrdiff_t m_flOldPlayerZ = 0x138; // float32
constexpr std::ptrdiff_t m_flOldPlayerViewOffsetZ = 0x13C; // float32
constexpr std::ptrdiff_t m_CurrentFog = 0x140; // fogparams_t
constexpr std::ptrdiff_t m_hOldFogController = 0x1A8; // CHandle< C_FogController >
constexpr std::ptrdiff_t m_bOverrideFogColor = 0x1AC; // bool[5]
constexpr std::ptrdiff_t m_OverrideFogColor = 0x1B1; // Color[5]
constexpr std::ptrdiff_t m_bOverrideFogStartEnd = 0x1C5; // bool[5]
constexpr std::ptrdiff_t m_fOverrideFogStart = 0x1CC; // float32[5]
constexpr std::ptrdiff_t m_fOverrideFogEnd = 0x1E0; // float32[5]
constexpr std::ptrdiff_t m_hActivePostProcessingVolume = 0x1F4; // CHandle< C_PostProcessingVolume >
constexpr std::ptrdiff_t m_angDemoViewAngles = 0x1F8; // QAngle
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}
// Parent: CPlayerPawnComponent
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// Fields count: 0
namespace CPlayer_FlashlightServices {
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}
// Parent: CPlayerPawnComponent
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// Fields count: 0
namespace CPlayer_ItemServices {
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}
// Parent: CPlayerPawnComponent
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// Fields count: 15
//
// Metadata:
// NetworkVarNames: m_nToggleButtonDownMask (ButtonBitMask_t)
// NetworkVarNames: m_flMaxspeed (float32)
// NetworkVarNames: m_arrForceSubtickMoveWhen (float32)
namespace CPlayer_MovementServices {
constexpr std::ptrdiff_t m_nImpulse = 0x40; // int32
constexpr std::ptrdiff_t m_nButtons = 0x48; // CInButtonState
constexpr std::ptrdiff_t m_nQueuedButtonDownMask = 0x68; // uint64
constexpr std::ptrdiff_t m_nQueuedButtonChangeMask = 0x70; // uint64
constexpr std::ptrdiff_t m_nButtonDoublePressed = 0x78; // uint64
constexpr std::ptrdiff_t m_pButtonPressedCmdNumber = 0x80; // uint32[64]
constexpr std::ptrdiff_t m_nLastCommandNumberProcessed = 0x180; // uint32
constexpr std::ptrdiff_t m_nToggleButtonDownMask = 0x188; // uint64
constexpr std::ptrdiff_t m_flMaxspeed = 0x198; // float32
constexpr std::ptrdiff_t m_arrForceSubtickMoveWhen = 0x19C; // float32[4]
constexpr std::ptrdiff_t m_flForwardMove = 0x1AC; // float32
constexpr std::ptrdiff_t m_flLeftMove = 0x1B0; // float32
constexpr std::ptrdiff_t m_flUpMove = 0x1B4; // float32
constexpr std::ptrdiff_t m_vecLastMovementImpulses = 0x1B8; //
constexpr std::ptrdiff_t m_vecOldViewAngles = 0x1C4; // QAngle
}
// Parent: CPlayer_MovementServices
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// Fields count: 12
//
// Metadata:
// NetworkVarNames: m_flFallVelocity (float32)
// NetworkVarNames: m_bInCrouch (bool)
// NetworkVarNames: m_nCrouchState (uint32)
// NetworkVarNames: m_flCrouchTransitionStartTime (GameTime_t)
// NetworkVarNames: m_bDucked (bool)
// NetworkVarNames: m_bDucking (bool)
// NetworkVarNames: m_bInDuckJump (bool)
namespace CPlayer_MovementServices_Humanoid {
constexpr std::ptrdiff_t m_flStepSoundTime = 0x1D8; // float32
constexpr std::ptrdiff_t m_flFallVelocity = 0x1DC; // float32
constexpr std::ptrdiff_t m_bInCrouch = 0x1E0; // bool
constexpr std::ptrdiff_t m_nCrouchState = 0x1E4; // uint32
constexpr std::ptrdiff_t m_flCrouchTransitionStartTime = 0x1E8; // GameTime_t
constexpr std::ptrdiff_t m_bDucked = 0x1EC; // bool
constexpr std::ptrdiff_t m_bDucking = 0x1ED; // bool
constexpr std::ptrdiff_t m_bInDuckJump = 0x1EE; // bool
constexpr std::ptrdiff_t m_groundNormal = 0x1F0; //
constexpr std::ptrdiff_t m_flSurfaceFriction = 0x1FC; // float32
constexpr std::ptrdiff_t m_surfaceProps = 0x200; // CUtlStringToken
constexpr std::ptrdiff_t m_nStepside = 0x210; // int32
}
// Parent: CPlayerPawnComponent
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// Fields count: 6
//
// Metadata:
// NetworkVarNames: m_iObserverMode (uint8)
// NetworkVarNames: m_hObserverTarget (CHandle< CBaseEntity>)
namespace CPlayer_ObserverServices {
constexpr std::ptrdiff_t m_iObserverMode = 0x40; // uint8
constexpr std::ptrdiff_t m_hObserverTarget = 0x44; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_iObserverLastMode = 0x48; // ObserverMode_t
constexpr std::ptrdiff_t m_bForcedObserverMode = 0x4C; // bool
constexpr std::ptrdiff_t m_flObserverChaseDistance = 0x50; // float32
constexpr std::ptrdiff_t m_flObserverChaseDistanceCalcTime = 0x54; // GameTime_t
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}
// Parent: CPlayerPawnComponent
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// Fields count: 0
namespace CPlayer_UseServices {
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}
// Parent: CPlayerPawnComponent
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// Fields count: 0
namespace CPlayer_WaterServices {
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}
// Parent: CPlayerPawnComponent
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// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_hMyWeapons (CHandle< C_BasePlayerWeapon >)
// NetworkVarNames: m_hActiveWeapon (CHandle< CBasePlayerWeapon>)
// NetworkVarNames: m_hLastWeapon (CHandle< CBasePlayerWeapon>)
// NetworkVarNames: m_iAmmo (uint16)
namespace CPlayer_WeaponServices {
constexpr std::ptrdiff_t m_hMyWeapons = 0x40; // C_NetworkUtlVectorBase< CHandle< C_BasePlayerWeapon > >
constexpr std::ptrdiff_t m_hActiveWeapon = 0x58; // CHandle< C_BasePlayerWeapon >
constexpr std::ptrdiff_t m_hLastWeapon = 0x5C; // CHandle< C_BasePlayerWeapon >
constexpr std::ptrdiff_t m_iAmmo = 0x60; // uint16[32]
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}
// Parent: CBodyComponentSkeletonInstance
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// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_animationController (CBaseAnimGraphController)
namespace CBodyComponentBaseAnimGraph {
constexpr std::ptrdiff_t m_animationController = 0x460; // CBaseAnimGraphController
constexpr std::ptrdiff_t __m_pChainEntity = 0x1C28; // CNetworkVarChainer
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_ID (CUtlStringToken)
// NetworkVarNames: m_Values (Vector4D)
namespace EntityRenderAttribute_t {
constexpr std::ptrdiff_t m_ID = 0x30; // CUtlStringToken
constexpr std::ptrdiff_t m_Values = 0x34; // Vector4D
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_Handle (ModelConfigHandle_t)
// NetworkVarNames: m_Name (string_t)
// NetworkVarNames: m_AssociatedEntities (CHandle< C_BaseModelEntity >)
// NetworkVarNames: m_AssociatedEntityNames (string_t)
namespace ActiveModelConfig_t {
constexpr std::ptrdiff_t m_Handle = 0x28; // ModelConfigHandle_t
constexpr std::ptrdiff_t m_Name = 0x30; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_AssociatedEntities = 0x38; // C_NetworkUtlVectorBase< CHandle< C_BaseModelEntity > >
constexpr std::ptrdiff_t m_AssociatedEntityNames = 0x50; // C_NetworkUtlVectorBase< CUtlSymbolLarge >
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}
// Parent: CBodyComponentSkeletonInstance
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// Fields count: 1
namespace CBodyComponentBaseModelEntity {
constexpr std::ptrdiff_t __m_pChainEntity = 0x460; // CNetworkVarChainer
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_hOwner (CEntityHandle)
// NetworkVarNames: m_name (CUtlStringToken)
namespace CGameSceneNodeHandle {
constexpr std::ptrdiff_t m_hOwner = 0x8; // CEntityHandle
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constexpr std::ptrdiff_t m_name = 0xC; // CUtlStringToken
}
// Parent: None
// Fields count: 32
//
// Metadata:
// NetworkVarNames: m_hParent (CGameSceneNodeHandle)
// NetworkVarNames: m_vecOrigin (CNetworkOriginCellCoordQuantizedVector)
// NetworkVarNames: m_angRotation (QAngle)
// NetworkVarNames: m_flScale (float)
// NetworkVarNames: m_name (CUtlStringToken)
// NetworkVarNames: m_hierarchyAttachName (CUtlStringToken)
namespace CGameSceneNode {
constexpr std::ptrdiff_t m_nodeToWorld = 0x10; // CTransform
constexpr std::ptrdiff_t m_pOwner = 0x30; // CEntityInstance*
constexpr std::ptrdiff_t m_pParent = 0x38; // CGameSceneNode*
constexpr std::ptrdiff_t m_pChild = 0x40; // CGameSceneNode*
constexpr std::ptrdiff_t m_pNextSibling = 0x48; // CGameSceneNode*
constexpr std::ptrdiff_t m_hParent = 0x70; // CGameSceneNodeHandle
constexpr std::ptrdiff_t m_vecOrigin = 0x80; // CNetworkOriginCellCoordQuantizedVector
constexpr std::ptrdiff_t m_angRotation = 0xB8; // QAngle
constexpr std::ptrdiff_t m_flScale = 0xC4; // float32
constexpr std::ptrdiff_t m_vecAbsOrigin = 0xC8; //
constexpr std::ptrdiff_t m_angAbsRotation = 0xD4; // QAngle
constexpr std::ptrdiff_t m_flAbsScale = 0xE0; // float32
constexpr std::ptrdiff_t m_nParentAttachmentOrBone = 0xE4; // int16
constexpr std::ptrdiff_t m_bDebugAbsOriginChanges = 0xE6; // bool
constexpr std::ptrdiff_t m_bDormant = 0xE7; // bool
constexpr std::ptrdiff_t m_bForceParentToBeNetworked = 0xE8; // bool
constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_nLatchAbsOrigin = 0x0; // bitfield:2
constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_nHierarchicalDepth = 0xEB; // uint8
constexpr std::ptrdiff_t m_nHierarchyType = 0xEC; // uint8
constexpr std::ptrdiff_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xED; // uint8
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constexpr std::ptrdiff_t m_name = 0xF0; // CUtlStringToken
constexpr std::ptrdiff_t m_hierarchyAttachName = 0x130; // CUtlStringToken
constexpr std::ptrdiff_t m_flZOffset = 0x134; // float32
constexpr std::ptrdiff_t m_vRenderOrigin = 0x138; //
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}
// Parent: None
// Fields count: 6
namespace SequenceHistory_t {
constexpr std::ptrdiff_t m_hSequence = 0x0; // HSequence
constexpr std::ptrdiff_t m_flSeqStartTime = 0x4; // GameTime_t
constexpr std::ptrdiff_t m_flSeqFixedCycle = 0x8; // float32
constexpr std::ptrdiff_t m_nSeqLoopMode = 0xC; // AnimLoopMode_t
constexpr std::ptrdiff_t m_flPlaybackRate = 0x10; // float32
constexpr std::ptrdiff_t m_flCyclesPerSecond = 0x14; // float32
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// NetworkVarNames: m_hSequence (HSequence)
// NetworkVarNames: m_flPrevCycle (float32)
// NetworkVarNames: m_flCycle (float32)
namespace CNetworkedSequenceOperation {
constexpr std::ptrdiff_t m_hSequence = 0x8; // HSequence
constexpr std::ptrdiff_t m_flPrevCycle = 0xC; // float32
constexpr std::ptrdiff_t m_flCycle = 0x10; // float32
constexpr std::ptrdiff_t m_flWeight = 0x14; // CNetworkedQuantizedFloat
constexpr std::ptrdiff_t m_bSequenceChangeNetworked = 0x1C; // bool
constexpr std::ptrdiff_t m_bDiscontinuity = 0x1D; // bool
constexpr std::ptrdiff_t m_flPrevCycleFromDiscontinuity = 0x20; // float32
constexpr std::ptrdiff_t m_flPrevCycleForAnimEventDetection = 0x24; // float32
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// NetworkVarNames: m_hModel (HModelStrong)
// NetworkVarNames: m_bClientClothCreationSuppressed (bool)
// NetworkVarNames: m_MeshGroupMask (MeshGroupMask_t)
// NetworkVarNames: m_nIdealMotionType (int8)
namespace CModelState {
constexpr std::ptrdiff_t m_hModel = 0xA0; // CStrongHandle< InfoForResourceTypeCModel >
constexpr std::ptrdiff_t m_ModelName = 0xA8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_bClientClothCreationSuppressed = 0xE8; // bool
constexpr std::ptrdiff_t m_MeshGroupMask = 0x180; // uint64
constexpr std::ptrdiff_t m_nIdealMotionType = 0x202; // int8
constexpr std::ptrdiff_t m_nForceLOD = 0x203; // int8
constexpr std::ptrdiff_t m_nClothUpdateFlags = 0x204; // int8
}
// Parent: CGameSceneNode
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// Fields count: 8
//
// Metadata:
// NetworkVarNames: m_modelState (CModelState)
// NetworkVarNames: m_bIsAnimationEnabled (bool)
// NetworkVarNames: m_bUseParentRenderBounds (bool)
// NetworkVarNames: m_materialGroup (CUtlStringToken)
// NetworkVarNames: m_nHitboxSet (uint8)
namespace CSkeletonInstance {
constexpr std::ptrdiff_t m_modelState = 0x160; // CModelState
constexpr std::ptrdiff_t m_bIsAnimationEnabled = 0x370; // bool
constexpr std::ptrdiff_t m_bUseParentRenderBounds = 0x371; // bool
constexpr std::ptrdiff_t m_bDisableSolidCollisionsForHierarchy = 0x372; // bool
constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_materialGroup = 0x374; // CUtlStringToken
constexpr std::ptrdiff_t m_nHitboxSet = 0x378; // uint8
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_timestamp (GameTime_t)
// NetworkVarNames: m_nWorldGroupId (WorldGroupId_t)
namespace IntervalTimer {
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constexpr std::ptrdiff_t m_timestamp = 0x8; // GameTime_t
constexpr std::ptrdiff_t m_nWorldGroupId = 0xC; // WorldGroupId_t
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_duration (float32)
// NetworkVarNames: m_timestamp (GameTime_t)
// NetworkVarNames: m_timescale (float32)
// NetworkVarNames: m_nWorldGroupId (WorldGroupId_t)
namespace CountdownTimer {
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constexpr std::ptrdiff_t m_duration = 0x8; // float32
constexpr std::ptrdiff_t m_timestamp = 0xC; // GameTime_t
constexpr std::ptrdiff_t m_timescale = 0x10; // float32
constexpr std::ptrdiff_t m_nWorldGroupId = 0x14; // WorldGroupId_t
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// NetworkVarNames: m_duration (float32)
// NetworkVarNames: m_timestamp (float32)
// NetworkVarNames: m_timescale (float32)
namespace EngineCountdownTimer {
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constexpr std::ptrdiff_t m_duration = 0x8; // float32
constexpr std::ptrdiff_t m_timestamp = 0xC; // float32
constexpr std::ptrdiff_t m_timescale = 0x10; // float32
}
// Parent: IntervalTimer
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// Fields count: 7
//
// Metadata:
// NetworkVarNames: m_flValues (float)
// NetworkVarNames: m_nValueCounts (int)
// NetworkVarNames: m_nBucketCount (int)
// NetworkVarNames: m_flInterval (float)
// NetworkVarNames: m_flFinalValue (float)
// NetworkVarNames: m_nCompressionType (TimelineCompression_t)
// NetworkVarNames: m_bStopped (bool)
namespace CTimeline {
constexpr std::ptrdiff_t m_flValues = 0x10; // float32[64]
constexpr std::ptrdiff_t m_nValueCounts = 0x110; // int32[64]
constexpr std::ptrdiff_t m_nBucketCount = 0x210; // int32
constexpr std::ptrdiff_t m_flInterval = 0x214; // float32
constexpr std::ptrdiff_t m_flFinalValue = 0x218; // float32
constexpr std::ptrdiff_t m_nCompressionType = 0x21C; // TimelineCompression_t
constexpr std::ptrdiff_t m_bStopped = 0x220; // bool
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}
// Parent: None
// Fields count: 24
//
// Metadata:
// NetworkVarNames: m_PredNetBoolVariables (uint32)
// NetworkVarNames: m_PredNetByteVariables (byte)
// NetworkVarNames: m_PredNetUInt16Variables (uint16)
// NetworkVarNames: m_PredNetIntVariables (int32)
// NetworkVarNames: m_PredNetUInt32Variables (uint32)
// NetworkVarNames: m_PredNetUInt64Variables (uint64)
// NetworkVarNames: m_PredNetFloatVariables (float)
// NetworkVarNames: m_PredNetVectorVariables (Vector)
// NetworkVarNames: m_PredNetQuaternionVariables (Quaternion)
// NetworkVarNames: m_PredNetGlobalSymbolVariables (CGlobalSymbol)
// NetworkVarNames: m_OwnerOnlyPredNetBoolVariables (uint32)
// NetworkVarNames: m_OwnerOnlyPredNetByteVariables (byte)
// NetworkVarNames: m_OwnerOnlyPredNetUInt16Variables (uint16)
// NetworkVarNames: m_OwnerOnlyPredNetIntVariables (int32)
// NetworkVarNames: m_OwnerOnlyPredNetUInt32Variables (uint32)
// NetworkVarNames: m_OwnerOnlyPredNetUInt64Variables (uint64)
// NetworkVarNames: m_OwnerOnlyPredNetFloatVariables (float)
// NetworkVarNames: m_OwnerOnlyPredNetVectorVariables (Vector)
// NetworkVarNames: m_OwnerOnlyPredNetQuaternionVariables (Quaternion)
// NetworkVarNames: m_OwnerOnlyPredNetGlobalSymbolVariables (CGlobalSymbol)
// NetworkVarNames: m_nBoolVariablesCount (int)
// NetworkVarNames: m_nOwnerOnlyBoolVariablesCount (int)
// NetworkVarNames: m_nRandomSeedOffset (int)
// NetworkVarNames: m_flLastTeleportTime (float)
namespace CAnimGraphNetworkedVariables {
constexpr std::ptrdiff_t m_PredNetBoolVariables = 0x8; // C_NetworkUtlVectorBase< uint32 >
constexpr std::ptrdiff_t m_PredNetByteVariables = 0x20; // C_NetworkUtlVectorBase< uint8 >
constexpr std::ptrdiff_t m_PredNetUInt16Variables = 0x38; // C_NetworkUtlVectorBase< uint16 >
constexpr std::ptrdiff_t m_PredNetIntVariables = 0x50; // C_NetworkUtlVectorBase< int32 >
constexpr std::ptrdiff_t m_PredNetUInt32Variables = 0x68; // C_NetworkUtlVectorBase< uint32 >
constexpr std::ptrdiff_t m_PredNetUInt64Variables = 0x80; // C_NetworkUtlVectorBase< uint64 >
constexpr std::ptrdiff_t m_PredNetFloatVariables = 0x98; // C_NetworkUtlVectorBase< float32 >
constexpr std::ptrdiff_t m_PredNetVectorVariables = 0xB0; // C_NetworkUtlVectorBase< Vector >
constexpr std::ptrdiff_t m_PredNetQuaternionVariables = 0xC8; // C_NetworkUtlVectorBase< Quaternion >
constexpr std::ptrdiff_t m_PredNetGlobalSymbolVariables = 0xE0; // C_NetworkUtlVectorBase< CGlobalSymbol >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetBoolVariables = 0xF8; // C_NetworkUtlVectorBase< uint32 >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetByteVariables = 0x110; // C_NetworkUtlVectorBase< uint8 >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt16Variables = 0x128; // C_NetworkUtlVectorBase< uint16 >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetIntVariables = 0x140; // C_NetworkUtlVectorBase< int32 >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt32Variables = 0x158; // C_NetworkUtlVectorBase< uint32 >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt64Variables = 0x170; // C_NetworkUtlVectorBase< uint64 >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetFloatVariables = 0x188; // C_NetworkUtlVectorBase< float32 >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetVectorVariables = 0x1A0; // C_NetworkUtlVectorBase< Vector >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetQuaternionVariables = 0x1B8; // C_NetworkUtlVectorBase< Quaternion >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetGlobalSymbolVariables = 0x1D0; // C_NetworkUtlVectorBase< CGlobalSymbol >
constexpr std::ptrdiff_t m_nBoolVariablesCount = 0x1E8; // int32
constexpr std::ptrdiff_t m_nOwnerOnlyBoolVariablesCount = 0x1EC; // int32
constexpr std::ptrdiff_t m_nRandomSeedOffset = 0x1F0; // int32
constexpr std::ptrdiff_t m_flLastTeleportTime = 0x1F4; // float32
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace C_BaseEntityAPI {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CTakeDamageInfoAPI {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseLibraryBindings
namespace CClientPointEntityAPI {
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CPulseGraphInstance_ClientEntity {
constexpr std::ptrdiff_t m_pParent = 0xD8; // CClientScriptEntity*
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}
// Parent: CEntityInstance
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// Fields count: 80
//
// Metadata:
// MNetworkExcludeByName
// MNetworkExcludeByName
// MNetworkExcludeByUserGroup
// MNetworkExcludeByUserGroup
// MNetworkExcludeByUserGroup
// MNetworkExcludeByName
// MNetworkExcludeByName
// MNetworkExcludeByName
// MNetworkExcludeByName
// NetworkVarNames: m_CBodyComponent (CBodyComponent::Storage_t)
// NetworkVarNames: m_iMaxHealth (int32)
// NetworkVarNames: m_iHealth (int32)
// NetworkVarNames: m_lifeState (uint8)
// NetworkVarNames: m_bTakesDamage (bool)
// NetworkVarNames: m_nTakeDamageFlags (TakeDamageFlags_t)
// NetworkVarNames: m_bIsPlatform (bool)
// NetworkVarNames: m_ubInterpolationFrame (uint8)
// NetworkVarNames: m_nSubclassID (EntitySubclassID_t)
// NetworkVarNames: m_flAnimTime (float32)
// NetworkVarNames: m_flSimulationTime (float32)
// NetworkVarNames: m_flCreateTime (GameTime_t)
// NetworkVarNames: m_bClientSideRagdoll (bool)
// NetworkVarNames: m_iTeamNum (uint8)
// NetworkVarNames: m_spawnflags (uint32)
// NetworkVarNames: m_nNextThinkTick (GameTick_t)
// NetworkVarNames: m_fFlags (uint32)
// NetworkVarNames: m_vecBaseVelocity (Vector)
// NetworkVarNames: m_hEffectEntity (CHandle< CBaseEntity>)
// NetworkVarNames: m_hOwnerEntity (CHandle< CBaseEntity>)
// NetworkVarNames: m_MoveCollide (MoveCollide_t)
// NetworkVarNames: m_MoveType (MoveType_t)
// NetworkVarNames: m_flWaterLevel (float32)
// NetworkVarNames: m_fEffects (uint32)
// NetworkVarNames: m_hGroundEntity (CHandle< CBaseEntity>)
// NetworkVarNames: m_flFriction (float32)
// NetworkVarNames: m_flElasticity (float32)
// NetworkVarNames: m_flGravityScale (float32)
// NetworkVarNames: m_flTimeScale (float32)
// NetworkVarNames: m_bAnimatedEveryTick (bool)
// NetworkVarNames: m_flNavIgnoreUntilTime (GameTime_t)
namespace C_BaseEntity {
constexpr std::ptrdiff_t m_CBodyComponent = 0x38; // CBodyComponent*
constexpr std::ptrdiff_t m_NetworkTransmitComponent = 0x40; // CNetworkTransmitComponent
constexpr std::ptrdiff_t m_nLastThinkTick = 0x310; // GameTick_t
constexpr std::ptrdiff_t m_pGameSceneNode = 0x318; // CGameSceneNode*
constexpr std::ptrdiff_t m_pRenderComponent = 0x320; // CRenderComponent*
constexpr std::ptrdiff_t m_pCollision = 0x328; // CCollisionProperty*
constexpr std::ptrdiff_t m_iMaxHealth = 0x330; // int32
constexpr std::ptrdiff_t m_iHealth = 0x334; // int32
constexpr std::ptrdiff_t m_lifeState = 0x338; // uint8
constexpr std::ptrdiff_t m_bTakesDamage = 0x339; // bool
constexpr std::ptrdiff_t m_nTakeDamageFlags = 0x33C; // TakeDamageFlags_t
constexpr std::ptrdiff_t m_bIsPlatform = 0x340; // bool
constexpr std::ptrdiff_t m_ubInterpolationFrame = 0x341; // uint8
constexpr std::ptrdiff_t m_hSceneObjectController = 0x344; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_nNoInterpolationTick = 0x348; // int32
constexpr std::ptrdiff_t m_nVisibilityNoInterpolationTick = 0x34C; // int32
constexpr std::ptrdiff_t m_flProxyRandomValue = 0x350; // float32
constexpr std::ptrdiff_t m_iEFlags = 0x354; // int32
constexpr std::ptrdiff_t m_nWaterType = 0x358; // uint8
constexpr std::ptrdiff_t m_bInterpolateEvenWithNoModel = 0x359; // bool
constexpr std::ptrdiff_t m_bPredictionEligible = 0x35A; // bool
constexpr std::ptrdiff_t m_bApplyLayerMatchIDToModel = 0x35B; // bool
constexpr std::ptrdiff_t m_tokLayerMatchID = 0x35C; // CUtlStringToken
constexpr std::ptrdiff_t m_nSubclassID = 0x360; // CUtlStringToken
constexpr std::ptrdiff_t m_nSimulationTick = 0x370; // int32
constexpr std::ptrdiff_t m_iCurrentThinkContext = 0x374; // int32
constexpr std::ptrdiff_t m_aThinkFunctions = 0x378; // CUtlVector< thinkfunc_t >
constexpr std::ptrdiff_t m_nDisableContextThinkStartTick = 0x390; // GameTick_t
constexpr std::ptrdiff_t m_flAnimTime = 0x394; // float32
constexpr std::ptrdiff_t m_flSimulationTime = 0x398; // float32
constexpr std::ptrdiff_t m_nSceneObjectOverrideFlags = 0x39C; // uint8
constexpr std::ptrdiff_t m_bHasSuccessfullyInterpolated = 0x39D; // bool
constexpr std::ptrdiff_t m_bHasAddedVarsToInterpolation = 0x39E; // bool
constexpr std::ptrdiff_t m_bRenderEvenWhenNotSuccessfullyInterpolated = 0x39F; // bool
constexpr std::ptrdiff_t m_nInterpolationLatchDirtyFlags = 0x3A0; // int32[2]
constexpr std::ptrdiff_t m_ListEntry = 0x3A8; // uint16[11]
constexpr std::ptrdiff_t m_flCreateTime = 0x3C0; // GameTime_t
constexpr std::ptrdiff_t m_flSpeed = 0x3C4; // float32
constexpr std::ptrdiff_t m_EntClientFlags = 0x3C8; // uint16
constexpr std::ptrdiff_t m_bClientSideRagdoll = 0x3CA; // bool
constexpr std::ptrdiff_t m_iTeamNum = 0x3CB; // uint8
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constexpr std::ptrdiff_t m_spawnflags = 0x3CC; // uint32
constexpr std::ptrdiff_t m_nNextThinkTick = 0x3D0; // GameTick_t
constexpr std::ptrdiff_t m_fFlags = 0x3D4; // uint32
constexpr std::ptrdiff_t m_vecAbsVelocity = 0x3D8; //
constexpr std::ptrdiff_t m_vecVelocity = 0x3E8; // CNetworkVelocityVector
constexpr std::ptrdiff_t m_vecBaseVelocity = 0x418; //
constexpr std::ptrdiff_t m_hEffectEntity = 0x424; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_hOwnerEntity = 0x428; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_MoveCollide = 0x42C; // MoveCollide_t
constexpr std::ptrdiff_t m_MoveType = 0x42D; // MoveType_t
constexpr std::ptrdiff_t m_nActualMoveType = 0x42E; // MoveType_t
constexpr std::ptrdiff_t m_flWaterLevel = 0x430; // float32
constexpr std::ptrdiff_t m_fEffects = 0x434; // uint32
constexpr std::ptrdiff_t m_hGroundEntity = 0x438; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_flFriction = 0x43C; // float32
constexpr std::ptrdiff_t m_flElasticity = 0x440; // float32
constexpr std::ptrdiff_t m_flGravityScale = 0x444; // float32
constexpr std::ptrdiff_t m_flTimeScale = 0x448; // float32
constexpr std::ptrdiff_t m_bAnimatedEveryTick = 0x44C; // bool
constexpr std::ptrdiff_t m_flNavIgnoreUntilTime = 0x450; // GameTime_t
constexpr std::ptrdiff_t m_hThink = 0x454; // uint16
constexpr std::ptrdiff_t m_fBBoxVisFlags = 0x460; // uint8
constexpr std::ptrdiff_t m_bPredictable = 0x461; // bool
constexpr std::ptrdiff_t m_bRenderWithViewModels = 0x462; // bool
constexpr std::ptrdiff_t m_nSplitUserPlayerPredictionSlot = 0x464; // CSplitScreenSlot
constexpr std::ptrdiff_t m_nFirstPredictableCommand = 0x468; // int32
constexpr std::ptrdiff_t m_nLastPredictableCommand = 0x46C; // int32
constexpr std::ptrdiff_t m_hOldMoveParent = 0x470; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_Particles = 0x478; // CParticleProperty
constexpr std::ptrdiff_t m_vecPredictedScriptFloats = 0x4A0; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_vecPredictedScriptFloatIDs = 0x4B8; // CUtlVector< int32 >
constexpr std::ptrdiff_t m_nNextScriptVarRecordID = 0x4E8; // int32
constexpr std::ptrdiff_t m_vecAngVelocity = 0x4F8; // QAngle
constexpr std::ptrdiff_t m_DataChangeEventRef = 0x504; // int32
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constexpr std::ptrdiff_t m_dependencies = 0x508; // CUtlVector< CEntityHandle >
constexpr std::ptrdiff_t m_nCreationTick = 0x520; // int32
constexpr std::ptrdiff_t m_bAnimTimeChanged = 0x539; // bool
constexpr std::ptrdiff_t m_bSimulationTimeChanged = 0x53A; // bool
constexpr std::ptrdiff_t m_sUniqueHammerID = 0x548; // CUtlString
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}
// Parent: C_BaseEntity
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// Fields count: 0
namespace CLogicalEntity {
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}
// Parent: None
// Fields count: 5
namespace C_BaseFlex__Emphasized_Phoneme {
constexpr std::ptrdiff_t m_sClassName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_flAmount = 0x18; // float32
constexpr std::ptrdiff_t m_bRequired = 0x1C; // bool
constexpr std::ptrdiff_t m_bBasechecked = 0x1D; // bool
constexpr std::ptrdiff_t m_bValid = 0x1E; // bool
}
// Parent: C_BaseEntity
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// Fields count: 18
//
// Metadata:
// MNetworkIncludeByUserGroup
// NetworkVarNames: m_MinFalloff (float32)
// NetworkVarNames: m_MaxFalloff (float32)
// NetworkVarNames: m_flFadeInDuration (float32)
// NetworkVarNames: m_flFadeOutDuration (float32)
// NetworkVarNames: m_flMaxWeight (float32)
// NetworkVarNames: m_flCurWeight (float32)
// NetworkVarNames: m_netlookupFilename (char)
// NetworkVarNames: m_bEnabled (bool)
// NetworkVarNames: m_bMaster (bool)
// NetworkVarNames: m_bClientSide (bool)
// NetworkVarNames: m_bExclusive (bool)
namespace C_ColorCorrection {
constexpr std::ptrdiff_t m_vecOrigin = 0x550; //
constexpr std::ptrdiff_t m_MinFalloff = 0x55C; // float32
constexpr std::ptrdiff_t m_MaxFalloff = 0x560; // float32
constexpr std::ptrdiff_t m_flFadeInDuration = 0x564; // float32
constexpr std::ptrdiff_t m_flFadeOutDuration = 0x568; // float32
constexpr std::ptrdiff_t m_flMaxWeight = 0x56C; // float32
constexpr std::ptrdiff_t m_flCurWeight = 0x570; // float32
constexpr std::ptrdiff_t m_netlookupFilename = 0x574; // char[512]
constexpr std::ptrdiff_t m_bEnabled = 0x774; // bool
constexpr std::ptrdiff_t m_bMaster = 0x775; // bool
constexpr std::ptrdiff_t m_bClientSide = 0x776; // bool
constexpr std::ptrdiff_t m_bExclusive = 0x777; // bool
constexpr std::ptrdiff_t m_bEnabledOnClient = 0x778; // bool[1]
constexpr std::ptrdiff_t m_flCurWeightOnClient = 0x77C; // float32[1]
constexpr std::ptrdiff_t m_bFadingIn = 0x780; // bool[1]
constexpr std::ptrdiff_t m_flFadeStartWeight = 0x784; // float32[1]
constexpr std::ptrdiff_t m_flFadeStartTime = 0x788; // float32[1]
constexpr std::ptrdiff_t m_flFadeDuration = 0x78C; // float32[1]
}
// Parent: C_BaseEntity
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// Fields count: 1
//
// Metadata:
// NetworkVarNames: m_EnvWindShared (CEnvWindShared)
namespace C_EnvWindClientside {
constexpr std::ptrdiff_t m_EnvWindShared = 0x550; // C_EnvWindShared
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}
// Parent: C_BaseEntity
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// Fields count: 3
//
// Metadata:
// NetworkVarNames: m_hEntAttached (CHandle< C_BaseEntity>)
// NetworkVarNames: m_bCheapEffect (bool)
namespace C_EntityFlame {
constexpr std::ptrdiff_t m_hEntAttached = 0x550; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_hOldAttached = 0x578; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_bCheapEffect = 0x57C; // bool
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}
// Parent: None
// Fields count: 30
//
// Metadata:
// NetworkVarNames: m_hTargetEntity (CHandle< C_BaseEntity>)
// NetworkVarNames: m_bState (bool)
// NetworkVarNames: m_bAlwaysUpdate (bool)
// NetworkVarNames: m_flLightFOV (float32)
// NetworkVarNames: m_bEnableShadows (bool)
// NetworkVarNames: m_bSimpleProjection (bool)
// NetworkVarNames: m_bLightOnlyTarget (bool)
// NetworkVarNames: m_bLightWorld (bool)
// NetworkVarNames: m_bCameraSpace (bool)
// NetworkVarNames: m_flBrightnessScale (float32)
// NetworkVarNames: m_LightColor (Color)
// NetworkVarNames: m_flIntensity (float32)
// NetworkVarNames: m_flLinearAttenuation (float32)
// NetworkVarNames: m_flQuadraticAttenuation (float32)
// NetworkVarNames: m_bVolumetric (bool)
// NetworkVarNames: m_flVolumetricIntensity (float32)
// NetworkVarNames: m_flNoiseStrength (float32)
// NetworkVarNames: m_flFlashlightTime (float32)
// NetworkVarNames: m_nNumPlanes (uint32)
// NetworkVarNames: m_flPlaneOffset (float32)
// NetworkVarNames: m_flColorTransitionTime (float32)
// NetworkVarNames: m_flAmbient (float32)
// NetworkVarNames: m_SpotlightTextureName (char)
// NetworkVarNames: m_nSpotlightTextureFrame (int32)
// NetworkVarNames: m_nShadowQuality (uint32)
// NetworkVarNames: m_flNearZ (float32)
// NetworkVarNames: m_flFarZ (float32)
// NetworkVarNames: m_flProjectionSize (float32)
// NetworkVarNames: m_flRotation (float32)
// NetworkVarNames: m_bFlipHorizontal (bool)
namespace CProjectedTextureBase {
constexpr std::ptrdiff_t m_hTargetEntity = 0xC; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_bState = 0x10; // bool
constexpr std::ptrdiff_t m_bAlwaysUpdate = 0x11; // bool
constexpr std::ptrdiff_t m_flLightFOV = 0x14; // float32
constexpr std::ptrdiff_t m_bEnableShadows = 0x18; // bool
constexpr std::ptrdiff_t m_bSimpleProjection = 0x19; // bool
constexpr std::ptrdiff_t m_bLightOnlyTarget = 0x1A; // bool
constexpr std::ptrdiff_t m_bLightWorld = 0x1B; // bool
constexpr std::ptrdiff_t m_bCameraSpace = 0x1C; // bool
constexpr std::ptrdiff_t m_flBrightnessScale = 0x20; // float32
constexpr std::ptrdiff_t m_LightColor = 0x24; // Color
constexpr std::ptrdiff_t m_flIntensity = 0x28; // float32
constexpr std::ptrdiff_t m_flLinearAttenuation = 0x2C; // float32
constexpr std::ptrdiff_t m_flQuadraticAttenuation = 0x30; // float32
constexpr std::ptrdiff_t m_bVolumetric = 0x34; // bool
constexpr std::ptrdiff_t m_flVolumetricIntensity = 0x38; // float32
constexpr std::ptrdiff_t m_flNoiseStrength = 0x3C; // float32
constexpr std::ptrdiff_t m_flFlashlightTime = 0x40; // float32
constexpr std::ptrdiff_t m_nNumPlanes = 0x44; // uint32
constexpr std::ptrdiff_t m_flPlaneOffset = 0x48; // float32
constexpr std::ptrdiff_t m_flColorTransitionTime = 0x4C; // float32
constexpr std::ptrdiff_t m_flAmbient = 0x50; // float32
constexpr std::ptrdiff_t m_SpotlightTextureName = 0x54; // char[512]
constexpr std::ptrdiff_t m_nSpotlightTextureFrame = 0x254; // int32
constexpr std::ptrdiff_t m_nShadowQuality = 0x258; // uint32
constexpr std::ptrdiff_t m_flNearZ = 0x25C; // float32
constexpr std::ptrdiff_t m_flFarZ = 0x260; // float32
constexpr std::ptrdiff_t m_flProjectionSize = 0x264; // float32
constexpr std::ptrdiff_t m_flRotation = 0x268; // float32
constexpr std::ptrdiff_t m_bFlipHorizontal = 0x26C; // bool
}
// Parent: C_BaseEntity
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// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_flScale (float32)
// NetworkVarNames: m_flStartScale (float32)
// NetworkVarNames: m_flScaleTime (float)
// NetworkVarNames: m_nFlags (uint32)
namespace C_BaseFire {
constexpr std::ptrdiff_t m_flScale = 0x550; // float32
constexpr std::ptrdiff_t m_flStartScale = 0x554; // float32
constexpr std::ptrdiff_t m_flScaleTime = 0x558; // float32
constexpr std::ptrdiff_t m_nFlags = 0x55C; // uint32
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}
// Parent: C_BaseFire
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// Fields count: 13
//
// Metadata:
// MNetworkOverride
// MNetworkOverride
// NetworkVarNames: m_nFlameModelIndex (int32)
// NetworkVarNames: m_nFlameFromAboveModelIndex (int32)
namespace C_FireSmoke {
constexpr std::ptrdiff_t m_nFlameModelIndex = 0x560; // int32
constexpr std::ptrdiff_t m_nFlameFromAboveModelIndex = 0x564; // int32
constexpr std::ptrdiff_t m_flScaleRegister = 0x568; // float32
constexpr std::ptrdiff_t m_flScaleStart = 0x56C; // float32
constexpr std::ptrdiff_t m_flScaleEnd = 0x570; // float32
constexpr std::ptrdiff_t m_flScaleTimeStart = 0x574; // GameTime_t
constexpr std::ptrdiff_t m_flScaleTimeEnd = 0x578; // GameTime_t
constexpr std::ptrdiff_t m_flChildFlameSpread = 0x57C; // float32
constexpr std::ptrdiff_t m_flClipPerc = 0x590; // float32
constexpr std::ptrdiff_t m_bClipTested = 0x594; // bool
constexpr std::ptrdiff_t m_bFadingOut = 0x595; // bool
constexpr std::ptrdiff_t m_tParticleSpawn = 0x598; // TimedEvent
constexpr std::ptrdiff_t m_pFireOverlay = 0x5A0; // CFireOverlay*
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}
// Parent: None
// Fields count: 1
namespace C_RopeKeyframe__CPhysicsDelegate {
constexpr std::ptrdiff_t m_pKeyframe = 0x8; // C_RopeKeyframe*
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}
// Parent: None
// Fields count: 1
namespace C_SceneEntity__QueuedEvents_t {
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constexpr std::ptrdiff_t starttime = 0x0; // float32
}
// Parent: C_BaseEntity
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// Fields count: 0
namespace C_TintController {
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}
// Parent: None
// Fields count: 13
namespace CFlashlightEffect {
constexpr std::ptrdiff_t m_bIsOn = 0x10; // bool
constexpr std::ptrdiff_t m_bMuzzleFlashEnabled = 0x20; // bool
constexpr std::ptrdiff_t m_flMuzzleFlashBrightness = 0x24; // float32
constexpr std::ptrdiff_t m_quatMuzzleFlashOrientation = 0x30; // Quaternion
constexpr std::ptrdiff_t m_vecMuzzleFlashOrigin = 0x40; //
constexpr std::ptrdiff_t m_flFov = 0x4C; // float32
constexpr std::ptrdiff_t m_flFarZ = 0x50; // float32
constexpr std::ptrdiff_t m_flLinearAtten = 0x54; // float32
constexpr std::ptrdiff_t m_bCastsShadows = 0x58; // bool
constexpr std::ptrdiff_t m_flCurrentPullBackDist = 0x5C; // float32
constexpr std::ptrdiff_t m_FlashlightTexture = 0x60; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_MuzzleFlashTexture = 0x68; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_textureName = 0x70; // char[64]
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}
// Parent: None
// Fields count: 5
namespace CInterpolatedValue {
constexpr std::ptrdiff_t m_flStartTime = 0x0; // float32
constexpr std::ptrdiff_t m_flEndTime = 0x4; // float32
constexpr std::ptrdiff_t m_flStartValue = 0x8; // float32
constexpr std::ptrdiff_t m_flEndValue = 0xC; // float32
constexpr std::ptrdiff_t m_nInterpType = 0x10; // int32
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}
// Parent: None
// Fields count: 4
namespace CGlowSprite {
constexpr std::ptrdiff_t m_vColor = 0x0; //
constexpr std::ptrdiff_t m_flHorzSize = 0xC; // float32
constexpr std::ptrdiff_t m_flVertSize = 0x10; // float32
constexpr std::ptrdiff_t m_hMaterial = 0x18; // CStrongHandle< InfoForResourceTypeIMaterial2 >
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}
// Parent: None
// Fields count: 15
namespace CGlowOverlay {
constexpr std::ptrdiff_t m_vPos = 0x8; //
constexpr std::ptrdiff_t m_bDirectional = 0x14; // bool
constexpr std::ptrdiff_t m_vDirection = 0x18; //
constexpr std::ptrdiff_t m_bInSky = 0x24; // bool
constexpr std::ptrdiff_t m_skyObstructionScale = 0x28; // float32
constexpr std::ptrdiff_t m_Sprites = 0x30; // CGlowSprite[4]
constexpr std::ptrdiff_t m_nSprites = 0xB0; // int32
constexpr std::ptrdiff_t m_flProxyRadius = 0xB4; // float32
constexpr std::ptrdiff_t m_flHDRColorScale = 0xB8; // float32
constexpr std::ptrdiff_t m_flGlowObstructionScale = 0xBC; // float32
constexpr std::ptrdiff_t m_bCacheGlowObstruction = 0xC0; // bool
constexpr std::ptrdiff_t m_bCacheSkyObstruction = 0xC1; // bool
constexpr std::ptrdiff_t m_bActivated = 0xC2; // int16
constexpr std::ptrdiff_t m_ListIndex = 0xC4; // uint16
constexpr std::ptrdiff_t m_queryHandle = 0xC8; // int32
}
// Parent: None
// Fields count: 0
namespace IClientAlphaProperty {
}
// Parent: C_BaseEntity
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// Fields count: 2
namespace CSkyboxReference {
constexpr std::ptrdiff_t m_worldGroupId = 0x550; // WorldGroupId_t
constexpr std::ptrdiff_t m_hSkyCamera = 0x554; // CHandle< C_SkyCamera >
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}
// Parent: C_BaseEntity
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// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_skyboxData (sky3dparams_t)
// NetworkVarNames: m_skyboxSlotToken (CUtlStringToken)
namespace C_SkyCamera {
constexpr std::ptrdiff_t m_skyboxData = 0x550; // sky3dparams_t
constexpr std::ptrdiff_t m_skyboxSlotToken = 0x5E0; // CUtlStringToken
constexpr std::ptrdiff_t m_bUseAngles = 0x5E4; // bool
constexpr std::ptrdiff_t m_pNext = 0x5E8; // C_SkyCamera*
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}
// Parent: None
// Fields count: 2
namespace TimedEvent {
constexpr std::ptrdiff_t m_TimeBetweenEvents = 0x0; // float32
constexpr std::ptrdiff_t m_fNextEvent = 0x4; // float32
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// NetworkVarNames: m_nInteractsAs (uint64)
// NetworkVarNames: m_nInteractsWith (uint64)
// NetworkVarNames: m_nInteractsExclude (uint64)
// NetworkVarNames: m_nEntityId (uint32)
// NetworkVarNames: m_nOwnerId (uint32)
// NetworkVarNames: m_nHierarchyId (uint16)
// NetworkVarNames: m_nCollisionGroup (uint8)
// NetworkVarNames: m_nCollisionFunctionMask (uint8)
namespace VPhysicsCollisionAttribute_t {
constexpr std::ptrdiff_t m_nInteractsAs = 0x8; // uint64
constexpr std::ptrdiff_t m_nInteractsWith = 0x10; // uint64
constexpr std::ptrdiff_t m_nInteractsExclude = 0x18; // uint64
constexpr std::ptrdiff_t m_nEntityId = 0x20; // uint32
constexpr std::ptrdiff_t m_nOwnerId = 0x24; // uint32
constexpr std::ptrdiff_t m_nHierarchyId = 0x28; // uint16
constexpr std::ptrdiff_t m_nCollisionGroup = 0x2A; // uint8
constexpr std::ptrdiff_t m_nCollisionFunctionMask = 0x2B; // uint8
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}
// Parent: None
// Fields count: 17
//
// Metadata:
// NetworkVarNames: m_collisionAttribute (VPhysicsCollisionAttribute_t)
// NetworkVarNames: m_vecMins (Vector)
// NetworkVarNames: m_vecMaxs (Vector)
// NetworkVarNames: m_usSolidFlags (uint8)
// NetworkVarNames: m_nSolidType (SolidType_t)
// NetworkVarNames: m_triggerBloat (uint8)
// NetworkVarNames: m_nSurroundType (SurroundingBoundsType_t)
// NetworkVarNames: m_CollisionGroup (uint8)
// NetworkVarNames: m_nEnablePhysics (uint8)
// NetworkVarNames: m_vecSpecifiedSurroundingMins (Vector)
// NetworkVarNames: m_vecSpecifiedSurroundingMaxs (Vector)
// NetworkVarNames: m_vCapsuleCenter1 (Vector)
// NetworkVarNames: m_vCapsuleCenter2 (Vector)
// NetworkVarNames: m_flCapsuleRadius (float)
namespace CCollisionProperty {
constexpr std::ptrdiff_t m_collisionAttribute = 0x10; // VPhysicsCollisionAttribute_t
constexpr std::ptrdiff_t m_vecMins = 0x40; //
constexpr std::ptrdiff_t m_vecMaxs = 0x4C; //
constexpr std::ptrdiff_t m_usSolidFlags = 0x5A; // uint8
constexpr std::ptrdiff_t m_nSolidType = 0x5B; // SolidType_t
constexpr std::ptrdiff_t m_triggerBloat = 0x5C; // uint8
constexpr std::ptrdiff_t m_nSurroundType = 0x5D; // SurroundingBoundsType_t
constexpr std::ptrdiff_t m_CollisionGroup = 0x5E; // uint8
constexpr std::ptrdiff_t m_nEnablePhysics = 0x5F; // uint8
constexpr std::ptrdiff_t m_flBoundingRadius = 0x60; // float32
constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMins = 0x64; //
constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMaxs = 0x70; //
constexpr std::ptrdiff_t m_vecSurroundingMaxs = 0x7C; //
constexpr std::ptrdiff_t m_vecSurroundingMins = 0x88; //
constexpr std::ptrdiff_t m_vCapsuleCenter1 = 0x94; //
constexpr std::ptrdiff_t m_vCapsuleCenter2 = 0xA0; //
constexpr std::ptrdiff_t m_flCapsuleRadius = 0xAC; // float32
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}
// Parent: None
// Fields count: 12
namespace CDecalInfo {
constexpr std::ptrdiff_t m_flAnimationScale = 0x0; // float32
constexpr std::ptrdiff_t m_flAnimationLifeSpan = 0x4; // float32
constexpr std::ptrdiff_t m_flPlaceTime = 0x8; // float32
constexpr std::ptrdiff_t m_flFadeStartTime = 0xC; // float32
constexpr std::ptrdiff_t m_flFadeDuration = 0x10; // float32
constexpr std::ptrdiff_t m_nVBSlot = 0x14; // int32
constexpr std::ptrdiff_t m_nBoneIndex = 0x18; // int32
constexpr std::ptrdiff_t m_vPosition = 0x28; //
constexpr std::ptrdiff_t m_flBoundingRadiusSqr = 0x34; // float32
constexpr std::ptrdiff_t m_pNext = 0x40; // CDecalInfo*
constexpr std::ptrdiff_t m_pPrev = 0x48; // CDecalInfo*
constexpr std::ptrdiff_t m_nDecalMaterialIndex = 0xA8; // int32
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}
// Parent: None
// Fields count: 21
//
// Metadata:
// NetworkVarNames: m_vOrigin (Vector)
// NetworkVarNames: m_vStart (Vector)
// NetworkVarNames: m_vNormal (Vector)
// NetworkVarNames: m_vAngles (QAngle)
// NetworkVarNames: m_hEntity (CEntityHandle)
// NetworkVarNames: m_hOtherEntity (CEntityHandle)
// NetworkVarNames: m_flScale (float32)
// NetworkVarNames: m_flMagnitude (float32)
// NetworkVarNames: m_flRadius (float32)
// NetworkVarNames: m_nSurfaceProp (CUtlStringToken)
// NetworkVarNames: m_nEffectIndex (HParticleSystemDefinition)
// NetworkVarNames: m_nDamageType (uint32)
// NetworkVarNames: m_nPenetrate (uint8)
// NetworkVarNames: m_nMaterial (uint16)
// NetworkVarNames: m_nHitBox (uint16)
// NetworkVarNames: m_nColor (uint8)
// NetworkVarNames: m_fFlags (uint8)
// NetworkVarNames: m_nAttachmentIndex (AttachmentHandle_t)
// NetworkVarNames: m_nAttachmentName (CUtlStringToken)
// NetworkVarNames: m_iEffectName (uint16)
// NetworkVarNames: m_nExplosionType (uint8)
namespace CEffectData {
constexpr std::ptrdiff_t m_vOrigin = 0x8; //
constexpr std::ptrdiff_t m_vStart = 0x14; //
constexpr std::ptrdiff_t m_vNormal = 0x20; //
constexpr std::ptrdiff_t m_vAngles = 0x2C; // QAngle
constexpr std::ptrdiff_t m_hEntity = 0x38; // CEntityHandle
constexpr std::ptrdiff_t m_hOtherEntity = 0x3C; // CEntityHandle
constexpr std::ptrdiff_t m_flScale = 0x40; // float32
constexpr std::ptrdiff_t m_flMagnitude = 0x44; // float32
constexpr std::ptrdiff_t m_flRadius = 0x48; // float32
constexpr std::ptrdiff_t m_nSurfaceProp = 0x4C; // CUtlStringToken
constexpr std::ptrdiff_t m_nEffectIndex = 0x50; // CWeakHandle< InfoForResourceTypeIParticleSystemDefinition >
constexpr std::ptrdiff_t m_nDamageType = 0x58; // uint32
constexpr std::ptrdiff_t m_nPenetrate = 0x5C; // uint8
constexpr std::ptrdiff_t m_nMaterial = 0x5E; // uint16
constexpr std::ptrdiff_t m_nHitBox = 0x60; // uint16
constexpr std::ptrdiff_t m_nColor = 0x62; // uint8
constexpr std::ptrdiff_t m_fFlags = 0x63; // uint8
constexpr std::ptrdiff_t m_nAttachmentIndex = 0x64; // AttachmentHandle_t
constexpr std::ptrdiff_t m_nAttachmentName = 0x68; // CUtlStringToken
constexpr std::ptrdiff_t m_iEffectName = 0x6C; // uint16
constexpr std::ptrdiff_t m_nExplosionType = 0x6E; // uint8
}
// Parent: C_BaseEntity
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// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_flFadeStartDist (float32)
// NetworkVarNames: m_flFadeEndDist (float32)
namespace C_EnvDetailController {
constexpr std::ptrdiff_t m_flFadeStartDist = 0x550; // float32
constexpr std::ptrdiff_t m_flFadeEndDist = 0x554; // float32
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}
// Parent: None
// Fields count: 29
//
// Metadata:
// NetworkVarNames: m_flStartTime (GameTime_t)
// NetworkVarNames: m_iWindSeed (uint32)
// NetworkVarNames: m_iMinWind (uint16)
// NetworkVarNames: m_iMaxWind (uint16)
// NetworkVarNames: m_windRadius (int32)
// NetworkVarNames: m_iMinGust (uint16)
// NetworkVarNames: m_iMaxGust (uint16)
// NetworkVarNames: m_flMinGustDelay (float32)
// NetworkVarNames: m_flMaxGustDelay (float32)
// NetworkVarNames: m_flGustDuration (float32)
// NetworkVarNames: m_iGustDirChange (uint16)
// NetworkVarNames: m_location (Vector)
// NetworkVarNames: m_iInitialWindDir (uint16)
// NetworkVarNames: m_flInitialWindSpeed (float32)
namespace C_EnvWindShared {
constexpr std::ptrdiff_t m_flStartTime = 0x8; // GameTime_t
constexpr std::ptrdiff_t m_iWindSeed = 0xC; // uint32
constexpr std::ptrdiff_t m_iMinWind = 0x10; // uint16
constexpr std::ptrdiff_t m_iMaxWind = 0x12; // uint16
constexpr std::ptrdiff_t m_windRadius = 0x14; // int32
constexpr std::ptrdiff_t m_iMinGust = 0x18; // uint16
constexpr std::ptrdiff_t m_iMaxGust = 0x1A; // uint16
constexpr std::ptrdiff_t m_flMinGustDelay = 0x1C; // float32
constexpr std::ptrdiff_t m_flMaxGustDelay = 0x20; // float32
constexpr std::ptrdiff_t m_flGustDuration = 0x24; // float32
constexpr std::ptrdiff_t m_iGustDirChange = 0x28; // uint16
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constexpr std::ptrdiff_t m_location = 0x2C; //
constexpr std::ptrdiff_t m_iszGustSound = 0x38; // int32
constexpr std::ptrdiff_t m_iWindDir = 0x3C; // int32
constexpr std::ptrdiff_t m_flWindSpeed = 0x40; // float32
constexpr std::ptrdiff_t m_currentWindVector = 0x44; //
constexpr std::ptrdiff_t m_CurrentSwayVector = 0x50; //
constexpr std::ptrdiff_t m_PrevSwayVector = 0x5C; //
constexpr std::ptrdiff_t m_iInitialWindDir = 0x68; // uint16
constexpr std::ptrdiff_t m_flInitialWindSpeed = 0x6C; // float32
constexpr std::ptrdiff_t m_flVariationTime = 0x70; // GameTime_t
constexpr std::ptrdiff_t m_flSwayTime = 0x74; // GameTime_t
constexpr std::ptrdiff_t m_flSimTime = 0x78; // GameTime_t
constexpr std::ptrdiff_t m_flSwitchTime = 0x7C; // GameTime_t
constexpr std::ptrdiff_t m_flAveWindSpeed = 0x80; // float32
constexpr std::ptrdiff_t m_bGusting = 0x84; // bool
constexpr std::ptrdiff_t m_flWindAngleVariation = 0x88; // float32
constexpr std::ptrdiff_t m_flWindSpeedVariation = 0x8C; // float32
constexpr std::ptrdiff_t m_iEntIndex = 0x90; // CEntityIndex
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}
// Parent: None
// Fields count: 2
namespace C_EnvWindShared__WindAveEvent_t {
constexpr std::ptrdiff_t m_flStartWindSpeed = 0x0; // float32
constexpr std::ptrdiff_t m_flAveWindSpeed = 0x4; // float32
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}
// Parent: None
// Fields count: 2
namespace C_EnvWindShared__WindVariationEvent_t {
constexpr std::ptrdiff_t m_flWindAngleVariation = 0x0; // float32
constexpr std::ptrdiff_t m_flWindSpeedVariation = 0x4; // float32
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}
// Parent: C_BaseEntity
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// Fields count: 0
namespace C_InfoLadderDismount {
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}
// Parent: None
// Fields count: 12
//
// Metadata:
// NetworkVarNames: m_nModelID (int32)
// NetworkVarNames: m_hMaterial (HMaterialStrong)
// NetworkVarNames: m_solid (ShardSolid_t)
// NetworkVarNames: m_ShatterPanelMode (ShatterPanelMode)
// NetworkVarNames: m_vecPanelSize (Vector2D)
// NetworkVarNames: m_vecStressPositionA (Vector2D)
// NetworkVarNames: m_vecStressPositionB (Vector2D)
// NetworkVarNames: m_vecPanelVertices (Vector2D)
// NetworkVarNames: m_flGlassHalfThickness (float)
// NetworkVarNames: m_bHasParent (bool)
// NetworkVarNames: m_bParentFrozen (bool)
// NetworkVarNames: m_SurfacePropStringToken (CUtlStringToken)
namespace shard_model_desc_t {
constexpr std::ptrdiff_t m_nModelID = 0x8; // int32
constexpr std::ptrdiff_t m_hMaterial = 0x10; // CStrongHandle< InfoForResourceTypeIMaterial2 >
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constexpr std::ptrdiff_t m_solid = 0x18; // ShardSolid_t
constexpr std::ptrdiff_t m_ShatterPanelMode = 0x19; // ShatterPanelMode
constexpr std::ptrdiff_t m_vecPanelSize = 0x1C; // Vector2D
constexpr std::ptrdiff_t m_vecStressPositionA = 0x24; // Vector2D
constexpr std::ptrdiff_t m_vecStressPositionB = 0x2C; // Vector2D
constexpr std::ptrdiff_t m_vecPanelVertices = 0x38; // C_NetworkUtlVectorBase< Vector2D >
constexpr std::ptrdiff_t m_flGlassHalfThickness = 0x50; // float32
constexpr std::ptrdiff_t m_bHasParent = 0x54; // bool
constexpr std::ptrdiff_t m_bParentFrozen = 0x55; // bool
constexpr std::ptrdiff_t m_SurfacePropStringToken = 0x58; // CUtlStringToken
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}
// Parent: C_BaseEntity
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// Fields count: 0
namespace C_GameRulesProxy {
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}
// Parent: None
// Fields count: 0
namespace C_GameRules {
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}
// Parent: None
// Fields count: 11
//
// Metadata:
// NetworkVarNames: m_iGlowType (int32)
// NetworkVarNames: m_iGlowTeam (int32)
// NetworkVarNames: m_nGlowRange (int32)
// NetworkVarNames: m_nGlowRangeMin (int32)
// NetworkVarNames: m_glowColorOverride (Color)
// NetworkVarNames: m_bFlashing (bool)
// NetworkVarNames: m_flGlowTime (float)
// NetworkVarNames: m_flGlowStartTime (float)
// NetworkVarNames: m_bEligibleForScreenHighlight (bool)
namespace CGlowProperty {
constexpr std::ptrdiff_t m_fGlowColor = 0x8; //
constexpr std::ptrdiff_t m_iGlowType = 0x30; // int32
constexpr std::ptrdiff_t m_iGlowTeam = 0x34; // int32
constexpr std::ptrdiff_t m_nGlowRange = 0x38; // int32
constexpr std::ptrdiff_t m_nGlowRangeMin = 0x3C; // int32
constexpr std::ptrdiff_t m_glowColorOverride = 0x40; // Color
constexpr std::ptrdiff_t m_bFlashing = 0x44; // bool
constexpr std::ptrdiff_t m_flGlowTime = 0x48; // float32
constexpr std::ptrdiff_t m_flGlowStartTime = 0x4C; // float32
constexpr std::ptrdiff_t m_bEligibleForScreenHighlight = 0x50; // bool
constexpr std::ptrdiff_t m_bGlowing = 0x51; // bool
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}
// Parent: C_GameRules
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// Fields count: 0
namespace C_MultiplayRules {
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}
// Parent: None
// Fields count: 25
//
// Metadata:
// NetworkVarNames: dirPrimary (Vector)
// NetworkVarNames: colorPrimary (Color)
// NetworkVarNames: colorSecondary (Color)
// NetworkVarNames: colorPrimaryLerpTo (Color)
// NetworkVarNames: colorSecondaryLerpTo (Color)
// NetworkVarNames: start (float32)
// NetworkVarNames: end (float32)
// NetworkVarNames: farz (float32)
// NetworkVarNames: maxdensity (float32)
// NetworkVarNames: exponent (float32)
// NetworkVarNames: HDRColorScale (float32)
// NetworkVarNames: skyboxFogFactor (float32)
// NetworkVarNames: skyboxFogFactorLerpTo (float32)
// NetworkVarNames: startLerpTo (float32)
// NetworkVarNames: endLerpTo (float32)
// NetworkVarNames: maxdensityLerpTo (float32)
// NetworkVarNames: lerptime (GameTime_t)
// NetworkVarNames: duration (float32)
// NetworkVarNames: blendtobackground (float32)
// NetworkVarNames: scattering (float32)
// NetworkVarNames: locallightscale (float32)
// NetworkVarNames: enable (bool)
// NetworkVarNames: blend (bool)
// NetworkVarNames: m_bNoReflectionFog (bool)
namespace fogparams_t {
constexpr std::ptrdiff_t dirPrimary = 0x8; //
constexpr std::ptrdiff_t colorPrimary = 0x14; // Color
constexpr std::ptrdiff_t colorSecondary = 0x18; // Color
constexpr std::ptrdiff_t colorPrimaryLerpTo = 0x1C; // Color
constexpr std::ptrdiff_t colorSecondaryLerpTo = 0x20; // Color
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constexpr std::ptrdiff_t start = 0x24; // float32
constexpr std::ptrdiff_t end = 0x28; // float32
constexpr std::ptrdiff_t farz = 0x2C; // float32
constexpr std::ptrdiff_t maxdensity = 0x30; // float32
constexpr std::ptrdiff_t exponent = 0x34; // float32
constexpr std::ptrdiff_t HDRColorScale = 0x38; // float32
constexpr std::ptrdiff_t skyboxFogFactor = 0x3C; // float32
constexpr std::ptrdiff_t skyboxFogFactorLerpTo = 0x40; // float32
constexpr std::ptrdiff_t startLerpTo = 0x44; // float32
constexpr std::ptrdiff_t endLerpTo = 0x48; // float32
constexpr std::ptrdiff_t maxdensityLerpTo = 0x4C; // float32
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constexpr std::ptrdiff_t lerptime = 0x50; // GameTime_t
constexpr std::ptrdiff_t duration = 0x54; // float32
constexpr std::ptrdiff_t blendtobackground = 0x58; // float32
constexpr std::ptrdiff_t scattering = 0x5C; // float32
constexpr std::ptrdiff_t locallightscale = 0x60; // float32
constexpr std::ptrdiff_t enable = 0x64; // bool
constexpr std::ptrdiff_t blend = 0x65; // bool
constexpr std::ptrdiff_t m_bNoReflectionFog = 0x66; // bool
constexpr std::ptrdiff_t m_bPadding = 0x67; // bool
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}
// Parent: None
// Fields count: 14
//
// Metadata:
// NetworkVarNames: m_hCtrl (CHandle< CFogController>)
namespace C_fogplayerparams_t {
constexpr std::ptrdiff_t m_hCtrl = 0x8; // CHandle< C_FogController >
constexpr std::ptrdiff_t m_flTransitionTime = 0xC; // float32
constexpr std::ptrdiff_t m_OldColor = 0x10; // Color
constexpr std::ptrdiff_t m_flOldStart = 0x14; // float32
constexpr std::ptrdiff_t m_flOldEnd = 0x18; // float32
constexpr std::ptrdiff_t m_flOldMaxDensity = 0x1C; // float32
constexpr std::ptrdiff_t m_flOldHDRColorScale = 0x20; // float32
constexpr std::ptrdiff_t m_flOldFarZ = 0x24; // float32
constexpr std::ptrdiff_t m_NewColor = 0x28; // Color
constexpr std::ptrdiff_t m_flNewStart = 0x2C; // float32
constexpr std::ptrdiff_t m_flNewEnd = 0x30; // float32
constexpr std::ptrdiff_t m_flNewMaxDensity = 0x34; // float32
constexpr std::ptrdiff_t m_flNewHDRColorScale = 0x38; // float32
constexpr std::ptrdiff_t m_flNewFarZ = 0x3C; // float32
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// NetworkVarNames: scale (int16)
// NetworkVarNames: origin (Vector)
// NetworkVarNames: bClip3DSkyBoxNearToWorldFar (bool)
// NetworkVarNames: flClip3DSkyBoxNearToWorldFarOffset (float32)
// NetworkVarNames: fog (fogparams_t)
// NetworkVarNames: m_nWorldGroupID (WorldGroupId_t)
namespace sky3dparams_t {
constexpr std::ptrdiff_t scale = 0x8; // int16
constexpr std::ptrdiff_t origin = 0xC; //
constexpr std::ptrdiff_t bClip3DSkyBoxNearToWorldFar = 0x18; // bool
constexpr std::ptrdiff_t flClip3DSkyBoxNearToWorldFarOffset = 0x1C; // float32
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constexpr std::ptrdiff_t fog = 0x20; // fogparams_t
constexpr std::ptrdiff_t m_nWorldGroupID = 0x88; // WorldGroupId_t
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_Transforms (CTransform)
// NetworkVarNames: m_hOwner (EHANDLE)
namespace PhysicsRagdollPose_t {
constexpr std::ptrdiff_t __m_pChainEntity = 0x8; // CNetworkVarChainer
constexpr std::ptrdiff_t m_Transforms = 0x30; // C_NetworkUtlVectorBase< CTransform >
constexpr std::ptrdiff_t m_hOwner = 0x48; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_bDirty = 0x68; // bool
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}
// Parent: C_GameRules
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// Fields count: 0
namespace C_SingleplayRules {
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}
// Parent: C_BaseEntity
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// Fields count: 5
//
// Metadata:
// NetworkVarNames: m_iszStackName (string_t)
// NetworkVarNames: m_iszOperatorName (string_t)
// NetworkVarNames: m_iszOpvarName (string_t)
// NetworkVarNames: m_iOpvarIndex (int)
// NetworkVarNames: m_bUseAutoCompare (bool)
namespace C_SoundOpvarSetPointBase {
constexpr std::ptrdiff_t m_iszStackName = 0x550; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iszOperatorName = 0x558; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iszOpvarName = 0x560; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iOpvarIndex = 0x568; // int32
constexpr std::ptrdiff_t m_bUseAutoCompare = 0x56C; // bool
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}
// Parent: C_SoundOpvarSetPointBase
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// Fields count: 0
namespace C_SoundOpvarSetPointEntity {
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}
// Parent: C_SoundOpvarSetPointEntity
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// Fields count: 0
namespace C_SoundOpvarSetAABBEntity {
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}
// Parent: C_SoundOpvarSetAABBEntity
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// Fields count: 0
namespace C_SoundOpvarSetOBBEntity {
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}
// Parent: C_SoundOpvarSetPointEntity
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// Fields count: 0
namespace C_SoundOpvarSetPathCornerEntity {
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}
// Parent: C_SoundOpvarSetPointEntity
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// Fields count: 0
namespace C_SoundOpvarSetAutoRoomEntity {
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}
// Parent: C_SoundOpvarSetPointBase
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// Fields count: 0
namespace C_SoundOpvarSetOBBWindEntity {
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}
// Parent: C_MultiplayRules
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// Fields count: 0
namespace C_TeamplayRules {
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}
// Parent: C_BaseEntity
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// Fields count: 30
//
// Metadata:
// NetworkVarNames: m_bTimerPaused (bool)
// NetworkVarNames: m_flTimeRemaining (float)
// NetworkVarNames: m_flTimerEndTime (GameTime_t)
// NetworkVarNames: m_bIsDisabled (bool)
// NetworkVarNames: m_bShowInHUD (bool)
// NetworkVarNames: m_nTimerLength (int)
// NetworkVarNames: m_nTimerInitialLength (int)
// NetworkVarNames: m_nTimerMaxLength (int)
// NetworkVarNames: m_bAutoCountdown (bool)
// NetworkVarNames: m_nSetupTimeLength (int)
// NetworkVarNames: m_nState (int)
// NetworkVarNames: m_bStartPaused (bool)
// NetworkVarNames: m_bInCaptureWatchState (bool)
// NetworkVarNames: m_flTotalTime (float)
// NetworkVarNames: m_bStopWatchTimer (bool)
namespace C_TeamRoundTimer {
constexpr std::ptrdiff_t m_bTimerPaused = 0x550; // bool
constexpr std::ptrdiff_t m_flTimeRemaining = 0x554; // float32
constexpr std::ptrdiff_t m_flTimerEndTime = 0x558; // GameTime_t
constexpr std::ptrdiff_t m_bIsDisabled = 0x55C; // bool
constexpr std::ptrdiff_t m_bShowInHUD = 0x55D; // bool
constexpr std::ptrdiff_t m_nTimerLength = 0x560; // int32
constexpr std::ptrdiff_t m_nTimerInitialLength = 0x564; // int32
constexpr std::ptrdiff_t m_nTimerMaxLength = 0x568; // int32
constexpr std::ptrdiff_t m_bAutoCountdown = 0x56C; // bool
constexpr std::ptrdiff_t m_nSetupTimeLength = 0x570; // int32
constexpr std::ptrdiff_t m_nState = 0x574; // int32
constexpr std::ptrdiff_t m_bStartPaused = 0x578; // bool
constexpr std::ptrdiff_t m_bInCaptureWatchState = 0x579; // bool
constexpr std::ptrdiff_t m_flTotalTime = 0x57C; // float32
constexpr std::ptrdiff_t m_bStopWatchTimer = 0x580; // bool
constexpr std::ptrdiff_t m_bFireFinished = 0x581; // bool
constexpr std::ptrdiff_t m_bFire5MinRemain = 0x582; // bool
constexpr std::ptrdiff_t m_bFire4MinRemain = 0x583; // bool
constexpr std::ptrdiff_t m_bFire3MinRemain = 0x584; // bool
constexpr std::ptrdiff_t m_bFire2MinRemain = 0x585; // bool
constexpr std::ptrdiff_t m_bFire1MinRemain = 0x586; // bool
constexpr std::ptrdiff_t m_bFire30SecRemain = 0x587; // bool
constexpr std::ptrdiff_t m_bFire10SecRemain = 0x588; // bool
constexpr std::ptrdiff_t m_bFire5SecRemain = 0x589; // bool
constexpr std::ptrdiff_t m_bFire4SecRemain = 0x58A; // bool
constexpr std::ptrdiff_t m_bFire3SecRemain = 0x58B; // bool
constexpr std::ptrdiff_t m_bFire2SecRemain = 0x58C; // bool
constexpr std::ptrdiff_t m_bFire1SecRemain = 0x58D; // bool
constexpr std::ptrdiff_t m_nOldTimerLength = 0x590; // int32
constexpr std::ptrdiff_t m_nOldTimerState = 0x594; // int32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_Attributes (CEconItemAttribute)
namespace CAttributeList {
constexpr std::ptrdiff_t m_Attributes = 0x8; // C_UtlVectorEmbeddedNetworkVar< CEconItemAttribute >
constexpr std::ptrdiff_t m_pManager = 0x58; // CAttributeManager*
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// NetworkVarNames: m_iAttributeDefinitionIndex (attrib_definition_index_t)
// NetworkVarNames: m_flValue (float)
// NetworkVarNames: m_flInitialValue (float)
// NetworkVarNames: m_nRefundableCurrency (int)
// NetworkVarNames: m_bSetBonus (bool)
namespace CEconItemAttribute {
constexpr std::ptrdiff_t m_iAttributeDefinitionIndex = 0x30; // uint16
constexpr std::ptrdiff_t m_flValue = 0x34; // float32
constexpr std::ptrdiff_t m_flInitialValue = 0x38; // float32
constexpr std::ptrdiff_t m_nRefundableCurrency = 0x3C; // int32
constexpr std::ptrdiff_t m_bSetBonus = 0x40; // bool
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// NetworkVarNames: m_iReapplyProvisionParity (int)
// NetworkVarNames: m_hOuter (EHANDLE)
// NetworkVarNames: m_ProviderType (attributeprovidertypes_t)
namespace CAttributeManager {
constexpr std::ptrdiff_t m_Providers = 0x8; // CUtlVector< CHandle< C_BaseEntity > >
constexpr std::ptrdiff_t m_iReapplyProvisionParity = 0x20; // int32
constexpr std::ptrdiff_t m_hOuter = 0x24; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_bPreventLoopback = 0x28; // bool
constexpr std::ptrdiff_t m_ProviderType = 0x2C; // attributeprovidertypes_t
constexpr std::ptrdiff_t m_CachedResults = 0x30; // CUtlVector< CAttributeManager::cached_attribute_float_t >
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}
// Parent: None
// Fields count: 3
namespace CAttributeManager__cached_attribute_float_t {
constexpr std::ptrdiff_t flIn = 0x0; // float32
constexpr std::ptrdiff_t iAttribHook = 0x8; // CUtlSymbolLarge
constexpr std::ptrdiff_t flOut = 0x10; // float32
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}
// Parent: CAttributeManager
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// Fields count: 3
//
// Metadata:
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// NetworkVarNames: m_Item (CEconItemView)
namespace C_AttributeContainer {
constexpr std::ptrdiff_t m_Item = 0x50; // C_EconItemView
constexpr std::ptrdiff_t m_iExternalItemProviderRegisteredToken = 0x498; // int32
constexpr std::ptrdiff_t m_ullRegisteredAsItemID = 0x4A0; // uint64
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}
// Parent: None
// Fields count: 1
namespace C_EconEntity__AttachedModelData_t {
constexpr std::ptrdiff_t m_iModelDisplayFlags = 0x0; // int32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_bSpotted (bool)
// NetworkVarNames: m_bSpottedByMask (uint32)
namespace EntitySpottedState_t {
constexpr std::ptrdiff_t m_bSpotted = 0x8; // bool
constexpr std::ptrdiff_t m_bSpottedByMask = 0xC; // uint32[2]
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}
// Parent: C_GameRulesProxy
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// Fields count: 1
//
// Metadata:
// NetworkVarNames: m_pGameRules (CCSGameRules*)
namespace C_CSGameRulesProxy {
constexpr std::ptrdiff_t m_pGameRules = 0x550; // C_CSGameRules*
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}
// Parent: C_TeamplayRules
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// Fields count: 117
//
// Metadata:
// NetworkVarNames: m_bFreezePeriod (bool)
// NetworkVarNames: m_bWarmupPeriod (bool)
// NetworkVarNames: m_fWarmupPeriodEnd (GameTime_t)
// NetworkVarNames: m_fWarmupPeriodStart (GameTime_t)
// NetworkVarNames: m_nTotalPausedTicks (int)
// NetworkVarNames: m_nPauseStartTick (int)
// NetworkVarNames: m_bServerPaused (bool)
// NetworkVarNames: m_bGamePaused (bool)
// NetworkVarNames: m_bTerroristTimeOutActive (bool)
// NetworkVarNames: m_bCTTimeOutActive (bool)
// NetworkVarNames: m_flTerroristTimeOutRemaining (float)
// NetworkVarNames: m_flCTTimeOutRemaining (float)
// NetworkVarNames: m_nTerroristTimeOuts (int)
// NetworkVarNames: m_nCTTimeOuts (int)
// NetworkVarNames: m_bTechnicalTimeOut (bool)
// NetworkVarNames: m_bMatchWaitingForResume (bool)
// NetworkVarNames: m_iRoundTime (int)
// NetworkVarNames: m_fMatchStartTime (float)
// NetworkVarNames: m_fRoundStartTime (GameTime_t)
// NetworkVarNames: m_flRestartRoundTime (GameTime_t)
// NetworkVarNames: m_bGameRestart (bool)
// NetworkVarNames: m_flGameStartTime (float)
// NetworkVarNames: m_timeUntilNextPhaseStarts (float)
// NetworkVarNames: m_gamePhase (int)
// NetworkVarNames: m_totalRoundsPlayed (int)
// NetworkVarNames: m_nRoundsPlayedThisPhase (int)
// NetworkVarNames: m_nOvertimePlaying (int)
// NetworkVarNames: m_iHostagesRemaining (int)
// NetworkVarNames: m_bAnyHostageReached (bool)
// NetworkVarNames: m_bMapHasBombTarget (bool)
// NetworkVarNames: m_bMapHasRescueZone (bool)
// NetworkVarNames: m_bMapHasBuyZone (bool)
// NetworkVarNames: m_bIsQueuedMatchmaking (bool)
// NetworkVarNames: m_nQueuedMatchmakingMode (int)
// NetworkVarNames: m_bIsValveDS (bool)
// NetworkVarNames: m_bLogoMap (bool)
// NetworkVarNames: m_bPlayAllStepSoundsOnServer (bool)
// NetworkVarNames: m_iSpectatorSlotCount (int)
// NetworkVarNames: m_MatchDevice (int)
// NetworkVarNames: m_bHasMatchStarted (bool)
// NetworkVarNames: m_nNextMapInMapgroup (int)
// NetworkVarNames: m_szTournamentEventName (char)
// NetworkVarNames: m_szTournamentEventStage (char)
// NetworkVarNames: m_szMatchStatTxt (char)
// NetworkVarNames: m_szTournamentPredictionsTxt (char)
// NetworkVarNames: m_nTournamentPredictionsPct (int)
// NetworkVarNames: m_flCMMItemDropRevealStartTime (GameTime_t)
// NetworkVarNames: m_flCMMItemDropRevealEndTime (GameTime_t)
// NetworkVarNames: m_bIsDroppingItems (bool)
// NetworkVarNames: m_bIsQuestEligible (bool)
// NetworkVarNames: m_bIsHltvActive (bool)
// NetworkVarNames: m_nGuardianModeWaveNumber (int)
// NetworkVarNames: m_nGuardianModeSpecialKillsRemaining (int)
// NetworkVarNames: m_nGuardianModeSpecialWeaponNeeded (int)
// NetworkVarNames: m_numGlobalGiftsGiven (uint32)
// NetworkVarNames: m_numGlobalGifters (uint32)
// NetworkVarNames: m_numGlobalGiftsPeriodSeconds (uint32)
// NetworkVarNames: m_arrFeaturedGiftersAccounts (uint32)
// NetworkVarNames: m_arrFeaturedGiftersGifts (uint32)
// NetworkVarNames: m_arrProhibitedItemIndices (uint16)
// NetworkVarNames: m_arrTournamentActiveCasterAccounts (uint32)
// NetworkVarNames: m_numBestOfMaps (int)
// NetworkVarNames: m_nHalloweenMaskListSeed (int)
// NetworkVarNames: m_bBombDropped (bool)
// NetworkVarNames: m_bBombPlanted (bool)
// NetworkVarNames: m_iRoundWinStatus (int)
// NetworkVarNames: m_eRoundWinReason (int)
// NetworkVarNames: m_bTCantBuy (bool)
// NetworkVarNames: m_bCTCantBuy (bool)
// NetworkVarNames: m_flGuardianBuyUntilTime (GameTime_t)
// NetworkVarNames: m_iMatchStats_RoundResults (int)
// NetworkVarNames: m_iMatchStats_PlayersAlive_CT (int)
// NetworkVarNames: m_iMatchStats_PlayersAlive_T (int)
// NetworkVarNames: m_TeamRespawnWaveTimes (float)
// NetworkVarNames: m_flNextRespawnWave (GameTime_t)
// NetworkVarNames: m_nServerQuestID (int)
// NetworkVarNames: m_vMinimapMins (Vector)
// NetworkVarNames: m_vMinimapMaxs (Vector)
// NetworkVarNames: m_MinimapVerticalSectionHeights (float)
// NetworkVarNames: m_nEndMatchMapGroupVoteTypes (int)
// NetworkVarNames: m_nEndMatchMapGroupVoteOptions (int)
// NetworkVarNames: m_nEndMatchMapVoteWinner (int)
// NetworkVarNames: m_iNumConsecutiveCTLoses (int)
// NetworkVarNames: m_iNumConsecutiveTerroristLoses (int)
// NetworkVarNames: m_nMatchAbortedEarlyReason (int)
// NetworkVarNames: m_pGameModeRules (CCSGameModeRules *)
// NetworkVarNames: m_RetakeRules (CRetakeGameRules)
// NetworkVarNames: m_nMatchEndCount (uint8)
// NetworkVarNames: m_nTTeamIntroVariant (int)
// NetworkVarNames: m_nCTTeamIntroVariant (int)
// NetworkVarNames: m_bTeamIntroPeriod (bool)
// NetworkVarNames: m_iRoundEndWinnerTeam (int)
// NetworkVarNames: m_eRoundEndReason (int)
// NetworkVarNames: m_bRoundEndShowTimerDefend (bool)
// NetworkVarNames: m_iRoundEndTimerTime (int)
// NetworkVarNames: m_sRoundEndFunFactToken (CUtlString)
// NetworkVarNames: m_iRoundEndFunFactPlayerSlot (CPlayerSlot)
// NetworkVarNames: m_iRoundEndFunFactData1 (int)
// NetworkVarNames: m_iRoundEndFunFactData2 (int)
// NetworkVarNames: m_iRoundEndFunFactData3 (int)
// NetworkVarNames: m_sRoundEndMessage (CUtlString)
// NetworkVarNames: m_iRoundEndPlayerCount (int)
// NetworkVarNames: m_bRoundEndNoMusic (bool)
// NetworkVarNames: m_iRoundEndLegacy (int)
// NetworkVarNames: m_nRoundEndCount (uint8)
// NetworkVarNames: m_iRoundStartRoundNumber (int)
// NetworkVarNames: m_nRoundStartCount (uint8)
namespace C_CSGameRules {
constexpr std::ptrdiff_t __m_pChainEntity = 0x8; // CNetworkVarChainer
constexpr std::ptrdiff_t m_bFreezePeriod = 0x30; // bool
constexpr std::ptrdiff_t m_bWarmupPeriod = 0x31; // bool
constexpr std::ptrdiff_t m_fWarmupPeriodEnd = 0x34; // GameTime_t
constexpr std::ptrdiff_t m_fWarmupPeriodStart = 0x38; // GameTime_t
constexpr std::ptrdiff_t m_nTotalPausedTicks = 0x3C; // int32
constexpr std::ptrdiff_t m_nPauseStartTick = 0x40; // int32
constexpr std::ptrdiff_t m_bServerPaused = 0x44; // bool
constexpr std::ptrdiff_t m_bGamePaused = 0x45; // bool
constexpr std::ptrdiff_t m_bTerroristTimeOutActive = 0x46; // bool
constexpr std::ptrdiff_t m_bCTTimeOutActive = 0x47; // bool
constexpr std::ptrdiff_t m_flTerroristTimeOutRemaining = 0x48; // float32
constexpr std::ptrdiff_t m_flCTTimeOutRemaining = 0x4C; // float32
constexpr std::ptrdiff_t m_nTerroristTimeOuts = 0x50; // int32
constexpr std::ptrdiff_t m_nCTTimeOuts = 0x54; // int32
constexpr std::ptrdiff_t m_bTechnicalTimeOut = 0x58; // bool
constexpr std::ptrdiff_t m_bMatchWaitingForResume = 0x59; // bool
constexpr std::ptrdiff_t m_iRoundTime = 0x5C; // int32
constexpr std::ptrdiff_t m_fMatchStartTime = 0x60; // float32
constexpr std::ptrdiff_t m_fRoundStartTime = 0x64; // GameTime_t
constexpr std::ptrdiff_t m_flRestartRoundTime = 0x68; // GameTime_t
constexpr std::ptrdiff_t m_bGameRestart = 0x6C; // bool
constexpr std::ptrdiff_t m_flGameStartTime = 0x70; // float32
constexpr std::ptrdiff_t m_timeUntilNextPhaseStarts = 0x74; // float32
constexpr std::ptrdiff_t m_gamePhase = 0x78; // int32
constexpr std::ptrdiff_t m_totalRoundsPlayed = 0x7C; // int32
constexpr std::ptrdiff_t m_nRoundsPlayedThisPhase = 0x80; // int32
constexpr std::ptrdiff_t m_nOvertimePlaying = 0x84; // int32
constexpr std::ptrdiff_t m_iHostagesRemaining = 0x88; // int32
constexpr std::ptrdiff_t m_bAnyHostageReached = 0x8C; // bool
constexpr std::ptrdiff_t m_bMapHasBombTarget = 0x8D; // bool
constexpr std::ptrdiff_t m_bMapHasRescueZone = 0x8E; // bool
constexpr std::ptrdiff_t m_bMapHasBuyZone = 0x8F; // bool
constexpr std::ptrdiff_t m_bIsQueuedMatchmaking = 0x90; // bool
constexpr std::ptrdiff_t m_nQueuedMatchmakingMode = 0x94; // int32
constexpr std::ptrdiff_t m_bIsValveDS = 0x98; // bool
constexpr std::ptrdiff_t m_bLogoMap = 0x99; // bool
constexpr std::ptrdiff_t m_bPlayAllStepSoundsOnServer = 0x9A; // bool
constexpr std::ptrdiff_t m_iSpectatorSlotCount = 0x9C; // int32
constexpr std::ptrdiff_t m_MatchDevice = 0xA0; // int32
constexpr std::ptrdiff_t m_bHasMatchStarted = 0xA4; // bool
constexpr std::ptrdiff_t m_nNextMapInMapgroup = 0xA8; // int32
constexpr std::ptrdiff_t m_szTournamentEventName = 0xAC; // char[512]
constexpr std::ptrdiff_t m_szTournamentEventStage = 0x2AC; // char[512]
constexpr std::ptrdiff_t m_szMatchStatTxt = 0x4AC; // char[512]
constexpr std::ptrdiff_t m_szTournamentPredictionsTxt = 0x6AC; // char[512]
constexpr std::ptrdiff_t m_nTournamentPredictionsPct = 0x8AC; // int32
constexpr std::ptrdiff_t m_flCMMItemDropRevealStartTime = 0x8B0; // GameTime_t
constexpr std::ptrdiff_t m_flCMMItemDropRevealEndTime = 0x8B4; // GameTime_t
constexpr std::ptrdiff_t m_bIsDroppingItems = 0x8B8; // bool
constexpr std::ptrdiff_t m_bIsQuestEligible = 0x8B9; // bool
constexpr std::ptrdiff_t m_bIsHltvActive = 0x8BA; // bool
constexpr std::ptrdiff_t m_nGuardianModeWaveNumber = 0x8BC; // int32
constexpr std::ptrdiff_t m_nGuardianModeSpecialKillsRemaining = 0x8C0; // int32
constexpr std::ptrdiff_t m_nGuardianModeSpecialWeaponNeeded = 0x8C4; // int32
constexpr std::ptrdiff_t m_nGuardianGrenadesToGiveBots = 0x8C8; // int32
constexpr std::ptrdiff_t m_nNumHeaviesToSpawn = 0x8CC; // int32
constexpr std::ptrdiff_t m_numGlobalGiftsGiven = 0x8D0; // uint32
constexpr std::ptrdiff_t m_numGlobalGifters = 0x8D4; // uint32
constexpr std::ptrdiff_t m_numGlobalGiftsPeriodSeconds = 0x8D8; // uint32
constexpr std::ptrdiff_t m_arrFeaturedGiftersAccounts = 0x8DC; // uint32[4]
constexpr std::ptrdiff_t m_arrFeaturedGiftersGifts = 0x8EC; // uint32[4]
constexpr std::ptrdiff_t m_arrProhibitedItemIndices = 0x8FC; // uint16[100]
constexpr std::ptrdiff_t m_arrTournamentActiveCasterAccounts = 0x9C4; // uint32[4]
constexpr std::ptrdiff_t m_numBestOfMaps = 0x9D4; // int32
constexpr std::ptrdiff_t m_nHalloweenMaskListSeed = 0x9D8; // int32
constexpr std::ptrdiff_t m_bBombDropped = 0x9DC; // bool
constexpr std::ptrdiff_t m_bBombPlanted = 0x9DD; // bool
constexpr std::ptrdiff_t m_iRoundWinStatus = 0x9E0; // int32
constexpr std::ptrdiff_t m_eRoundWinReason = 0x9E4; // int32
constexpr std::ptrdiff_t m_bTCantBuy = 0x9E8; // bool
constexpr std::ptrdiff_t m_bCTCantBuy = 0x9E9; // bool
constexpr std::ptrdiff_t m_flGuardianBuyUntilTime = 0x9EC; // GameTime_t
constexpr std::ptrdiff_t m_iMatchStats_RoundResults = 0x9F0; // int32[30]
constexpr std::ptrdiff_t m_iMatchStats_PlayersAlive_CT = 0xA68; // int32[30]
constexpr std::ptrdiff_t m_iMatchStats_PlayersAlive_T = 0xAE0; // int32[30]
constexpr std::ptrdiff_t m_TeamRespawnWaveTimes = 0xB58; // float32[32]
constexpr std::ptrdiff_t m_flNextRespawnWave = 0xBD8; // GameTime_t[32]
constexpr std::ptrdiff_t m_nServerQuestID = 0xC58; // int32
constexpr std::ptrdiff_t m_vMinimapMins = 0xC5C; //
constexpr std::ptrdiff_t m_vMinimapMaxs = 0xC68; //
constexpr std::ptrdiff_t m_MinimapVerticalSectionHeights = 0xC74; // float32[8]
constexpr std::ptrdiff_t m_bDontIncrementCoopWave = 0xC94; // bool
constexpr std::ptrdiff_t m_bSpawnedTerrorHuntHeavy = 0xC95; // bool
constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteTypes = 0xC98; // int32[10]
constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteOptions = 0xCC0; // int32[10]
constexpr std::ptrdiff_t m_nEndMatchMapVoteWinner = 0xCE8; // int32
constexpr std::ptrdiff_t m_iNumConsecutiveCTLoses = 0xCEC; // int32
constexpr std::ptrdiff_t m_iNumConsecutiveTerroristLoses = 0xCF0; // int32
constexpr std::ptrdiff_t m_bMarkClientStopRecordAtRoundEnd = 0xD10; // bool
constexpr std::ptrdiff_t m_nMatchAbortedEarlyReason = 0xD68; // int32
constexpr std::ptrdiff_t m_bHasTriggeredRoundStartMusic = 0xD6C; // bool
constexpr std::ptrdiff_t m_bHasTriggeredCoopSpawnReset = 0xD6D; // bool
constexpr std::ptrdiff_t m_bSwitchingTeamsAtRoundReset = 0xD6E; // bool
constexpr std::ptrdiff_t m_pGameModeRules = 0xD88; // CCSGameModeRules*
constexpr std::ptrdiff_t m_RetakeRules = 0xD90; // C_RetakeGameRules
constexpr std::ptrdiff_t m_nMatchEndCount = 0xEA8; // uint8
constexpr std::ptrdiff_t m_nTTeamIntroVariant = 0xEAC; // int32
constexpr std::ptrdiff_t m_nCTTeamIntroVariant = 0xEB0; // int32
constexpr std::ptrdiff_t m_bTeamIntroPeriod = 0xEB4; // bool
constexpr std::ptrdiff_t m_iRoundEndWinnerTeam = 0xEB8; // int32
constexpr std::ptrdiff_t m_eRoundEndReason = 0xEBC; // int32
constexpr std::ptrdiff_t m_bRoundEndShowTimerDefend = 0xEC0; // bool
constexpr std::ptrdiff_t m_iRoundEndTimerTime = 0xEC4; // int32
constexpr std::ptrdiff_t m_sRoundEndFunFactToken = 0xEC8; // CUtlString
constexpr std::ptrdiff_t m_iRoundEndFunFactPlayerSlot = 0xED0; // CPlayerSlot
constexpr std::ptrdiff_t m_iRoundEndFunFactData1 = 0xED4; // int32
constexpr std::ptrdiff_t m_iRoundEndFunFactData2 = 0xED8; // int32
constexpr std::ptrdiff_t m_iRoundEndFunFactData3 = 0xEDC; // int32
constexpr std::ptrdiff_t m_sRoundEndMessage = 0xEE0; // CUtlString
constexpr std::ptrdiff_t m_iRoundEndPlayerCount = 0xEE8; // int32
constexpr std::ptrdiff_t m_bRoundEndNoMusic = 0xEEC; // bool
constexpr std::ptrdiff_t m_iRoundEndLegacy = 0xEF0; // int32
constexpr std::ptrdiff_t m_nRoundEndCount = 0xEF4; // uint8
constexpr std::ptrdiff_t m_iRoundStartRoundNumber = 0xEF8; // int32
constexpr std::ptrdiff_t m_nRoundStartCount = 0xEFC; // uint8
constexpr std::ptrdiff_t m_flLastPerfSampleTime = 0x4F08; // float64
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSTakeDamageInfoAPI {
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}
// Parent: None
// Fields count: 1
namespace CCSGameModeRules {
constexpr std::ptrdiff_t __m_pChainEntity = 0x8; // CNetworkVarChainer
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}
// Parent: CCSGameModeRules
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// Fields count: 0
namespace CCSGameModeRules_Noop {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CCSGameModeScript {
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}
// Parent: CCSGameModeRules
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// Fields count: 1
//
// Metadata:
// NetworkVarNames: m_WeaponSequence (CUtlString)
namespace CCSGameModeRules_ArmsRace {
constexpr std::ptrdiff_t m_WeaponSequence = 0x38; // C_NetworkUtlVectorBase< CUtlString >
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}
// Parent: CCSGameModeScript
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// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CCSArmsRaceScript {
constexpr std::ptrdiff_t m_pOuter = 0xD8; // CCSGameModeRules_ArmsRace*
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}
// Parent: CCSGameModeRules
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// Fields count: 3
//
// Metadata:
// NetworkVarNames: m_flDMBonusStartTime (GameTime_t)
// NetworkVarNames: m_flDMBonusTimeLength (float)
// NetworkVarNames: m_nDMBonusWeaponLoadoutSlot (int16)
namespace CCSGameModeRules_Deathmatch {
constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x38; // GameTime_t
constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x3C; // float32
constexpr std::ptrdiff_t m_nDMBonusWeaponLoadoutSlot = 0x40; // int16
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}
// Parent: CCSGameModeScript
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// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CCSDeathmatchScript {
constexpr std::ptrdiff_t m_pOuter = 0xD8; // CCSGameModeRules_Deathmatch*
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// NetworkVarNames: m_nMatchSeed (int)
// NetworkVarNames: m_bBlockersPresent (bool)
// NetworkVarNames: m_bRoundInProgress (bool)
// NetworkVarNames: m_iFirstSecondHalfRound (int)
// NetworkVarNames: m_iBombSite (int)
namespace C_RetakeGameRules {
constexpr std::ptrdiff_t m_nMatchSeed = 0xF8; // int32
constexpr std::ptrdiff_t m_bBlockersPresent = 0xFC; // bool
constexpr std::ptrdiff_t m_bRoundInProgress = 0xFD; // bool
constexpr std::ptrdiff_t m_iFirstSecondHalfRound = 0x100; // int32
constexpr std::ptrdiff_t m_iBombSite = 0x104; // int32
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}
// Parent: None
// Fields count: 13
//
// Metadata:
// NetworkVarNames: m_iKills (int)
// NetworkVarNames: m_iDeaths (int)
// NetworkVarNames: m_iAssists (int)
// NetworkVarNames: m_iDamage (int)
// NetworkVarNames: m_iEquipmentValue (int)
// NetworkVarNames: m_iMoneySaved (int)
// NetworkVarNames: m_iKillReward (int)
// NetworkVarNames: m_iLiveTime (int)
// NetworkVarNames: m_iHeadShotKills (int)
// NetworkVarNames: m_iObjective (int)
// NetworkVarNames: m_iCashEarned (int)
// NetworkVarNames: m_iUtilityDamage (int)
// NetworkVarNames: m_iEnemiesFlashed (int)
namespace CSPerRoundStats_t {
constexpr std::ptrdiff_t m_iKills = 0x30; // int32
constexpr std::ptrdiff_t m_iDeaths = 0x34; // int32
constexpr std::ptrdiff_t m_iAssists = 0x38; // int32
constexpr std::ptrdiff_t m_iDamage = 0x3C; // int32
constexpr std::ptrdiff_t m_iEquipmentValue = 0x40; // int32
constexpr std::ptrdiff_t m_iMoneySaved = 0x44; // int32
constexpr std::ptrdiff_t m_iKillReward = 0x48; // int32
constexpr std::ptrdiff_t m_iLiveTime = 0x4C; // int32
constexpr std::ptrdiff_t m_iHeadShotKills = 0x50; // int32
constexpr std::ptrdiff_t m_iObjective = 0x54; // int32
constexpr std::ptrdiff_t m_iCashEarned = 0x58; // int32
constexpr std::ptrdiff_t m_iUtilityDamage = 0x5C; // int32
constexpr std::ptrdiff_t m_iEnemiesFlashed = 0x60; // int32
}
// Parent: CSPerRoundStats_t
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// Fields count: 5
//
// Metadata:
// NetworkVarNames: m_iEnemy5Ks (int)
// NetworkVarNames: m_iEnemy4Ks (int)
// NetworkVarNames: m_iEnemy3Ks (int)
// NetworkVarNames: m_iEnemyKnifeKills (int)
// NetworkVarNames: m_iEnemyTaserKills (int)
namespace CSMatchStats_t {
constexpr std::ptrdiff_t m_iEnemy5Ks = 0x68; // int32
constexpr std::ptrdiff_t m_iEnemy4Ks = 0x6C; // int32
constexpr std::ptrdiff_t m_iEnemy3Ks = 0x70; // int32
constexpr std::ptrdiff_t m_iEnemyKnifeKills = 0x74; // int32
constexpr std::ptrdiff_t m_iEnemyTaserKills = 0x78; // int32
}
// Parent: C_BaseEntity
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// Fields count: 8
//
// Metadata:
// NetworkVarNames: m_nVariant (int)
// NetworkVarNames: m_nRandom (int)
// NetworkVarNames: m_nOrdinal (int)
// NetworkVarNames: m_sWeaponName (CUtlString)
// NetworkVarNames: m_xuid (XUID)
// NetworkVarNames: m_agentItem (CEconItemView)
// NetworkVarNames: m_glovesItem (CEconItemView)
// NetworkVarNames: m_weaponItem (CEconItemView)
namespace C_CSGO_TeamPreviewCharacterPosition {
constexpr std::ptrdiff_t m_nVariant = 0x550; // int32
constexpr std::ptrdiff_t m_nRandom = 0x554; // int32
constexpr std::ptrdiff_t m_nOrdinal = 0x558; // int32
constexpr std::ptrdiff_t m_sWeaponName = 0x560; // CUtlString
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constexpr std::ptrdiff_t m_xuid = 0x568; // uint64
constexpr std::ptrdiff_t m_agentItem = 0x570; // C_EconItemView
constexpr std::ptrdiff_t m_glovesItem = 0x9B8; // C_EconItemView
constexpr std::ptrdiff_t m_weaponItem = 0xE00; // C_EconItemView
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}
// Parent: C_CSGO_TeamPreviewCharacterPosition
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// Fields count: 0
namespace C_CSGO_TeamSelectCharacterPosition {
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}
// Parent: C_CSGO_TeamSelectCharacterPosition
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// Fields count: 0
namespace C_CSGO_TeamSelectTerroristPosition {
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}
// Parent: C_CSGO_TeamSelectCharacterPosition
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// Fields count: 0
namespace C_CSGO_TeamSelectCounterTerroristPosition {
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}
// Parent: C_CSGO_TeamPreviewCharacterPosition
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// Fields count: 0
namespace C_CSGO_TeamIntroCharacterPosition {
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}
// Parent: C_CSGO_TeamIntroCharacterPosition
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// Fields count: 0
namespace C_CSGO_TeamIntroTerroristPosition {
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}
// Parent: C_CSGO_TeamIntroCharacterPosition
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// Fields count: 0
namespace C_CSGO_TeamIntroCounterTerroristPosition {
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}
// Parent: C_CSGO_TeamIntroCharacterPosition
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// Fields count: 0
namespace CCSGO_WingmanIntroCharacterPosition {
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}
// Parent: CCSGO_WingmanIntroCharacterPosition
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// Fields count: 0
namespace CCSGO_WingmanIntroTerroristPosition {
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}
// Parent: CCSGO_WingmanIntroCharacterPosition
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// Fields count: 0
namespace CCSGO_WingmanIntroCounterTerroristPosition {
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}
// Parent: C_BaseEntity
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// Fields count: 0
namespace C_CSMinimapBoundary {
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}
// Parent: C_BaseEntity
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// Fields count: 5
//
// Metadata:
// NetworkVarNames: m_hPlayer (CHandle< CCSPlayerPawn>)
// NetworkVarNames: m_hPingedEntity (CHandle< CBaseEntity>)
// NetworkVarNames: m_iType (int)
// NetworkVarNames: m_bUrgent (bool)
// NetworkVarNames: m_szPlaceName (char)
namespace C_PlayerPing {
constexpr std::ptrdiff_t m_hPlayer = 0x580; // CHandle< C_CSPlayerPawn >
constexpr std::ptrdiff_t m_hPingedEntity = 0x584; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_iType = 0x588; // int32
constexpr std::ptrdiff_t m_bUrgent = 0x58C; // bool
constexpr std::ptrdiff_t m_szPlaceName = 0x58D; // char[18]
}
// Parent: CPlayerPawnComponent
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// Fields count: 1
//
// Metadata:
// NetworkVarNames: m_hPlayerPing (CHandle< CBaseEntity>)
namespace CCSPlayer_PingServices {
constexpr std::ptrdiff_t m_hPlayerPing = 0x40; // CHandle< C_BaseEntity >
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}
// Parent: C_BaseEntity
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// Fields count: 10
//
// Metadata:
// NetworkVarNames: m_bHostageAlive (bool)
// NetworkVarNames: m_isHostageFollowingSomeone (bool)
// NetworkVarNames: m_iHostageEntityIDs (CEntityIndex)
// NetworkVarNames: m_bombsiteCenterA (Vector)
// NetworkVarNames: m_bombsiteCenterB (Vector)
// NetworkVarNames: m_hostageRescueX (int)
// NetworkVarNames: m_hostageRescueY (int)
// NetworkVarNames: m_hostageRescueZ (int)
// NetworkVarNames: m_bEndMatchNextMapAllVoted (bool)
namespace C_CSPlayerResource {
constexpr std::ptrdiff_t m_bHostageAlive = 0x550; //
constexpr std::ptrdiff_t m_isHostageFollowingSomeone = 0x55C; //
constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x568; // CEntityIndex[12]
constexpr std::ptrdiff_t m_bombsiteCenterA = 0x598; //
constexpr std::ptrdiff_t m_bombsiteCenterB = 0x5A4; //
constexpr std::ptrdiff_t m_hostageRescueX = 0x5B0; // int32[4]
constexpr std::ptrdiff_t m_hostageRescueY = 0x5C0; // int32[4]
constexpr std::ptrdiff_t m_hostageRescueZ = 0x5D0; // int32[4]
constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x5E0; // bool
constexpr std::ptrdiff_t m_foundGoalPositions = 0x5E1; // bool
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSPlayerControllerAPI {
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}
// Parent: CPlayerPawnComponent
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// Fields count: 0
namespace CPlayer_ViewModelServices {
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}
// Parent: CPlayer_CameraServices
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// Fields count: 6
//
// Metadata:
// NetworkVarNames: m_iFOV (uint32)
// NetworkVarNames: m_iFOVStart (uint32)
// NetworkVarNames: m_flFOVTime (GameTime_t)
// NetworkVarNames: m_flFOVRate (float32)
// NetworkVarNames: m_hZoomOwner (CHandle< CBaseEntity>)
namespace CCSPlayerBase_CameraServices {
constexpr std::ptrdiff_t m_iFOV = 0x210; // uint32
constexpr std::ptrdiff_t m_iFOVStart = 0x214; // uint32
constexpr std::ptrdiff_t m_flFOVTime = 0x218; // GameTime_t
constexpr std::ptrdiff_t m_flFOVRate = 0x21C; // float32
constexpr std::ptrdiff_t m_hZoomOwner = 0x220; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_flLastShotFOV = 0x224; // float32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_nItemDefIndex (uint16)
// NetworkVarNames: m_nCount (uint16)
namespace WeaponPurchaseCount_t {
constexpr std::ptrdiff_t m_nItemDefIndex = 0x30; // uint16
constexpr std::ptrdiff_t m_nCount = 0x32; // uint16
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// NetworkVarNames: m_weaponPurchases (WeaponPurchaseCount_t)
namespace WeaponPurchaseTracker_t {
constexpr std::ptrdiff_t m_weaponPurchases = 0x8; // C_UtlVectorEmbeddedNetworkVar< WeaponPurchaseCount_t >
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}
// Parent: CPlayerPawnComponent
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// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_bIsRescuing (bool)
// NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t)
// NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t)
namespace CCSPlayer_ActionTrackingServices {
constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x40; // CHandle< C_BasePlayerWeapon >
constexpr std::ptrdiff_t m_bIsRescuing = 0x44; // bool
constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x48; // WeaponPurchaseTracker_t
constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0xA0; // WeaponPurchaseTracker_t
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}
// Parent: CPlayerPawnComponent
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// Fields count: 1
//
// Metadata:
// NetworkVarNames: m_totalHitsOnServer (int32)
namespace CCSPlayer_BulletServices {
constexpr std::ptrdiff_t m_totalHitsOnServer = 0x40; // int32
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// NetworkVarNames: m_unDefIdx (item_definition_index_t)
// NetworkVarNames: m_nCost (int)
// NetworkVarNames: m_nPrevArmor (int)
// NetworkVarNames: m_bPrevHelmet (bool)
// NetworkVarNames: m_hItem (CEntityHandle)
namespace SellbackPurchaseEntry_t {
constexpr std::ptrdiff_t m_unDefIdx = 0x30; // uint16
constexpr std::ptrdiff_t m_nCost = 0x34; // int32
constexpr std::ptrdiff_t m_nPrevArmor = 0x38; // int32
constexpr std::ptrdiff_t m_bPrevHelmet = 0x3C; // bool
constexpr std::ptrdiff_t m_hItem = 0x40; // CEntityHandle
}
// Parent: CPlayerPawnComponent
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// Fields count: 1
//
// Metadata:
// NetworkVarNames: m_vecSellbackPurchaseEntries (SellbackPurchaseEntry_t)
namespace CCSPlayer_BuyServices {
constexpr std::ptrdiff_t m_vecSellbackPurchaseEntries = 0x40; // C_UtlVectorEmbeddedNetworkVar< SellbackPurchaseEntry_t >
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}
// Parent: CCSPlayerBase_CameraServices
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// Fields count: 1
namespace CCSPlayer_CameraServices {
constexpr std::ptrdiff_t m_flDeathCamTilt = 0x228; // float32
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}
// Parent: CPlayerPawnComponent
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// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_hCarriedHostage (CHandle< CBaseEntity>)
// NetworkVarNames: m_hCarriedHostageProp (CHandle< CBaseEntity>)
namespace CCSPlayer_HostageServices {
constexpr std::ptrdiff_t m_hCarriedHostage = 0x40; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_hCarriedHostageProp = 0x44; // CHandle< C_BaseEntity >
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}
// Parent: CPlayer_ItemServices
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// Fields count: 3
//
// Metadata:
// NetworkVarNames: m_bHasDefuser (bool)
// NetworkVarNames: m_bHasHelmet (bool)
// NetworkVarNames: m_bHasHeavyArmor (bool)
namespace CCSPlayer_ItemServices {
constexpr std::ptrdiff_t m_bHasDefuser = 0x40; // bool
constexpr std::ptrdiff_t m_bHasHelmet = 0x41; // bool
constexpr std::ptrdiff_t m_bHasHeavyArmor = 0x42; // bool
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}
// Parent: CPlayer_MovementServices_Humanoid
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// Fields count: 37
//
// Metadata:
// NetworkVarNames: m_flMaxFallVelocity (float)
// NetworkVarNames: m_vecLadderNormal (Vector)
// NetworkVarNames: m_nLadderSurfacePropIndex (int)
// NetworkVarNames: m_flDuckAmount (float)
// NetworkVarNames: m_flDuckSpeed (float)
// NetworkVarNames: m_bDuckOverride (bool)
// NetworkVarNames: m_bDesiresDuck (bool)
// NetworkVarNames: m_nDuckTimeMsecs (uint32)
// NetworkVarNames: m_nDuckJumpTimeMsecs (uint32)
// NetworkVarNames: m_nJumpTimeMsecs (uint32)
// NetworkVarNames: m_flLastDuckTime (float)
// NetworkVarNames: m_nGameCodeHasMovedPlayerAfterCommand (int)
// NetworkVarNames: m_bOldJumpPressed (bool)
// NetworkVarNames: m_flJumpUntil (float)
// NetworkVarNames: m_flJumpVel (float)
// NetworkVarNames: m_fStashGrenadeParameterWhen (GameTime_t)
// NetworkVarNames: m_nButtonDownMaskPrev (ButtonBitMask_t)
// NetworkVarNames: m_flOffsetTickCompleteTime (float)
// NetworkVarNames: m_flOffsetTickStashedSpeed (float)
// NetworkVarNames: m_flStamina (float)
namespace CCSPlayer_MovementServices {
constexpr std::ptrdiff_t m_flMaxFallVelocity = 0x218; // float32
constexpr std::ptrdiff_t m_vecLadderNormal = 0x21C; //
constexpr std::ptrdiff_t m_nLadderSurfacePropIndex = 0x228; // int32
constexpr std::ptrdiff_t m_flDuckAmount = 0x22C; // float32
constexpr std::ptrdiff_t m_flDuckSpeed = 0x230; // float32
constexpr std::ptrdiff_t m_bDuckOverride = 0x234; // bool
constexpr std::ptrdiff_t m_bDesiresDuck = 0x235; // bool
constexpr std::ptrdiff_t m_flDuckOffset = 0x238; // float32
constexpr std::ptrdiff_t m_nDuckTimeMsecs = 0x23C; // uint32
constexpr std::ptrdiff_t m_nDuckJumpTimeMsecs = 0x240; // uint32
constexpr std::ptrdiff_t m_nJumpTimeMsecs = 0x244; // uint32
constexpr std::ptrdiff_t m_flLastDuckTime = 0x248; // float32
constexpr std::ptrdiff_t m_vecLastPositionAtFullCrouchSpeed = 0x258; // Vector2D
constexpr std::ptrdiff_t m_duckUntilOnGround = 0x260; // bool
constexpr std::ptrdiff_t m_bHasWalkMovedSinceLastJump = 0x261; // bool
constexpr std::ptrdiff_t m_bInStuckTest = 0x262; // bool
constexpr std::ptrdiff_t m_flStuckCheckTime = 0x270; // float32[64][2]
constexpr std::ptrdiff_t m_nTraceCount = 0x470; // int32
constexpr std::ptrdiff_t m_StuckLast = 0x474; // int32
constexpr std::ptrdiff_t m_bSpeedCropped = 0x478; // bool
constexpr std::ptrdiff_t m_nOldWaterLevel = 0x47C; // int32
constexpr std::ptrdiff_t m_flWaterEntryTime = 0x480; // float32
constexpr std::ptrdiff_t m_vecForward = 0x484; //
constexpr std::ptrdiff_t m_vecLeft = 0x490; //
constexpr std::ptrdiff_t m_vecUp = 0x49C; //
constexpr std::ptrdiff_t m_nGameCodeHasMovedPlayerAfterCommand = 0x4A8; // int32
constexpr std::ptrdiff_t m_bOldJumpPressed = 0x4AC; // bool
constexpr std::ptrdiff_t m_flJumpPressedTime = 0x4B0; // float32
constexpr std::ptrdiff_t m_flJumpUntil = 0x4B4; // float32
constexpr std::ptrdiff_t m_flJumpVel = 0x4B8; // float32
constexpr std::ptrdiff_t m_fStashGrenadeParameterWhen = 0x4BC; // GameTime_t
constexpr std::ptrdiff_t m_nButtonDownMaskPrev = 0x4C0; // uint64
constexpr std::ptrdiff_t m_flOffsetTickCompleteTime = 0x4C8; // float32
constexpr std::ptrdiff_t m_flOffsetTickStashedSpeed = 0x4CC; // float32
constexpr std::ptrdiff_t m_flStamina = 0x4D0; // float32
constexpr std::ptrdiff_t m_flHeightAtJumpStart = 0x4D4; // float32
constexpr std::ptrdiff_t m_flMaxJumpHeightThisJump = 0x4D8; // float32
}
// Parent: CPlayer_UseServices
// Fields count: 0
namespace CCSPlayer_UseServices {
}
// Parent: CPlayer_ViewModelServices
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// Fields count: 1
//
// Metadata:
// NetworkVarNames: m_hViewModel (CHandle< CBaseViewModel >)
namespace CCSPlayer_ViewModelServices {
constexpr std::ptrdiff_t m_hViewModel = 0x40; // CHandle< C_BaseViewModel >[3]
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}
// Parent: CPlayer_WaterServices
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// Fields count: 3
namespace CCSPlayer_WaterServices {
constexpr std::ptrdiff_t m_flWaterJumpTime = 0x40; // float32
constexpr std::ptrdiff_t m_vecWaterJumpVel = 0x44; //
constexpr std::ptrdiff_t m_flSwimSoundTime = 0x50; // float32
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}
// Parent: CPlayer_WeaponServices
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// Fields count: 5
//
// Metadata:
// NetworkVarNames: m_flNextAttack (GameTime_t)
// NetworkVarNames: m_bIsLookingAtWeapon (bool)
// NetworkVarNames: m_bIsHoldingLookAtWeapon (bool)
namespace CCSPlayer_WeaponServices {
constexpr std::ptrdiff_t m_flNextAttack = 0xB8; // GameTime_t
constexpr std::ptrdiff_t m_bIsLookingAtWeapon = 0xBC; // bool
constexpr std::ptrdiff_t m_bIsHoldingLookAtWeapon = 0xBD; // bool
constexpr std::ptrdiff_t m_nOldShootPositionHistoryCount = 0xC0; // uint32
constexpr std::ptrdiff_t m_nOldInputHistoryCount = 0x458; // uint32
}
// Parent: CPlayer_ObserverServices
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// Fields count: 8
namespace CCSObserver_ObserverServices {
constexpr std::ptrdiff_t m_hLastObserverTarget = 0x58; // CEntityHandle
constexpr std::ptrdiff_t m_vecObserverInterpolateOffset = 0x5C; //
constexpr std::ptrdiff_t m_vecObserverInterpStartPos = 0x68; //
constexpr std::ptrdiff_t m_flObsInterp_PathLength = 0x74; // float32
constexpr std::ptrdiff_t m_qObsInterp_OrientationStart = 0x80; // Quaternion
constexpr std::ptrdiff_t m_qObsInterp_OrientationTravelDir = 0x90; // Quaternion
constexpr std::ptrdiff_t m_obsInterpState = 0xA0; // ObserverInterpState_t
constexpr std::ptrdiff_t m_bObserverInterpolationNeedsDeferredSetup = 0xA4; // bool
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}
// Parent: CCSPlayerBase_CameraServices
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// Fields count: 0
namespace CCSObserver_CameraServices {
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}
// Parent: CPlayer_MovementServices
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// Fields count: 0
namespace CCSObserver_MovementServices {
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}
// Parent: CPlayer_UseServices
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// Fields count: 0
namespace CCSObserver_UseServices {
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}
// Parent: CPlayer_ViewModelServices
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// Fields count: 0
namespace CCSObserver_ViewModelServices {
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}
// Parent: CPlayerControllerComponent
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// Fields count: 5
//
// Metadata:
// NetworkVarNames: m_perRoundStats (CSPerRoundStats_t)
// NetworkVarNames: m_matchStats (CSMatchStats_t)
// NetworkVarNames: m_iNumRoundKills (int)
// NetworkVarNames: m_iNumRoundKillsHeadshots (int)
// NetworkVarNames: m_unTotalRoundDamageDealt (uint32)
namespace CCSPlayerController_ActionTrackingServices {
constexpr std::ptrdiff_t m_perRoundStats = 0x40; // C_UtlVectorEmbeddedNetworkVar< CSPerRoundStats_t >
constexpr std::ptrdiff_t m_matchStats = 0x90; // CSMatchStats_t
constexpr std::ptrdiff_t m_iNumRoundKills = 0x110; // int32
constexpr std::ptrdiff_t m_iNumRoundKillsHeadshots = 0x114; // int32
constexpr std::ptrdiff_t m_unTotalRoundDamageDealt = 0x118; // uint32
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}
// Parent: None
// Fields count: 14
//
// Metadata:
// NetworkVarNames: m_PlayerDamager (CHandle< CCSPlayerPawnBase >)
// NetworkVarNames: m_PlayerRecipient (CHandle< CCSPlayerPawnBase >)
// NetworkVarNames: m_hPlayerControllerDamager (CHandle< CCSPlayerController >)
// NetworkVarNames: m_hPlayerControllerRecipient (CHandle< CCSPlayerController >)
// NetworkVarNames: m_szPlayerDamagerName (CUtlString)
// NetworkVarNames: m_szPlayerRecipientName (CUtlString)
// NetworkVarNames: m_DamagerXuid (uint64)
// NetworkVarNames: m_RecipientXuid (uint64)
// NetworkVarNames: m_iDamage (int)
// NetworkVarNames: m_iActualHealthRemoved (int)
// NetworkVarNames: m_iNumHits (int)
// NetworkVarNames: m_iLastBulletUpdate (int)
// NetworkVarNames: m_bIsOtherEnemy (bool)
// NetworkVarNames: m_killType (EKillTypes_t)
namespace CDamageRecord {
constexpr std::ptrdiff_t m_PlayerDamager = 0x28; // CHandle< C_CSPlayerPawnBase >
constexpr std::ptrdiff_t m_PlayerRecipient = 0x2C; // CHandle< C_CSPlayerPawnBase >
constexpr std::ptrdiff_t m_hPlayerControllerDamager = 0x30; // CHandle< CCSPlayerController >
constexpr std::ptrdiff_t m_hPlayerControllerRecipient = 0x34; // CHandle< CCSPlayerController >
constexpr std::ptrdiff_t m_szPlayerDamagerName = 0x38; // CUtlString
constexpr std::ptrdiff_t m_szPlayerRecipientName = 0x40; // CUtlString
constexpr std::ptrdiff_t m_DamagerXuid = 0x48; // uint64
constexpr std::ptrdiff_t m_RecipientXuid = 0x50; // uint64
constexpr std::ptrdiff_t m_iDamage = 0x58; // int32
constexpr std::ptrdiff_t m_iActualHealthRemoved = 0x5C; // int32
constexpr std::ptrdiff_t m_iNumHits = 0x60; // int32
constexpr std::ptrdiff_t m_iLastBulletUpdate = 0x64; // int32
constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x68; // bool
constexpr std::ptrdiff_t m_killType = 0x69; // EKillTypes_t
}
// Parent: CPlayerControllerComponent
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// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_nSendUpdate (int)
// NetworkVarNames: m_DamageList (CDamageRecord)
namespace CCSPlayerController_DamageServices {
constexpr std::ptrdiff_t m_nSendUpdate = 0x40; // int32
constexpr std::ptrdiff_t m_DamageList = 0x48; // C_UtlVectorEmbeddedNetworkVar< CDamageRecord >
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}
// Parent: CPlayerControllerComponent
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// Fields count: 5
//
// Metadata:
// NetworkVarNames: m_iAccount (int)
// NetworkVarNames: m_iStartAccount (int)
// NetworkVarNames: m_iTotalCashSpent (int)
// NetworkVarNames: m_iCashSpentThisRound (int)
namespace CCSPlayerController_InGameMoneyServices {
constexpr std::ptrdiff_t m_iAccount = 0x40; // int32
constexpr std::ptrdiff_t m_iStartAccount = 0x44; // int32
constexpr std::ptrdiff_t m_iTotalCashSpent = 0x48; // int32
constexpr std::ptrdiff_t m_iCashSpentThisRound = 0x4C; // int32
constexpr std::ptrdiff_t m_nPreviousAccount = 0x50; // int32
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}
// Parent: None
// Fields count: 3
namespace ServerAuthoritativeWeaponSlot_t {
constexpr std::ptrdiff_t unClass = 0x28; // uint16
constexpr std::ptrdiff_t unSlot = 0x2A; // uint16
constexpr std::ptrdiff_t unItemDefIdx = 0x2C; // uint16
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}
// Parent: CPlayerControllerComponent
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// Fields count: 8
//
// Metadata:
// NetworkVarNames: m_unMusicID (item_definition_index_t)
// NetworkVarNames: m_rank (MedalRank_t)
// NetworkVarNames: m_nPersonaDataPublicLevel (int)
// NetworkVarNames: m_nPersonaDataPublicCommendsLeader (int)
// NetworkVarNames: m_nPersonaDataPublicCommendsTeacher (int)
// NetworkVarNames: m_nPersonaDataPublicCommendsFriendly (int)
// NetworkVarNames: m_nPersonaDataXpTrailLevel (int)
// NetworkVarNames: m_vecServerAuthoritativeWeaponSlots (ServerAuthoritativeWeaponSlot_t)
namespace CCSPlayerController_InventoryServices {
constexpr std::ptrdiff_t m_unMusicID = 0x40; // uint16
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constexpr std::ptrdiff_t m_rank = 0x44; // MedalRank_t[6]
constexpr std::ptrdiff_t m_nPersonaDataPublicLevel = 0x5C; // int32
constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsLeader = 0x60; // int32
constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsTeacher = 0x64; // int32
constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsFriendly = 0x68; // int32
constexpr std::ptrdiff_t m_nPersonaDataXpTrailLevel = 0x6C; // int32
constexpr std::ptrdiff_t m_vecServerAuthoritativeWeaponSlots = 0x70; // C_UtlVectorEmbeddedNetworkVar< ServerAuthoritativeWeaponSlot_t >
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSWeaponBaseVDataAPI {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSWeaponBaseAPI {
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}
// Parent: None
// Fields count: 13
namespace C_IronSightController {
constexpr std::ptrdiff_t m_bIronSightAvailable = 0x10; // bool
constexpr std::ptrdiff_t m_flIronSightAmount = 0x14; // float32
constexpr std::ptrdiff_t m_flIronSightAmountGained = 0x18; // float32
constexpr std::ptrdiff_t m_flIronSightAmountBiased = 0x1C; // float32
constexpr std::ptrdiff_t m_flIronSightAmount_Interpolated = 0x20; // float32
constexpr std::ptrdiff_t m_flIronSightAmountGained_Interpolated = 0x24; // float32
constexpr std::ptrdiff_t m_flIronSightAmountBiased_Interpolated = 0x28; // float32
constexpr std::ptrdiff_t m_flInterpolationLastUpdated = 0x2C; // float32
constexpr std::ptrdiff_t m_angDeltaAverage = 0x30; // QAngle[8]
constexpr std::ptrdiff_t m_angViewLast = 0x90; // QAngle
constexpr std::ptrdiff_t m_vecDotCoords = 0x9C; // Vector2D
constexpr std::ptrdiff_t m_flDotBlur = 0xA4; // float32
constexpr std::ptrdiff_t m_flSpeedRatio = 0xA8; // float32
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyElementNameFn
namespace CompositeMaterialMatchFilter_t {
constexpr std::ptrdiff_t m_nCompositeMaterialMatchFilterType = 0x0; // CompositeMaterialMatchFilterType_t
constexpr std::ptrdiff_t m_strMatchFilter = 0x8; // CUtlString
constexpr std::ptrdiff_t m_strMatchValue = 0x10; // CUtlString
constexpr std::ptrdiff_t m_bPassWhenTrue = 0x18; // bool
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}
// Parent: None
// Fields count: 34
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyElementNameFn
namespace CompositeMaterialInputLooseVariable_t {
constexpr std::ptrdiff_t m_strName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_bExposeExternally = 0x8; // bool
constexpr std::ptrdiff_t m_strExposedFriendlyName = 0x10; // CUtlString
constexpr std::ptrdiff_t m_strExposedFriendlyGroupName = 0x18; // CUtlString
constexpr std::ptrdiff_t m_bExposedVariableIsFixedRange = 0x20; // bool
constexpr std::ptrdiff_t m_strExposedVisibleWhenTrue = 0x28; // CUtlString
constexpr std::ptrdiff_t m_strExposedHiddenWhenTrue = 0x30; // CUtlString
constexpr std::ptrdiff_t m_nVariableType = 0x38; // CompositeMaterialInputLooseVariableType_t
constexpr std::ptrdiff_t m_bValueBoolean = 0x3C; // bool
constexpr std::ptrdiff_t m_nValueIntX = 0x40; // int32
constexpr std::ptrdiff_t m_nValueIntY = 0x44; // int32
constexpr std::ptrdiff_t m_nValueIntZ = 0x48; // int32
constexpr std::ptrdiff_t m_nValueIntW = 0x4C; // int32
constexpr std::ptrdiff_t m_bHasFloatBounds = 0x50; // bool
constexpr std::ptrdiff_t m_flValueFloatX = 0x54; // float32
constexpr std::ptrdiff_t m_flValueFloatX_Min = 0x58; // float32
constexpr std::ptrdiff_t m_flValueFloatX_Max = 0x5C; // float32
constexpr std::ptrdiff_t m_flValueFloatY = 0x60; // float32
constexpr std::ptrdiff_t m_flValueFloatY_Min = 0x64; // float32
constexpr std::ptrdiff_t m_flValueFloatY_Max = 0x68; // float32
constexpr std::ptrdiff_t m_flValueFloatZ = 0x6C; // float32
constexpr std::ptrdiff_t m_flValueFloatZ_Min = 0x70; // float32
constexpr std::ptrdiff_t m_flValueFloatZ_Max = 0x74; // float32
constexpr std::ptrdiff_t m_flValueFloatW = 0x78; // float32
constexpr std::ptrdiff_t m_flValueFloatW_Min = 0x7C; // float32
constexpr std::ptrdiff_t m_flValueFloatW_Max = 0x80; // float32
constexpr std::ptrdiff_t m_cValueColor4 = 0x84; // Color
constexpr std::ptrdiff_t m_nValueSystemVar = 0x88; // CompositeMaterialVarSystemVar_t
constexpr std::ptrdiff_t m_strResourceMaterial = 0x90; // CResourceName
constexpr std::ptrdiff_t m_strTextureContentAssetPath = 0x170; // CUtlString
constexpr std::ptrdiff_t m_strTextureRuntimeResourcePath = 0x178; // CResourceName
constexpr std::ptrdiff_t m_strTextureCompilationVtexTemplate = 0x258; // CUtlString
constexpr std::ptrdiff_t m_nTextureType = 0x260; // CompositeMaterialInputTextureType_t
constexpr std::ptrdiff_t m_strString = 0x268; // CUtlString
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyElementNameFn
namespace CompMatMutatorCondition_t {
constexpr std::ptrdiff_t m_nMutatorCondition = 0x0; // CompMatPropertyMutatorConditionType_t
constexpr std::ptrdiff_t m_strMutatorConditionContainerName = 0x8; // CUtlString
constexpr std::ptrdiff_t m_strMutatorConditionContainerVarName = 0x10; // CUtlString
constexpr std::ptrdiff_t m_strMutatorConditionContainerVarValue = 0x18; // CUtlString
constexpr std::ptrdiff_t m_bPassWhenTrue = 0x20; // bool
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}
// Parent: None
// Fields count: 28
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyElementNameFn
namespace CompMatPropertyMutator_t {
constexpr std::ptrdiff_t m_bEnabled = 0x0; // bool
constexpr std::ptrdiff_t m_nMutatorCommandType = 0x4; // CompMatPropertyMutatorType_t
constexpr std::ptrdiff_t m_strInitWith_Container = 0x8; // CUtlString
constexpr std::ptrdiff_t m_strCopyProperty_InputContainerSrc = 0x10; // CUtlString
constexpr std::ptrdiff_t m_strCopyProperty_InputContainerProperty = 0x18; // CUtlString
constexpr std::ptrdiff_t m_strCopyProperty_TargetProperty = 0x20; // CUtlString
constexpr std::ptrdiff_t m_strRandomRollInputVars_SeedInputVar = 0x28; // CUtlString
constexpr std::ptrdiff_t m_vecRandomRollInputVars_InputVarsToRoll = 0x30; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_strCopyMatchingKeys_InputContainerSrc = 0x48; // CUtlString
constexpr std::ptrdiff_t m_strCopyKeysWithSuffix_InputContainerSrc = 0x50; // CUtlString
constexpr std::ptrdiff_t m_strCopyKeysWithSuffix_FindSuffix = 0x58; // CUtlString
constexpr std::ptrdiff_t m_strCopyKeysWithSuffix_ReplaceSuffix = 0x60; // CUtlString
constexpr std::ptrdiff_t m_nSetValue_Value = 0x68; // CompositeMaterialInputLooseVariable_t
constexpr std::ptrdiff_t m_strGenerateTexture_TargetParam = 0x2D8; // CUtlString
constexpr std::ptrdiff_t m_strGenerateTexture_InitialContainer = 0x2E0; // CUtlString
constexpr std::ptrdiff_t m_nResolution = 0x2E8; // int32
constexpr std::ptrdiff_t m_bIsScratchTarget = 0x2EC; // bool
constexpr std::ptrdiff_t m_bSplatDebugInfo = 0x2ED; // bool
constexpr std::ptrdiff_t m_bCaptureInRenderDoc = 0x2EE; // bool
constexpr std::ptrdiff_t m_vecTexGenInstructions = 0x2F0; // CUtlVector< CompMatPropertyMutator_t >
constexpr std::ptrdiff_t m_vecConditionalMutators = 0x308; // CUtlVector< CompMatPropertyMutator_t >
constexpr std::ptrdiff_t m_strPopInputQueue_Container = 0x320; // CUtlString
constexpr std::ptrdiff_t m_strDrawText_InputContainerSrc = 0x328; // CUtlString
constexpr std::ptrdiff_t m_strDrawText_InputContainerProperty = 0x330; // CUtlString
constexpr std::ptrdiff_t m_vecDrawText_Position = 0x338; // Vector2D
constexpr std::ptrdiff_t m_colDrawText_Color = 0x340; // Color
constexpr std::ptrdiff_t m_strDrawText_Font = 0x348; // CUtlString
constexpr std::ptrdiff_t m_vecConditions = 0x350; // CUtlVector< CompMatMutatorCondition_t >
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyElementNameFn
namespace CompositeMaterialInputContainer_t {
constexpr std::ptrdiff_t m_bEnabled = 0x0; // bool
constexpr std::ptrdiff_t m_nCompositeMaterialInputContainerSourceType = 0x4; // CompositeMaterialInputContainerSourceType_t
constexpr std::ptrdiff_t m_strSpecificContainerMaterial = 0x8; // CResourceName
constexpr std::ptrdiff_t m_strAttrName = 0xE8; // CUtlString
constexpr std::ptrdiff_t m_strAlias = 0xF0; // CUtlString
constexpr std::ptrdiff_t m_vecLooseVariables = 0xF8; // CUtlVector< CompositeMaterialInputLooseVariable_t >
constexpr std::ptrdiff_t m_strAttrNameForVar = 0x110; // CUtlString
constexpr std::ptrdiff_t m_bExposeExternally = 0x118; // bool
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyElementNameFn
namespace CompositeMaterialAssemblyProcedure_t {
constexpr std::ptrdiff_t m_vecCompMatIncludes = 0x0; // CUtlVector< CResourceName >
constexpr std::ptrdiff_t m_vecMatchFilters = 0x18; // CUtlVector< CompositeMaterialMatchFilter_t >
constexpr std::ptrdiff_t m_vecCompositeInputContainers = 0x30; // CUtlVector< CompositeMaterialInputContainer_t >
constexpr std::ptrdiff_t m_vecPropertyMutators = 0x48; // CUtlVector< CompMatPropertyMutator_t >
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MPropertyElementNameFn
namespace GeneratedTextureHandle_t {
constexpr std::ptrdiff_t m_strBitmapName = 0x0; // CUtlString
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MPropertyElementNameFn
namespace CompositeMaterial_t {
constexpr std::ptrdiff_t m_TargetKVs = 0x8; // KeyValues3
constexpr std::ptrdiff_t m_PreGenerationKVs = 0x18; // KeyValues3
constexpr std::ptrdiff_t m_FinalKVs = 0x28; // KeyValues3
constexpr std::ptrdiff_t m_vecGeneratedTextures = 0x40; // CUtlVector< GeneratedTextureHandle_t >
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace CompositeMaterialEditorPoint_t {
constexpr std::ptrdiff_t m_ModelName = 0x0; // CResourceName
constexpr std::ptrdiff_t m_nSequenceIndex = 0xE0; // int32
constexpr std::ptrdiff_t m_flCycle = 0xE4; // float32
constexpr std::ptrdiff_t m_KVModelStateChoices = 0xE8; // KeyValues3
constexpr std::ptrdiff_t m_bEnableChildModel = 0xF8; // bool
constexpr std::ptrdiff_t m_ChildModelName = 0x100; // CResourceName
constexpr std::ptrdiff_t m_vecCompositeMaterialAssemblyProcedures = 0x1E0; // CUtlVector< CompositeMaterialAssemblyProcedure_t >
constexpr std::ptrdiff_t m_vecCompositeMaterials = 0x1F8; // CUtlVector< CompositeMaterial_t >
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CCompositeMaterialEditorDoc {
constexpr std::ptrdiff_t m_nVersion = 0x8; // int32
constexpr std::ptrdiff_t m_Points = 0x10; // CUtlVector< CompositeMaterialEditorPoint_t >
constexpr std::ptrdiff_t m_KVthumbnail = 0x28; // KeyValues3
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}
// Parent: None
// Fields count: 43
namespace CGlobalLightBase {
constexpr std::ptrdiff_t m_bSpotLight = 0x10; // bool
constexpr std::ptrdiff_t m_SpotLightOrigin = 0x14; //
constexpr std::ptrdiff_t m_SpotLightAngles = 0x20; // QAngle
constexpr std::ptrdiff_t m_ShadowDirection = 0x2C; //
constexpr std::ptrdiff_t m_AmbientDirection = 0x38; //
constexpr std::ptrdiff_t m_SpecularDirection = 0x44; //
constexpr std::ptrdiff_t m_InspectorSpecularDirection = 0x50; //
constexpr std::ptrdiff_t m_flSpecularPower = 0x5C; // float32
constexpr std::ptrdiff_t m_flSpecularIndependence = 0x60; // float32
constexpr std::ptrdiff_t m_SpecularColor = 0x64; // Color
constexpr std::ptrdiff_t m_bStartDisabled = 0x68; // bool
constexpr std::ptrdiff_t m_bEnabled = 0x69; // bool
constexpr std::ptrdiff_t m_LightColor = 0x6A; // Color
constexpr std::ptrdiff_t m_AmbientColor1 = 0x6E; // Color
constexpr std::ptrdiff_t m_AmbientColor2 = 0x72; // Color
constexpr std::ptrdiff_t m_AmbientColor3 = 0x76; // Color
constexpr std::ptrdiff_t m_flSunDistance = 0x7C; // float32
constexpr std::ptrdiff_t m_flFOV = 0x80; // float32
constexpr std::ptrdiff_t m_flNearZ = 0x84; // float32
constexpr std::ptrdiff_t m_flFarZ = 0x88; // float32
constexpr std::ptrdiff_t m_bEnableShadows = 0x8C; // bool
constexpr std::ptrdiff_t m_bOldEnableShadows = 0x8D; // bool
constexpr std::ptrdiff_t m_bBackgroundClearNotRequired = 0x8E; // bool
constexpr std::ptrdiff_t m_flCloudScale = 0x90; // float32
constexpr std::ptrdiff_t m_flCloud1Speed = 0x94; // float32
constexpr std::ptrdiff_t m_flCloud1Direction = 0x98; // float32
constexpr std::ptrdiff_t m_flCloud2Speed = 0x9C; // float32
constexpr std::ptrdiff_t m_flCloud2Direction = 0xA0; // float32
constexpr std::ptrdiff_t m_flAmbientScale1 = 0xB0; // float32
constexpr std::ptrdiff_t m_flAmbientScale2 = 0xB4; // float32
constexpr std::ptrdiff_t m_flGroundScale = 0xB8; // float32
constexpr std::ptrdiff_t m_flLightScale = 0xBC; // float32
constexpr std::ptrdiff_t m_flFoWDarkness = 0xC0; // float32
constexpr std::ptrdiff_t m_bEnableSeparateSkyboxFog = 0xC4; // bool
constexpr std::ptrdiff_t m_vFowColor = 0xC8; //
constexpr std::ptrdiff_t m_ViewOrigin = 0xD4; //
constexpr std::ptrdiff_t m_ViewAngles = 0xE0; // QAngle
constexpr std::ptrdiff_t m_flViewFoV = 0xEC; // float32
constexpr std::ptrdiff_t m_WorldPoints = 0xF0; // Vector[8]
constexpr std::ptrdiff_t m_vFogOffsetLayer0 = 0x4A8; // Vector2D
constexpr std::ptrdiff_t m_vFogOffsetLayer1 = 0x4B0; // Vector2D
constexpr std::ptrdiff_t m_hEnvWind = 0x4B8; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_hEnvSky = 0x4BC; // CHandle< C_BaseEntity >
}
// Parent: C_BaseEntity
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// Fields count: 1
namespace C_GlobalLight {
constexpr std::ptrdiff_t m_WindClothForceHandle = 0xA10; // uint16
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}
// Parent: CAnimGraphControllerBase
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// Fields count: 4
namespace C_CSGO_PreviewModel_GraphController {
constexpr std::ptrdiff_t m_pszCharacterMode = 0x18; // CAnimGraphParamOptionalRef< char* >
constexpr std::ptrdiff_t m_pszWeaponState = 0x38; // CAnimGraphParamOptionalRef< char* >
constexpr std::ptrdiff_t m_pszWeaponType = 0x58; // CAnimGraphParamOptionalRef< char* >
constexpr std::ptrdiff_t m_pszEndOfMatchCelebration = 0x78; // CAnimGraphParamOptionalRef< char* >
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}
// Parent: CAnimGraphControllerBase
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// Fields count: 8
namespace C_CSGO_PreviewPlayer_GraphController {
constexpr std::ptrdiff_t m_pszCharacterMode = 0x18; // CAnimGraphParamOptionalRef< char* >
constexpr std::ptrdiff_t m_pszTeamPreviewVariant = 0x38; // CAnimGraphParamOptionalRef< char* >
constexpr std::ptrdiff_t m_pszTeamPreviewPosition = 0x58; // CAnimGraphParamOptionalRef< char* >
constexpr std::ptrdiff_t m_pszEndOfMatchCelebration = 0x78; // CAnimGraphParamOptionalRef< char* >
constexpr std::ptrdiff_t m_nTeamPreviewRandom = 0x98; // CAnimGraphParamOptionalRef< int32 >
constexpr std::ptrdiff_t m_pszWeaponState = 0xB0; // CAnimGraphParamOptionalRef< char* >
constexpr std::ptrdiff_t m_pszWeaponType = 0xD0; // CAnimGraphParamOptionalRef< char* >
constexpr std::ptrdiff_t m_bCT = 0xF0; // CAnimGraphParamOptionalRef< bool >
}
// Parent: C_BaseEntity
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// Fields count: 10
namespace C_CSGO_MapPreviewCameraPathNode {
constexpr std::ptrdiff_t m_szParentPathUniqueID = 0x550; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_nPathIndex = 0x558; // int32
constexpr std::ptrdiff_t m_vInTangentLocal = 0x55C; //
constexpr std::ptrdiff_t m_vOutTangentLocal = 0x568; //
constexpr std::ptrdiff_t m_flFOV = 0x574; // float32
constexpr std::ptrdiff_t m_flSpeed = 0x578; // float32
constexpr std::ptrdiff_t m_flEaseIn = 0x57C; // float32
constexpr std::ptrdiff_t m_flEaseOut = 0x580; // float32
constexpr std::ptrdiff_t m_vInTangentWorld = 0x584; //
constexpr std::ptrdiff_t m_vOutTangentWorld = 0x590; //
}
// Parent: C_BaseEntity
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// Fields count: 8
namespace C_CSGO_MapPreviewCameraPath {
constexpr std::ptrdiff_t m_flZFar = 0x550; // float32
constexpr std::ptrdiff_t m_flZNear = 0x554; // float32
constexpr std::ptrdiff_t m_bLoop = 0x558; // bool
constexpr std::ptrdiff_t m_bVerticalFOV = 0x559; // bool
constexpr std::ptrdiff_t m_bConstantSpeed = 0x55A; // bool
constexpr std::ptrdiff_t m_flDuration = 0x55C; // float32
constexpr std::ptrdiff_t m_flPathLength = 0x5A0; // float32
constexpr std::ptrdiff_t m_flPathDuration = 0x5A4; // float32
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}
// Parent: CPlayerPawnComponent
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// Fields count: 0
namespace CCSPlayer_GlowServices {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace C_CSObserverPawnAPI {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace C_CSPlayerPawnAPI {
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}
// Parent: C_BaseEntity
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// Fields count: 7
//
// Metadata:
// NetworkVarNames: m_iActiveIssueIndex (int)
// NetworkVarNames: m_iOnlyTeamToVote (int)
// NetworkVarNames: m_nVoteOptionCount (int)
// NetworkVarNames: m_nPotentialVotes (int)
// NetworkVarNames: m_bIsYesNoVote (bool)
namespace C_VoteController {
constexpr std::ptrdiff_t m_iActiveIssueIndex = 0x560; // int32
constexpr std::ptrdiff_t m_iOnlyTeamToVote = 0x564; // int32
constexpr std::ptrdiff_t m_nVoteOptionCount = 0x568; // int32[5]
constexpr std::ptrdiff_t m_nPotentialVotes = 0x57C; // int32
constexpr std::ptrdiff_t m_bVotesDirty = 0x580; // bool
constexpr std::ptrdiff_t m_bTypeDirty = 0x581; // bool
constexpr std::ptrdiff_t m_bIsYesNoVote = 0x582; // bool
}
// Parent: C_BaseEntity
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// Fields count: 17
//
// Metadata:
// NetworkVarNames: m_nDraftType (int)
// NetworkVarNames: m_nTeamWinningCoinToss (int)
// NetworkVarNames: m_nTeamWithFirstChoice (int)
// NetworkVarNames: m_nVoteMapIdsList (int)
// NetworkVarNames: m_nAccountIDs (int)
// NetworkVarNames: m_nMapId0 (int)
// NetworkVarNames: m_nMapId1 (int)
// NetworkVarNames: m_nMapId2 (int)
// NetworkVarNames: m_nMapId3 (int)
// NetworkVarNames: m_nMapId4 (int)
// NetworkVarNames: m_nMapId5 (int)
// NetworkVarNames: m_nStartingSide0 (int)
// NetworkVarNames: m_nCurrentPhase (int)
// NetworkVarNames: m_nPhaseStartTick (int)
// NetworkVarNames: m_nPhaseDurationTicks (int)
namespace C_MapVetoPickController {
constexpr std::ptrdiff_t m_nDraftType = 0x560; // int32
constexpr std::ptrdiff_t m_nTeamWinningCoinToss = 0x564; // int32
constexpr std::ptrdiff_t m_nTeamWithFirstChoice = 0x568; // int32[64]
constexpr std::ptrdiff_t m_nVoteMapIdsList = 0x668; // int32[7]
constexpr std::ptrdiff_t m_nAccountIDs = 0x684; // int32[64]
constexpr std::ptrdiff_t m_nMapId0 = 0x784; // int32[64]
constexpr std::ptrdiff_t m_nMapId1 = 0x884; // int32[64]
constexpr std::ptrdiff_t m_nMapId2 = 0x984; // int32[64]
constexpr std::ptrdiff_t m_nMapId3 = 0xA84; // int32[64]
constexpr std::ptrdiff_t m_nMapId4 = 0xB84; // int32[64]
constexpr std::ptrdiff_t m_nMapId5 = 0xC84; // int32[64]
constexpr std::ptrdiff_t m_nStartingSide0 = 0xD84; // int32[64]
constexpr std::ptrdiff_t m_nCurrentPhase = 0xE84; // int32
constexpr std::ptrdiff_t m_nPhaseStartTick = 0xE88; // int32
constexpr std::ptrdiff_t m_nPhaseDurationTicks = 0xE8C; // int32
constexpr std::ptrdiff_t m_nPostDataUpdateTick = 0xE90; // int32
constexpr std::ptrdiff_t m_bDisabledHud = 0xE94; // bool
}
// Parent: None
// Fields count: 0
namespace CPlayerSprayDecalRenderHelper {
}
// Parent: C_CSGO_MapPreviewCameraPath
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// Fields count: 7
namespace C_CSGO_TeamPreviewCamera {
constexpr std::ptrdiff_t m_nVariant = 0x5B0; // int32
constexpr std::ptrdiff_t m_bDofEnabled = 0x5B4; // bool
constexpr std::ptrdiff_t m_flDofNearBlurry = 0x5B8; // float32
constexpr std::ptrdiff_t m_flDofNearCrisp = 0x5BC; // float32
constexpr std::ptrdiff_t m_flDofFarCrisp = 0x5C0; // float32
constexpr std::ptrdiff_t m_flDofFarBlurry = 0x5C4; // float32
constexpr std::ptrdiff_t m_flDofTiltToGround = 0x5C8; // float32
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}
// Parent: C_CSGO_TeamPreviewCamera
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// Fields count: 0
namespace C_CSGO_TeamSelectCamera {
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}
// Parent: C_CSGO_TeamPreviewCamera
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// Fields count: 0
namespace C_CSGO_TerroristTeamIntroCamera {
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}
// Parent: C_CSGO_TeamPreviewCamera
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// Fields count: 0
namespace C_CSGO_TerroristWingmanIntroCamera {
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}
// Parent: C_CSGO_TeamPreviewCamera
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// Fields count: 0
namespace C_CSGO_CounterTerroristTeamIntroCamera {
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}
// Parent: C_CSGO_TeamPreviewCamera
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// Fields count: 0
namespace C_CSGO_CounterTerroristWingmanIntroCamera {
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}
// Parent: C_CSGO_TeamPreviewCamera
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// Fields count: 0
namespace C_CSGO_EndOfMatchCamera {
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}
// Parent: C_CSGO_TeamPreviewCharacterPosition
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// Fields count: 0
namespace C_CSGO_EndOfMatchCharacterPosition {
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}
// Parent: C_BaseEntity
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// Fields count: 0
namespace C_CSGO_EndOfMatchLineupEndpoint {
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}
// Parent: C_CSGO_EndOfMatchLineupEndpoint
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// Fields count: 0
namespace C_CSGO_EndOfMatchLineupStart {
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}
// Parent: C_CSGO_EndOfMatchLineupEndpoint
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// Fields count: 0
namespace C_CSGO_EndOfMatchLineupEnd {
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}
// Parent: C_BaseEntity
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// Fields count: 2
namespace C_CsmFovOverride {
constexpr std::ptrdiff_t m_cameraName = 0x550; // CUtlString
constexpr std::ptrdiff_t m_flCsmFovOverrideValue = 0x558; // float32
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}
// Parent: C_BaseEntity
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// Fields count: 0
namespace C_PointEntity {
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}
// Parent: C_BaseEntity
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// Fields count: 24
//
// Metadata:
// NetworkVarNames: m_Color (Color)
// NetworkVarNames: m_flBrightness (float)
// NetworkVarNames: m_hCubemapTexture (HRenderTextureStrong)
// NetworkVarNames: m_bCustomCubemapTexture (bool)
// NetworkVarNames: m_hLightProbeTexture (HRenderTextureStrong)
// NetworkVarNames: m_hLightProbeDirectLightIndicesTexture (HRenderTextureStrong)
// NetworkVarNames: m_hLightProbeDirectLightScalarsTexture (HRenderTextureStrong)
// NetworkVarNames: m_hLightProbeDirectLightShadowsTexture (HRenderTextureStrong)
// NetworkVarNames: m_vBoxMins (Vector)
// NetworkVarNames: m_vBoxMaxs (Vector)
// NetworkVarNames: m_bMoveable (bool)
// NetworkVarNames: m_nHandshake (int)
// NetworkVarNames: m_nEnvCubeMapArrayIndex (int)
// NetworkVarNames: m_nPriority (int)
// NetworkVarNames: m_bStartDisabled (bool)
// NetworkVarNames: m_flEdgeFadeDist (float)
// NetworkVarNames: m_vEdgeFadeDists (Vector)
// NetworkVarNames: m_nLightProbeSizeX (int)
// NetworkVarNames: m_nLightProbeSizeY (int)
// NetworkVarNames: m_nLightProbeSizeZ (int)
// NetworkVarNames: m_nLightProbeAtlasX (int)
// NetworkVarNames: m_nLightProbeAtlasY (int)
// NetworkVarNames: m_nLightProbeAtlasZ (int)
// NetworkVarNames: m_bEnabled (bool)
namespace C_EnvCombinedLightProbeVolume {
constexpr std::ptrdiff_t m_Color = 0x15A8; // Color
constexpr std::ptrdiff_t m_flBrightness = 0x15AC; // float32
constexpr std::ptrdiff_t m_hCubemapTexture = 0x15B0; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_bCustomCubemapTexture = 0x15B8; // bool
constexpr std::ptrdiff_t m_hLightProbeTexture = 0x15C0; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_hLightProbeDirectLightIndicesTexture = 0x15C8; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_hLightProbeDirectLightScalarsTexture = 0x15D0; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_hLightProbeDirectLightShadowsTexture = 0x15D8; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_vBoxMins = 0x15E0; //
constexpr std::ptrdiff_t m_vBoxMaxs = 0x15EC; //
constexpr std::ptrdiff_t m_bMoveable = 0x15F8; // bool
constexpr std::ptrdiff_t m_nHandshake = 0x15FC; // int32
constexpr std::ptrdiff_t m_nEnvCubeMapArrayIndex = 0x1600; // int32
constexpr std::ptrdiff_t m_nPriority = 0x1604; // int32
constexpr std::ptrdiff_t m_bStartDisabled = 0x1608; // bool
constexpr std::ptrdiff_t m_flEdgeFadeDist = 0x160C; // float32
constexpr std::ptrdiff_t m_vEdgeFadeDists = 0x1610; //
constexpr std::ptrdiff_t m_nLightProbeSizeX = 0x161C; // int32
constexpr std::ptrdiff_t m_nLightProbeSizeY = 0x1620; // int32
constexpr std::ptrdiff_t m_nLightProbeSizeZ = 0x1624; // int32
constexpr std::ptrdiff_t m_nLightProbeAtlasX = 0x1628; // int32
constexpr std::ptrdiff_t m_nLightProbeAtlasY = 0x162C; // int32
constexpr std::ptrdiff_t m_nLightProbeAtlasZ = 0x1630; // int32
constexpr std::ptrdiff_t m_bEnabled = 0x1649; // bool
}
// Parent: C_BaseEntity
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// Fields count: 18
//
// Metadata:
// NetworkVarNames: m_hCubemapTexture (HRenderTextureStrong)
// NetworkVarNames: m_bCustomCubemapTexture (bool)
// NetworkVarNames: m_flInfluenceRadius (float)
// NetworkVarNames: m_vBoxProjectMins (Vector)
// NetworkVarNames: m_vBoxProjectMaxs (Vector)
// NetworkVarNames: m_bMoveable (bool)
// NetworkVarNames: m_nHandshake (int)
// NetworkVarNames: m_nEnvCubeMapArrayIndex (int)
// NetworkVarNames: m_nPriority (int)
// NetworkVarNames: m_flEdgeFadeDist (float)
// NetworkVarNames: m_vEdgeFadeDists (Vector)
// NetworkVarNames: m_flDiffuseScale (float)
// NetworkVarNames: m_bStartDisabled (bool)
// NetworkVarNames: m_bDefaultEnvMap (bool)
// NetworkVarNames: m_bDefaultSpecEnvMap (bool)
// NetworkVarNames: m_bIndoorCubeMap (bool)
// NetworkVarNames: m_bCopyDiffuseFromDefaultCubemap (bool)
// NetworkVarNames: m_bEnabled (bool)
namespace C_EnvCubemap {
constexpr std::ptrdiff_t m_hCubemapTexture = 0x5D0; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_bCustomCubemapTexture = 0x5D8; // bool
constexpr std::ptrdiff_t m_flInfluenceRadius = 0x5DC; // float32
constexpr std::ptrdiff_t m_vBoxProjectMins = 0x5E0; //
constexpr std::ptrdiff_t m_vBoxProjectMaxs = 0x5EC; //
constexpr std::ptrdiff_t m_bMoveable = 0x5F8; // bool
constexpr std::ptrdiff_t m_nHandshake = 0x5FC; // int32
constexpr std::ptrdiff_t m_nEnvCubeMapArrayIndex = 0x600; // int32
constexpr std::ptrdiff_t m_nPriority = 0x604; // int32
constexpr std::ptrdiff_t m_flEdgeFadeDist = 0x608; // float32
constexpr std::ptrdiff_t m_vEdgeFadeDists = 0x60C; //
constexpr std::ptrdiff_t m_flDiffuseScale = 0x618; // float32
constexpr std::ptrdiff_t m_bStartDisabled = 0x61C; // bool
constexpr std::ptrdiff_t m_bDefaultEnvMap = 0x61D; // bool
constexpr std::ptrdiff_t m_bDefaultSpecEnvMap = 0x61E; // bool
constexpr std::ptrdiff_t m_bIndoorCubeMap = 0x61F; // bool
constexpr std::ptrdiff_t m_bCopyDiffuseFromDefaultCubemap = 0x620; // bool
constexpr std::ptrdiff_t m_bEnabled = 0x630; // bool
}
// Parent: C_EnvCubemap
// Fields count: 0
namespace C_EnvCubemapBox {
}
// Parent: C_BaseEntity
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// Fields count: 18
//
// Metadata:
// NetworkVarNames: m_flEndDistance (float)
// NetworkVarNames: m_flStartDistance (float)
// NetworkVarNames: m_flFogFalloffExponent (float)
// NetworkVarNames: m_bHeightFogEnabled (bool)
// NetworkVarNames: m_flFogHeightWidth (float)
// NetworkVarNames: m_flFogHeightEnd (float)
// NetworkVarNames: m_flFogHeightStart (float)
// NetworkVarNames: m_flFogHeightExponent (float)
// NetworkVarNames: m_flLODBias (float)
// NetworkVarNames: m_bActive (bool)
// NetworkVarNames: m_bStartDisabled (bool)
// NetworkVarNames: m_flFogMaxOpacity (float)
// NetworkVarNames: m_nCubemapSourceType (int)
// NetworkVarNames: m_hSkyMaterial (HMaterialStrong)
// NetworkVarNames: m_iszSkyEntity (string_t)
// NetworkVarNames: m_hFogCubemapTexture (HRenderTextureStrong)
// NetworkVarNames: m_bHasHeightFogEnd (bool)
namespace C_EnvCubemapFog {
constexpr std::ptrdiff_t m_flEndDistance = 0x550; // float32
constexpr std::ptrdiff_t m_flStartDistance = 0x554; // float32
constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x558; // float32
constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x55C; // bool
constexpr std::ptrdiff_t m_flFogHeightWidth = 0x560; // float32
constexpr std::ptrdiff_t m_flFogHeightEnd = 0x564; // float32
constexpr std::ptrdiff_t m_flFogHeightStart = 0x568; // float32
constexpr std::ptrdiff_t m_flFogHeightExponent = 0x56C; // float32
constexpr std::ptrdiff_t m_flLODBias = 0x570; // float32
constexpr std::ptrdiff_t m_bActive = 0x574; // bool
constexpr std::ptrdiff_t m_bStartDisabled = 0x575; // bool
constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x578; // float32
constexpr std::ptrdiff_t m_nCubemapSourceType = 0x57C; // int32
constexpr std::ptrdiff_t m_hSkyMaterial = 0x580; // CStrongHandle< InfoForResourceTypeIMaterial2 >
constexpr std::ptrdiff_t m_iszSkyEntity = 0x588; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_hFogCubemapTexture = 0x590; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_bHasHeightFogEnd = 0x598; // bool
constexpr std::ptrdiff_t m_bFirstTime = 0x599; // bool
}
// Parent: C_BaseEntity
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// Fields count: 16
//
// Metadata:
// NetworkVarNames: m_hGradientFogTexture (HRenderTextureStrong)
// NetworkVarNames: m_flFogStartDistance (float)
// NetworkVarNames: m_flFogEndDistance (float)
// NetworkVarNames: m_bHeightFogEnabled (bool)
// NetworkVarNames: m_flFogStartHeight (float)
// NetworkVarNames: m_flFogEndHeight (float)
// NetworkVarNames: m_flFarZ (float)
// NetworkVarNames: m_flFogMaxOpacity (float)
// NetworkVarNames: m_flFogFalloffExponent (float)
// NetworkVarNames: m_flFogVerticalExponent (float)
// NetworkVarNames: m_fogColor (Color)
// NetworkVarNames: m_flFogStrength (float)
// NetworkVarNames: m_flFadeTime (float)
// NetworkVarNames: m_bStartDisabled (bool)
// NetworkVarNames: m_bIsEnabled (bool)
namespace C_GradientFog {
constexpr std::ptrdiff_t m_hGradientFogTexture = 0x550; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_flFogStartDistance = 0x558; // float32
constexpr std::ptrdiff_t m_flFogEndDistance = 0x55C; // float32
constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x560; // bool
constexpr std::ptrdiff_t m_flFogStartHeight = 0x564; // float32
constexpr std::ptrdiff_t m_flFogEndHeight = 0x568; // float32
constexpr std::ptrdiff_t m_flFarZ = 0x56C; // float32
constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x570; // float32
constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x574; // float32
constexpr std::ptrdiff_t m_flFogVerticalExponent = 0x578; // float32
constexpr std::ptrdiff_t m_fogColor = 0x57C; // Color
constexpr std::ptrdiff_t m_flFogStrength = 0x580; // float32
constexpr std::ptrdiff_t m_flFadeTime = 0x584; // float32
constexpr std::ptrdiff_t m_bStartDisabled = 0x588; // bool
constexpr std::ptrdiff_t m_bIsEnabled = 0x589; // bool
constexpr std::ptrdiff_t m_bGradientFogNeedsTextures = 0x58A; // bool
}
// Parent: C_BaseEntity
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// Fields count: 17
//
// Metadata:
// NetworkVarNames: m_hLightProbeTexture (HRenderTextureStrong)
// NetworkVarNames: m_hLightProbeDirectLightIndicesTexture (HRenderTextureStrong)
// NetworkVarNames: m_hLightProbeDirectLightScalarsTexture (HRenderTextureStrong)
// NetworkVarNames: m_hLightProbeDirectLightShadowsTexture (HRenderTextureStrong)
// NetworkVarNames: m_vBoxMins (Vector)
// NetworkVarNames: m_vBoxMaxs (Vector)
// NetworkVarNames: m_bMoveable (bool)
// NetworkVarNames: m_nHandshake (int)
// NetworkVarNames: m_nPriority (int)
// NetworkVarNames: m_bStartDisabled (bool)
// NetworkVarNames: m_nLightProbeSizeX (int)
// NetworkVarNames: m_nLightProbeSizeY (int)
// NetworkVarNames: m_nLightProbeSizeZ (int)
// NetworkVarNames: m_nLightProbeAtlasX (int)
// NetworkVarNames: m_nLightProbeAtlasY (int)
// NetworkVarNames: m_nLightProbeAtlasZ (int)
// NetworkVarNames: m_bEnabled (bool)
namespace C_EnvLightProbeVolume {
constexpr std::ptrdiff_t m_hLightProbeTexture = 0x1528; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_hLightProbeDirectLightIndicesTexture = 0x1530; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_hLightProbeDirectLightScalarsTexture = 0x1538; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_hLightProbeDirectLightShadowsTexture = 0x1540; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_vBoxMins = 0x1548; //
constexpr std::ptrdiff_t m_vBoxMaxs = 0x1554; //
constexpr std::ptrdiff_t m_bMoveable = 0x1560; // bool
constexpr std::ptrdiff_t m_nHandshake = 0x1564; // int32
constexpr std::ptrdiff_t m_nPriority = 0x1568; // int32
constexpr std::ptrdiff_t m_bStartDisabled = 0x156C; // bool
constexpr std::ptrdiff_t m_nLightProbeSizeX = 0x1570; // int32
constexpr std::ptrdiff_t m_nLightProbeSizeY = 0x1574; // int32
constexpr std::ptrdiff_t m_nLightProbeSizeZ = 0x1578; // int32
constexpr std::ptrdiff_t m_nLightProbeAtlasX = 0x157C; // int32
constexpr std::ptrdiff_t m_nLightProbeAtlasY = 0x1580; // int32
constexpr std::ptrdiff_t m_nLightProbeAtlasZ = 0x1584; // int32
constexpr std::ptrdiff_t m_bEnabled = 0x1591; // bool
}
// Parent: C_BaseEntity
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// Fields count: 6
//
// Metadata:
// NetworkVarNames: m_flVisibilityStrength (float)
// NetworkVarNames: m_flFogDistanceMultiplier (float)
// NetworkVarNames: m_flFogMaxDensityMultiplier (float)
// NetworkVarNames: m_flFadeTime (float)
// NetworkVarNames: m_bStartDisabled (bool)
// NetworkVarNames: m_bIsEnabled (bool)
namespace C_PlayerVisibility {
constexpr std::ptrdiff_t m_flVisibilityStrength = 0x550; // float32
constexpr std::ptrdiff_t m_flFogDistanceMultiplier = 0x554; // float32
constexpr std::ptrdiff_t m_flFogMaxDensityMultiplier = 0x558; // float32
constexpr std::ptrdiff_t m_flFadeTime = 0x55C; // float32
constexpr std::ptrdiff_t m_bStartDisabled = 0x560; // bool
constexpr std::ptrdiff_t m_bIsEnabled = 0x561; // bool
}
// Parent: C_BaseEntity
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// Fields count: 8
//
// Metadata:
// NetworkVarNames: m_flAutoExposureMin (float)
// NetworkVarNames: m_flAutoExposureMax (float)
// NetworkVarNames: m_flTonemapPercentTarget (float)
// NetworkVarNames: m_flTonemapPercentBrightPixels (float)
// NetworkVarNames: m_flTonemapMinAvgLum (float)
// NetworkVarNames: m_flExposureAdaptationSpeedUp (float)
// NetworkVarNames: m_flExposureAdaptationSpeedDown (float)
// NetworkVarNames: m_flTonemapEVSmoothingRange (float)
namespace C_TonemapController2 {
constexpr std::ptrdiff_t m_flAutoExposureMin = 0x550; // float32
constexpr std::ptrdiff_t m_flAutoExposureMax = 0x554; // float32
constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0x558; // float32
constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0x55C; // float32
constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0x560; // float32
constexpr std::ptrdiff_t m_flExposureAdaptationSpeedUp = 0x564; // float32
constexpr std::ptrdiff_t m_flExposureAdaptationSpeedDown = 0x568; // float32
constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x56C; // float32
}
// Parent: C_BaseEntity
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// Fields count: 28
//
// Metadata:
// NetworkVarNames: m_flScattering (float)
// NetworkVarNames: m_flAnisotropy (float)
// NetworkVarNames: m_flFadeSpeed (float)
// NetworkVarNames: m_flDrawDistance (float)
// NetworkVarNames: m_flFadeInStart (float)
// NetworkVarNames: m_flFadeInEnd (float)
// NetworkVarNames: m_flIndirectStrength (float)
// NetworkVarNames: m_nIndirectTextureDimX (int)
// NetworkVarNames: m_nIndirectTextureDimY (int)
// NetworkVarNames: m_nIndirectTextureDimZ (int)
// NetworkVarNames: m_vBoxMins (Vector)
// NetworkVarNames: m_vBoxMaxs (Vector)
// NetworkVarNames: m_bActive (bool)
// NetworkVarNames: m_flStartAnisoTime (GameTime_t)
// NetworkVarNames: m_flStartScatterTime (GameTime_t)
// NetworkVarNames: m_flStartDrawDistanceTime (GameTime_t)
// NetworkVarNames: m_flStartAnisotropy (float)
// NetworkVarNames: m_flStartScattering (float)
// NetworkVarNames: m_flStartDrawDistance (float)
// NetworkVarNames: m_flDefaultAnisotropy (float)
// NetworkVarNames: m_flDefaultScattering (float)
// NetworkVarNames: m_flDefaultDrawDistance (float)
// NetworkVarNames: m_bStartDisabled (bool)
// NetworkVarNames: m_bEnableIndirect (bool)
// NetworkVarNames: m_bIsMaster (bool)
// NetworkVarNames: m_hFogIndirectTexture (HRenderTextureStrong)
// NetworkVarNames: m_nForceRefreshCount (int)
namespace C_EnvVolumetricFogController {
constexpr std::ptrdiff_t m_flScattering = 0x550; // float32
constexpr std::ptrdiff_t m_flAnisotropy = 0x554; // float32
constexpr std::ptrdiff_t m_flFadeSpeed = 0x558; // float32
constexpr std::ptrdiff_t m_flDrawDistance = 0x55C; // float32
constexpr std::ptrdiff_t m_flFadeInStart = 0x560; // float32
constexpr std::ptrdiff_t m_flFadeInEnd = 0x564; // float32
constexpr std::ptrdiff_t m_flIndirectStrength = 0x568; // float32
constexpr std::ptrdiff_t m_nIndirectTextureDimX = 0x56C; // int32
constexpr std::ptrdiff_t m_nIndirectTextureDimY = 0x570; // int32
constexpr std::ptrdiff_t m_nIndirectTextureDimZ = 0x574; // int32
constexpr std::ptrdiff_t m_vBoxMins = 0x578; //
constexpr std::ptrdiff_t m_vBoxMaxs = 0x584; //
constexpr std::ptrdiff_t m_bActive = 0x590; // bool
constexpr std::ptrdiff_t m_flStartAnisoTime = 0x594; // GameTime_t
constexpr std::ptrdiff_t m_flStartScatterTime = 0x598; // GameTime_t
constexpr std::ptrdiff_t m_flStartDrawDistanceTime = 0x59C; // GameTime_t
constexpr std::ptrdiff_t m_flStartAnisotropy = 0x5A0; // float32
constexpr std::ptrdiff_t m_flStartScattering = 0x5A4; // float32
constexpr std::ptrdiff_t m_flStartDrawDistance = 0x5A8; // float32
constexpr std::ptrdiff_t m_flDefaultAnisotropy = 0x5AC; // float32
constexpr std::ptrdiff_t m_flDefaultScattering = 0x5B0; // float32
constexpr std::ptrdiff_t m_flDefaultDrawDistance = 0x5B4; // float32
constexpr std::ptrdiff_t m_bStartDisabled = 0x5B8; // bool
constexpr std::ptrdiff_t m_bEnableIndirect = 0x5B9; // bool
constexpr std::ptrdiff_t m_bIsMaster = 0x5BA; // bool
constexpr std::ptrdiff_t m_hFogIndirectTexture = 0x5C0; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_nForceRefreshCount = 0x5C8; // int32
constexpr std::ptrdiff_t m_bFirstTime = 0x5CC; // bool
}
// Parent: C_BaseEntity
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// Fields count: 7
//
// Metadata:
// NetworkVarNames: m_bActive (bool)
// NetworkVarNames: m_vBoxMins (Vector)
// NetworkVarNames: m_vBoxMaxs (Vector)
// NetworkVarNames: m_bStartDisabled (bool)
// NetworkVarNames: m_flStrength (float)
// NetworkVarNames: m_nFalloffShape (int)
// NetworkVarNames: m_flFalloffExponent (float)
namespace C_EnvVolumetricFogVolume {
constexpr std::ptrdiff_t m_bActive = 0x550; // bool
constexpr std::ptrdiff_t m_vBoxMins = 0x554; //
constexpr std::ptrdiff_t m_vBoxMaxs = 0x560; //
constexpr std::ptrdiff_t m_bStartDisabled = 0x56C; // bool
constexpr std::ptrdiff_t m_flStrength = 0x570; // float32
constexpr std::ptrdiff_t m_nFalloffShape = 0x574; // int32
constexpr std::ptrdiff_t m_flFalloffExponent = 0x578; // float32
}
// Parent: C_BaseEntity
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// Fields count: 3
//
// Metadata:
// NetworkVarNames: m_fog (fogparams_t)
namespace C_FogController {
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constexpr std::ptrdiff_t m_fog = 0x550; // fogparams_t
constexpr std::ptrdiff_t m_bUseAngles = 0x5B8; // bool
constexpr std::ptrdiff_t m_iChangedVariables = 0x5BC; // int32
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}
// Parent: C_PointEntity
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// Fields count: 0
namespace CInfoTarget {
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}
// Parent: C_PointEntity
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// Fields count: 0
namespace CInfoParticleTarget {
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}
// Parent: C_BaseEntity
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// Fields count: 3
//
// Metadata:
// NetworkVarNames: m_nMode (int)
// NetworkVarNames: m_vBoxSize (Vector)
// NetworkVarNames: m_bEnabled (bool)
namespace C_InfoVisibilityBox {
constexpr std::ptrdiff_t m_nMode = 0x554; // int32
constexpr std::ptrdiff_t m_vBoxSize = 0x558; //
constexpr std::ptrdiff_t m_bEnabled = 0x564; // bool
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}
// Parent: C_BaseEntity
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// Fields count: 8
//
// Metadata:
// NetworkVarNames: m_worldName (string_t)
// NetworkVarNames: m_layerName (string_t)
// NetworkVarNames: m_bWorldLayerVisible (bool)
// NetworkVarNames: m_bEntitiesSpawned (bool)
namespace CInfoWorldLayer {
constexpr std::ptrdiff_t m_pOutputOnEntitiesSpawned = 0x550; // CEntityIOOutput
constexpr std::ptrdiff_t m_worldName = 0x578; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_layerName = 0x580; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_bWorldLayerVisible = 0x588; // bool
constexpr std::ptrdiff_t m_bEntitiesSpawned = 0x589; // bool
constexpr std::ptrdiff_t m_bCreateAsChildSpawnGroup = 0x58A; // bool
constexpr std::ptrdiff_t m_hLayerSpawnGroup = 0x58C; // uint32
constexpr std::ptrdiff_t m_bWorldLayerActuallyVisible = 0x590; // bool
}
// Parent: C_BaseEntity
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// Fields count: 25
//
// Metadata:
// NetworkVarNames: m_FOV (float)
// NetworkVarNames: m_Resolution (float)
// NetworkVarNames: m_bFogEnable (bool)
// NetworkVarNames: m_FogColor (Color)
// NetworkVarNames: m_flFogStart (float)
// NetworkVarNames: m_flFogEnd (float)
// NetworkVarNames: m_flFogMaxDensity (float)
// NetworkVarNames: m_bActive (bool)
// NetworkVarNames: m_bUseScreenAspectRatio (bool)
// NetworkVarNames: m_flAspectRatio (float)
// NetworkVarNames: m_bNoSky (bool)
// NetworkVarNames: m_fBrightness (float)
// NetworkVarNames: m_flZFar (float)
// NetworkVarNames: m_flZNear (float)
// NetworkVarNames: m_bCanHLTVUse (bool)
// NetworkVarNames: m_bDofEnabled (bool)
// NetworkVarNames: m_flDofNearBlurry (float)
// NetworkVarNames: m_flDofNearCrisp (float)
// NetworkVarNames: m_flDofFarCrisp (float)
// NetworkVarNames: m_flDofFarBlurry (float)
// NetworkVarNames: m_flDofTiltToGround (float)
namespace C_PointCamera {
constexpr std::ptrdiff_t m_FOV = 0x550; // float32
constexpr std::ptrdiff_t m_Resolution = 0x554; // float32
constexpr std::ptrdiff_t m_bFogEnable = 0x558; // bool
constexpr std::ptrdiff_t m_FogColor = 0x559; // Color
constexpr std::ptrdiff_t m_flFogStart = 0x560; // float32
constexpr std::ptrdiff_t m_flFogEnd = 0x564; // float32
constexpr std::ptrdiff_t m_flFogMaxDensity = 0x568; // float32
constexpr std::ptrdiff_t m_bActive = 0x56C; // bool
constexpr std::ptrdiff_t m_bUseScreenAspectRatio = 0x56D; // bool
constexpr std::ptrdiff_t m_flAspectRatio = 0x570; // float32
constexpr std::ptrdiff_t m_bNoSky = 0x574; // bool
constexpr std::ptrdiff_t m_fBrightness = 0x578; // float32
constexpr std::ptrdiff_t m_flZFar = 0x57C; // float32
constexpr std::ptrdiff_t m_flZNear = 0x580; // float32
constexpr std::ptrdiff_t m_bCanHLTVUse = 0x584; // bool
constexpr std::ptrdiff_t m_bDofEnabled = 0x585; // bool
constexpr std::ptrdiff_t m_flDofNearBlurry = 0x588; // float32
constexpr std::ptrdiff_t m_flDofNearCrisp = 0x58C; // float32
constexpr std::ptrdiff_t m_flDofFarCrisp = 0x590; // float32
constexpr std::ptrdiff_t m_flDofFarBlurry = 0x594; // float32
constexpr std::ptrdiff_t m_flDofTiltToGround = 0x598; // float32
constexpr std::ptrdiff_t m_TargetFOV = 0x59C; // float32
constexpr std::ptrdiff_t m_DegreesPerSecond = 0x5A0; // float32
constexpr std::ptrdiff_t m_bIsOn = 0x5A4; // bool
constexpr std::ptrdiff_t m_pNext = 0x5A8; // C_PointCamera*
}
// Parent: C_PointCamera
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// Fields count: 1
namespace C_PointCameraVFOV {
constexpr std::ptrdiff_t m_flVerticalFOV = 0x5B0; // float32
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}
// Parent: CLogicalEntity
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// Fields count: 12
namespace CPointTemplate {
constexpr std::ptrdiff_t m_iszWorldName = 0x550; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iszSource2EntityLumpName = 0x558; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iszEntityFilterName = 0x560; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_flTimeoutInterval = 0x568; // float32
constexpr std::ptrdiff_t m_bAsynchronouslySpawnEntities = 0x56C; // bool
constexpr std::ptrdiff_t m_pOutputOnSpawned = 0x570; // CEntityIOOutput
constexpr std::ptrdiff_t m_clientOnlyEntityBehavior = 0x598; // PointTemplateClientOnlyEntityBehavior_t
constexpr std::ptrdiff_t m_ownerSpawnGroupType = 0x59C; // PointTemplateOwnerSpawnGroupType_t
constexpr std::ptrdiff_t m_createdSpawnGroupHandles = 0x5A0; // CUtlVector< uint32 >
constexpr std::ptrdiff_t m_SpawnedEntityHandles = 0x5B8; // CUtlVector< CEntityHandle >
constexpr std::ptrdiff_t m_ScriptSpawnCallback = 0x5D0; // HSCRIPT
constexpr std::ptrdiff_t m_ScriptCallbackScope = 0x5D8; // HSCRIPT
}
// Parent: C_BaseEntity
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// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_bDisabled (bool)
// NetworkVarNames: m_iszSoundAreaType (string_t)
// NetworkVarNames: m_vPos (Vector)
namespace C_SoundAreaEntityBase {
constexpr std::ptrdiff_t m_bDisabled = 0x550; // bool
constexpr std::ptrdiff_t m_bWasEnabled = 0x558; // bool
constexpr std::ptrdiff_t m_iszSoundAreaType = 0x560; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_vPos = 0x568; //
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}
// Parent: C_SoundAreaEntityBase
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// Fields count: 1
//
// Metadata:
// NetworkVarNames: m_flRadius (float)
namespace C_SoundAreaEntitySphere {
constexpr std::ptrdiff_t m_flRadius = 0x578; // float32
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}
// Parent: C_SoundAreaEntityBase
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// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_vMin (Vector)
// NetworkVarNames: m_vMax (Vector)
namespace C_SoundAreaEntityOrientedBox {
constexpr std::ptrdiff_t m_vMin = 0x578; //
constexpr std::ptrdiff_t m_vMax = 0x584; //
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}
// Parent: C_BaseEntity
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// Fields count: 4
//
// Metadata:
// MNetworkIncludeByName
// NetworkVarNames: m_aPlayerControllers (CHandle< CBasePlayerController >)
// NetworkVarNames: m_aPlayers (CHandle< C_BasePlayerPawn >)
// NetworkVarNames: m_iScore (int32)
// NetworkVarNames: m_szTeamname (char)
namespace C_Team {
constexpr std::ptrdiff_t m_aPlayerControllers = 0x550; // C_NetworkUtlVectorBase< CHandle< CBasePlayerController > >
constexpr std::ptrdiff_t m_aPlayers = 0x568; // C_NetworkUtlVectorBase< CHandle< C_BasePlayerPawn > >
constexpr std::ptrdiff_t m_iScore = 0x580; // int32
constexpr std::ptrdiff_t m_szTeamname = 0x584; // char[129]
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}
// Parent: C_BaseEntity
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// Fields count: 15
//
// Metadata:
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkUserGroupProxy
// MNetworkUserGroupProxy
// MNetworkIncludeByUserGroup
// NetworkVarNames: m_nTickBase (uint32)
// NetworkVarNames: m_hPawn (CHandle< CBasePlayerPawn>)
// NetworkVarNames: m_iConnected (PlayerConnectedState)
// NetworkVarNames: m_iszPlayerName (char)
// NetworkVarNames: m_steamID (uint64)
// NetworkVarNames: m_iDesiredFOV (uint32)
// MNetworkReplayCompatField
namespace CBasePlayerController {
constexpr std::ptrdiff_t m_nFinalPredictedTick = 0x558; // int32
constexpr std::ptrdiff_t m_CommandContext = 0x560; // C_CommandContext
constexpr std::ptrdiff_t m_nInButtonsWhichAreToggles = 0x5F8; // uint64
constexpr std::ptrdiff_t m_nTickBase = 0x600; // uint32
constexpr std::ptrdiff_t m_hPawn = 0x604; // CHandle< C_BasePlayerPawn >
constexpr std::ptrdiff_t m_hPredictedPawn = 0x608; // CHandle< C_BasePlayerPawn >
constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x60C; // CSplitScreenSlot
constexpr std::ptrdiff_t m_hSplitOwner = 0x610; // CHandle< CBasePlayerController >
constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x618; // CUtlVector< CHandle< CBasePlayerController > >
constexpr std::ptrdiff_t m_bIsHLTV = 0x630; // bool
constexpr std::ptrdiff_t m_iConnected = 0x634; // PlayerConnectedState
constexpr std::ptrdiff_t m_iszPlayerName = 0x638; // char[128]
constexpr std::ptrdiff_t m_steamID = 0x6C0; // uint64
constexpr std::ptrdiff_t m_bIsLocalPlayerController = 0x6C8; // bool
constexpr std::ptrdiff_t m_iDesiredFOV = 0x6CC; // uint32
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}
// Parent: None
// Fields count: 14
//
// Metadata:
// MGetKV3ClassDefaults
namespace CBasePlayerVData {
constexpr std::ptrdiff_t m_sModelName = 0x28; // CResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > >
constexpr std::ptrdiff_t m_flHeadDamageMultiplier = 0x108; // CSkillFloat
constexpr std::ptrdiff_t m_flChestDamageMultiplier = 0x118; // CSkillFloat
constexpr std::ptrdiff_t m_flStomachDamageMultiplier = 0x128; // CSkillFloat
constexpr std::ptrdiff_t m_flArmDamageMultiplier = 0x138; // CSkillFloat
constexpr std::ptrdiff_t m_flLegDamageMultiplier = 0x148; // CSkillFloat
constexpr std::ptrdiff_t m_flHoldBreathTime = 0x158; // float32
constexpr std::ptrdiff_t m_flDrowningDamageInterval = 0x15C; // float32
constexpr std::ptrdiff_t m_nDrowningDamageInitial = 0x160; // int32
constexpr std::ptrdiff_t m_nDrowningDamageMax = 0x164; // int32
constexpr std::ptrdiff_t m_nWaterSpeed = 0x168; // int32
constexpr std::ptrdiff_t m_flUseRange = 0x16C; // float32
constexpr std::ptrdiff_t m_flUseAngleTolerance = 0x170; // float32
constexpr std::ptrdiff_t m_flCrouchTime = 0x174; // float32
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}
// Parent: None
// Fields count: 20
//
// Metadata:
// MGetKV3ClassDefaults
namespace CBasePlayerWeaponVData {
constexpr std::ptrdiff_t m_szWorldModel = 0x28; // CResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > >
constexpr std::ptrdiff_t m_bBuiltRightHanded = 0x108; // bool
constexpr std::ptrdiff_t m_bAllowFlipping = 0x109; // bool
constexpr std::ptrdiff_t m_sMuzzleAttachment = 0x110; // CUtlString
constexpr std::ptrdiff_t m_szMuzzleFlashParticle = 0x118; // CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >
constexpr std::ptrdiff_t m_iFlags = 0x1F8; // ItemFlagTypes_t
constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x1F9; // AmmoIndex_t
constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x1FA; // AmmoIndex_t
constexpr std::ptrdiff_t m_iMaxClip1 = 0x1FC; // int32
constexpr std::ptrdiff_t m_iMaxClip2 = 0x200; // int32
constexpr std::ptrdiff_t m_iDefaultClip1 = 0x204; // int32
constexpr std::ptrdiff_t m_iDefaultClip2 = 0x208; // int32
constexpr std::ptrdiff_t m_iWeight = 0x20C; // int32
constexpr std::ptrdiff_t m_bAutoSwitchTo = 0x210; // bool
constexpr std::ptrdiff_t m_bAutoSwitchFrom = 0x211; // bool
constexpr std::ptrdiff_t m_iRumbleEffect = 0x214; // RumbleEffect_t
constexpr std::ptrdiff_t m_bLinkedCooldowns = 0x218; // bool
constexpr std::ptrdiff_t m_aShootSounds = 0x220; // CUtlMap< WeaponSound_t, CSoundEventName >
constexpr std::ptrdiff_t m_iSlot = 0x240; // int32
constexpr std::ptrdiff_t m_iPosition = 0x244; // int32
}
// Parent: CSkeletonAnimationController
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// Fields count: 13
//
// Metadata:
// NetworkVarNames: m_animGraphNetworkedVars (CAnimGraphNetworkedVariables)
// NetworkVarNames: m_hSequence (HSequence)
// NetworkVarNames: m_flSeqStartTime (GameTime_t)
// NetworkVarNames: m_flSeqFixedCycle (float)
// NetworkVarNames: m_nAnimLoopMode (AnimLoopMode_t)
namespace CBaseAnimGraphController {
constexpr std::ptrdiff_t m_animGraphNetworkedVars = 0x18; // CAnimGraphNetworkedVariables
constexpr std::ptrdiff_t m_bSequenceFinished = 0x14A8; // bool
constexpr std::ptrdiff_t m_flSoundSyncTime = 0x14AC; // float32
constexpr std::ptrdiff_t m_hSequence = 0x14B0; // HSequence
constexpr std::ptrdiff_t m_flSeqStartTime = 0x14B4; // GameTime_t
constexpr std::ptrdiff_t m_flSeqFixedCycle = 0x14B8; // float32
constexpr std::ptrdiff_t m_nAnimLoopMode = 0x14BC; // AnimLoopMode_t
constexpr std::ptrdiff_t m_flPlaybackRate = 0x14C0; // CNetworkedQuantizedFloat
constexpr std::ptrdiff_t m_nNotifyState = 0x14CC; // SequenceFinishNotifyState_t
constexpr std::ptrdiff_t m_bNetworkedAnimationInputsChanged = 0x14CE; // bool
constexpr std::ptrdiff_t m_bNetworkedSequenceChanged = 0x14CF; // bool
constexpr std::ptrdiff_t m_bLastUpdateSkipped = 0x14D0; // bool
constexpr std::ptrdiff_t m_flPrevAnimUpdateTime = 0x14D4; // GameTime_t
}
// Parent: C_BaseEntity
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// Fields count: 31
//
// Metadata:
// NetworkVarNames: m_CRenderComponent (CRenderComponent::Storage_t)
// NetworkVarNames: m_CHitboxComponent (CHitboxComponent::Storage_t)
// NetworkVarNames: m_nRenderMode (RenderMode_t)
// NetworkVarNames: m_nRenderFX (RenderFx_t)
// NetworkVarNames: m_clrRender (Color)
// NetworkVarNames: m_vecRenderAttributes (EntityRenderAttribute_t)
// NetworkVarNames: m_bRenderToCubemaps (bool)
// NetworkVarNames: m_Collision (CCollisionProperty)
// NetworkVarNames: m_Glow (CGlowProperty)
// NetworkVarNames: m_flGlowBackfaceMult (float)
// NetworkVarNames: m_fadeMinDist (float32)
// NetworkVarNames: m_fadeMaxDist (float32)
// NetworkVarNames: m_flFadeScale (float32)
// NetworkVarNames: m_flShadowStrength (float32)
// NetworkVarNames: m_nObjectCulling (uint8)
// NetworkVarNames: m_nAddDecal (int)
// NetworkVarNames: m_vDecalPosition (Vector)
// NetworkVarNames: m_vDecalForwardAxis (Vector)
// NetworkVarNames: m_flDecalHealBloodRate (float)
// NetworkVarNames: m_flDecalHealHeightRate (float)
// NetworkVarNames: m_ConfigEntitiesToPropagateMaterialDecalsTo (CHandle< C_BaseModelEntity >)
namespace C_BaseModelEntity {
constexpr std::ptrdiff_t m_CRenderComponent = 0xA20; // CRenderComponent*
constexpr std::ptrdiff_t m_CHitboxComponent = 0xA28; // CHitboxComponent
constexpr std::ptrdiff_t m_bInitModelEffects = 0xA70; // bool
constexpr std::ptrdiff_t m_bIsStaticProp = 0xA71; // bool
constexpr std::ptrdiff_t m_nLastAddDecal = 0xA74; // int32
constexpr std::ptrdiff_t m_nDecalsAdded = 0xA78; // int32
constexpr std::ptrdiff_t m_iOldHealth = 0xA7C; // int32
constexpr std::ptrdiff_t m_nRenderMode = 0xA80; // RenderMode_t
constexpr std::ptrdiff_t m_nRenderFX = 0xA81; // RenderFx_t
constexpr std::ptrdiff_t m_bAllowFadeInView = 0xA82; // bool
constexpr std::ptrdiff_t m_clrRender = 0xA83; // Color
constexpr std::ptrdiff_t m_vecRenderAttributes = 0xA88; // C_UtlVectorEmbeddedNetworkVar< EntityRenderAttribute_t >
constexpr std::ptrdiff_t m_bRenderToCubemaps = 0xAF0; // bool
constexpr std::ptrdiff_t m_Collision = 0xAF8; // CCollisionProperty
constexpr std::ptrdiff_t m_Glow = 0xBA8; // CGlowProperty
constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0xC00; // float32
constexpr std::ptrdiff_t m_fadeMinDist = 0xC04; // float32
constexpr std::ptrdiff_t m_fadeMaxDist = 0xC08; // float32
constexpr std::ptrdiff_t m_flFadeScale = 0xC0C; // float32
constexpr std::ptrdiff_t m_flShadowStrength = 0xC10; // float32
constexpr std::ptrdiff_t m_nObjectCulling = 0xC14; // uint8
constexpr std::ptrdiff_t m_nAddDecal = 0xC18; // int32
constexpr std::ptrdiff_t m_vDecalPosition = 0xC1C; //
constexpr std::ptrdiff_t m_vDecalForwardAxis = 0xC28; //
constexpr std::ptrdiff_t m_flDecalHealBloodRate = 0xC34; // float32
constexpr std::ptrdiff_t m_flDecalHealHeightRate = 0xC38; // float32
constexpr std::ptrdiff_t m_ConfigEntitiesToPropagateMaterialDecalsTo = 0xC40; // C_NetworkUtlVectorBase< CHandle< C_BaseModelEntity > >
constexpr std::ptrdiff_t m_vecViewOffset = 0xC58; // CNetworkViewOffsetVector
constexpr std::ptrdiff_t m_pClientAlphaProperty = 0xC88; // CClientAlphaProperty*
constexpr std::ptrdiff_t m_ClientOverrideTint = 0xC90; // Color
constexpr std::ptrdiff_t m_bUseClientOverrideTint = 0xC94; // bool
}
// Parent: C_BaseModelEntity
// Fields count: 0
namespace CServerOnlyModelEntity {
}
// Parent: C_BaseModelEntity
// Fields count: 0
namespace C_ModelPointEntity {
}
// Parent: CLogicalEntity
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// Fields count: 7
namespace CLogicRelay {
constexpr std::ptrdiff_t m_OnTrigger = 0x550; // CEntityIOOutput
constexpr std::ptrdiff_t m_OnSpawn = 0x578; // CEntityIOOutput
constexpr std::ptrdiff_t m_bDisabled = 0x5A0; // bool
constexpr std::ptrdiff_t m_bWaitForRefire = 0x5A1; // bool
constexpr std::ptrdiff_t m_bTriggerOnce = 0x5A2; // bool
constexpr std::ptrdiff_t m_bFastRetrigger = 0x5A3; // bool
constexpr std::ptrdiff_t m_bPassthoughCaller = 0x5A4; // bool
}
// Parent: C_BaseModelEntity
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// Fields count: 24
//
// Metadata:
// MNetworkIncludeByUserGroup
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// NetworkVarNames: m_szSnapshotFileName (char)
// NetworkVarNames: m_bActive (bool)
// NetworkVarNames: m_bFrozen (bool)
// NetworkVarNames: m_flFreezeTransitionDuration (float)
// NetworkVarNames: m_nStopType (int)
// NetworkVarNames: m_bAnimateDuringGameplayPause (bool)
// NetworkVarNames: m_iEffectIndex (HParticleSystemDefinitionStrong)
// NetworkVarNames: m_flStartTime (GameTime_t)
// NetworkVarNames: m_flPreSimTime (float32)
// NetworkVarNames: m_vServerControlPoints (Vector)
// NetworkVarNames: m_iServerControlPointAssignments (uint8)
// NetworkVarNames: m_hControlPointEnts (CHandle< CBaseEntity >)
// NetworkVarNames: m_bNoSave (bool)
// NetworkVarNames: m_bNoFreeze (bool)
// NetworkVarNames: m_bNoRamp (bool)
namespace C_ParticleSystem {
constexpr std::ptrdiff_t m_szSnapshotFileName = 0xCD0; // char[512]
constexpr std::ptrdiff_t m_bActive = 0xED0; // bool
constexpr std::ptrdiff_t m_bFrozen = 0xED1; // bool
constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0xED4; // float32
constexpr std::ptrdiff_t m_nStopType = 0xED8; // int32
constexpr std::ptrdiff_t m_bAnimateDuringGameplayPause = 0xEDC; // bool
constexpr std::ptrdiff_t m_iEffectIndex = 0xEE0; // CStrongHandle< InfoForResourceTypeIParticleSystemDefinition >
constexpr std::ptrdiff_t m_flStartTime = 0xEE8; // GameTime_t
constexpr std::ptrdiff_t m_flPreSimTime = 0xEEC; // float32
constexpr std::ptrdiff_t m_vServerControlPoints = 0xEF0; // Vector[4]
constexpr std::ptrdiff_t m_iServerControlPointAssignments = 0xF20; // uint8[4]
constexpr std::ptrdiff_t m_hControlPointEnts = 0xF24; // CHandle< C_BaseEntity >[64]
constexpr std::ptrdiff_t m_bNoSave = 0x1024; // bool
constexpr std::ptrdiff_t m_bNoFreeze = 0x1025; // bool
constexpr std::ptrdiff_t m_bNoRamp = 0x1026; // bool
constexpr std::ptrdiff_t m_bStartActive = 0x1027; // bool
constexpr std::ptrdiff_t m_iszEffectName = 0x1028; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iszControlPointNames = 0x1030; // CUtlSymbolLarge[64]
constexpr std::ptrdiff_t m_nDataCP = 0x1230; // int32
constexpr std::ptrdiff_t m_vecDataCPValue = 0x1234; //
constexpr std::ptrdiff_t m_nTintCP = 0x1240; // int32
constexpr std::ptrdiff_t m_clrTint = 0x1244; // Color
constexpr std::ptrdiff_t m_bOldActive = 0x1268; // bool
constexpr std::ptrdiff_t m_bOldFrozen = 0x1269; // bool
}
// Parent: C_BaseEntity
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// Fields count: 16
//
// Metadata:
// NetworkVarNames: m_flParticleSpacing (float)
// NetworkVarNames: m_flSlack (float)
// NetworkVarNames: m_flRadius (float)
// NetworkVarNames: m_ColorTint (Color)
// NetworkVarNames: m_nEffectState (int)
// NetworkVarNames: m_iEffectIndex (HParticleSystemDefinitionStrong)
// NetworkVarNames: m_PathNodes_Position (Vector)
// NetworkVarNames: m_PathNodes_TangentIn (Vector)
// NetworkVarNames: m_PathNodes_TangentOut (Vector)
// NetworkVarNames: m_PathNodes_Color (Vector)
// NetworkVarNames: m_PathNodes_PinEnabled (bool)
// NetworkVarNames: m_PathNodes_RadiusScale (float)
namespace C_PathParticleRope {
constexpr std::ptrdiff_t m_bStartActive = 0x550; // bool
constexpr std::ptrdiff_t m_flMaxSimulationTime = 0x554; // float32
constexpr std::ptrdiff_t m_iszEffectName = 0x558; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_PathNodes_Name = 0x560; // CUtlVector< CUtlSymbolLarge >
constexpr std::ptrdiff_t m_flParticleSpacing = 0x578; // float32
constexpr std::ptrdiff_t m_flSlack = 0x57C; // float32
constexpr std::ptrdiff_t m_flRadius = 0x580; // float32
constexpr std::ptrdiff_t m_ColorTint = 0x584; // Color
constexpr std::ptrdiff_t m_nEffectState = 0x588; // int32
constexpr std::ptrdiff_t m_iEffectIndex = 0x590; // CStrongHandle< InfoForResourceTypeIParticleSystemDefinition >
constexpr std::ptrdiff_t m_PathNodes_Position = 0x598; // C_NetworkUtlVectorBase< Vector >
constexpr std::ptrdiff_t m_PathNodes_TangentIn = 0x5B0; // C_NetworkUtlVectorBase< Vector >
constexpr std::ptrdiff_t m_PathNodes_TangentOut = 0x5C8; // C_NetworkUtlVectorBase< Vector >
constexpr std::ptrdiff_t m_PathNodes_Color = 0x5E0; // C_NetworkUtlVectorBase< Vector >
constexpr std::ptrdiff_t m_PathNodes_PinEnabled = 0x5F8; // C_NetworkUtlVectorBase< bool >
constexpr std::ptrdiff_t m_PathNodes_RadiusScale = 0x610; // C_NetworkUtlVectorBase< float32 >
}
// Parent: C_PathParticleRope
// Fields count: 0
namespace C_PathParticleRopeAlias_path_particle_rope_clientside {
}
// Parent: C_BaseModelEntity
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// Fields count: 7
//
// Metadata:
// NetworkVarNames: m_Flags (uint8)
// NetworkVarNames: m_LightStyle (uint8)
// NetworkVarNames: m_Radius (float32)
// NetworkVarNames: m_Exponent (int32)
// NetworkVarNames: m_InnerAngle (float32)
// NetworkVarNames: m_OuterAngle (float32)
// NetworkVarNames: m_SpotRadius (float32)
namespace C_DynamicLight {
constexpr std::ptrdiff_t m_Flags = 0xCD0; // uint8
constexpr std::ptrdiff_t m_LightStyle = 0xCD1; // uint8
constexpr std::ptrdiff_t m_Radius = 0xCD4; // float32
constexpr std::ptrdiff_t m_Exponent = 0xCD8; // int32
constexpr std::ptrdiff_t m_InnerAngle = 0xCDC; // float32
constexpr std::ptrdiff_t m_OuterAngle = 0xCE0; // float32
constexpr std::ptrdiff_t m_SpotRadius = 0xCE4; // float32
}
// Parent: C_PointEntity
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// Fields count: 9
//
// Metadata:
// NetworkVarNames: m_iszOverlayNames (string_t)
// NetworkVarNames: m_flOverlayTimes (float32)
// NetworkVarNames: m_flStartTime (GameTime_t)
// NetworkVarNames: m_iDesiredOverlay (int32)
// NetworkVarNames: m_bIsActive (bool)
namespace C_EnvScreenOverlay {
constexpr std::ptrdiff_t m_iszOverlayNames = 0x550; // CUtlSymbolLarge[10]
constexpr std::ptrdiff_t m_flOverlayTimes = 0x5A0; // float32[10]
constexpr std::ptrdiff_t m_flStartTime = 0x5C8; // GameTime_t
constexpr std::ptrdiff_t m_iDesiredOverlay = 0x5CC; // int32
constexpr std::ptrdiff_t m_bIsActive = 0x5D0; // bool
constexpr std::ptrdiff_t m_bWasActive = 0x5D1; // bool
constexpr std::ptrdiff_t m_iCachedDesiredOverlay = 0x5D4; // int32
constexpr std::ptrdiff_t m_iCurrentOverlay = 0x5D8; // int32
constexpr std::ptrdiff_t m_flCurrentOverlayTime = 0x5DC; // GameTime_t
}
// Parent: C_BaseModelEntity
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// Fields count: 3
namespace C_FuncTrackTrain {
constexpr std::ptrdiff_t m_nLongAxis = 0xCD0; // int32
constexpr std::ptrdiff_t m_flRadius = 0xCD4; // float32
constexpr std::ptrdiff_t m_flLineLength = 0xCD8; // float32
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}
// Parent: CGlowOverlay
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// Fields count: 7
namespace C_LightGlowOverlay {
constexpr std::ptrdiff_t m_vecOrigin = 0xD0; //
constexpr std::ptrdiff_t m_vecDirection = 0xDC; //
constexpr std::ptrdiff_t m_nMinDist = 0xE8; // int32
constexpr std::ptrdiff_t m_nMaxDist = 0xEC; // int32
constexpr std::ptrdiff_t m_nOuterMaxDist = 0xF0; // int32
constexpr std::ptrdiff_t m_bOneSided = 0xF4; // bool
constexpr std::ptrdiff_t m_bModulateByDot = 0xF5; // bool
}
// Parent: C_BaseModelEntity
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// Fields count: 8
//
// Metadata:
// MNetworkIncludeByUserGroup
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// NetworkVarNames: m_nHorizontalSize (uint32)
// NetworkVarNames: m_nVerticalSize (uint32)
// NetworkVarNames: m_nMinDist (uint32)
// NetworkVarNames: m_nMaxDist (uint32)
// NetworkVarNames: m_nOuterMaxDist (uint32)
// NetworkVarNames: m_flGlowProxySize (float32)
// NetworkVarNames: m_flHDRColorScale (float32)
namespace C_LightGlow {
constexpr std::ptrdiff_t m_nHorizontalSize = 0xCD0; // uint32
constexpr std::ptrdiff_t m_nVerticalSize = 0xCD4; // uint32
constexpr std::ptrdiff_t m_nMinDist = 0xCD8; // uint32
constexpr std::ptrdiff_t m_nMaxDist = 0xCDC; // uint32
constexpr std::ptrdiff_t m_nOuterMaxDist = 0xCE0; // uint32
constexpr std::ptrdiff_t m_flGlowProxySize = 0xCE4; // float32
constexpr std::ptrdiff_t m_flHDRColorScale = 0xCE8; // float32
constexpr std::ptrdiff_t m_Glow = 0xCF0; // C_LightGlowOverlay
}
// Parent: C_BaseEntity
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// Fields count: 1
//
// Metadata:
// NetworkVarNames: m_iCurrentMaxRagdollCount (int8)
namespace C_RagdollManager {
constexpr std::ptrdiff_t m_iCurrentMaxRagdollCount = 0x550; // int8
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}
// Parent: C_BaseModelEntity
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// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_flLightScale (float32)
// NetworkVarNames: m_Radius (float32)
namespace C_SpotlightEnd {
constexpr std::ptrdiff_t m_flLightScale = 0xCD0; // float32
constexpr std::ptrdiff_t m_Radius = 0xCD4; // float32
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}
// Parent: C_BaseEntity
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// Fields count: 25
//
// Metadata:
// NetworkVarNames: m_bDisabled (bool)
// NetworkVarNames: m_bUpdateOnClient (bool)
// NetworkVarNames: m_nInputType (ValueRemapperInputType_t)
// NetworkVarNames: m_hRemapLineStart (CHandle< CBaseEntity>)
// NetworkVarNames: m_hRemapLineEnd (CHandle< CBaseEntity>)
// NetworkVarNames: m_flMaximumChangePerSecond (float)
// NetworkVarNames: m_flDisengageDistance (float)
// NetworkVarNames: m_flEngageDistance (float)
// NetworkVarNames: m_bRequiresUseKey (bool)
// NetworkVarNames: m_nOutputType (ValueRemapperOutputType_t)
// NetworkVarNames: m_hOutputEntities (CHandle< C_BaseEntity >)
// NetworkVarNames: m_nHapticsType (ValueRemapperHapticsType_t)
// NetworkVarNames: m_nMomentumType (ValueRemapperMomentumType_t)
// NetworkVarNames: m_flMomentumModifier (float)
// NetworkVarNames: m_flSnapValue (float)
// NetworkVarNames: m_nRatchetType (ValueRemapperRatchetType_t)
// NetworkVarNames: m_flInputOffset (float)
namespace C_PointValueRemapper {
constexpr std::ptrdiff_t m_bDisabled = 0x550; // bool
constexpr std::ptrdiff_t m_bDisabledOld = 0x551; // bool
constexpr std::ptrdiff_t m_bUpdateOnClient = 0x552; // bool
constexpr std::ptrdiff_t m_nInputType = 0x554; // ValueRemapperInputType_t
constexpr std::ptrdiff_t m_hRemapLineStart = 0x558; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_hRemapLineEnd = 0x55C; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_flMaximumChangePerSecond = 0x560; // float32
constexpr std::ptrdiff_t m_flDisengageDistance = 0x564; // float32
constexpr std::ptrdiff_t m_flEngageDistance = 0x568; // float32
constexpr std::ptrdiff_t m_bRequiresUseKey = 0x56C; // bool
constexpr std::ptrdiff_t m_nOutputType = 0x570; // ValueRemapperOutputType_t
constexpr std::ptrdiff_t m_hOutputEntities = 0x578; // C_NetworkUtlVectorBase< CHandle< C_BaseEntity > >
constexpr std::ptrdiff_t m_nHapticsType = 0x590; // ValueRemapperHapticsType_t
constexpr std::ptrdiff_t m_nMomentumType = 0x594; // ValueRemapperMomentumType_t
constexpr std::ptrdiff_t m_flMomentumModifier = 0x598; // float32
constexpr std::ptrdiff_t m_flSnapValue = 0x59C; // float32
constexpr std::ptrdiff_t m_flCurrentMomentum = 0x5A0; // float32
constexpr std::ptrdiff_t m_nRatchetType = 0x5A4; // ValueRemapperRatchetType_t
constexpr std::ptrdiff_t m_flRatchetOffset = 0x5A8; // float32
constexpr std::ptrdiff_t m_flInputOffset = 0x5AC; // float32
constexpr std::ptrdiff_t m_bEngaged = 0x5B0; // bool
constexpr std::ptrdiff_t m_bFirstUpdate = 0x5B1; // bool
constexpr std::ptrdiff_t m_flPreviousValue = 0x5B4; // float32
constexpr std::ptrdiff_t m_flPreviousUpdateTickTime = 0x5B8; // GameTime_t
constexpr std::ptrdiff_t m_vecPreviousTestPoint = 0x5BC; //
}
// Parent: C_ModelPointEntity
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// Fields count: 12
//
// Metadata:
// NetworkVarNames: m_messageText (char)
// NetworkVarNames: m_FontName (char)
// NetworkVarNames: m_bEnabled (bool)
// NetworkVarNames: m_bFullbright (bool)
// NetworkVarNames: m_flWorldUnitsPerPx (float)
// NetworkVarNames: m_flFontSize (float)
// NetworkVarNames: m_flDepthOffset (float)
// NetworkVarNames: m_Color (Color)
// NetworkVarNames: m_nJustifyHorizontal (PointWorldTextJustifyHorizontal_t)
// NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t)
// NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t)
namespace C_PointWorldText {
constexpr std::ptrdiff_t m_bForceRecreateNextUpdate = 0xCD8; // bool
constexpr std::ptrdiff_t m_messageText = 0xCE8; // char[512]
constexpr std::ptrdiff_t m_FontName = 0xEE8; // char[64]
constexpr std::ptrdiff_t m_bEnabled = 0xF28; // bool
constexpr std::ptrdiff_t m_bFullbright = 0xF29; // bool
constexpr std::ptrdiff_t m_flWorldUnitsPerPx = 0xF2C; // float32
constexpr std::ptrdiff_t m_flFontSize = 0xF30; // float32
constexpr std::ptrdiff_t m_flDepthOffset = 0xF34; // float32
constexpr std::ptrdiff_t m_Color = 0xF38; // Color
constexpr std::ptrdiff_t m_nJustifyHorizontal = 0xF3C; // PointWorldTextJustifyHorizontal_
constexpr std::ptrdiff_t m_nJustifyVertical = 0xF40; // PointWorldTextJustifyVertical_t
constexpr std::ptrdiff_t m_nReorientMode = 0xF44; // PointWorldTextReorientMode_t
}
// Parent: C_BaseEntity
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// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_Handle (CHandle< CBaseEntity>)
// NetworkVarNames: m_bSendHandle (bool)
namespace C_HandleTest {
constexpr std::ptrdiff_t m_Handle = 0x550; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_bSendHandle = 0x554; // bool
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}
// Parent: C_BaseEntity
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// Fields count: 0
namespace CClientScriptEntity {
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}
// Parent: C_BaseEntity
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// Fields count: 1
//
// Metadata:
// NetworkVarNames: m_EnvWindShared (CEnvWindShared)
namespace C_EnvWind {
constexpr std::ptrdiff_t m_EnvWindShared = 0x550; // C_EnvWindShared
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}
// Parent: C_BaseModelEntity
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// Fields count: 0
namespace C_BaseToggle {
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}
// Parent: C_BaseToggle
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// Fields count: 3
//
// Metadata:
// NetworkVarNames: m_glowEntity (CHandle< C_BaseModelEntity>)
// NetworkVarNames: m_usable (bool)
// NetworkVarNames: m_szDisplayText (string_t)
namespace C_BaseButton {
constexpr std::ptrdiff_t m_glowEntity = 0xCD0; // CHandle< C_BaseModelEntity >
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constexpr std::ptrdiff_t m_usable = 0xCD4; // bool
constexpr std::ptrdiff_t m_szDisplayText = 0xCD8; // CUtlSymbolLarge
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}
// Parent: C_BaseModelEntity
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// Fields count: 0
namespace C_PrecipitationBlocker {
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}
// Parent: C_BaseModelEntity
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// Fields count: 13
//
// Metadata:
// NetworkVarNames: m_flStartTime (GameTime_t)
// NetworkVarNames: m_flFadeInStart (float32)
// NetworkVarNames: m_flFadeInLength (float32)
// NetworkVarNames: m_flFadeOutModelStart (float32)
// NetworkVarNames: m_flFadeOutModelLength (float32)
// NetworkVarNames: m_flFadeOutStart (float32)
// NetworkVarNames: m_flFadeOutLength (float32)
// NetworkVarNames: m_nDissolveType (EntityDisolveType_t)
// NetworkVarNames: m_vDissolverOrigin (Vector)
// NetworkVarNames: m_nMagnitude (uint32)
namespace C_EntityDissolve {
constexpr std::ptrdiff_t m_flStartTime = 0xCD8; // GameTime_t
constexpr std::ptrdiff_t m_flFadeInStart = 0xCDC; // float32
constexpr std::ptrdiff_t m_flFadeInLength = 0xCE0; // float32
constexpr std::ptrdiff_t m_flFadeOutModelStart = 0xCE4; // float32
constexpr std::ptrdiff_t m_flFadeOutModelLength = 0xCE8; // float32
constexpr std::ptrdiff_t m_flFadeOutStart = 0xCEC; // float32
constexpr std::ptrdiff_t m_flFadeOutLength = 0xCF0; // float32
constexpr std::ptrdiff_t m_flNextSparkTime = 0xCF4; // GameTime_t
constexpr std::ptrdiff_t m_nDissolveType = 0xCF8; // EntityDisolveType_t
constexpr std::ptrdiff_t m_vDissolverOrigin = 0xCFC; //
constexpr std::ptrdiff_t m_nMagnitude = 0xD08; // uint32
constexpr std::ptrdiff_t m_bCoreExplode = 0xD0C; // bool
constexpr std::ptrdiff_t m_bLinkedToServerEnt = 0xD0D; // bool
}
// Parent: C_ModelPointEntity
// Fields count: 0
namespace C_EnvProjectedTexture {
}
// Parent: C_BaseModelEntity
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// Fields count: 9
//
// Metadata:
// NetworkVarNames: m_hDecalMaterial (HMaterialStrong)
// NetworkVarNames: m_flWidth (float)
// NetworkVarNames: m_flHeight (float)
// NetworkVarNames: m_flDepth (float)
// NetworkVarNames: m_nRenderOrder (uint32)
// NetworkVarNames: m_bProjectOnWorld (bool)
// NetworkVarNames: m_bProjectOnCharacters (bool)
// NetworkVarNames: m_bProjectOnWater (bool)
// NetworkVarNames: m_flDepthSortBias (float)
namespace C_EnvDecal {
constexpr std::ptrdiff_t m_hDecalMaterial = 0xCD0; // CStrongHandle< InfoForResourceTypeIMaterial2 >
constexpr std::ptrdiff_t m_flWidth = 0xCD8; // float32
constexpr std::ptrdiff_t m_flHeight = 0xCDC; // float32
constexpr std::ptrdiff_t m_flDepth = 0xCE0; // float32
constexpr std::ptrdiff_t m_nRenderOrder = 0xCE4; // uint32
constexpr std::ptrdiff_t m_bProjectOnWorld = 0xCE8; // bool
constexpr std::ptrdiff_t m_bProjectOnCharacters = 0xCE9; // bool
constexpr std::ptrdiff_t m_bProjectOnWater = 0xCEA; // bool
constexpr std::ptrdiff_t m_flDepthSortBias = 0xCEC; // float32
}
// Parent: CGlowOverlay
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// Fields count: 4
namespace CFireOverlay {
constexpr std::ptrdiff_t m_pOwner = 0xD0; // C_FireSmoke*
constexpr std::ptrdiff_t m_vBaseColors = 0xD8; // Vector[4]
constexpr std::ptrdiff_t m_flScale = 0x108; // float32
constexpr std::ptrdiff_t m_nGUID = 0x10C; // int32
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}
// Parent: C_BaseModelEntity
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// Fields count: 0
namespace C_FuncBrush {
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}
// Parent: C_FuncBrush
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// Fields count: 3
//
// Metadata:
// NetworkVarNames: m_EffectName (string_t)
// NetworkVarNames: m_bState (bool)
namespace C_FuncElectrifiedVolume {
constexpr std::ptrdiff_t m_nAmbientEffect = 0xCD0; // ParticleIndex_t
constexpr std::ptrdiff_t m_EffectName = 0xCD8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_bState = 0xCE0; // bool
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}
// Parent: C_BaseModelEntity
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// Fields count: 0
//
// Metadata:
// MNetworkOverride
// MNetworkOverride
namespace C_FuncRotating {
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}
// Parent: C_BaseModelEntity
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// Fields count: 0
namespace C_Breakable {
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}
// Parent: C_Breakable
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// Fields count: 0
namespace C_PhysBox {
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}
// Parent: C_BaseModelEntity
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// Fields count: 41
//
// Metadata:
// MNetworkIncludeByUserGroup
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// NetworkVarNames: m_flScrollSpeed (float32)
// NetworkVarNames: m_RopeFlags (uint16)
// NetworkVarNames: m_iRopeMaterialModelIndex (HMaterialStrong)
// NetworkVarNames: m_nSegments (uint8)
// NetworkVarNames: m_hStartPoint (CHandle< C_BaseEntity>)
// NetworkVarNames: m_hEndPoint (CHandle< C_BaseEntity>)
// NetworkVarNames: m_iStartAttachment (AttachmentHandle_t)
// NetworkVarNames: m_iEndAttachment (AttachmentHandle_t)
// NetworkVarNames: m_Subdiv (uint8)
// NetworkVarNames: m_RopeLength (int16)
// NetworkVarNames: m_Slack (int16)
// NetworkVarNames: m_TextureScale (float32)
// NetworkVarNames: m_fLockedPoints (uint8)
// NetworkVarNames: m_nChangeCount (uint8)
// NetworkVarNames: m_Width (float32)
// NetworkVarNames: m_bConstrainBetweenEndpoints (bool)
namespace C_RopeKeyframe {
constexpr std::ptrdiff_t m_LinksTouchingSomething = 0xCD8; // CBitVec< 10 >
constexpr std::ptrdiff_t m_nLinksTouchingSomething = 0xCDC; // int32
constexpr std::ptrdiff_t m_bApplyWind = 0xCE0; // bool
constexpr std::ptrdiff_t m_fPrevLockedPoints = 0xCE4; // int32
constexpr std::ptrdiff_t m_iForcePointMoveCounter = 0xCE8; // int32
constexpr std::ptrdiff_t m_bPrevEndPointPos = 0xCEC; // bool[2]
constexpr std::ptrdiff_t m_vPrevEndPointPos = 0xCF0; // Vector[2]
constexpr std::ptrdiff_t m_flCurScroll = 0xD08; // float32
constexpr std::ptrdiff_t m_flScrollSpeed = 0xD0C; // float32
constexpr std::ptrdiff_t m_RopeFlags = 0xD10; // uint16
constexpr std::ptrdiff_t m_iRopeMaterialModelIndex = 0xD18; // CStrongHandle< InfoForResourceTypeIMaterial2 >
constexpr std::ptrdiff_t m_LightValues = 0xF90; // Vector[10]
constexpr std::ptrdiff_t m_nSegments = 0x1008; // uint8
constexpr std::ptrdiff_t m_hStartPoint = 0x100C; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_hEndPoint = 0x1010; // CHandle< C_BaseEntity >
constexpr std::ptrdiff_t m_iStartAttachment = 0x1014; // AttachmentHandle_t
constexpr std::ptrdiff_t m_iEndAttachment = 0x1015; // AttachmentHandle_t
constexpr std::ptrdiff_t m_Subdiv = 0x1016; // uint8
constexpr std::ptrdiff_t m_RopeLength = 0x1018; // int16
constexpr std::ptrdiff_t m_Slack = 0x101A; // int16
constexpr std::ptrdiff_t m_TextureScale = 0x101C; // float32
constexpr std::ptrdiff_t m_fLockedPoints = 0x1020; // uint8
constexpr std::ptrdiff_t m_nChangeCount = 0x1021; // uint8
constexpr std::ptrdiff_t m_Width = 0x1024; // float32
constexpr std::ptrdiff_t m_PhysicsDelegate = 0x1028; // C_RopeKeyframe::CPhysicsDelegate
constexpr std::ptrdiff_t m_hMaterial = 0x1038; // CStrongHandle< InfoForResourceTypeIMaterial2 >
constexpr std::ptrdiff_t m_TextureHeight = 0x1040; // int32
constexpr std::ptrdiff_t m_vecImpulse = 0x1044; //
constexpr std::ptrdiff_t m_vecPreviousImpulse = 0x1050; //
constexpr std::ptrdiff_t m_flCurrentGustTimer = 0x105C; // float32
constexpr std::ptrdiff_t m_flCurrentGustLifetime = 0x1060; // float32
constexpr std::ptrdiff_t m_flTimeToNextGust = 0x1064; // float32
constexpr std::ptrdiff_t m_vWindDir = 0x1068; //
constexpr std::ptrdiff_t m_vColorMod = 0x1074; //
constexpr std::ptrdiff_t m_vCachedEndPointAttachmentPos = 0x1080; // Vector[2]
constexpr std::ptrdiff_t m_vCachedEndPointAttachmentAngle = 0x1098; // QAngle[2]
constexpr std::ptrdiff_t m_bConstrainBetweenEndpoints = 0x10B0; // bool
constexpr std::ptrdiff_t m_bEndPointAttachmentPositionsDirty = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bEndPointAttachmentAnglesDirty = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bNewDataThisFrame = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bPhysicsInitted = 0x0; // bitfield:1
}
// Parent: C_PointEntity
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// Fields count: 12
//
// Metadata:
// NetworkVarNames: m_bIsPlayingBack (bool)
// NetworkVarNames: m_bPaused (bool)
// NetworkVarNames: m_bMultiplayer (bool)
// NetworkVarNames: m_bAutogenerated (bool)
// NetworkVarNames: m_flForceClientTime (float32)
// NetworkVarNames: m_nSceneStringIndex (uint16)
// NetworkVarNames: m_hActorList (CHandle< C_BaseFlex >)
namespace C_SceneEntity {
constexpr std::ptrdiff_t m_bIsPlayingBack = 0x558; // bool
constexpr std::ptrdiff_t m_bPaused = 0x559; // bool
constexpr std::ptrdiff_t m_bMultiplayer = 0x55A; // bool
constexpr std::ptrdiff_t m_bAutogenerated = 0x55B; // bool
constexpr std::ptrdiff_t m_flForceClientTime = 0x55C; // float32
constexpr std::ptrdiff_t m_nSceneStringIndex = 0x560; // uint16
constexpr std::ptrdiff_t m_bClientOnly = 0x562; // bool
constexpr std::ptrdiff_t m_hOwner = 0x564; // CHandle< C_BaseFlex >
constexpr std::ptrdiff_t m_hActorList = 0x568; // C_NetworkUtlVectorBase< CHandle< C_BaseFlex > >
constexpr std::ptrdiff_t m_bWasPlaying = 0x580; // bool
constexpr std::ptrdiff_t m_QueuedEvents = 0x590; // CUtlVector< C_SceneEntity::QueuedEvents_t >
constexpr std::ptrdiff_t m_flCurrentTime = 0x5A8; // float32
}
// Parent: CGlowOverlay
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// Fields count: 1
namespace C_SunGlowOverlay {
constexpr std::ptrdiff_t m_bModulateByDot = 0xD0; // bool
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}
// Parent: C_BaseModelEntity
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// Fields count: 18
//
// Metadata:
// MNetworkIncludeByName
// MNetworkExcludeByName
// MNetworkIncludeByUserGroup
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// NetworkVarNames: m_vDirection (Vector)
// NetworkVarNames: m_iszEffectName (string_t)
// NetworkVarNames: m_iszSSEffectName (string_t)
// NetworkVarNames: m_clrOverlay (Color)
// NetworkVarNames: m_bOn (bool)
// NetworkVarNames: m_bmaxColor (bool)
// NetworkVarNames: m_flSize (float32)
// NetworkVarNames: m_flHazeScale (float32)
// NetworkVarNames: m_flRotation (float32)
// NetworkVarNames: m_flHDRColorScale (float32)
// NetworkVarNames: m_flAlphaHaze (float32)
// NetworkVarNames: m_flAlphaScale (float32)
// NetworkVarNames: m_flAlphaHdr (float32)
// NetworkVarNames: m_flFarZScale (float32)
namespace C_Sun {
constexpr std::ptrdiff_t m_fxSSSunFlareEffectIndex = 0xCD0; // ParticleIndex_t
constexpr std::ptrdiff_t m_fxSunFlareEffectIndex = 0xCD4; // ParticleIndex_t
constexpr std::ptrdiff_t m_fdistNormalize = 0xCD8; // float32
constexpr std::ptrdiff_t m_vSunPos = 0xCDC; //
constexpr std::ptrdiff_t m_vDirection = 0xCE8; //
constexpr std::ptrdiff_t m_iszEffectName = 0xCF8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iszSSEffectName = 0xD00; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_clrOverlay = 0xD08; // Color
constexpr std::ptrdiff_t m_bOn = 0xD0C; // bool
constexpr std::ptrdiff_t m_bmaxColor = 0xD0D; // bool
constexpr std::ptrdiff_t m_flSize = 0xD10; // float32
constexpr std::ptrdiff_t m_flHazeScale = 0xD14; // float32
constexpr std::ptrdiff_t m_flRotation = 0xD18; // float32
constexpr std::ptrdiff_t m_flHDRColorScale = 0xD1C; // float32
constexpr std::ptrdiff_t m_flAlphaHaze = 0xD20; // float32
constexpr std::ptrdiff_t m_flAlphaScale = 0xD24; // float32
constexpr std::ptrdiff_t m_flAlphaHdr = 0xD28; // float32
constexpr std::ptrdiff_t m_flFarZScale = 0xD2C; // float32
}
// Parent: C_BaseToggle
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// Fields count: 2
//
// Metadata:
// MNetworkIncludeByName
// NetworkVarNames: m_bDisabled (bool)
// NetworkVarNames: m_bClientSidePredicted (bool)
namespace C_BaseTrigger {
constexpr std::ptrdiff_t m_bDisabled = 0xCD0; // bool
constexpr std::ptrdiff_t m_bClientSidePredicted = 0xCD1; // bool
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}
// Parent: C_BaseModelEntity
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// Fields count: 0
namespace C_TriggerVolume {
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}
}
// Module: engine2.dll
// Classes count: 48
// Enums count: 4
namespace engine2 {
// Alignment: 4
// Members count: 3
enum class SpawnDebugOverrideState_t : int32_t {
SPAWN_DEBUG_OVERRIDE_NONE = 0,
SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 1,
SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 2
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}
// Alignment: 4
// Members count: 5
enum class SpawnDebugRestrictionOverrideState_t : int32_t {
SPAWN_DEBUG_RESTRICT_NONE = 0,
SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 1,
SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 2,
SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 4,
SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 8
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}
// Alignment: 4
// Members count: 3
enum class EntityDormancyType_t : int32_t {
ENTITY_NOT_DORMANT = 0,
ENTITY_DORMANT = 1,
ENTITY_SUSPENDED = 2
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}
// Alignment: 4
// Members count: 4
enum class EntityIOTargetType_t : int32_t {
ENTITY_IO_TARGET_INVALID = -1,
ENTITY_IO_TARGET_ENTITYNAME = 2,
ENTITY_IO_TARGET_EHANDLE = 6,
ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 7
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}
// Parent: None
// Fields count: 4
namespace EngineLoopState_t {
constexpr std::ptrdiff_t m_nPlatWindowWidth = 0x18; // int32
constexpr std::ptrdiff_t m_nPlatWindowHeight = 0x1C; // int32
constexpr std::ptrdiff_t m_nRenderWidth = 0x20; // int32
constexpr std::ptrdiff_t m_nRenderHeight = 0x24; // int32
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}
// Parent: None
// Fields count: 0
namespace EventModInitialized_t {
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}
// Parent: None
// Fields count: 1
namespace EventFrameBoundary_t {
constexpr std::ptrdiff_t m_flFrameTime = 0x0; // float32
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}
// Parent: None
// Fields count: 1
namespace EventProfileStorageAvailable_t {
constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x0; // CSplitScreenSlot
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}
// Parent: None
// Fields count: 0
namespace EventSplitScreenStateChanged_t {
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}
// Parent: None
// Fields count: 8
namespace EventSetTime_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_nClientOutputFrames = 0x28; // int32
constexpr std::ptrdiff_t m_flRealTime = 0x30; // float64
constexpr std::ptrdiff_t m_flRenderTime = 0x38; // float64
constexpr std::ptrdiff_t m_flRenderFrameTime = 0x40; // float64
constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x48; // float64
constexpr std::ptrdiff_t m_flRenderFrameTimeUnscaled = 0x50; // float64
constexpr std::ptrdiff_t m_flTickRemainder = 0x58; // float64
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}
// Parent: None
// Fields count: 2
namespace EventClientPollInput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
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}
// Parent: None
// Fields count: 4
namespace EventClientProcessInput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
constexpr std::ptrdiff_t m_flTickInterval = 0x2C; // float32
constexpr std::ptrdiff_t m_flTickStartTime = 0x30; // float64
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}
// Parent: None
// Fields count: 3
namespace EventClientProcessGameInput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
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}
// Parent: None
// Fields count: 6
namespace EventClientPreOutput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64
constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; // float64
constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x38; // float64
constexpr std::ptrdiff_t m_flRealTime = 0x40; // float32
constexpr std::ptrdiff_t m_bRenderOnly = 0x44; // bool
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}
// Parent: None
// Fields count: 1
namespace EventClientSceneSystemThreadStateChange_t {
constexpr std::ptrdiff_t m_bThreadsActive = 0x0; // bool
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}
// Parent: None
// Fields count: 5
namespace EventClientOutput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float32
constexpr std::ptrdiff_t m_flRealTime = 0x2C; // float32
constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x30; // float32
constexpr std::ptrdiff_t m_bRenderOnly = 0x34; // bool
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}
// Parent: None
// Fields count: 5
namespace EventClientPostOutput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64
constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; // float32
constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x34; // float32
constexpr std::ptrdiff_t m_bRenderOnly = 0x38; // bool
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}
// Parent: None
// Fields count: 4
namespace EventClientFrameSimulate_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
constexpr std::ptrdiff_t m_flWhenScheduleSendTickPacket = 0x30; // float64
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}
// Parent: None
// Fields count: 3
namespace EventSimpleLoopFrameUpdate_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
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}
// Parent: None
// Fields count: 3
namespace EventSimulate_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_bFirstTick = 0x28; // bool
constexpr std::ptrdiff_t m_bLastTick = 0x29; // bool
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}
// Parent: EventSimulate_t
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// Fields count: 4
namespace EventAdvanceTick_t {
constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32
constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32
constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32
constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32
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}
// Parent: EventSimulate_t
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// Fields count: 4
namespace EventPostAdvanceTick_t {
constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32
constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32
constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32
constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32
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}
// Parent: EventAdvanceTick_t
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// Fields count: 0
namespace EventServerAdvanceTick_t {
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}
// Parent: EventPostAdvanceTick_t
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// Fields count: 0
namespace EventServerPostAdvanceTick_t {
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}
// Parent: EventAdvanceTick_t
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// Fields count: 0
namespace EventClientAdvanceTick_t {
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}
// Parent: EventPostAdvanceTick_t
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// Fields count: 0
namespace EventClientPostAdvanceTick_t {
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}
// Parent: None
// Fields count: 0
namespace EventClientPredictionPostNetupdate_t {
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}
// Parent: None
// Fields count: 1
namespace EventClientPollNetworking_t {
constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32
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}
// Parent: None
// Fields count: 0
namespace EventClientProcessNetworking_t {
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}
// Parent: EventSimulate_t
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// Fields count: 0
namespace EventClientPreSimulate_t {
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}
// Parent: EventSimulate_t
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// Fields count: 0
namespace EventClientSimulate_t {
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}
// Parent: EventSimulate_t
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// Fields count: 0
namespace EventServerPollNetworking_t {
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}
// Parent: EventSimulate_t
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// Fields count: 0
namespace EventServerProcessNetworking_t {
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}
// Parent: EventSimulate_t
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// Fields count: 0
namespace EventServerSimulate_t {
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}
// Parent: EventSimulate_t
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// Fields count: 0
namespace EventServerPostSimulate_t {
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}
// Parent: EventSimulate_t
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// Fields count: 0
namespace EventClientPostSimulate_t {
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}
// Parent: EventSimulate_t
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// Fields count: 0
namespace EventClientPauseSimulate_t {
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}
// Parent: None
// Fields count: 1
namespace EventPostDataUpdate_t {
constexpr std::ptrdiff_t m_nCount = 0x0; // int32
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}
// Parent: None
// Fields count: 1
namespace EventPreDataUpdate_t {
constexpr std::ptrdiff_t m_nCount = 0x0; // int32
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}
// Parent: None
// Fields count: 1
namespace EventAppShutdown_t {
constexpr std::ptrdiff_t m_nDummy0 = 0x0; // int32
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}
// Parent: None
// Fields count: 1
namespace CNetworkVarChainer {
constexpr std::ptrdiff_t m_PathIndex = 0x20; // ChangeAccessorFieldPathIndex_t
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}
// Parent: None
// Fields count: 0
namespace CVariantDefaultAllocator {
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}
// Parent: None
// Fields count: 0
namespace EntOutput_t {
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}
// Parent: None
// Fields count: 7
namespace EntComponentInfo_t {
constexpr std::ptrdiff_t m_pName = 0x0; // char*
constexpr std::ptrdiff_t m_pCPPClassname = 0x8; // char*
constexpr std::ptrdiff_t m_pNetworkDataReferencedDescription = 0x10; // char*
constexpr std::ptrdiff_t m_pNetworkDataReferencedPtrPropDescription = 0x18; // char*
constexpr std::ptrdiff_t m_nRuntimeIndex = 0x20; // int32
constexpr std::ptrdiff_t m_nFlags = 0x24; // uint32
constexpr std::ptrdiff_t m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper*
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}
// Parent: None
// Fields count: 0
namespace CEntityComponent {
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}
// Parent: None
// Fields count: 0
namespace EntInput_t {
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}
// Parent: None
// Fields count: 4
namespace CEntityComponentHelper {
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constexpr std::ptrdiff_t m_flags = 0x8; // uint32
constexpr std::ptrdiff_t m_pInfo = 0x10; // EntComponentInfo_t*
constexpr std::ptrdiff_t m_nPriority = 0x18; // int32
constexpr std::ptrdiff_t m_pNext = 0x20; // CEntityComponentHelper*
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}
// Parent: None
// Fields count: 11
//
// Metadata:
// NetworkVarNames: m_nameStringableIndex (int32)
namespace CEntityIdentity {
constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; // int32
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constexpr std::ptrdiff_t m_name = 0x18; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_designerName = 0x20; // CUtlSymbolLarge
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constexpr std::ptrdiff_t m_flags = 0x30; // uint32
constexpr std::ptrdiff_t m_worldGroupId = 0x38; // WorldGroupId_t
constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3C; // uint32
constexpr std::ptrdiff_t m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t
constexpr std::ptrdiff_t m_pPrev = 0x58; // CEntityIdentity*
constexpr std::ptrdiff_t m_pNext = 0x60; // CEntityIdentity*
constexpr std::ptrdiff_t m_pPrevByClass = 0x68; // CEntityIdentity*
constexpr std::ptrdiff_t m_pNextByClass = 0x70; // CEntityIdentity*
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}
// Parent: None
// Fields count: 0
namespace CEmptyEntityInstance {
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_pEntity (CEntityIdentity *)
// NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t)
namespace CEntityInstance {
constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_pEntity = 0x10; // CEntityIdentity*
constexpr std::ptrdiff_t m_CScriptComponent = 0x28; // CScriptComponent*
constexpr std::ptrdiff_t m_bVisibleinPVS = 0x30; // bool
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}
// Parent: None
// Fields count: 1
namespace CEntityIOOutput {
constexpr std::ptrdiff_t m_Value = 0x18; // CVariantBase< CVariantDefaultAllocator >
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}
// Parent: CEntityComponent
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// Fields count: 1
namespace CScriptComponent {
constexpr std::ptrdiff_t m_scriptClassName = 0x30; // CUtlSymbolLarge
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}
}
// Module: host.dll
// Classes count: 2
// Enums count: 0
namespace host {
// Parent: None
// Fields count: 1
namespace CAnimScriptBase {
constexpr std::ptrdiff_t m_bIsValid = 0x8; // bool
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}
// Parent: CAnimScriptBase
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// Fields count: 1
namespace EmptyTestScript {
constexpr std::ptrdiff_t m_hTest = 0x10; // CAnimScriptParam< float32 >
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}
}
// Module: materialsystem2.dll
// Classes count: 13
// Enums count: 5
namespace materialsystem2 {
// Alignment: 4
// Members count: 4
enum class HorizJustification_e : int32_t {
HORIZ_JUSTIFICATION_LEFT = 0,
HORIZ_JUSTIFICATION_CENTER = 1,
HORIZ_JUSTIFICATION_RIGHT = 2,
HORIZ_JUSTIFICATION_NONE = 3
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}
// Alignment: 4
// Members count: 4
enum class VertJustification_e : int32_t {
VERT_JUSTIFICATION_TOP = 0,
VERT_JUSTIFICATION_CENTER = 1,
VERT_JUSTIFICATION_BOTTOM = 2,
VERT_JUSTIFICATION_NONE = 3
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}
// Alignment: 4
// Members count: 3
enum class LayoutPositionType_e : int32_t {
LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0,
LAYOUTPOSITIONTYPE_FRACTIONAL = 1,
LAYOUTPOSITIONTYPE_NONE = 2
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}
// Alignment: 4
// Members count: 3
enum class BloomBlendMode_t : int32_t {
BLOOM_BLEND_ADD = 0,
BLOOM_BLEND_SCREEN = 1,
BLOOM_BLEND_BLUR = 2
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}
// Alignment: 4
// Members count: 3
enum class ViewFadeMode_t : int32_t {
VIEW_FADE_CONSTANT_COLOR = 0,
VIEW_FADE_MODULATE = 1,
VIEW_FADE_MOD2X = 2
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialParam_t {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
}
// Parent: MaterialParam_t
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialParamInt_t {
constexpr std::ptrdiff_t m_nValue = 0x8; // int32
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}
// Parent: MaterialParam_t
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialParamFloat_t {
constexpr std::ptrdiff_t m_flValue = 0x8; // float32
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}
// Parent: MaterialParam_t
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialParamVector_t {
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constexpr std::ptrdiff_t m_value = 0x8; // Vector4D
}
// Parent: MaterialParam_t
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialParamTexture_t {
constexpr std::ptrdiff_t m_pValue = 0x8; // CStrongHandle< InfoForResourceTypeCTextureBase >
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}
// Parent: MaterialParam_t
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialParamString_t {
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constexpr std::ptrdiff_t m_value = 0x8; // CUtlString
}
// Parent: MaterialParam_t
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialParamBuffer_t {
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constexpr std::ptrdiff_t m_value = 0x8; // CUtlBinaryBlock
}
// Parent: None
// Fields count: 14
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialResourceData_t {
constexpr std::ptrdiff_t m_materialName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_shaderName = 0x8; // CUtlString
constexpr std::ptrdiff_t m_intParams = 0x10; // CUtlVector< MaterialParamInt_t >
constexpr std::ptrdiff_t m_floatParams = 0x28; // CUtlVector< MaterialParamFloat_t >
constexpr std::ptrdiff_t m_vectorParams = 0x40; // CUtlVector< MaterialParamVector_t >
constexpr std::ptrdiff_t m_textureParams = 0x58; // CUtlVector< MaterialParamTexture_t >
constexpr std::ptrdiff_t m_dynamicParams = 0x70; // CUtlVector< MaterialParamBuffer_t >
constexpr std::ptrdiff_t m_dynamicTextureParams = 0x88; // CUtlVector< MaterialParamBuffer_t >
constexpr std::ptrdiff_t m_intAttributes = 0xA0; // CUtlVector< MaterialParamInt_t >
constexpr std::ptrdiff_t m_floatAttributes = 0xB8; // CUtlVector< MaterialParamFloat_t >
constexpr std::ptrdiff_t m_vectorAttributes = 0xD0; // CUtlVector< MaterialParamVector_t >
constexpr std::ptrdiff_t m_textureAttributes = 0xE8; // CUtlVector< MaterialParamTexture_t >
constexpr std::ptrdiff_t m_stringAttributes = 0x100; // CUtlVector< MaterialParamString_t >
constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118; // CUtlVector< CUtlString >
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}
// Parent: None
// Fields count: 15
//
// Metadata:
// MGetKV3ClassDefaults
namespace PostProcessingTonemapParameters_t {
constexpr std::ptrdiff_t m_flExposureBias = 0x0; // float32
constexpr std::ptrdiff_t m_flShoulderStrength = 0x4; // float32
constexpr std::ptrdiff_t m_flLinearStrength = 0x8; // float32
constexpr std::ptrdiff_t m_flLinearAngle = 0xC; // float32
constexpr std::ptrdiff_t m_flToeStrength = 0x10; // float32
constexpr std::ptrdiff_t m_flToeNum = 0x14; // float32
constexpr std::ptrdiff_t m_flToeDenom = 0x18; // float32
constexpr std::ptrdiff_t m_flWhitePoint = 0x1C; // float32
constexpr std::ptrdiff_t m_flLuminanceSource = 0x20; // float32
constexpr std::ptrdiff_t m_flExposureBiasShadows = 0x24; // float32
constexpr std::ptrdiff_t m_flExposureBiasHighlights = 0x28; // float32
constexpr std::ptrdiff_t m_flMinShadowLum = 0x2C; // float32
constexpr std::ptrdiff_t m_flMaxShadowLum = 0x30; // float32
constexpr std::ptrdiff_t m_flMinHighlightLum = 0x34; // float32
constexpr std::ptrdiff_t m_flMaxHighlightLum = 0x38; // float32
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}
// Parent: None
// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace PostProcessingBloomParameters_t {
constexpr std::ptrdiff_t m_blendMode = 0x0; // BloomBlendMode_t
constexpr std::ptrdiff_t m_flBloomStrength = 0x4; // float32
constexpr std::ptrdiff_t m_flScreenBloomStrength = 0x8; // float32
constexpr std::ptrdiff_t m_flBlurBloomStrength = 0xC; // float32
constexpr std::ptrdiff_t m_flBloomThreshold = 0x10; // float32
constexpr std::ptrdiff_t m_flBloomThresholdWidth = 0x14; // float32
constexpr std::ptrdiff_t m_flSkyboxBloomStrength = 0x18; // float32
constexpr std::ptrdiff_t m_flBloomStartValue = 0x1C; // float32
constexpr std::ptrdiff_t m_flBlurWeight = 0x20; // float32[5]
constexpr std::ptrdiff_t m_vBlurTint = 0x34; // Vector[5]
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace PostProcessingVignetteParameters_t {
constexpr std::ptrdiff_t m_flVignetteStrength = 0x0; // float32
constexpr std::ptrdiff_t m_vCenter = 0x4; // Vector2D
constexpr std::ptrdiff_t m_flRadius = 0xC; // float32
constexpr std::ptrdiff_t m_flRoundness = 0x10; // float32
constexpr std::ptrdiff_t m_flFeather = 0x14; // float32
constexpr std::ptrdiff_t m_vColorTint = 0x18; //
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace PostProcessingLocalContrastParameters_t {
constexpr std::ptrdiff_t m_flLocalContrastStrength = 0x0; // float32
constexpr std::ptrdiff_t m_flLocalContrastEdgeStrength = 0x4; // float32
constexpr std::ptrdiff_t m_flLocalContrastVignetteStart = 0x8; // float32
constexpr std::ptrdiff_t m_flLocalContrastVignetteEnd = 0xC; // float32
constexpr std::ptrdiff_t m_flLocalContrastVignetteBlur = 0x10; // float32
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}
// Parent: None
// Fields count: 11
//
// Metadata:
// MGetKV3ClassDefaults
namespace PostProcessingResource_t {
constexpr std::ptrdiff_t m_bHasTonemapParams = 0x0; // bool
constexpr std::ptrdiff_t m_toneMapParams = 0x4; // PostProcessingTonemapParameters_t
constexpr std::ptrdiff_t m_bHasBloomParams = 0x40; // bool
constexpr std::ptrdiff_t m_bloomParams = 0x44; // PostProcessingBloomParameters_t
constexpr std::ptrdiff_t m_bHasVignetteParams = 0xB4; // bool
constexpr std::ptrdiff_t m_vignetteParams = 0xB8; // PostProcessingVignetteParameters_t
constexpr std::ptrdiff_t m_bHasLocalContrastParams = 0xDC; // bool
constexpr std::ptrdiff_t m_localConstrastParams = 0xE0; // PostProcessingLocalContrastParameters_t
constexpr std::ptrdiff_t m_nColorCorrectionVolumeDim = 0xF4; // int32
constexpr std::ptrdiff_t m_colorCorrectionVolumeData = 0xF8; // CUtlBinaryBlock
constexpr std::ptrdiff_t m_bHasColorCorrection = 0x110; // bool
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}
}
// Module: meshsystem.dll
// Classes count: 0
// Enums count: 0
namespace meshsystem {
}
// Module: networksystem.dll
// Classes count: 1
// Enums count: 0
namespace networksystem {
// Parent: None
// Fields count: 1
namespace ChangeAccessorFieldPathIndex_t {
constexpr std::ptrdiff_t m_Value = 0x0; // int16
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}
}
// Module: panorama.dll
// Classes count: 0
// Enums count: 2
namespace panorama {
// Alignment: 4
// Members count: 13
enum class ELayoutNodeType : int32_t {
ROOT = 0,
STYLES = 1,
SCRIPT_BODY = 2,
SCRIPTS = 3,
SNIPPETS = 4,
INCLUDE = 5,
SNIPPET = 6,
PANEL = 7,
PANEL_ATTRIBUTE = 8,
PANEL_ATTRIBUTE_VALUE = 9,
REFERENCE_CONTENT = 10,
REFERENCE_COMPILED = 11,
REFERENCE_PASSTHROUGH = 12
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}
// Alignment: 4
// Members count: 15
enum class EStyleNodeType : int32_t {
ROOT = 0,
EXPRESSION = 1,
PROPERTY = 2,
DEFINE = 3,
IMPORT = 4,
KEYFRAMES = 5,
KEYFRAME_SELECTOR = 6,
STYLE_SELECTOR = 7,
WHITESPACE = 8,
EXPRESSION_TEXT = 9,
EXPRESSION_URL = 10,
EXPRESSION_CONCAT = 11,
REFERENCE_CONTENT = 12,
REFERENCE_COMPILED = 13,
REFERENCE_PASSTHROUGH = 14
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}
}
// Module: particles.dll
// Classes count: 250
// Enums count: 71
namespace particles {
// Alignment: 4
// Members count: 6
enum class ParticleControlPointAxis_t : int32_t {
PARTICLE_CP_AXIS_X = 0,
PARTICLE_CP_AXIS_Y = 1,
PARTICLE_CP_AXIS_Z = 2,
PARTICLE_CP_AXIS_NEGATIVE_X = 3,
PARTICLE_CP_AXIS_NEGATIVE_Y = 4,
PARTICLE_CP_AXIS_NEGATIVE_Z = 5
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}
// Alignment: 4
// Members count: 6
enum class ParticleImpulseType_t : int32_t {
IMPULSE_TYPE_NONE = 0,
IMPULSE_TYPE_GENERIC = 1,
IMPULSE_TYPE_ROPE = 2,
IMPULSE_TYPE_EXPLOSION = 4,
IMPULSE_TYPE_EXPLOSION_UNDERWATER = 8,
IMPULSE_TYPE_PARTICLE_SYSTEM = 16
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}
// Alignment: 4
// Members count: 3
enum class ParticleFalloffFunction_t : int32_t {
PARTICLE_FALLOFF_CONSTANT = 0,
PARTICLE_FALLOFF_LINEAR = 1,
PARTICLE_FALLOFF_EXPONENTIAL = 2
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}
// Alignment: 4
// Members count: 3
enum class AnimationType_t : int32_t {
ANIMATION_TYPE_FIXED_RATE = 0,
ANIMATION_TYPE_FIT_LIFETIME = 1,
ANIMATION_TYPE_MANUAL_FRAMES = 2
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}
// Alignment: 4
// Members count: 3
enum class ClosestPointTestType_t : int32_t {
PARTICLE_CLOSEST_TYPE_BOX = 0,
PARTICLE_CLOSEST_TYPE_CAPSULE = 1,
PARTICLE_CLOSEST_TYPE_HYBRID = 2
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}
// Alignment: 4
// Members count: 3
enum class InheritableBoolType_t : int32_t {
INHERITABLE_BOOL_INHERIT = 0,
INHERITABLE_BOOL_FALSE = 1,
INHERITABLE_BOOL_TRUE = 2
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}
// Alignment: 4
// Members count: 2
enum class ParticleHitboxBiasType_t : int32_t {
PARTICLE_HITBOX_BIAS_ENTITY = 0,
PARTICLE_HITBOX_BIAS_HITBOX = 1
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}
// Alignment: 4
// Members count: 2
enum class ParticleAttrBoxFlags_t : int32_t {
PARTICLE_ATTR_BOX_FLAGS_NONE = 0,
PARTICLE_ATTR_BOX_FLAGS_WATER = 1
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}
// Alignment: 4
// Members count: 7
enum class PFuncVisualizationType_t : int32_t {
PFUNC_VISUALIZATION_SPHERE_WIREFRAME = 0,
PFUNC_VISUALIZATION_SPHERE_SOLID = 1,
PFUNC_VISUALIZATION_BOX = 2,
PFUNC_VISUALIZATION_RING = 3,
PFUNC_VISUALIZATION_PLANE = 4,
PFUNC_VISUALIZATION_LINE = 5,
PFUNC_VISUALIZATION_CYLINDER = 6
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}
// Alignment: 4
// Members count: 3
enum class PetGroundType_t : int32_t {
PET_GROUND_NONE = 0,
PET_GROUND_GRID = 1,
PET_GROUND_PLANE = 2
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}
// Alignment: 4
// Members count: 2
enum class SpriteCardShaderType_t : int32_t {
SPRITECARD_SHADER_BASE = 0,
SPRITECARD_SHADER_CUSTOM = 1
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}
// Alignment: 4
// Members count: 5
enum class ParticleTopology_t : int32_t {
PARTICLE_TOPOLOGY_POINTS = 0,
PARTICLE_TOPOLOGY_LINES = 1,
PARTICLE_TOPOLOGY_TRIS = 2,
PARTICLE_TOPOLOGY_QUADS = 3,
PARTICLE_TOPOLOGY_CUBES = 4
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}
// Alignment: 4
// Members count: 4
enum class ParticleDetailLevel_t : int32_t {
PARTICLEDETAIL_LOW = 0,
PARTICLEDETAIL_MEDIUM = 1,
PARTICLEDETAIL_HIGH = 2,
PARTICLEDETAIL_ULTRA = 3
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}
// Alignment: 4
// Members count: 4
enum class ParticleTraceSet_t : int32_t {
PARTICLE_TRACE_SET_ALL = 0,
PARTICLE_TRACE_SET_STATIC = 1,
PARTICLE_TRACE_SET_STATIC_AND_KEYFRAMED = 2,
PARTICLE_TRACE_SET_DYNAMIC = 3
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}
// Alignment: 4
// Members count: 5
enum class ParticleCollisionMode_t : int32_t {
COLLISION_MODE_PER_PARTICLE_TRACE = 3,
COLLISION_MODE_USE_NEAREST_TRACE = 2,
COLLISION_MODE_PER_FRAME_PLANESET = 1,
COLLISION_MODE_INITIAL_TRACE_DOWN = 0,
COLLISION_MODE_DISABLED = -1
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}
// Alignment: 4
// Members count: 5
enum class ParticleColorBlendMode_t : int32_t {
PARTICLEBLEND_DEFAULT = 0,
PARTICLEBLEND_OVERLAY = 1,
PARTICLEBLEND_DARKEN = 2,
PARTICLEBLEND_LIGHTEN = 3,
PARTICLEBLEND_MULTIPLY = 4
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}
// Alignment: 4
// Members count: 7
enum class Detail2Combo_t : int32_t {
DETAIL_2_COMBO_UNINITIALIZED = -1,
DETAIL_2_COMBO_OFF = 0,
DETAIL_2_COMBO_ADD = 1,
DETAIL_2_COMBO_ADD_SELF_ILLUM = 2,
DETAIL_2_COMBO_MOD2X = 3,
DETAIL_2_COMBO_MUL = 4,
DETAIL_2_COMBO_CROSSFADE = 5
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}
// Alignment: 4
// Members count: 4
enum class DetailCombo_t : int32_t {
DETAIL_COMBO_OFF = 0,
DETAIL_COMBO_ADD = 1,
DETAIL_COMBO_ADD_SELF_ILLUM = 2,
DETAIL_COMBO_MOD2X = 3
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}
// Alignment: 4
// Members count: 9
enum class ScalarExpressionType_t : int32_t {
SCALAR_EXPRESSION_UNINITIALIZED = -1,
SCALAR_EXPRESSION_ADD = 0,
SCALAR_EXPRESSION_SUBTRACT = 1,
SCALAR_EXPRESSION_MUL = 2,
SCALAR_EXPRESSION_DIVIDE = 3,
SCALAR_EXPRESSION_INPUT_1 = 4,
SCALAR_EXPRESSION_MIN = 5,
SCALAR_EXPRESSION_MAX = 6,
SCALAR_EXPRESSION_MOD = 7
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}
// Alignment: 4
// Members count: 9
enum class VectorExpressionType_t : int32_t {
VECTOR_EXPRESSION_UNINITIALIZED = -1,
VECTOR_EXPRESSION_ADD = 0,
VECTOR_EXPRESSION_SUBTRACT = 1,
VECTOR_EXPRESSION_MUL = 2,
VECTOR_EXPRESSION_DIVIDE = 3,
VECTOR_EXPRESSION_INPUT_1 = 4,
VECTOR_EXPRESSION_MIN = 5,
VECTOR_EXPRESSION_MAX = 6,
VECTOR_EXPRESSION_CROSSPRODUCT = 7
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}
// Alignment: 4
// Members count: 7
enum class VectorFloatExpressionType_t : int32_t {
VECTOR_FLOAT_EXPRESSION_UNINITIALIZED = -1,
VECTOR_FLOAT_EXPRESSION_DOTPRODUCT = 0,
VECTOR_FLOAT_EXPRESSION_DISTANCE = 1,
VECTOR_FLOAT_EXPRESSION_DISTANCESQR = 2,
VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTH = 3,
VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTHSQR = 4,
VECTOR_FLOAT_EXPRESSION_INPUT1_NOISE = 5
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}
// Alignment: 4
// Members count: 4
enum class MissingParentInheritBehavior_t : int32_t {
MISSING_PARENT_DO_NOTHING = -1,
MISSING_PARENT_KILL = 0,
MISSING_PARENT_FIND_NEW = 1,
MISSING_PARENT_SAME_INDEX = 2
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}
// Alignment: 4
// Members count: 2
enum class HitboxLerpType_t : int32_t {
HITBOX_LERP_LIFETIME = 0,
HITBOX_LERP_CONSTANT = 1
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}
// Alignment: 4
// Members count: 3
enum class ParticleSelection_t : int32_t {
PARTICLE_SELECTION_FIRST = 0,
PARTICLE_SELECTION_LAST = 1,
PARTICLE_SELECTION_NUMBER = 2
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}
// Alignment: 4
// Members count: 12
enum class ParticlePinDistance_t : int32_t {
PARTICLE_PIN_DISTANCE_NONE = -1,
PARTICLE_PIN_DISTANCE_NEIGHBOR = 0,
PARTICLE_PIN_DISTANCE_FARTHEST = 1,
PARTICLE_PIN_DISTANCE_FIRST = 2,
PARTICLE_PIN_DISTANCE_LAST = 3,
PARTICLE_PIN_DISTANCE_CENTER = 5,
PARTICLE_PIN_DISTANCE_CP = 6,
PARTICLE_PIN_DISTANCE_CP_PAIR_EITHER = 7,
PARTICLE_PIN_DISTANCE_CP_PAIR_BOTH = 8,
PARTICLE_PIN_SPEED = 9,
PARTICLE_PIN_COLLECTION_AGE = 10,
PARTICLE_PIN_FLOAT_VALUE = 11
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}
// Alignment: 4
// Members count: 13
enum class ParticleColorBlendType_t : int32_t {
PARTICLE_COLOR_BLEND_MULTIPLY = 0,
PARTICLE_COLOR_BLEND_MULTIPLY2X = 1,
PARTICLE_COLOR_BLEND_DIVIDE = 2,
PARTICLE_COLOR_BLEND_ADD = 3,
PARTICLE_COLOR_BLEND_SUBTRACT = 4,
PARTICLE_COLOR_BLEND_MOD2X = 5,
PARTICLE_COLOR_BLEND_SCREEN = 6,
PARTICLE_COLOR_BLEND_MAX = 7,
PARTICLE_COLOR_BLEND_MIN = 8,
PARTICLE_COLOR_BLEND_REPLACE = 9,
PARTICLE_COLOR_BLEND_AVERAGE = 10,
PARTICLE_COLOR_BLEND_NEGATE = 11,
PARTICLE_COLOR_BLEND_LUMINANCE = 12
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}
// Alignment: 4
// Members count: 6
enum class ParticleSetMethod_t : int32_t {
PARTICLE_SET_REPLACE_VALUE = 0,
PARTICLE_SET_SCALE_INITIAL_VALUE = 1,
PARTICLE_SET_ADD_TO_INITIAL_VALUE = 2,
PARTICLE_SET_RAMP_CURRENT_VALUE = 3,
PARTICLE_SET_SCALE_CURRENT_VALUE = 4,
PARTICLE_SET_ADD_TO_CURRENT_VALUE = 5
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}
// Alignment: 4
// Members count: 3
enum class ParticleDirectionNoiseType_t : int32_t {
PARTICLE_DIR_NOISE_PERLIN = 0,
PARTICLE_DIR_NOISE_CURL = 1,
PARTICLE_DIR_NOISE_WORLEY_BASIC = 2
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}
// Alignment: 4
// Members count: 3
enum class ParticleRotationLockType_t : int32_t {
PARTICLE_ROTATION_LOCK_NONE = 0,
PARTICLE_ROTATION_LOCK_ROTATIONS = 1,
PARTICLE_ROTATION_LOCK_NORMAL = 2
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}
// Alignment: 4
// Members count: 3
enum class ParticleEndcapMode_t : int32_t {
PARTICLE_ENDCAP_ALWAYS_ON = -1,
PARTICLE_ENDCAP_ENDCAP_OFF = 0,
PARTICLE_ENDCAP_ENDCAP_ON = 1
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}
// Alignment: 4
// Members count: 3
enum class ParticleLightingQuality_t : int32_t {
PARTICLE_LIGHTING_PER_PARTICLE = 0,
PARTICLE_LIGHTING_PER_VERTEX = 1,
PARTICLE_LIGHTING_PER_PIXEL = -1
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}
// Alignment: 4
// Members count: 2
enum class StandardLightingAttenuationStyle_t : int32_t {
LIGHT_STYLE_OLD = 0,
LIGHT_STYLE_NEW = 1
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}
// Alignment: 4
// Members count: 3
enum class ParticleTraceMissBehavior_t : int32_t {
PARTICLE_TRACE_MISS_BEHAVIOR_NONE = 0,
PARTICLE_TRACE_MISS_BEHAVIOR_KILL = 1,
PARTICLE_TRACE_MISS_BEHAVIOR_TRACE_END = 2
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}
// Alignment: 4
// Members count: 2
enum class ParticleOrientationSetMode_t : int32_t {
PARTICLE_ORIENTATION_SET_FROM_VELOCITY = 0,
PARTICLE_ORIENTATION_SET_FROM_ROTATIONS = 1
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}
// Alignment: 4
// Members count: 2
enum class ParticleLightnintBranchBehavior_t : int32_t {
PARTICLE_LIGHTNING_BRANCH_CURRENT_DIR = 0,
PARTICLE_LIGHTNING_BRANCH_ENDPOINT_DIR = 1
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}
// Alignment: 4
// Members count: 3
enum class ParticleLightFogLightingMode_t : int32_t {
PARTICLE_LIGHT_FOG_LIGHTING_MODE_NONE = 0,
PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC = 2,
PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC_NOSHADOWS = 4
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}
// Alignment: 4
// Members count: 3
enum class ParticleSequenceCropOverride_t : int32_t {
PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT = -1,
PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_OFF = 0,
PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_ON = 1
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}
// Alignment: 4
// Members count: 3
enum class ParticleParentSetMode_t : int32_t {
PARTICLE_SET_PARENT_NO = 0,
PARTICLE_SET_PARENT_IMMEDIATE = 1,
PARTICLE_SET_PARENT_ROOT = 1
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}
// Alignment: 4
// Members count: 2
enum class MaterialProxyType_t : int32_t {
MATERIAL_PROXY_STATUS_EFFECT = 0,
MATERIAL_PROXY_TINT = 1
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}
// Alignment: 4
// Members count: 3
enum class BBoxVolumeType_t : int32_t {
BBOX_VOLUME = 0,
BBOX_DIMENSIONS = 1,
BBOX_MINS_MAXS = 2
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}
// Alignment: 4
// Members count: 2
enum class ParticleHitboxDataSelection_t : int32_t {
PARTICLE_HITBOX_AVERAGE_SPEED = 0,
PARTICLE_HITBOX_COUNT = 1
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}
// Alignment: 4
// Members count: 2
enum class SnapshotIndexType_t : int32_t {
SNAPSHOT_INDEX_INCREMENT = 0,
SNAPSHOT_INDEX_DIRECT = 1
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}
// Alignment: 4
// Members count: 6
enum class ParticleOrientationChoiceList_t : int32_t {
PARTICLE_ORIENTATION_SCREEN_ALIGNED = 0,
PARTICLE_ORIENTATION_SCREEN_Z_ALIGNED = 1,
PARTICLE_ORIENTATION_WORLD_Z_ALIGNED = 2,
PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL = 3,
PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL = 4,
PARTICLE_ORIENTATION_FULL_3AXIS_ROTATION = 5
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}
// Alignment: 4
// Members count: 7
enum class ParticleOutputBlendMode_t : int32_t {
PARTICLE_OUTPUT_BLEND_MODE_ALPHA = 0,
PARTICLE_OUTPUT_BLEND_MODE_ADD = 1,
PARTICLE_OUTPUT_BLEND_MODE_BLEND_ADD = 2,
PARTICLE_OUTPUT_BLEND_MODE_HALF_BLEND_ADD = 3,
PARTICLE_OUTPUT_BLEND_MODE_NEG_HALF_BLEND_ADD = 4,
PARTICLE_OUTPUT_BLEND_MODE_MOD2X = 5,
PARTICLE_OUTPUT_BLEND_MODE_LIGHTEN = 6
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}
// Alignment: 4
// Members count: 4
enum class ParticleAlphaReferenceType_t : int32_t {
PARTICLE_ALPHA_REFERENCE_ALPHA_ALPHA = 0,
PARTICLE_ALPHA_REFERENCE_OPAQUE_ALPHA = 1,
PARTICLE_ALPHA_REFERENCE_ALPHA_OPAQUE = 2,
PARTICLE_ALPHA_REFERENCE_OPAQUE_OPAQUE = 3
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}
// Alignment: 4
// Members count: 2
enum class BlurFilterType_t : int32_t {
BLURFILTER_GAUSSIAN = 0,
BLURFILTER_BOX = 1
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}
// Alignment: 4
// Members count: 4
enum class ParticleLightTypeChoiceList_t : int32_t {
PARTICLE_LIGHT_TYPE_POINT = 0,
PARTICLE_LIGHT_TYPE_SPOT = 1,
PARTICLE_LIGHT_TYPE_FX = 2,
PARTICLE_LIGHT_TYPE_CAPSULE = 3
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}
// Alignment: 4
// Members count: 2
enum class ParticleLightUnitChoiceList_t : int32_t {
PARTICLE_LIGHT_UNIT_CANDELAS = 0,
PARTICLE_LIGHT_UNIT_LUMENS = 1
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}
// Alignment: 4
// Members count: 2
enum class ParticleOmni2LightTypeChoiceList_t : int32_t {
PARTICLE_OMNI2_LIGHT_TYPE_POINT = 0,
PARTICLE_OMNI2_LIGHT_TYPE_SPHERE = 1
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}
// Alignment: 4
// Members count: 3
enum class ParticleLightBehaviorChoiceList_t : int32_t {
PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION = 0,
PARTICLE_LIGHT_BEHAVIOR_ROPE = 1,
PARTICLE_LIGHT_BEHAVIOR_TRAILS = 2
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}
// Alignment: 4
// Members count: 3
enum class ParticleDepthFeatheringMode_t : int32_t {
PARTICLE_DEPTH_FEATHERING_OFF = 0,
PARTICLE_DEPTH_FEATHERING_ON_OPTIONAL = 1,
PARTICLE_DEPTH_FEATHERING_ON_REQUIRED = 2
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}
// Alignment: 4
// Members count: 4
enum class ParticleVRHandChoiceList_t : int32_t {
PARTICLE_VRHAND_LEFT = 0,
PARTICLE_VRHAND_RIGHT = 1,
PARTICLE_VRHAND_CP = 2,
PARTICLE_VRHAND_CP_OBJECT = 3
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}
// Alignment: 4
// Members count: 2
enum class ParticleSortingChoiceList_t : int32_t {
PARTICLE_SORTING_NEAREST = 0,
PARTICLE_SORTING_CREATION_TIME = 1
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}
// Alignment: 4
// Members count: 10
enum class SpriteCardTextureType_t : int32_t {
SPRITECARD_TEXTURE_DIFFUSE = 0,
SPRITECARD_TEXTURE_ZOOM = 1,
SPRITECARD_TEXTURE_1D_COLOR_LOOKUP = 2,
SPRITECARD_TEXTURE_UVDISTORTION = 3,
SPRITECARD_TEXTURE_UVDISTORTION_ZOOM = 4,
SPRITECARD_TEXTURE_NORMALMAP = 5,
SPRITECARD_TEXTURE_ANIMMOTIONVEC = 6,
SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_A = 7,
SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_B = 8,
SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_C = 9
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}
// Alignment: 4
// Members count: 15
enum class SpriteCardTextureChannel_t : int32_t {
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB = 0,
SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA = 1,
SPRITECARD_TEXTURE_CHANNEL_MIX_A = 2,
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A = 3,
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_ALPHAMASK = 4,
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_RGBMASK = 5,
SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA_RGBALPHA = 6,
SPRITECARD_TEXTURE_CHANNEL_MIX_A_RGBALPHA = 7,
SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A_RGBALPHA = 8,
SPRITECARD_TEXTURE_CHANNEL_MIX_R = 9,
SPRITECARD_TEXTURE_CHANNEL_MIX_G = 10,
SPRITECARD_TEXTURE_CHANNEL_MIX_B = 11,
SPRITECARD_TEXTURE_CHANNEL_MIX_RALPHA = 12,
SPRITECARD_TEXTURE_CHANNEL_MIX_GALPHA = 13,
SPRITECARD_TEXTURE_CHANNEL_MIX_BALPHA = 14
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}
// Alignment: 4
// Members count: 14
enum class SpriteCardPerParticleScale_t : int32_t {
SPRITECARD_TEXTURE_PP_SCALE_NONE = 0,
SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_AGE = 1,
SPRITECARD_TEXTURE_PP_SCALE_ANIMATION_FRAME = 2,
SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA1 = 3,
SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA2 = 4,
SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_ALPHA = 5,
SPRITECARD_TEXTURE_PP_SCALE_SHADER_RADIUS = 6,
SPRITECARD_TEXTURE_PP_SCALE_ROLL = 7,
SPRITECARD_TEXTURE_PP_SCALE_YAW = 8,
SPRITECARD_TEXTURE_PP_SCALE_PITCH = 9,
SPRITECARD_TEXTURE_PP_SCALE_RANDOM = 10,
SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM = 11,
SPRITECARD_TEXTURE_PP_SCALE_RANDOM_TIME = 12,
SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM_TIME = 13
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}
// Alignment: 4
// Members count: 7
enum class ParticleTextureLayerBlendType_t : int32_t {
SPRITECARD_TEXTURE_BLEND_MULTIPLY = 0,
SPRITECARD_TEXTURE_BLEND_MOD2X = 1,
SPRITECARD_TEXTURE_BLEND_REPLACE = 2,
SPRITECARD_TEXTURE_BLEND_ADD = 3,
SPRITECARD_TEXTURE_BLEND_SUBTRACT = 4,
SPRITECARD_TEXTURE_BLEND_AVERAGE = 5,
SPRITECARD_TEXTURE_BLEND_LUMINANCE = 6
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}
// Alignment: 4
// Members count: 6
enum class ParticlePostProcessPriorityGroup_t : int32_t {
PARTICLE_POST_PROCESS_PRIORITY_LEVEL_VOLUME = 0,
PARTICLE_POST_PROCESS_PRIORITY_LEVEL_OVERRIDE = 1,
PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_EFFECT = 2,
PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_LOW = 3,
PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_HIGH = 4,
PARTICLE_POST_PROCESS_PRIORITY_GLOBAL_UI = 5
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}
// Alignment: 4
// Members count: 3
enum class ParticleFogType_t : int32_t {
PARTICLE_FOG_GAME_DEFAULT = 0,
PARTICLE_FOG_ENABLED = 1,
PARTICLE_FOG_DISABLED = 2
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}
// Alignment: 4
// Members count: 2
enum class TextureRepetitionMode_t : int32_t {
TEXTURE_REPETITION_PARTICLE = 0,
TEXTURE_REPETITION_PATH = 1
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}
// Alignment: 4
// Members count: 24
enum class ParticleFloatType_t : int32_t {
PF_TYPE_INVALID = -1,
PF_TYPE_LITERAL = 0,
PF_TYPE_NAMED_VALUE = 1,
PF_TYPE_RANDOM_UNIFORM = 2,
PF_TYPE_RANDOM_BIASED = 3,
PF_TYPE_COLLECTION_AGE = 4,
PF_TYPE_ENDCAP_AGE = 5,
PF_TYPE_CONTROL_POINT_COMPONENT = 6,
PF_TYPE_CONTROL_POINT_CHANGE_AGE = 7,
PF_TYPE_CONTROL_POINT_SPEED = 8,
PF_TYPE_PARTICLE_DETAIL_LEVEL = 9,
PF_TYPE_CONCURRENT_DEF_COUNT = 10,
PF_TYPE_CLOSEST_CAMERA_DISTANCE = 11,
PF_TYPE_RENDERER_CAMERA_DISTANCE = 12,
PF_TYPE_RENDERER_CAMERA_DOT_PRODUCT = 13,
PF_TYPE_PARTICLE_NOISE = 14,
PF_TYPE_PARTICLE_AGE = 15,
PF_TYPE_PARTICLE_AGE_NORMALIZED = 16,
PF_TYPE_PARTICLE_FLOAT = 17,
PF_TYPE_PARTICLE_VECTOR_COMPONENT = 18,
PF_TYPE_PARTICLE_SPEED = 19,
PF_TYPE_PARTICLE_NUMBER = 20,
PF_TYPE_PARTICLE_NUMBER_NORMALIZED = 21,
PF_TYPE_COUNT = 22
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}
// Alignment: 4
// Members count: 5
enum class ParticleFloatBiasType_t : int32_t {
PF_BIAS_TYPE_INVALID = -1,
PF_BIAS_TYPE_STANDARD = 0,
PF_BIAS_TYPE_GAIN = 1,
PF_BIAS_TYPE_EXPONENTIAL = 2,
PF_BIAS_TYPE_COUNT = 3
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}
// Alignment: 4
// Members count: 4
enum class PFNoiseType_t : int32_t {
PF_NOISE_TYPE_PERLIN = 0,
PF_NOISE_TYPE_SIMPLEX = 1,
PF_NOISE_TYPE_WORLEY = 2,
PF_NOISE_TYPE_CURL = 3
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}
// Alignment: 4
// Members count: 4
enum class PFNoiseModifier_t : int32_t {
PF_NOISE_MODIFIER_NONE = 0,
PF_NOISE_MODIFIER_LINES = 1,
PF_NOISE_MODIFIER_CLUMPS = 2,
PF_NOISE_MODIFIER_RINGS = 3
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}
// Alignment: 4
// Members count: 6
enum class PFNoiseTurbulence_t : int32_t {
PF_NOISE_TURB_NONE = 0,
PF_NOISE_TURB_HIGHLIGHT = 1,
PF_NOISE_TURB_FEEDBACK = 2,
PF_NOISE_TURB_LOOPY = 3,
PF_NOISE_TURB_CONTRAST = 4,
PF_NOISE_TURB_ALTERNATE = 5
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}
// Alignment: 4
// Members count: 4
enum class ParticleFloatRandomMode_t : int32_t {
PF_RANDOM_MODE_INVALID = -1,
PF_RANDOM_MODE_CONSTANT = 0,
PF_RANDOM_MODE_VARYING = 1,
PF_RANDOM_MODE_COUNT = 2
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}
// Alignment: 4
// Members count: 4
enum class ParticleFloatInputMode_t : int32_t {
PF_INPUT_MODE_INVALID = -1,
PF_INPUT_MODE_CLAMPED = 0,
PF_INPUT_MODE_LOOPED = 1,
PF_INPUT_MODE_COUNT = 2
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}
// Alignment: 4
// Members count: 8
enum class ParticleFloatMapType_t : int32_t {
PF_MAP_TYPE_INVALID = -1,
PF_MAP_TYPE_DIRECT = 0,
PF_MAP_TYPE_MULT = 1,
PF_MAP_TYPE_REMAP = 2,
PF_MAP_TYPE_REMAP_BIASED = 3,
PF_MAP_TYPE_CURVE = 4,
PF_MAP_TYPE_NOTCHED = 5,
PF_MAP_TYPE_COUNT = 6
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}
// Alignment: 4
// Members count: 5
enum class ParticleTransformType_t : int32_t {
PT_TYPE_INVALID = 0,
PT_TYPE_NAMED_VALUE = 1,
PT_TYPE_CONTROL_POINT = 2,
PT_TYPE_CONTROL_POINT_RANGE = 3,
PT_TYPE_COUNT = 4
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}
// Alignment: 4
// Members count: 5
enum class ParticleModelType_t : int32_t {
PM_TYPE_INVALID = 0,
PM_TYPE_NAMED_VALUE_MODEL = 1,
PM_TYPE_NAMED_VALUE_EHANDLE = 2,
PM_TYPE_CONTROL_POINT = 3,
PM_TYPE_COUNT = 4
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}
// Alignment: 4
// Members count: 19
enum class ParticleVecType_t : int32_t {
PVEC_TYPE_INVALID = -1,
PVEC_TYPE_LITERAL = 0,
PVEC_TYPE_LITERAL_COLOR = 1,
PVEC_TYPE_NAMED_VALUE = 2,
PVEC_TYPE_PARTICLE_VECTOR = 3,
PVEC_TYPE_PARTICLE_VELOCITY = 4,
PVEC_TYPE_CP_VALUE = 5,
PVEC_TYPE_CP_RELATIVE_POSITION = 6,
PVEC_TYPE_CP_RELATIVE_DIR = 7,
PVEC_TYPE_CP_RELATIVE_RANDOM_DIR = 8,
PVEC_TYPE_FLOAT_COMPONENTS = 9,
PVEC_TYPE_FLOAT_INTERP_CLAMPED = 10,
PVEC_TYPE_FLOAT_INTERP_OPEN = 11,
PVEC_TYPE_FLOAT_INTERP_GRADIENT = 12,
PVEC_TYPE_RANDOM_UNIFORM = 13,
PVEC_TYPE_RANDOM_UNIFORM_OFFSET = 14,
PVEC_TYPE_CP_DELTA = 15,
PVEC_TYPE_CLOSEST_CAMERA_POSITION = 16,
PVEC_TYPE_COUNT = 17
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CRandomNumberGeneratorParameters {
constexpr std::ptrdiff_t m_bDistributeEvenly = 0x0; // bool
constexpr std::ptrdiff_t m_nSeed = 0x4; // int32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialVariable_t {
constexpr std::ptrdiff_t m_strVariable = 0x0; // CUtlString
constexpr std::ptrdiff_t m_nVariableField = 0x8; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flScale = 0xC; // float32
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace RenderProjectedMaterial_t {
constexpr std::ptrdiff_t m_hMaterial = 0x0; // CStrongHandle< InfoForResourceTypeIMaterial2 >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace ParticlePreviewBodyGroup_t {
constexpr std::ptrdiff_t m_bodyGroupName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_nValue = 0x8; // int32
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}
// Parent: None
// Fields count: 16
//
// Metadata:
// MGetKV3ClassDefaults
namespace ParticlePreviewState_t {
constexpr std::ptrdiff_t m_previewModel = 0x0; // CUtlString
constexpr std::ptrdiff_t m_nModSpecificData = 0x8; // uint32
constexpr std::ptrdiff_t m_groundType = 0xC; // PetGroundType_t
constexpr std::ptrdiff_t m_sequenceName = 0x10; // CUtlString
constexpr std::ptrdiff_t m_nFireParticleOnSequenceFrame = 0x18; // int32
constexpr std::ptrdiff_t m_hitboxSetName = 0x20; // CUtlString
constexpr std::ptrdiff_t m_materialGroupName = 0x28; // CUtlString
constexpr std::ptrdiff_t m_vecBodyGroups = 0x30; // CUtlVector< ParticlePreviewBodyGroup_t >
constexpr std::ptrdiff_t m_flPlaybackSpeed = 0x48; // float32
constexpr std::ptrdiff_t m_flParticleSimulationRate = 0x4C; // float32
constexpr std::ptrdiff_t m_bShouldDrawHitboxes = 0x50; // bool
constexpr std::ptrdiff_t m_bShouldDrawAttachments = 0x51; // bool
constexpr std::ptrdiff_t m_bShouldDrawAttachmentNames = 0x52; // bool
constexpr std::ptrdiff_t m_bShouldDrawControlPointAxes = 0x53; // bool
constexpr std::ptrdiff_t m_bAnimationNonLooping = 0x54; // bool
constexpr std::ptrdiff_t m_vecPreviewGravity = 0x58; //
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace ParticleControlPointDriver_t {
constexpr std::ptrdiff_t m_iControlPoint = 0x0; // int32
constexpr std::ptrdiff_t m_iAttachType = 0x4; // ParticleAttachment_t
constexpr std::ptrdiff_t m_attachmentName = 0x8; // CUtlString
constexpr std::ptrdiff_t m_vecOffset = 0x10; //
constexpr std::ptrdiff_t m_angOffset = 0x1C; // QAngle
constexpr std::ptrdiff_t m_entityName = 0x28; // CUtlString
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace ParticleControlPointConfiguration_t {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_drivers = 0x8; // CUtlVector< ParticleControlPointDriver_t >
constexpr std::ptrdiff_t m_previewState = 0x20; // ParticlePreviewState_t
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}
// Parent: None
// Fields count: 0
namespace IParticleCollection {
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}
// Parent: None
// Fields count: 0
namespace IControlPointEditorData {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace IParticleSystemDefinition {
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}
// Parent: None
// Fields count: 18
//
// Metadata:
// MGetKV3ClassDefaults
namespace CParticleVisibilityInputs {
constexpr std::ptrdiff_t m_flCameraBias = 0x0; // float32
constexpr std::ptrdiff_t m_nCPin = 0x4; // int32
constexpr std::ptrdiff_t m_flProxyRadius = 0x8; // float32
constexpr std::ptrdiff_t m_flInputMin = 0xC; // float32
constexpr std::ptrdiff_t m_flInputMax = 0x10; // float32
constexpr std::ptrdiff_t m_flNoPixelVisibilityFallback = 0x14; // float32
constexpr std::ptrdiff_t m_flDistanceInputMin = 0x18; // float32
constexpr std::ptrdiff_t m_flDistanceInputMax = 0x1C; // float32
constexpr std::ptrdiff_t m_flDotInputMin = 0x20; // float32
constexpr std::ptrdiff_t m_flDotInputMax = 0x24; // float32
constexpr std::ptrdiff_t m_bDotCPAngles = 0x28; // bool
constexpr std::ptrdiff_t m_bDotCameraAngles = 0x29; // bool
constexpr std::ptrdiff_t m_flAlphaScaleMin = 0x2C; // float32
constexpr std::ptrdiff_t m_flAlphaScaleMax = 0x30; // float32
constexpr std::ptrdiff_t m_flRadiusScaleMin = 0x34; // float32
constexpr std::ptrdiff_t m_flRadiusScaleMax = 0x38; // float32
constexpr std::ptrdiff_t m_flRadiusScaleFOVBase = 0x3C; // float32
constexpr std::ptrdiff_t m_bRightEye = 0x40; // bool
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPathParameters {
constexpr std::ptrdiff_t m_nStartControlPointNumber = 0x0; // int32
constexpr std::ptrdiff_t m_nEndControlPointNumber = 0x4; // int32
constexpr std::ptrdiff_t m_nBulgeControl = 0x8; // int32
constexpr std::ptrdiff_t m_flBulge = 0xC; // float32
constexpr std::ptrdiff_t m_flMidPoint = 0x10; // float32
constexpr std::ptrdiff_t m_vStartPointOffset = 0x14; //
constexpr std::ptrdiff_t m_vMidPointOffset = 0x20; //
constexpr std::ptrdiff_t m_vEndOffset = 0x2C; //
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace ParticleChildrenInfo_t {
constexpr std::ptrdiff_t m_ChildRef = 0x0; // CStrongHandle< InfoForResourceTypeIParticleSystemDefinition >
constexpr std::ptrdiff_t m_flDelay = 0x8; // float32
constexpr std::ptrdiff_t m_bEndCap = 0xC; // bool
constexpr std::ptrdiff_t m_bDisableChild = 0xD; // bool
constexpr std::ptrdiff_t m_nDetailLevel = 0x10; // ParticleDetailLevel_t
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace ControlPointReference_t {
constexpr std::ptrdiff_t m_controlPointNameString = 0x0; // int32
constexpr std::ptrdiff_t m_vOffsetFromControlPoint = 0x4; //
constexpr std::ptrdiff_t m_bOffsetInLocalSpace = 0x10; // bool
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace ModelReference_t {
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constexpr std::ptrdiff_t m_model = 0x0; // CStrongHandle< InfoForResourceTypeCModel >
constexpr std::ptrdiff_t m_flRelativeProbabilityOfSpawn = 0x8; // float32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace SequenceWeightedList_t {
constexpr std::ptrdiff_t m_nSequence = 0x0; // int32
constexpr std::ptrdiff_t m_flRelativeWeight = 0x4; // float32
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CollisionGroupContext_t {
constexpr std::ptrdiff_t m_nCollisionGroupNumber = 0x0; // int32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace PointDefinition_t {
constexpr std::ptrdiff_t m_nControlPoint = 0x0; // int32
constexpr std::ptrdiff_t m_bLocalCoords = 0x4; // bool
constexpr std::ptrdiff_t m_vOffset = 0x8; //
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}
// Parent: PointDefinition_t
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace PointDefinitionWithTimeValues_t {
constexpr std::ptrdiff_t m_flTimeDuration = 0x14; // float32
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}
// Parent: IParticleSystemDefinition
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// Fields count: 64
//
// Metadata:
// MGetKV3ClassDefaults
namespace CParticleSystemDefinition {
constexpr std::ptrdiff_t m_nBehaviorVersion = 0x8; // int32
constexpr std::ptrdiff_t m_PreEmissionOperators = 0x10; // CUtlVector< CParticleFunctionPreEmission* >
constexpr std::ptrdiff_t m_Emitters = 0x28; // CUtlVector< CParticleFunctionEmitter* >
constexpr std::ptrdiff_t m_Initializers = 0x40; // CUtlVector< CParticleFunctionInitializer* >
constexpr std::ptrdiff_t m_Operators = 0x58; // CUtlVector< CParticleFunctionOperator* >
constexpr std::ptrdiff_t m_ForceGenerators = 0x70; // CUtlVector< CParticleFunctionForce* >
constexpr std::ptrdiff_t m_Constraints = 0x88; // CUtlVector< CParticleFunctionConstraint* >
constexpr std::ptrdiff_t m_Renderers = 0xA0; // CUtlVector< CParticleFunctionRenderer* >
constexpr std::ptrdiff_t m_Children = 0xB8; // CUtlVector< ParticleChildrenInfo_t >
constexpr std::ptrdiff_t m_nFirstMultipleOverride_BackwardCompat = 0x178; // int32
constexpr std::ptrdiff_t m_nInitialParticles = 0x210; // int32
constexpr std::ptrdiff_t m_nMaxParticles = 0x214; // int32
constexpr std::ptrdiff_t m_nGroupID = 0x218; // int32
constexpr std::ptrdiff_t m_BoundingBoxMin = 0x21C; //
constexpr std::ptrdiff_t m_BoundingBoxMax = 0x228; //
constexpr std::ptrdiff_t m_flDepthSortBias = 0x234; // float32
constexpr std::ptrdiff_t m_nSortOverridePositionCP = 0x238; // int32
constexpr std::ptrdiff_t m_bInfiniteBounds = 0x23C; // bool
constexpr std::ptrdiff_t m_bEnableNamedValues = 0x23D; // bool
constexpr std::ptrdiff_t m_NamedValueDomain = 0x240; // CUtlString
constexpr std::ptrdiff_t m_NamedValueLocals = 0x248; // CUtlVector< ParticleNamedValueSource_t* >
constexpr std::ptrdiff_t m_ConstantColor = 0x260; // Color
constexpr std::ptrdiff_t m_ConstantNormal = 0x264; //
constexpr std::ptrdiff_t m_flConstantRadius = 0x270; // float32
constexpr std::ptrdiff_t m_flConstantRotation = 0x274; // float32
constexpr std::ptrdiff_t m_flConstantRotationSpeed = 0x278; // float32
constexpr std::ptrdiff_t m_flConstantLifespan = 0x27C; // float32
constexpr std::ptrdiff_t m_nConstantSequenceNumber = 0x280; // int32
constexpr std::ptrdiff_t m_nConstantSequenceNumber1 = 0x284; // int32
constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x288; // int32
constexpr std::ptrdiff_t m_hSnapshot = 0x290; // CStrongHandle< InfoForResourceTypeIParticleSnapshot >
constexpr std::ptrdiff_t m_pszCullReplacementName = 0x298; // CStrongHandle< InfoForResourceTypeIParticleSystemDefinition >
constexpr std::ptrdiff_t m_flCullRadius = 0x2A0; // float32
constexpr std::ptrdiff_t m_flCullFillCost = 0x2A4; // float32
constexpr std::ptrdiff_t m_nCullControlPoint = 0x2A8; // int32
constexpr std::ptrdiff_t m_hFallback = 0x2B0; // CStrongHandle< InfoForResourceTypeIParticleSystemDefinition >
constexpr std::ptrdiff_t m_nFallbackMaxCount = 0x2B8; // int32
constexpr std::ptrdiff_t m_hLowViolenceDef = 0x2C0; // CStrongHandle< InfoForResourceTypeIParticleSystemDefinition >
constexpr std::ptrdiff_t m_hReferenceReplacement = 0x2C8; // CStrongHandle< InfoForResourceTypeIParticleSystemDefinition >
constexpr std::ptrdiff_t m_flPreSimulationTime = 0x2D0; // float32
constexpr std::ptrdiff_t m_flStopSimulationAfterTime = 0x2D4; // float32
constexpr std::ptrdiff_t m_flMaximumTimeStep = 0x2D8; // float32
constexpr std::ptrdiff_t m_flMaximumSimTime = 0x2DC; // float32
constexpr std::ptrdiff_t m_flMinimumSimTime = 0x2E0; // float32
constexpr std::ptrdiff_t m_flMinimumTimeStep = 0x2E4; // float32
constexpr std::ptrdiff_t m_nMinimumFrames = 0x2E8; // int32
constexpr std::ptrdiff_t m_nMinCPULevel = 0x2EC; // int32
constexpr std::ptrdiff_t m_nMinGPULevel = 0x2F0; // int32
constexpr std::ptrdiff_t m_flNoDrawTimeToGoToSleep = 0x2F4; // float32
constexpr std::ptrdiff_t m_flMaxDrawDistance = 0x2F8; // float32
constexpr std::ptrdiff_t m_flStartFadeDistance = 0x2FC; // float32
constexpr std::ptrdiff_t m_flMaxCreationDistance = 0x300; // float32
constexpr std::ptrdiff_t m_nAggregationMinAvailableParticles = 0x304; // int32
constexpr std::ptrdiff_t m_flAggregateRadius = 0x308; // float32
constexpr std::ptrdiff_t m_bShouldBatch = 0x30C; // bool
constexpr std::ptrdiff_t m_bShouldHitboxesFallbackToRenderBounds = 0x30D; // bool
constexpr std::ptrdiff_t m_bShouldHitboxesFallbackToSnapshot = 0x30E; // bool
constexpr std::ptrdiff_t m_nViewModelEffect = 0x310; // InheritableBoolType_t
constexpr std::ptrdiff_t m_bScreenSpaceEffect = 0x314; // bool
constexpr std::ptrdiff_t m_pszTargetLayerID = 0x318; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_nSkipRenderControlPoint = 0x320; // int32
constexpr std::ptrdiff_t m_nAllowRenderControlPoint = 0x324; // int32
constexpr std::ptrdiff_t m_bShouldSort = 0x328; // bool
constexpr std::ptrdiff_t m_controlPointConfigurations = 0x370; // CUtlVector< ParticleControlPointConfiguration_t >
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}
// Parent: None
// Fields count: 16
//
// Metadata:
// MGetKV3ClassDefaults
namespace CParticleFunction {
constexpr std::ptrdiff_t m_flOpStrength = 0x8; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_nOpEndCapState = 0x160; // ParticleEndcapMode_t
constexpr std::ptrdiff_t m_flOpStartFadeInTime = 0x164; // float32
constexpr std::ptrdiff_t m_flOpEndFadeInTime = 0x168; // float32
constexpr std::ptrdiff_t m_flOpStartFadeOutTime = 0x16C; // float32
constexpr std::ptrdiff_t m_flOpEndFadeOutTime = 0x170; // float32
constexpr std::ptrdiff_t m_flOpFadeOscillatePeriod = 0x174; // float32
constexpr std::ptrdiff_t m_bNormalizeToStopTime = 0x178; // bool
constexpr std::ptrdiff_t m_flOpTimeOffsetMin = 0x17C; // float32
constexpr std::ptrdiff_t m_flOpTimeOffsetMax = 0x180; // float32
constexpr std::ptrdiff_t m_nOpTimeOffsetSeed = 0x184; // int32
constexpr std::ptrdiff_t m_nOpTimeScaleSeed = 0x188; // int32
constexpr std::ptrdiff_t m_flOpTimeScaleMin = 0x18C; // float32
constexpr std::ptrdiff_t m_flOpTimeScaleMax = 0x190; // float32
constexpr std::ptrdiff_t m_bDisableOperator = 0x196; // bool
constexpr std::ptrdiff_t m_Notes = 0x198; // CUtlString
}
// Parent: CParticleFunction
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CParticleFunctionInitializer {
constexpr std::ptrdiff_t m_nAssociatedEmitterIndex = 0x1B8; // int32
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}
// Parent: CParticleFunction
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CParticleFunctionEmitter {
constexpr std::ptrdiff_t m_nEmitterIndex = 0x1B8; // int32
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}
// Parent: CParticleFunction
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CParticleFunctionConstraint {
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}
// Parent: CParticleFunction
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CParticleFunctionOperator {
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}
// Parent: CParticleFunction
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CParticleFunctionForce {
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}
// Parent: CParticleFunctionOperator
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CParticleFunctionPreEmission {
constexpr std::ptrdiff_t m_bRunOnce = 0x1C0; // bool
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}
// Parent: CParticleFunction
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CParticleFunctionRenderer {
constexpr std::ptrdiff_t VisibilityInputs = 0x1B8; // CParticleVisibilityInputs
constexpr std::ptrdiff_t m_bCannotBeRefracted = 0x1FC; // bool
constexpr std::ptrdiff_t m_bSkipRenderingOnMobile = 0x1FD; // bool
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}
// Parent: None
// Fields count: 16
//
// Metadata:
// MGetKV3ClassDefaults
namespace TextureControls_t {
constexpr std::ptrdiff_t m_flFinalTextureScaleU = 0x0; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flFinalTextureScaleV = 0x158; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flFinalTextureOffsetU = 0x2B0; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flFinalTextureOffsetV = 0x408; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flFinalTextureUVRotation = 0x560; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flZoomScale = 0x6B8; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flDistortion = 0x810; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_bRandomizeOffsets = 0x968; // bool
constexpr std::ptrdiff_t m_bClampUVs = 0x969; // bool
constexpr std::ptrdiff_t m_nPerParticleBlend = 0x96C; // SpriteCardPerParticleScale_t
constexpr std::ptrdiff_t m_nPerParticleScale = 0x970; // SpriteCardPerParticleScale_t
constexpr std::ptrdiff_t m_nPerParticleOffsetU = 0x974; // SpriteCardPerParticleScale_t
constexpr std::ptrdiff_t m_nPerParticleOffsetV = 0x978; // SpriteCardPerParticleScale_t
constexpr std::ptrdiff_t m_nPerParticleRotation = 0x97C; // SpriteCardPerParticleScale_t
constexpr std::ptrdiff_t m_nPerParticleZoom = 0x980; // SpriteCardPerParticleScale_t
constexpr std::ptrdiff_t m_nPerParticleDistortion = 0x984; // SpriteCardPerParticleScale_t
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}
// Parent: None
// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace TextureGroup_t {
constexpr std::ptrdiff_t m_bEnabled = 0x0; // bool
constexpr std::ptrdiff_t m_bReplaceTextureWithGradient = 0x1; // bool
constexpr std::ptrdiff_t m_hTexture = 0x8; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_Gradient = 0x10; // CColorGradient
constexpr std::ptrdiff_t m_nTextureType = 0x28; // SpriteCardTextureType_t
constexpr std::ptrdiff_t m_nTextureChannels = 0x2C; // SpriteCardTextureChannel_t
constexpr std::ptrdiff_t m_nTextureBlendMode = 0x30; // ParticleTextureLayerBlendType_t
constexpr std::ptrdiff_t m_flTextureBlend = 0x38; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_TextureControls = 0x190; // TextureControls_t
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}
// Parent: CParticleFunctionRenderer
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// Fields count: 62
//
// Metadata:
// MGetKV3ClassDefaults
namespace CBaseRendererSource2 {
constexpr std::ptrdiff_t m_flRadiusScale = 0x200; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flAlphaScale = 0x358; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flRollScale = 0x4B0; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_nAlpha2Field = 0x608; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_vecColorScale = 0x610; // CParticleCollectionRendererVecInput
constexpr std::ptrdiff_t m_nColorBlendType = 0xC68; // ParticleColorBlendType_t
constexpr std::ptrdiff_t m_nShaderType = 0xC6C; // SpriteCardShaderType_t
constexpr std::ptrdiff_t m_strShaderOverride = 0xC70; // CUtlString
constexpr std::ptrdiff_t m_flCenterXOffset = 0xC78; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flCenterYOffset = 0xDD0; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flBumpStrength = 0xF28; // float32
constexpr std::ptrdiff_t m_nCropTextureOverride = 0xF2C; // ParticleSequenceCropOverride_t
constexpr std::ptrdiff_t m_vecTexturesInput = 0xF30; // CUtlVector< TextureGroup_t >
constexpr std::ptrdiff_t m_flAnimationRate = 0xF48; // float32
constexpr std::ptrdiff_t m_nAnimationType = 0xF4C; // AnimationType_t
constexpr std::ptrdiff_t m_bAnimateInFPS = 0xF50; // bool
constexpr std::ptrdiff_t m_flSelfIllumAmount = 0xF58; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flDiffuseAmount = 0x10B0; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flDiffuseClamp = 0x1208; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_nLightingControlPoint = 0x1360; // int32
constexpr std::ptrdiff_t m_nSelfIllumPerParticle = 0x1364; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nOutputBlendMode = 0x1368; // ParticleOutputBlendMode_t
constexpr std::ptrdiff_t m_bGammaCorrectVertexColors = 0x136C; // bool
constexpr std::ptrdiff_t m_bSaturateColorPreAlphaBlend = 0x136D; // bool
constexpr std::ptrdiff_t m_flAddSelfAmount = 0x1370; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flDesaturation = 0x14C8; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flOverbrightFactor = 0x1620; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_nHSVShiftControlPoint = 0x1778; // int32
constexpr std::ptrdiff_t m_nFogType = 0x177C; // ParticleFogType_t
constexpr std::ptrdiff_t m_flFogAmount = 0x1780; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_bTintByFOW = 0x18D8; // bool
constexpr std::ptrdiff_t m_bTintByGlobalLight = 0x18D9; // bool
constexpr std::ptrdiff_t m_nPerParticleAlphaReference = 0x18DC; // SpriteCardPerParticleScale_t
constexpr std::ptrdiff_t m_nPerParticleAlphaRefWindow = 0x18E0; // SpriteCardPerParticleScale_t
constexpr std::ptrdiff_t m_nAlphaReferenceType = 0x18E4; // ParticleAlphaReferenceType_t
constexpr std::ptrdiff_t m_flAlphaReferenceSoftness = 0x18E8; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flSourceAlphaValueToMapToZero = 0x1A40; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flSourceAlphaValueToMapToOne = 0x1B98; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_bRefract = 0x1CF0; // bool
constexpr std::ptrdiff_t m_bRefractSolid = 0x1CF1; // bool
constexpr std::ptrdiff_t m_flRefractAmount = 0x1CF8; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_nRefractBlurRadius = 0x1E50; // int32
constexpr std::ptrdiff_t m_nRefractBlurType = 0x1E54; // BlurFilterType_t
constexpr std::ptrdiff_t m_bOnlyRenderInEffectsBloomPass = 0x1E58; // bool
constexpr std::ptrdiff_t m_bOnlyRenderInEffectsWaterPass = 0x1E59; // bool
constexpr std::ptrdiff_t m_bUseMixedResolutionRendering = 0x1E5A; // bool
constexpr std::ptrdiff_t m_bOnlyRenderInEffecsGameOverlay = 0x1E5B; // bool
constexpr std::ptrdiff_t m_stencilTestID = 0x1E5C; // char[128]
constexpr std::ptrdiff_t m_bStencilTestExclude = 0x1EDC; // bool
constexpr std::ptrdiff_t m_stencilWriteID = 0x1EDD; // char[128]
constexpr std::ptrdiff_t m_bWriteStencilOnDepthPass = 0x1F5D; // bool
constexpr std::ptrdiff_t m_bWriteStencilOnDepthFail = 0x1F5E; // bool
constexpr std::ptrdiff_t m_bReverseZBuffering = 0x1F5F; // bool
constexpr std::ptrdiff_t m_bDisableZBuffering = 0x1F60; // bool
constexpr std::ptrdiff_t m_nFeatheringMode = 0x1F64; // ParticleDepthFeatheringMode_t
constexpr std::ptrdiff_t m_flFeatheringMinDist = 0x1F68; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flFeatheringMaxDist = 0x20C0; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flFeatheringFilter = 0x2218; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flDepthBias = 0x2370; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_nSortMethod = 0x24C8; // ParticleSortingChoiceList_t
constexpr std::ptrdiff_t m_bBlendFramesSeq0 = 0x24CC; // bool
constexpr std::ptrdiff_t m_bMaxLuminanceBlendingSequence0 = 0x24CD; // bool
}
// Parent: CBaseRendererSource2
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// Fields count: 27
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RenderSprites {
constexpr std::ptrdiff_t m_nSequenceOverride = 0x2710; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_nOrientationType = 0x2868; // ParticleOrientationChoiceList_t
constexpr std::ptrdiff_t m_nOrientationControlPoint = 0x286C; // int32
constexpr std::ptrdiff_t m_bUseYawWithNormalAligned = 0x2870; // bool
constexpr std::ptrdiff_t m_flMinSize = 0x2878; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flMaxSize = 0x29D0; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flAlphaAdjustWithSizeAdjust = 0x2B28; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flStartFadeSize = 0x2C80; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flEndFadeSize = 0x2DD8; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flStartFadeDot = 0x2F30; // float32
constexpr std::ptrdiff_t m_flEndFadeDot = 0x2F34; // float32
constexpr std::ptrdiff_t m_bDistanceAlpha = 0x2F38; // bool
constexpr std::ptrdiff_t m_bSoftEdges = 0x2F39; // bool
constexpr std::ptrdiff_t m_flEdgeSoftnessStart = 0x2F3C; // float32
constexpr std::ptrdiff_t m_flEdgeSoftnessEnd = 0x2F40; // float32
constexpr std::ptrdiff_t m_bOutline = 0x2F44; // bool
constexpr std::ptrdiff_t m_OutlineColor = 0x2F45; // Color
constexpr std::ptrdiff_t m_nOutlineAlpha = 0x2F4C; // int32
constexpr std::ptrdiff_t m_flOutlineStart0 = 0x2F50; // float32
constexpr std::ptrdiff_t m_flOutlineStart1 = 0x2F54; // float32
constexpr std::ptrdiff_t m_flOutlineEnd0 = 0x2F58; // float32
constexpr std::ptrdiff_t m_flOutlineEnd1 = 0x2F5C; // float32
constexpr std::ptrdiff_t m_nLightingMode = 0x2F60; // ParticleLightingQuality_t
constexpr std::ptrdiff_t m_flLightingTessellation = 0x2F68; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_flLightingDirectionality = 0x30C0; // CParticleCollectionRendererFloatInput
constexpr std::ptrdiff_t m_bParticleShadows = 0x3218; // bool
constexpr std::ptrdiff_t m_flShadowDensity = 0x321C; // float32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace FloatInputMaterialVariable_t {
constexpr std::ptrdiff_t m_strVariable = 0x0; // CUtlString
constexpr std::ptrdiff_t m_flInput = 0x8; // CParticleCollectionFloatInput
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace VecInputMaterialVariable_t {
constexpr std::ptrdiff_t m_strVariable = 0x0; // CUtlString
constexpr std::ptrdiff_t m_vecInput = 0x8; // CParticleCollectionVecInput
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}
// Parent: CParticleFunctionRenderer
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// Fields count: 22
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RenderCables {
constexpr std::ptrdiff_t m_flRadiusScale = 0x200; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flAlphaScale = 0x358; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_vecColorScale = 0x4B0; // CParticleCollectionVecInput
constexpr std::ptrdiff_t m_nColorBlendType = 0xB08; // ParticleColorBlendType_t
constexpr std::ptrdiff_t m_hMaterial = 0xB10; // CStrongHandle< InfoForResourceTypeIMaterial2 >
constexpr std::ptrdiff_t m_nTextureRepetitionMode = 0xB18; // TextureRepetitionMode_t
constexpr std::ptrdiff_t m_flTextureRepeatsPerSegment = 0xB20; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flTextureRepeatsCircumference = 0xC78; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flColorMapOffsetV = 0xDD0; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flColorMapOffsetU = 0xF28; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flNormalMapOffsetV = 0x1080; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flNormalMapOffsetU = 0x11D8; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_bDrawCableCaps = 0x1330; // bool
constexpr std::ptrdiff_t m_flCapRoundness = 0x1334; // float32
constexpr std::ptrdiff_t m_flCapOffsetAmount = 0x1338; // float32
constexpr std::ptrdiff_t m_flTessScale = 0x133C; // float32
constexpr std::ptrdiff_t m_nMinTesselation = 0x1340; // int32
constexpr std::ptrdiff_t m_nMaxTesselation = 0x1344; // int32
constexpr std::ptrdiff_t m_nRoundness = 0x1348; // int32
constexpr std::ptrdiff_t m_LightingTransform = 0x1350; // CParticleTransformInput
constexpr std::ptrdiff_t m_MaterialFloatVars = 0x13B8; // CUtlVector< FloatInputMaterialVariable_t >
constexpr std::ptrdiff_t m_MaterialVecVars = 0x13E8; // CUtlVector< VecInputMaterialVariable_t >
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CParticleInput {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyCustomEditor
namespace CPerParticleFloatInput {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyCustomEditor
namespace CParticleCollectionFloatInput {
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}
// Parent: CParticleCollectionFloatInput
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyCustomEditor
namespace CParticleCollectionRendererFloatInput {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyCustomEditor
namespace CParticleRemapFloatInput {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyCustomEditor
namespace CPerParticleVecInput {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyCustomEditor
namespace CParticleCollectionVecInput {
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}
// Parent: CParticleCollectionVecInput
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyCustomEditor
namespace CParticleCollectionRendererVecInput {
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}
// Parent: None
// Fields count: 1
namespace PARTICLE_EHANDLE__ {
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constexpr std::ptrdiff_t unused = 0x0; // int32
}
// Parent: None
// Fields count: 1
namespace PARTICLE_WORLD_HANDLE__ {
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constexpr std::ptrdiff_t unused = 0x0; // int32
}
// Parent: None
// Fields count: 0
namespace IParticleEffect {
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace ParticleNamedValueConfiguration_t {
constexpr std::ptrdiff_t m_ConfigName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_ConfigValue = 0x8; // KeyValues3
constexpr std::ptrdiff_t m_iAttachType = 0x18; // ParticleAttachment_t
constexpr std::ptrdiff_t m_BoundEntityPath = 0x20; // CUtlString
constexpr std::ptrdiff_t m_strEntityScope = 0x28; // CUtlString
constexpr std::ptrdiff_t m_strAttachmentName = 0x30; // CUtlString
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace ParticleNamedValueSource_t {
constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_IsPublic = 0x8; // bool
constexpr std::ptrdiff_t m_ValueType = 0xC; // PulseValueType_t
constexpr std::ptrdiff_t m_DefaultConfig = 0x10; // ParticleNamedValueConfiguration_t
constexpr std::ptrdiff_t m_NamedConfigs = 0x48; // CUtlVector< ParticleNamedValueConfiguration_t >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyCustomEditor
namespace CParticleVariableRef {
constexpr std::ptrdiff_t m_variableName = 0x0; // CKV3MemberNameWithStorage
constexpr std::ptrdiff_t m_variableType = 0x38; // PulseValueType_t
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}
// Parent: None
// Fields count: 0
namespace CParticleProperty {
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}
// Parent: IParticleEffect
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// Fields count: 32
namespace CNewParticleEffect {
constexpr std::ptrdiff_t m_pNext = 0x10; // CNewParticleEffect*
constexpr std::ptrdiff_t m_pPrev = 0x18; // CNewParticleEffect*
constexpr std::ptrdiff_t m_pParticles = 0x20; // IParticleCollection*
constexpr std::ptrdiff_t m_pDebugName = 0x28; // char*
constexpr std::ptrdiff_t m_bDontRemove = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bRemove = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bNeedsBBoxUpdate = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bIsFirstFrame = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bAutoUpdateBBox = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bAllocated = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bSimulate = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bShouldPerformCullCheck = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bForceNoDraw = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bShouldSave = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bDisableAggregation = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bShouldSimulateDuringGamePaused = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bShouldCheckFoW = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_vSortOrigin = 0x40; //
constexpr std::ptrdiff_t m_flScale = 0x4C; // float32
constexpr std::ptrdiff_t m_hOwner = 0x50; // PARTICLE_EHANDLE__*
constexpr std::ptrdiff_t m_pOwningParticleProperty = 0x58; // CParticleProperty*
constexpr std::ptrdiff_t m_flFreezeTransitionStart = 0x70; // float32
constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0x74; // float32
constexpr std::ptrdiff_t m_flFreezeTransitionOverride = 0x78; // float32
constexpr std::ptrdiff_t m_bFreezeTransitionActive = 0x7C; // bool
constexpr std::ptrdiff_t m_bFreezeTargetState = 0x7D; // bool
constexpr std::ptrdiff_t m_bCanFreeze = 0x7E; // bool
constexpr std::ptrdiff_t m_LastMin = 0x80; //
constexpr std::ptrdiff_t m_LastMax = 0x8C; //
constexpr std::ptrdiff_t m_nSplitScreenUser = 0x98; // CSplitScreenSlot
constexpr std::ptrdiff_t m_vecAggregationCenter = 0x9C; //
constexpr std::ptrdiff_t m_RefCount = 0xC0; // int32
}
// Parent: CParticleFunctionConstraint
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_ConstrainDistance {
constexpr std::ptrdiff_t m_fMinDistance = 0x1C0; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_fMaxDistance = 0x318; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_nControlPointNumber = 0x470; // int32
constexpr std::ptrdiff_t m_CenterOffset = 0x474; //
constexpr std::ptrdiff_t m_bGlobalCenter = 0x480; // bool
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}
// Parent: CParticleFunctionConstraint
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_CollideWithSelf {
constexpr std::ptrdiff_t m_flRadiusScale = 0x1C0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flMinimumSpeed = 0x318; // CPerParticleFloatInput
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}
// Parent: CParticleFunctionConstraint
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_CollideWithParentParticles {
constexpr std::ptrdiff_t m_flParentRadiusScale = 0x1C0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flRadiusScale = 0x318; // CPerParticleFloatInput
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}
// Parent: CParticleFunctionConstraint
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// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_ConstrainDistanceToPath {
constexpr std::ptrdiff_t m_fMinDistance = 0x1C0; // float32
constexpr std::ptrdiff_t m_flMaxDistance0 = 0x1C4; // float32
constexpr std::ptrdiff_t m_flMaxDistanceMid = 0x1C8; // float32
constexpr std::ptrdiff_t m_flMaxDistance1 = 0x1CC; // float32
constexpr std::ptrdiff_t m_PathParameters = 0x1D0; // CPathParameters
constexpr std::ptrdiff_t m_flTravelTime = 0x210; // float32
constexpr std::ptrdiff_t m_nFieldScale = 0x214; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nManualTField = 0x218; // ParticleAttributeIndex_t
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}
// Parent: CParticleFunctionConstraint
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_ConstrainDistanceToUserSpecifiedPath {
constexpr std::ptrdiff_t m_fMinDistance = 0x1C0; // float32
constexpr std::ptrdiff_t m_flMaxDistance = 0x1C4; // float32
constexpr std::ptrdiff_t m_flTimeScale = 0x1C8; // float32
constexpr std::ptrdiff_t m_bLoopedPath = 0x1CC; // bool
constexpr std::ptrdiff_t m_pointList = 0x1D0; // CUtlVector< PointDefinitionWithTimeValues_t >
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}
// Parent: CParticleFunctionConstraint
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// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_PlanarConstraint {
constexpr std::ptrdiff_t m_PointOnPlane = 0x1C0; //
constexpr std::ptrdiff_t m_PlaneNormal = 0x1CC; //
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D8; // int32
constexpr std::ptrdiff_t m_bGlobalOrigin = 0x1DC; // bool
constexpr std::ptrdiff_t m_bGlobalNormal = 0x1DD; // bool
constexpr std::ptrdiff_t m_flRadiusScale = 0x1E0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flMaximumDistanceToCP = 0x338; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_bUseOldCode = 0x490; // bool
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}
// Parent: CParticleFunctionConstraint
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_WorldCollideConstraint {
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}
// Parent: CParticleFunctionConstraint
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// Fields count: 27
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_WorldTraceConstraint {
constexpr std::ptrdiff_t m_nCP = 0x1C0; // int32
constexpr std::ptrdiff_t m_vecCpOffset = 0x1C4; //
constexpr std::ptrdiff_t m_nCollisionMode = 0x1D0; // ParticleCollisionMode_t
constexpr std::ptrdiff_t m_nCollisionModeMin = 0x1D4; // ParticleCollisionMode_t
constexpr std::ptrdiff_t m_nTraceSet = 0x1D8; // ParticleTraceSet_t
constexpr std::ptrdiff_t m_CollisionGroupName = 0x1DC; // char[128]
constexpr std::ptrdiff_t m_bWorldOnly = 0x25C; // bool
constexpr std::ptrdiff_t m_bBrushOnly = 0x25D; // bool
constexpr std::ptrdiff_t m_bIncludeWater = 0x25E; // bool
constexpr std::ptrdiff_t m_nIgnoreCP = 0x260; // int32
constexpr std::ptrdiff_t m_flCpMovementTolerance = 0x264; // float32
constexpr std::ptrdiff_t m_flRetestRate = 0x268; // float32
constexpr std::ptrdiff_t m_flTraceTolerance = 0x26C; // float32
constexpr std::ptrdiff_t m_flCollisionConfirmationSpeed = 0x270; // float32
constexpr std::ptrdiff_t m_nMaxTracesPerFrame = 0x274; // float32
constexpr std::ptrdiff_t m_flRadiusScale = 0x278; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flBounceAmount = 0x3D0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flSlideAmount = 0x528; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flRandomDirScale = 0x680; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_bDecayBounce = 0x7D8; // bool
constexpr std::ptrdiff_t m_bKillonContact = 0x7D9; // bool
constexpr std::ptrdiff_t m_flMinSpeed = 0x7DC; // float32
constexpr std::ptrdiff_t m_bSetNormal = 0x7E0; // bool
constexpr std::ptrdiff_t m_nStickOnCollisionField = 0x7E4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flStopSpeed = 0x7E8; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_nEntityStickDataField = 0x940; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nEntityStickNormalField = 0x944; // ParticleAttributeIndex_t
}
// Parent: CParticleFunctionConstraint
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_BoxConstraint {
constexpr std::ptrdiff_t m_vecMin = 0x1C0; // CParticleCollectionVecInput
constexpr std::ptrdiff_t m_vecMax = 0x818; // CParticleCollectionVecInput
constexpr std::ptrdiff_t m_nCP = 0xE70; // int32
constexpr std::ptrdiff_t m_bLocalSpace = 0xE74; // bool
constexpr std::ptrdiff_t m_bAccountForRadius = 0xE75; // bool
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}
// Parent: CParticleFunctionConstraint
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_ShapeMatchingConstraint {
constexpr std::ptrdiff_t m_flShapeRestorationTime = 0x1C0; // float32
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}
// Parent: CParticleFunctionConstraint
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RopeSpringConstraint {
constexpr std::ptrdiff_t m_flRestLength = 0x1C0; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flMinDistance = 0x318; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flMaxDistance = 0x470; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flAdjustmentScale = 0x5C8; // float32
constexpr std::ptrdiff_t m_flInitialRestingLength = 0x5D0; // CParticleCollectionFloatInput
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}
// Parent: CParticleFunctionConstraint
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_SpringToVectorConstraint {
constexpr std::ptrdiff_t m_flRestLength = 0x1C0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flMinDistance = 0x318; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flMaxDistance = 0x470; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flRestingLength = 0x5C8; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_vecAnchorVector = 0x720; // CPerParticleVecInput
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}
// Parent: CParticleFunctionConstraint
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_ConstrainLineLength {
constexpr std::ptrdiff_t m_flMinDistance = 0x1C0; // float32
constexpr std::ptrdiff_t m_flMaxDistance = 0x1C4; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 11
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RingWave {
constexpr std::ptrdiff_t m_TransformInput = 0x1C0; // CParticleTransformInput
constexpr std::ptrdiff_t m_flParticlesPerOrbit = 0x228; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flInitialRadius = 0x380; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flThickness = 0x4D8; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flInitialSpeedMin = 0x630; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flInitialSpeedMax = 0x788; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flRoll = 0x8E0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flPitch = 0xA38; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flYaw = 0xB90; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_bEvenDistribution = 0xCE8; // bool
constexpr std::ptrdiff_t m_bXYVelocityOnly = 0xCE9; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_CreateSpiralSphere {
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32
constexpr std::ptrdiff_t m_nOverrideCP = 0x1C4; // int32
constexpr std::ptrdiff_t m_nDensity = 0x1C8; // int32
constexpr std::ptrdiff_t m_flInitialRadius = 0x1CC; // float32
constexpr std::ptrdiff_t m_flInitialSpeedMin = 0x1D0; // float32
constexpr std::ptrdiff_t m_flInitialSpeedMax = 0x1D4; // float32
constexpr std::ptrdiff_t m_bUseParticleCount = 0x1D8; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_CreateInEpitrochoid {
constexpr std::ptrdiff_t m_nComponent1 = 0x1C0; // int32
constexpr std::ptrdiff_t m_nComponent2 = 0x1C4; // int32
constexpr std::ptrdiff_t m_TransformInput = 0x1C8; // CParticleTransformInput
constexpr std::ptrdiff_t m_flParticleDensity = 0x230; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flOffset = 0x388; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flRadius1 = 0x4E0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flRadius2 = 0x638; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_bUseCount = 0x790; // bool
constexpr std::ptrdiff_t m_bUseLocalCoords = 0x791; // bool
constexpr std::ptrdiff_t m_bOffsetExistingPos = 0x792; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 14
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_CreatePhyllotaxis {
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32
constexpr std::ptrdiff_t m_nScaleCP = 0x1C4; // int32
constexpr std::ptrdiff_t m_nComponent = 0x1C8; // int32
constexpr std::ptrdiff_t m_fRadCentCore = 0x1CC; // float32
constexpr std::ptrdiff_t m_fRadPerPoint = 0x1D0; // float32
constexpr std::ptrdiff_t m_fRadPerPointTo = 0x1D4; // float32
constexpr std::ptrdiff_t m_fpointAngle = 0x1D8; // float32
constexpr std::ptrdiff_t m_fsizeOverall = 0x1DC; // float32
constexpr std::ptrdiff_t m_fRadBias = 0x1E0; // float32
constexpr std::ptrdiff_t m_fMinRad = 0x1E4; // float32
constexpr std::ptrdiff_t m_fDistBias = 0x1E8; // float32
constexpr std::ptrdiff_t m_bUseLocalCoords = 0x1EC; // bool
constexpr std::ptrdiff_t m_bUseWithContEmit = 0x1ED; // bool
constexpr std::ptrdiff_t m_bUseOrigRadius = 0x1EE; // bool
}
// Parent: CParticleFunctionInitializer
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// Fields count: 14
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_CreateOnModel {
constexpr std::ptrdiff_t m_modelInput = 0x1C0; // CParticleModelInput
constexpr std::ptrdiff_t m_transformInput = 0x220; // CParticleTransformInput
constexpr std::ptrdiff_t m_nForceInModel = 0x288; // int32
constexpr std::ptrdiff_t m_nDesiredHitbox = 0x28C; // int32
constexpr std::ptrdiff_t m_nHitboxValueFromControlPointIndex = 0x290; // int32
constexpr std::ptrdiff_t m_vecHitBoxScale = 0x298; // CParticleCollectionVecInput
constexpr std::ptrdiff_t m_flBoneVelocity = 0x8F0; // float32
constexpr std::ptrdiff_t m_flMaxBoneVelocity = 0x8F4; // float32
constexpr std::ptrdiff_t m_vecDirectionBias = 0x8F8; // CParticleCollectionVecInput
constexpr std::ptrdiff_t m_HitboxSetName = 0xF50; // char[128]
constexpr std::ptrdiff_t m_bLocalCoords = 0xFD0; // bool
constexpr std::ptrdiff_t m_bUseBones = 0xFD1; // bool
constexpr std::ptrdiff_t m_bUseMesh = 0xFD2; // bool
constexpr std::ptrdiff_t m_flShellSize = 0xFD8; // CParticleCollectionFloatInput
}
// Parent: CParticleFunctionInitializer
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// Fields count: 14
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_CreateOnModelAtHeight {
constexpr std::ptrdiff_t m_bUseBones = 0x1C0; // bool
constexpr std::ptrdiff_t m_bForceZ = 0x1C1; // bool
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C4; // int32
constexpr std::ptrdiff_t m_nHeightCP = 0x1C8; // int32
constexpr std::ptrdiff_t m_bUseWaterHeight = 0x1CC; // bool
constexpr std::ptrdiff_t m_flDesiredHeight = 0x1D0; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_vecHitBoxScale = 0x328; // CParticleCollectionVecInput
constexpr std::ptrdiff_t m_vecDirectionBias = 0x980; // CParticleCollectionVecInput
constexpr std::ptrdiff_t m_nBiasType = 0xFD8; // ParticleHitboxBiasType_t
constexpr std::ptrdiff_t m_bLocalCoords = 0xFDC; // bool
constexpr std::ptrdiff_t m_bPreferMovingBoxes = 0xFDD; // bool
constexpr std::ptrdiff_t m_HitboxSetName = 0xFDE; // char[128]
constexpr std::ptrdiff_t m_flHitboxVelocityScale = 0x1060; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flMaxBoneVelocity = 0x11B8; // CParticleCollectionFloatInput
}
// Parent: CParticleFunctionInitializer
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// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_SetHitboxToClosest {
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32
constexpr std::ptrdiff_t m_nDesiredHitbox = 0x1C4; // int32
constexpr std::ptrdiff_t m_vecHitBoxScale = 0x1C8; // CParticleCollectionVecInput
constexpr std::ptrdiff_t m_HitboxSetName = 0x820; // char[128]
constexpr std::ptrdiff_t m_bUseBones = 0x8A0; // bool
constexpr std::ptrdiff_t m_bUseClosestPointOnHitbox = 0x8A1; // bool
constexpr std::ptrdiff_t m_nTestType = 0x8A4; // ClosestPointTestType_t
constexpr std::ptrdiff_t m_flHybridRatio = 0x8A8; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_bUpdatePosition = 0xA00; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_SetHitboxToModel {
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32
constexpr std::ptrdiff_t m_nForceInModel = 0x1C4; // int32
constexpr std::ptrdiff_t m_nDesiredHitbox = 0x1C8; // int32
constexpr std::ptrdiff_t m_vecHitBoxScale = 0x1D0; // CParticleCollectionVecInput
constexpr std::ptrdiff_t m_vecDirectionBias = 0x828; //
constexpr std::ptrdiff_t m_bMaintainHitbox = 0x834; // bool
constexpr std::ptrdiff_t m_bUseBones = 0x835; // bool
constexpr std::ptrdiff_t m_HitboxSetName = 0x836; // char[128]
constexpr std::ptrdiff_t m_flShellSize = 0x8B8; // CParticleCollectionFloatInput
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 14
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_CreateWithinSphereTransform {
constexpr std::ptrdiff_t m_fRadiusMin = 0x1C0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_fRadiusMax = 0x318; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_vecDistanceBias = 0x470; // CPerParticleVecInput
constexpr std::ptrdiff_t m_vecDistanceBiasAbs = 0xAC8; //
constexpr std::ptrdiff_t m_TransformInput = 0xAD8; // CParticleTransformInput
constexpr std::ptrdiff_t m_fSpeedMin = 0xB40; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_fSpeedMax = 0xC98; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_fSpeedRandExp = 0xDF0; // float32
constexpr std::ptrdiff_t m_bLocalCoords = 0xDF4; // bool
constexpr std::ptrdiff_t m_flEndCPGrowthTime = 0xDF8; // float32
constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMin = 0xE00; // CPerParticleVecInput
constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMax = 0x1458; // CPerParticleVecInput
constexpr std::ptrdiff_t m_nFieldOutput = 0x1AB0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nFieldVelocity = 0x1AB4; // ParticleAttributeIndex_t
}
// Parent: CParticleFunctionInitializer
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_CreateWithinBox {
constexpr std::ptrdiff_t m_vecMin = 0x1C0; // CPerParticleVecInput
constexpr std::ptrdiff_t m_vecMax = 0x818; // CPerParticleVecInput
constexpr std::ptrdiff_t m_nControlPointNumber = 0xE70; // int32
constexpr std::ptrdiff_t m_bLocalSpace = 0xE74; // bool
constexpr std::ptrdiff_t m_randomnessParameters = 0xE78; // CRandomNumberGeneratorParameters
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_CreateOnGrid {
constexpr std::ptrdiff_t m_nXCount = 0x1C0; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_nYCount = 0x318; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_nZCount = 0x470; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_nXSpacing = 0x5C8; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_nYSpacing = 0x720; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_nZSpacing = 0x878; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_nControlPointNumber = 0x9D0; // int32
constexpr std::ptrdiff_t m_bLocalSpace = 0x9D4; // bool
constexpr std::ptrdiff_t m_bCenter = 0x9D5; // bool
constexpr std::ptrdiff_t m_bHollow = 0x9D6; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_PositionOffset {
constexpr std::ptrdiff_t m_OffsetMin = 0x1C0; // CPerParticleVecInput
constexpr std::ptrdiff_t m_OffsetMax = 0x818; // CPerParticleVecInput
constexpr std::ptrdiff_t m_TransformInput = 0xE70; // CParticleTransformInput
constexpr std::ptrdiff_t m_bLocalCoords = 0xED8; // bool
constexpr std::ptrdiff_t m_bProportional = 0xED9; // bool
constexpr std::ptrdiff_t m_randomnessParameters = 0xEDC; // CRandomNumberGeneratorParameters
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_PositionOffsetToCP {
constexpr std::ptrdiff_t m_nControlPointNumberStart = 0x1C0; // int32
constexpr std::ptrdiff_t m_nControlPointNumberEnd = 0x1C4; // int32
constexpr std::ptrdiff_t m_bLocalCoords = 0x1C8; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 13
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_PositionPlaceOnGround {
constexpr std::ptrdiff_t m_flOffset = 0x1C0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flMaxTraceLength = 0x318; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_CollisionGroupName = 0x470; // char[128]
constexpr std::ptrdiff_t m_nTraceSet = 0x4F0; // ParticleTraceSet_t
constexpr std::ptrdiff_t m_nTraceMissBehavior = 0x500; // ParticleTraceMissBehavior_t
constexpr std::ptrdiff_t m_bIncludeWater = 0x504; // bool
constexpr std::ptrdiff_t m_bSetNormal = 0x505; // bool
constexpr std::ptrdiff_t m_bSetPXYZOnly = 0x506; // bool
constexpr std::ptrdiff_t m_bTraceAlongNormal = 0x507; // bool
constexpr std::ptrdiff_t m_bOffsetonColOnly = 0x508; // bool
constexpr std::ptrdiff_t m_flOffsetByRadiusFactor = 0x50C; // float32
constexpr std::ptrdiff_t m_nPreserveOffsetCP = 0x510; // int32
constexpr std::ptrdiff_t m_nIgnoreCP = 0x514; // int32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_VelocityFromNormal {
constexpr std::ptrdiff_t m_fSpeedMin = 0x1C0; // float32
constexpr std::ptrdiff_t m_fSpeedMax = 0x1C4; // float32
constexpr std::ptrdiff_t m_bIgnoreDt = 0x1C8; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_VelocityRandom {
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32
constexpr std::ptrdiff_t m_fSpeedMin = 0x1C8; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_fSpeedMax = 0x320; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMin = 0x478; // CPerParticleVecInput
constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMax = 0xAD0; // CPerParticleVecInput
constexpr std::ptrdiff_t m_bIgnoreDT = 0x1128; // bool
constexpr std::ptrdiff_t m_randomnessParameters = 0x112C; // CRandomNumberGeneratorParameters
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_InitialVelocityNoise {
constexpr std::ptrdiff_t m_vecAbsVal = 0x1C0; //
constexpr std::ptrdiff_t m_vecAbsValInv = 0x1CC; //
constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1D8; // CPerParticleVecInput
constexpr std::ptrdiff_t m_flOffset = 0x830; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_vecOutputMin = 0x988; // CPerParticleVecInput
constexpr std::ptrdiff_t m_vecOutputMax = 0xFE0; // CPerParticleVecInput
constexpr std::ptrdiff_t m_flNoiseScale = 0x1638; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1790; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_TransformInput = 0x18E8; // CParticleTransformInput
constexpr std::ptrdiff_t m_bIgnoreDt = 0x1950; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_InitialVelocityFromHitbox {
constexpr std::ptrdiff_t m_flVelocityMin = 0x1C0; // float32
constexpr std::ptrdiff_t m_flVelocityMax = 0x1C4; // float32
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32
constexpr std::ptrdiff_t m_HitboxSetName = 0x1CC; // char[128]
constexpr std::ptrdiff_t m_bUseBones = 0x24C; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_VelocityRadialRandom {
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32
constexpr std::ptrdiff_t m_fSpeedMin = 0x1C4; // float32
constexpr std::ptrdiff_t m_fSpeedMax = 0x1C8; // float32
constexpr std::ptrdiff_t m_vecLocalCoordinateSystemSpeedScale = 0x1CC; //
constexpr std::ptrdiff_t m_bIgnoreDelta = 0x1D9; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomLifeTime {
constexpr std::ptrdiff_t m_fLifetimeMin = 0x1C0; // float32
constexpr std::ptrdiff_t m_fLifetimeMax = 0x1C4; // float32
constexpr std::ptrdiff_t m_fLifetimeRandExponent = 0x1C8; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomScalar {
constexpr std::ptrdiff_t m_flMin = 0x1C0; // float32
constexpr std::ptrdiff_t m_flMax = 0x1C4; // float32
constexpr std::ptrdiff_t m_flExponent = 0x1C8; // float32
constexpr std::ptrdiff_t m_nFieldOutput = 0x1CC; // ParticleAttributeIndex_t
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomVector {
constexpr std::ptrdiff_t m_vecMin = 0x1C0; //
constexpr std::ptrdiff_t m_vecMax = 0x1CC; //
constexpr std::ptrdiff_t m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_randomnessParameters = 0x1DC; // CRandomNumberGeneratorParameters
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomVectorComponent {
constexpr std::ptrdiff_t m_flMin = 0x1C0; // float32
constexpr std::ptrdiff_t m_flMax = 0x1C4; // float32
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nComponent = 0x1CC; // int32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_AddVectorToVector {
constexpr std::ptrdiff_t m_vecScale = 0x1C0; //
constexpr std::ptrdiff_t m_nFieldOutput = 0x1CC; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nFieldInput = 0x1D0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_vOffsetMin = 0x1D4; //
constexpr std::ptrdiff_t m_vOffsetMax = 0x1E0; //
constexpr std::ptrdiff_t m_randomnessParameters = 0x1EC; // CRandomNumberGeneratorParameters
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomAlphaWindowThreshold {
constexpr std::ptrdiff_t m_flMin = 0x1C0; // float32
constexpr std::ptrdiff_t m_flMax = 0x1C4; // float32
constexpr std::ptrdiff_t m_flExponent = 0x1C8; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomRadius {
constexpr std::ptrdiff_t m_flRadiusMin = 0x1C0; // float32
constexpr std::ptrdiff_t m_flRadiusMax = 0x1C4; // float32
constexpr std::ptrdiff_t m_flRadiusRandExponent = 0x1C8; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomAlpha {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nAlphaMin = 0x1C4; // int32
constexpr std::ptrdiff_t m_nAlphaMax = 0x1C8; // int32
constexpr std::ptrdiff_t m_flAlphaRandExponent = 0x1D4; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace CGeneralRandomRotation {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flDegrees = 0x1C4; // float32
constexpr std::ptrdiff_t m_flDegreesMin = 0x1C8; // float32
constexpr std::ptrdiff_t m_flDegreesMax = 0x1CC; // float32
constexpr std::ptrdiff_t m_flRotationRandExponent = 0x1D0; // float32
constexpr std::ptrdiff_t m_bRandomlyFlipDirection = 0x1D4; // bool
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}
// Parent: CGeneralRandomRotation
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomRotation {
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_Orient2DRelToCP {
constexpr std::ptrdiff_t m_nCP = 0x1C0; // int32
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flRotOffset = 0x1C8; // float32
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}
// Parent: CGeneralRandomRotation
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomRotationSpeed {
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}
// Parent: CGeneralRandomRotation
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomYaw {
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomColor {
constexpr std::ptrdiff_t m_ColorMin = 0x1DC; // Color
constexpr std::ptrdiff_t m_ColorMax = 0x1E0; // Color
constexpr std::ptrdiff_t m_TintMin = 0x1E4; // Color
constexpr std::ptrdiff_t m_TintMax = 0x1E8; // Color
constexpr std::ptrdiff_t m_flTintPerc = 0x1EC; // float32
constexpr std::ptrdiff_t m_flUpdateThreshold = 0x1F0; // float32
constexpr std::ptrdiff_t m_nTintCP = 0x1F4; // int32
constexpr std::ptrdiff_t m_nFieldOutput = 0x1F8; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nTintBlendMode = 0x1FC; // ParticleColorBlendMode_t
constexpr std::ptrdiff_t m_flLightAmplification = 0x200; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_ColorLitPerParticle {
constexpr std::ptrdiff_t m_ColorMin = 0x1D8; // Color
constexpr std::ptrdiff_t m_ColorMax = 0x1DC; // Color
constexpr std::ptrdiff_t m_TintMin = 0x1E0; // Color
constexpr std::ptrdiff_t m_TintMax = 0x1E4; // Color
constexpr std::ptrdiff_t m_flTintPerc = 0x1E8; // float32
constexpr std::ptrdiff_t m_nTintBlendMode = 0x1EC; // ParticleColorBlendMode_t
constexpr std::ptrdiff_t m_flLightAmplification = 0x1F0; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomTrailLength {
constexpr std::ptrdiff_t m_flMinLength = 0x1C0; // float32
constexpr std::ptrdiff_t m_flMaxLength = 0x1C4; // float32
constexpr std::ptrdiff_t m_flLengthRandExponent = 0x1C8; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomSequence {
constexpr std::ptrdiff_t m_nSequenceMin = 0x1C0; // int32
constexpr std::ptrdiff_t m_nSequenceMax = 0x1C4; // int32
constexpr std::ptrdiff_t m_bShuffle = 0x1C8; // bool
constexpr std::ptrdiff_t m_bLinear = 0x1C9; // bool
constexpr std::ptrdiff_t m_WeightedList = 0x1D0; // CUtlVector< SequenceWeightedList_t >
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_SequenceFromCP {
constexpr std::ptrdiff_t m_bKillUnused = 0x1C0; // bool
constexpr std::ptrdiff_t m_bRadiusScale = 0x1C1; // bool
constexpr std::ptrdiff_t m_nCP = 0x1C4; // int32
constexpr std::ptrdiff_t m_vecOffset = 0x1C8; //
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomModelSequence {
constexpr std::ptrdiff_t m_ActivityName = 0x1C0; // char[256]
constexpr std::ptrdiff_t m_SequenceName = 0x2C0; // char[256]
constexpr std::ptrdiff_t m_hModel = 0x3C0; // CStrongHandle< InfoForResourceTypeCModel >
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_ScaleVelocity {
constexpr std::ptrdiff_t m_vecScale = 0x1C0; // CParticleCollectionVecInput
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_PositionWarp {
constexpr std::ptrdiff_t m_vecWarpMin = 0x1C0; // CParticleCollectionVecInput
constexpr std::ptrdiff_t m_vecWarpMax = 0x818; // CParticleCollectionVecInput
constexpr std::ptrdiff_t m_nScaleControlPointNumber = 0xE70; // int32
constexpr std::ptrdiff_t m_nControlPointNumber = 0xE74; // int32
constexpr std::ptrdiff_t m_nRadiusComponent = 0xE78; // int32
constexpr std::ptrdiff_t m_flWarpTime = 0xE7C; // float32
constexpr std::ptrdiff_t m_flWarpStartTime = 0xE80; // float32
constexpr std::ptrdiff_t m_flPrevPosScale = 0xE84; // float32
constexpr std::ptrdiff_t m_bInvertWarp = 0xE88; // bool
constexpr std::ptrdiff_t m_bUseCount = 0xE89; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_PositionWarpScalar {
constexpr std::ptrdiff_t m_vecWarpMin = 0x1C0; //
constexpr std::ptrdiff_t m_vecWarpMax = 0x1CC; //
constexpr std::ptrdiff_t m_InputValue = 0x1D8; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flPrevPosScale = 0x330; // float32
constexpr std::ptrdiff_t m_nScaleControlPointNumber = 0x334; // int32
constexpr std::ptrdiff_t m_nControlPointNumber = 0x338; // int32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_CreationNoise {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_bAbsVal = 0x1C4; // bool
constexpr std::ptrdiff_t m_bAbsValInv = 0x1C5; // bool
constexpr std::ptrdiff_t m_flOffset = 0x1C8; // float32
constexpr std::ptrdiff_t m_flOutputMin = 0x1CC; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1D0; // float32
constexpr std::ptrdiff_t m_flNoiseScale = 0x1D4; // float32
constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1D8; // float32
constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1DC; //
constexpr std::ptrdiff_t m_flWorldTimeScale = 0x1E8; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_CreateAlongPath {
constexpr std::ptrdiff_t m_fMaxDistance = 0x1C0; // float32
constexpr std::ptrdiff_t m_PathParams = 0x1D0; // CPathParameters
constexpr std::ptrdiff_t m_bUseRandomCPs = 0x210; // bool
constexpr std::ptrdiff_t m_vEndOffset = 0x214; //
constexpr std::ptrdiff_t m_bSaveOffset = 0x220; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_MoveBetweenPoints {
constexpr std::ptrdiff_t m_flSpeedMin = 0x1C0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flSpeedMax = 0x318; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flEndSpread = 0x470; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flStartOffset = 0x5C8; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flEndOffset = 0x720; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_nEndControlPointNumber = 0x878; // int32
constexpr std::ptrdiff_t m_bTrailBias = 0x87C; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 11
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapScalar {
constexpr std::ptrdiff_t m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // float32
constexpr std::ptrdiff_t m_flInputMax = 0x1CC; // float32
constexpr std::ptrdiff_t m_flOutputMin = 0x1D0; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1D4; // float32
constexpr std::ptrdiff_t m_flStartTime = 0x1D8; // float32
constexpr std::ptrdiff_t m_flEndTime = 0x1DC; // float32
constexpr std::ptrdiff_t m_nSetMethod = 0x1E0; // ParticleSetMethod_t
constexpr std::ptrdiff_t m_bActiveRange = 0x1E4; // bool
constexpr std::ptrdiff_t m_flRemapBias = 0x1E8; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 12
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapParticleCountToScalar {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nInputMin = 0x1C4; // int32
constexpr std::ptrdiff_t m_nInputMax = 0x1C8; // int32
constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1CC; // int32
constexpr std::ptrdiff_t m_nScaleControlPointField = 0x1D0; // int32
constexpr std::ptrdiff_t m_flOutputMin = 0x1D4; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1D8; // float32
constexpr std::ptrdiff_t m_nSetMethod = 0x1DC; // ParticleSetMethod_t
constexpr std::ptrdiff_t m_bActiveRange = 0x1E0; // bool
constexpr std::ptrdiff_t m_bInvert = 0x1E1; // bool
constexpr std::ptrdiff_t m_bWrap = 0x1E2; // bool
constexpr std::ptrdiff_t m_flRemapBias = 0x1E4; // float32
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}
// Parent: C_INIT_RemapParticleCountToScalar
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapParticleCountToNamedModelElementScalar {
constexpr std::ptrdiff_t m_hModel = 0x1F0; // CStrongHandle< InfoForResourceTypeCModel >
constexpr std::ptrdiff_t m_outputMinName = 0x1F8; // CUtlString
constexpr std::ptrdiff_t m_outputMaxName = 0x200; // CUtlString
constexpr std::ptrdiff_t m_bModelFromRenderer = 0x208; // bool
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}
// Parent: C_INIT_RemapParticleCountToNamedModelElementScalar
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapParticleCountToNamedModelSequenceScalar {
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}
// Parent: C_INIT_RemapParticleCountToNamedModelElementScalar
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapParticleCountToNamedModelBodyPartScalar {
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}
// Parent: C_INIT_RemapParticleCountToNamedModelElementScalar
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapParticleCountToNamedModelMeshGroupScalar {
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_InheritVelocity {
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32
constexpr std::ptrdiff_t m_flVelocityScale = 0x1C4; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_VelocityFromCP {
constexpr std::ptrdiff_t m_velocityInput = 0x1C0; // CParticleCollectionVecInput
constexpr std::ptrdiff_t m_transformInput = 0x818; // CParticleTransformInput
constexpr std::ptrdiff_t m_flVelocityScale = 0x880; // float32
constexpr std::ptrdiff_t m_bDirectionOnly = 0x884; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_AgeNoise {
constexpr std::ptrdiff_t m_bAbsVal = 0x1C0; // bool
constexpr std::ptrdiff_t m_bAbsValInv = 0x1C1; // bool
constexpr std::ptrdiff_t m_flOffset = 0x1C4; // float32
constexpr std::ptrdiff_t m_flAgeMin = 0x1C8; // float32
constexpr std::ptrdiff_t m_flAgeMax = 0x1CC; // float32
constexpr std::ptrdiff_t m_flNoiseScale = 0x1D0; // float32
constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1D4; // float32
constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1D8; //
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_SequenceLifeTime {
constexpr std::ptrdiff_t m_flFramerate = 0x1C0; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 12
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapScalarToVector {
constexpr std::ptrdiff_t m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // float32
constexpr std::ptrdiff_t m_flInputMax = 0x1CC; // float32
constexpr std::ptrdiff_t m_vecOutputMin = 0x1D0; //
constexpr std::ptrdiff_t m_vecOutputMax = 0x1DC; //
constexpr std::ptrdiff_t m_flStartTime = 0x1E8; // float32
constexpr std::ptrdiff_t m_flEndTime = 0x1EC; // float32
constexpr std::ptrdiff_t m_nSetMethod = 0x1F0; // ParticleSetMethod_t
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1F4; // int32
constexpr std::ptrdiff_t m_bLocalCoords = 0x1F8; // bool
constexpr std::ptrdiff_t m_flRemapBias = 0x1FC; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_OffsetVectorToVector {
constexpr std::ptrdiff_t m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_vecOutputMin = 0x1C8; //
constexpr std::ptrdiff_t m_vecOutputMax = 0x1D4; //
constexpr std::ptrdiff_t m_randomnessParameters = 0x1E0; // CRandomNumberGeneratorParameters
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 6
//
// Metadata:
// MParticleMinVersion
// MGetKV3ClassDefaults
namespace C_INIT_CreateSequentialPathV2 {
constexpr std::ptrdiff_t m_fMaxDistance = 0x1C0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flNumToAssign = 0x318; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_bLoop = 0x470; // bool
constexpr std::ptrdiff_t m_bCPPairs = 0x471; // bool
constexpr std::ptrdiff_t m_bSaveOffset = 0x472; // bool
constexpr std::ptrdiff_t m_PathParams = 0x480; // CPathParameters
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 6
//
// Metadata:
// MParticleMaxVersion
// MParticleReplacementOp
// MGetKV3ClassDefaults
namespace C_INIT_CreateSequentialPath {
constexpr std::ptrdiff_t m_fMaxDistance = 0x1C0; // float32
constexpr std::ptrdiff_t m_flNumToAssign = 0x1C4; // float32
constexpr std::ptrdiff_t m_bLoop = 0x1C8; // bool
constexpr std::ptrdiff_t m_bCPPairs = 0x1C9; // bool
constexpr std::ptrdiff_t m_bSaveOffset = 0x1CA; // bool
constexpr std::ptrdiff_t m_PathParams = 0x1D0; // CPathParameters
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 13
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_InitialRepulsionVelocity {
constexpr std::ptrdiff_t m_CollisionGroupName = 0x1C0; // char[128]
constexpr std::ptrdiff_t m_nTraceSet = 0x240; // ParticleTraceSet_t
constexpr std::ptrdiff_t m_vecOutputMin = 0x244; //
constexpr std::ptrdiff_t m_vecOutputMax = 0x250; //
constexpr std::ptrdiff_t m_nControlPointNumber = 0x25C; // int32
constexpr std::ptrdiff_t m_bPerParticle = 0x260; // bool
constexpr std::ptrdiff_t m_bTranslate = 0x261; // bool
constexpr std::ptrdiff_t m_bProportional = 0x262; // bool
constexpr std::ptrdiff_t m_flTraceLength = 0x264; // float32
constexpr std::ptrdiff_t m_bPerParticleTR = 0x268; // bool
constexpr std::ptrdiff_t m_bInherit = 0x269; // bool
constexpr std::ptrdiff_t m_nChildCP = 0x26C; // int32
constexpr std::ptrdiff_t m_nChildGroupID = 0x270; // int32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomYawFlip {
constexpr std::ptrdiff_t m_flPercent = 0x1C0; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomSecondSequence {
constexpr std::ptrdiff_t m_nSequenceMin = 0x1C0; // int32
constexpr std::ptrdiff_t m_nSequenceMax = 0x1C4; // int32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 11
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapCPtoScalar {
constexpr std::ptrdiff_t m_nCPInput = 0x1C0; // int32
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nField = 0x1C8; // int32
constexpr std::ptrdiff_t m_flInputMin = 0x1CC; // float32
constexpr std::ptrdiff_t m_flInputMax = 0x1D0; // float32
constexpr std::ptrdiff_t m_flOutputMin = 0x1D4; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1D8; // float32
constexpr std::ptrdiff_t m_flStartTime = 0x1DC; // float32
constexpr std::ptrdiff_t m_flEndTime = 0x1E0; // float32
constexpr std::ptrdiff_t m_nSetMethod = 0x1E4; // ParticleSetMethod_t
constexpr std::ptrdiff_t m_flRemapBias = 0x1E8; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 13
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapTransformToVector {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_vInputMin = 0x1C4; //
constexpr std::ptrdiff_t m_vInputMax = 0x1D0; //
constexpr std::ptrdiff_t m_vOutputMin = 0x1DC; //
constexpr std::ptrdiff_t m_vOutputMax = 0x1E8; //
constexpr std::ptrdiff_t m_TransformInput = 0x1F8; // CParticleTransformInput
constexpr std::ptrdiff_t m_LocalSpaceTransform = 0x260; // CParticleTransformInput
constexpr std::ptrdiff_t m_flStartTime = 0x2C8; // float32
constexpr std::ptrdiff_t m_flEndTime = 0x2CC; // float32
constexpr std::ptrdiff_t m_nSetMethod = 0x2D0; // ParticleSetMethod_t
constexpr std::ptrdiff_t m_bOffset = 0x2D4; // bool
constexpr std::ptrdiff_t m_bAccelerate = 0x2D5; // bool
constexpr std::ptrdiff_t m_flRemapBias = 0x2D8; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_ChaoticAttractor {
constexpr std::ptrdiff_t m_flAParm = 0x1C0; // float32
constexpr std::ptrdiff_t m_flBParm = 0x1C4; // float32
constexpr std::ptrdiff_t m_flCParm = 0x1C8; // float32
constexpr std::ptrdiff_t m_flDParm = 0x1CC; // float32
constexpr std::ptrdiff_t m_flScale = 0x1D0; // float32
constexpr std::ptrdiff_t m_flSpeedMin = 0x1D4; // float32
constexpr std::ptrdiff_t m_flSpeedMax = 0x1D8; // float32
constexpr std::ptrdiff_t m_nBaseCP = 0x1DC; // int32
constexpr std::ptrdiff_t m_bUniformSpeed = 0x1E0; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_CreateFromParentParticles {
constexpr std::ptrdiff_t m_flVelocityScale = 0x1C0; // float32
constexpr std::ptrdiff_t m_flIncrement = 0x1C4; // float32
constexpr std::ptrdiff_t m_bRandomDistribution = 0x1C8; // bool
constexpr std::ptrdiff_t m_nRandomSeed = 0x1CC; // int32
constexpr std::ptrdiff_t m_bSubFrame = 0x1D0; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_InheritFromParentParticles {
constexpr std::ptrdiff_t m_flScale = 0x1C0; // float32
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nIncrement = 0x1C8; // int32
constexpr std::ptrdiff_t m_bRandomDistribution = 0x1CC; // bool
constexpr std::ptrdiff_t m_nRandomSeed = 0x1D0; // int32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_CreateFromCPs {
constexpr std::ptrdiff_t m_nIncrement = 0x1C0; // int32
constexpr std::ptrdiff_t m_nMinCP = 0x1C4; // int32
constexpr std::ptrdiff_t m_nMaxCP = 0x1C8; // int32
constexpr std::ptrdiff_t m_nDynamicCPCount = 0x1D0; // CParticleCollectionFloatInput
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 15
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_DistanceToCPInit {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flInputMax = 0x320; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flOutputMin = 0x478; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flOutputMax = 0x5D0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_nStartCP = 0x728; // int32
constexpr std::ptrdiff_t m_bLOS = 0x72C; // bool
constexpr std::ptrdiff_t m_CollisionGroupName = 0x72D; // char[128]
constexpr std::ptrdiff_t m_nTraceSet = 0x7B0; // ParticleTraceSet_t
constexpr std::ptrdiff_t m_flMaxTraceLength = 0x7B8; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flLOSScale = 0x910; // float32
constexpr std::ptrdiff_t m_nSetMethod = 0x914; // ParticleSetMethod_t
constexpr std::ptrdiff_t m_bActiveRange = 0x918; // bool
constexpr std::ptrdiff_t m_vecDistanceScale = 0x91C; //
constexpr std::ptrdiff_t m_flRemapBias = 0x928; // float32
}
// Parent: CParticleFunctionInitializer
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// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_LifespanFromVelocity {
constexpr std::ptrdiff_t m_vecComponentScale = 0x1C0; //
constexpr std::ptrdiff_t m_flTraceOffset = 0x1CC; // float32
constexpr std::ptrdiff_t m_flMaxTraceLength = 0x1D0; // float32
constexpr std::ptrdiff_t m_flTraceTolerance = 0x1D4; // float32
constexpr std::ptrdiff_t m_nMaxPlanes = 0x1D8; // int32
constexpr std::ptrdiff_t m_CollisionGroupName = 0x1E0; // char[128]
constexpr std::ptrdiff_t m_nTraceSet = 0x260; // ParticleTraceSet_t
constexpr std::ptrdiff_t m_bIncludeWater = 0x270; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_CreateFromPlaneCache {
constexpr std::ptrdiff_t m_vecOffsetMin = 0x1C0; //
constexpr std::ptrdiff_t m_vecOffsetMax = 0x1CC; //
constexpr std::ptrdiff_t m_bUseNormal = 0x1D9; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_ModelCull {
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32
constexpr std::ptrdiff_t m_bBoundBox = 0x1C4; // bool
constexpr std::ptrdiff_t m_bCullOutside = 0x1C5; // bool
constexpr std::ptrdiff_t m_bUseBones = 0x1C6; // bool
constexpr std::ptrdiff_t m_HitboxSetName = 0x1C7; // char[128]
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_DistanceCull {
constexpr std::ptrdiff_t m_nControlPoint = 0x1C0; // int32
constexpr std::ptrdiff_t m_flDistance = 0x1C8; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_bCullInside = 0x320; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_PlaneCull {
constexpr std::ptrdiff_t m_nControlPoint = 0x1C0; // int32
constexpr std::ptrdiff_t m_flDistance = 0x1C8; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_bCullInside = 0x320; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_DistanceToNeighborCull {
constexpr std::ptrdiff_t m_flDistance = 0x1C0; // CPerParticleFloatInput
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RtEnvCull {
constexpr std::ptrdiff_t m_vecTestDir = 0x1C0; //
constexpr std::ptrdiff_t m_vecTestNormal = 0x1CC; //
constexpr std::ptrdiff_t m_bUseVelocity = 0x1D8; // bool
constexpr std::ptrdiff_t m_bCullOnMiss = 0x1D9; // bool
constexpr std::ptrdiff_t m_bLifeAdjust = 0x1DA; // bool
constexpr std::ptrdiff_t m_RtEnvName = 0x1DB; // char[128]
constexpr std::ptrdiff_t m_nRTEnvCP = 0x25C; // int32
constexpr std::ptrdiff_t m_nComponent = 0x260; // int32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_NormalAlignToCP {
constexpr std::ptrdiff_t m_transformInput = 0x1C0; // CParticleTransformInput
constexpr std::ptrdiff_t m_nControlPointAxis = 0x228; // ParticleControlPointAxis_t
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_NormalOffset {
constexpr std::ptrdiff_t m_OffsetMin = 0x1C0; //
constexpr std::ptrdiff_t m_OffsetMax = 0x1CC; //
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D8; // int32
constexpr std::ptrdiff_t m_bLocalCoords = 0x1DC; // bool
constexpr std::ptrdiff_t m_bNormalize = 0x1DD; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapSpeedToScalar {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C4; // int32
constexpr std::ptrdiff_t m_flStartTime = 0x1C8; // float32
constexpr std::ptrdiff_t m_flEndTime = 0x1CC; // float32
constexpr std::ptrdiff_t m_flInputMin = 0x1D0; // float32
constexpr std::ptrdiff_t m_flInputMax = 0x1D4; // float32
constexpr std::ptrdiff_t m_flOutputMin = 0x1D8; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1DC; // float32
constexpr std::ptrdiff_t m_nSetMethod = 0x1E0; // ParticleSetMethod_t
constexpr std::ptrdiff_t m_bPerParticle = 0x1E4; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_InitFromCPSnapshot {
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32
constexpr std::ptrdiff_t m_nAttributeToRead = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nAttributeToWrite = 0x1C8; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1CC; // int32
constexpr std::ptrdiff_t m_bRandom = 0x1D0; // bool
constexpr std::ptrdiff_t m_bReverse = 0x1D1; // bool
constexpr std::ptrdiff_t m_nSnapShotIncrement = 0x1D8; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_nManualSnapshotIndex = 0x330; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_nRandomSeed = 0x488; // int32
constexpr std::ptrdiff_t m_bLocalSpaceAngles = 0x48C; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 19
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_InitSkinnedPositionFromCPSnapshot {
constexpr std::ptrdiff_t m_nSnapshotControlPointNumber = 0x1C0; // int32
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C4; // int32
constexpr std::ptrdiff_t m_bRandom = 0x1C8; // bool
constexpr std::ptrdiff_t m_nRandomSeed = 0x1CC; // int32
constexpr std::ptrdiff_t m_bRigid = 0x1D0; // bool
constexpr std::ptrdiff_t m_bSetNormal = 0x1D1; // bool
constexpr std::ptrdiff_t m_bIgnoreDt = 0x1D2; // bool
constexpr std::ptrdiff_t m_flMinNormalVelocity = 0x1D4; // float32
constexpr std::ptrdiff_t m_flMaxNormalVelocity = 0x1D8; // float32
constexpr std::ptrdiff_t m_nIndexType = 0x1DC; // SnapshotIndexType_t
constexpr std::ptrdiff_t m_flReadIndex = 0x1E0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flIncrement = 0x338; // float32
constexpr std::ptrdiff_t m_nFullLoopIncrement = 0x33C; // int32
constexpr std::ptrdiff_t m_nSnapShotStartPoint = 0x340; // int32
constexpr std::ptrdiff_t m_flBoneVelocity = 0x344; // float32
constexpr std::ptrdiff_t m_flBoneVelocityMax = 0x348; // float32
constexpr std::ptrdiff_t m_bCopyColor = 0x34C; // bool
constexpr std::ptrdiff_t m_bCopyAlpha = 0x34D; // bool
constexpr std::ptrdiff_t m_bSetRadius = 0x34E; // bool
}
// Parent: CParticleFunctionInitializer
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_InitFromParentKilled {
constexpr std::ptrdiff_t m_nAttributeToCopy = 0x1C0; // ParticleAttributeIndex_t
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_InitFromVectorFieldSnapshot {
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32
constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1C4; // int32
constexpr std::ptrdiff_t m_nWeightUpdateCP = 0x1C8; // int32
constexpr std::ptrdiff_t m_bUseVerticalVelocity = 0x1CC; // bool
constexpr std::ptrdiff_t m_vecScale = 0x1D0; // CPerParticleVecInput
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapInitialDirectionToTransformToVector {
constexpr std::ptrdiff_t m_TransformInput = 0x1C0; // CParticleTransformInput
constexpr std::ptrdiff_t m_nFieldOutput = 0x228; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flScale = 0x22C; // float32
constexpr std::ptrdiff_t m_flOffsetRot = 0x230; // float32
constexpr std::ptrdiff_t m_vecOffsetAxis = 0x234; //
constexpr std::ptrdiff_t m_bNormalize = 0x240; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapInitialTransformDirectionToRotation {
constexpr std::ptrdiff_t m_TransformInput = 0x1C0; // CParticleTransformInput
constexpr std::ptrdiff_t m_nFieldOutput = 0x228; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flOffsetRot = 0x22C; // float32
constexpr std::ptrdiff_t m_nComponent = 0x230; // int32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapQAnglesToRotation {
constexpr std::ptrdiff_t m_TransformInput = 0x1C0; // CParticleTransformInput
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapTransformOrientationToRotations {
constexpr std::ptrdiff_t m_TransformInput = 0x1C0; // CParticleTransformInput
constexpr std::ptrdiff_t m_vecRotation = 0x228; //
constexpr std::ptrdiff_t m_bUseQuat = 0x234; // bool
constexpr std::ptrdiff_t m_bWriteNormal = 0x235; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_SetRigidAttachment {
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32
constexpr std::ptrdiff_t m_nFieldInput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_bLocalSpace = 0x1CC; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapInitialVisibilityScalar {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // float32
constexpr std::ptrdiff_t m_flInputMax = 0x1CC; // float32
constexpr std::ptrdiff_t m_flOutputMin = 0x1D0; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1D4; // float32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RadiusFromCPObject {
constexpr std::ptrdiff_t m_nControlPoint = 0x1C0; // int32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_InitialSequenceFromModel {
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nFieldOutputAnim = 0x1C8; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flInputMin = 0x1CC; // float32
constexpr std::ptrdiff_t m_flInputMax = 0x1D0; // float32
constexpr std::ptrdiff_t m_flOutputMin = 0x1D4; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1D8; // float32
constexpr std::ptrdiff_t m_nSetMethod = 0x1DC; // ParticleSetMethod_t
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_GlobalScale {
constexpr std::ptrdiff_t m_flScale = 0x1C0; // float32
constexpr std::ptrdiff_t m_nScaleControlPointNumber = 0x1C4; // int32
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32
constexpr std::ptrdiff_t m_bScaleRadius = 0x1CC; // bool
constexpr std::ptrdiff_t m_bScalePosition = 0x1CD; // bool
constexpr std::ptrdiff_t m_bScaleVelocity = 0x1CE; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_PointList {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_pointList = 0x1C8; // CUtlVector< PointDefinition_t >
constexpr std::ptrdiff_t m_bPlaceAlongPath = 0x1E0; // bool
constexpr std::ptrdiff_t m_bClosedLoop = 0x1E1; // bool
constexpr std::ptrdiff_t m_nNumPointsAlongPath = 0x1E4; // int32
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomNamedModelElement {
constexpr std::ptrdiff_t m_hModel = 0x1C0; // CStrongHandle< InfoForResourceTypeCModel >
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constexpr std::ptrdiff_t m_names = 0x1C8; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_bShuffle = 0x1E0; // bool
constexpr std::ptrdiff_t m_bLinear = 0x1E1; // bool
constexpr std::ptrdiff_t m_bModelFromRenderer = 0x1E2; // bool
constexpr std::ptrdiff_t m_nFieldOutput = 0x1E4; // ParticleAttributeIndex_t
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}
// Parent: C_INIT_RandomNamedModelElement
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomNamedModelSequence {
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}
// Parent: C_INIT_RandomNamedModelElement
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomNamedModelBodyPart {
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}
// Parent: C_INIT_RandomNamedModelElement
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RandomNamedModelMeshGroup {
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapNamedModelElementToScalar {
constexpr std::ptrdiff_t m_hModel = 0x1C0; // CStrongHandle< InfoForResourceTypeCModel >
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constexpr std::ptrdiff_t m_names = 0x1C8; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_values = 0x1E0; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_nFieldInput = 0x1F8; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nFieldOutput = 0x1FC; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nSetMethod = 0x200; // ParticleSetMethod_t
constexpr std::ptrdiff_t m_bModelFromRenderer = 0x204; // bool
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}
// Parent: C_INIT_RemapNamedModelElementToScalar
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapNamedModelSequenceToScalar {
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}
// Parent: C_INIT_RemapNamedModelElementToScalar
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapNamedModelBodyPartToScalar {
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}
// Parent: C_INIT_RemapNamedModelElementToScalar
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_RemapNamedModelMeshGroupToScalar {
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 18
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_StatusEffect {
constexpr std::ptrdiff_t m_nDetail2Combo = 0x1C0; // Detail2Combo_t
constexpr std::ptrdiff_t m_flDetail2Rotation = 0x1C4; // float32
constexpr std::ptrdiff_t m_flDetail2Scale = 0x1C8; // float32
constexpr std::ptrdiff_t m_flDetail2BlendFactor = 0x1CC; // float32
constexpr std::ptrdiff_t m_flColorWarpIntensity = 0x1D0; // float32
constexpr std::ptrdiff_t m_flDiffuseWarpBlendToFull = 0x1D4; // float32
constexpr std::ptrdiff_t m_flEnvMapIntensity = 0x1D8; // float32
constexpr std::ptrdiff_t m_flAmbientScale = 0x1DC; // float32
constexpr std::ptrdiff_t m_specularColor = 0x1E0; // Color
constexpr std::ptrdiff_t m_flSpecularScale = 0x1E4; // float32
constexpr std::ptrdiff_t m_flSpecularExponent = 0x1E8; // float32
constexpr std::ptrdiff_t m_flSpecularExponentBlendToFull = 0x1EC; // float32
constexpr std::ptrdiff_t m_flSpecularBlendToFull = 0x1F0; // float32
constexpr std::ptrdiff_t m_rimLightColor = 0x1F4; // Color
constexpr std::ptrdiff_t m_flRimLightScale = 0x1F8; // float32
constexpr std::ptrdiff_t m_flReflectionsTintByBaseBlendToNone = 0x1FC; // float32
constexpr std::ptrdiff_t m_flMetalnessBlendToFull = 0x200; // float32
constexpr std::ptrdiff_t m_flSelfIllumBlendToFull = 0x204; // float32
}
// Parent: CParticleFunctionInitializer
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// Fields count: 19
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_StatusEffectCitadel {
constexpr std::ptrdiff_t m_flSFXColorWarpAmount = 0x1C0; // float32
constexpr std::ptrdiff_t m_flSFXNormalAmount = 0x1C4; // float32
constexpr std::ptrdiff_t m_flSFXMetalnessAmount = 0x1C8; // float32
constexpr std::ptrdiff_t m_flSFXRoughnessAmount = 0x1CC; // float32
constexpr std::ptrdiff_t m_flSFXSelfIllumAmount = 0x1D0; // float32
constexpr std::ptrdiff_t m_flSFXSScale = 0x1D4; // float32
constexpr std::ptrdiff_t m_flSFXSScrollX = 0x1D8; // float32
constexpr std::ptrdiff_t m_flSFXSScrollY = 0x1DC; // float32
constexpr std::ptrdiff_t m_flSFXSScrollZ = 0x1E0; // float32
constexpr std::ptrdiff_t m_flSFXSOffsetX = 0x1E4; // float32
constexpr std::ptrdiff_t m_flSFXSOffsetY = 0x1E8; // float32
constexpr std::ptrdiff_t m_flSFXSOffsetZ = 0x1EC; // float32
constexpr std::ptrdiff_t m_nDetailCombo = 0x1F0; // DetailCombo_t
constexpr std::ptrdiff_t m_flSFXSDetailAmount = 0x1F4; // float32
constexpr std::ptrdiff_t m_flSFXSDetailScale = 0x1F8; // float32
constexpr std::ptrdiff_t m_flSFXSDetailScrollX = 0x1FC; // float32
constexpr std::ptrdiff_t m_flSFXSDetailScrollY = 0x200; // float32
constexpr std::ptrdiff_t m_flSFXSDetailScrollZ = 0x204; // float32
constexpr std::ptrdiff_t m_flSFXSUseModelUVs = 0x208; // float32
}
// Parent: CParticleFunctionInitializer
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_CreateParticleImpulse {
constexpr std::ptrdiff_t m_InputRadius = 0x1C0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_InputMagnitude = 0x318; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_nFalloffFunction = 0x470; // ParticleFalloffFunction_t
constexpr std::ptrdiff_t m_InputFalloffExp = 0x478; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_nImpulseType = 0x5D0; // ParticleImpulseType_t
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_QuantizeFloat {
constexpr std::ptrdiff_t m_InputValue = 0x1C0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_nOutputField = 0x318; // ParticleAttributeIndex_t
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_SetAttributeToScalarExpression {
constexpr std::ptrdiff_t m_nExpression = 0x1C0; // ScalarExpressionType_t
constexpr std::ptrdiff_t m_flInput1 = 0x1C8; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flInput2 = 0x320; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flOutputRemap = 0x478; // CParticleRemapFloatInput
constexpr std::ptrdiff_t m_nOutputField = 0x5D0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nSetMethod = 0x5D4; // ParticleSetMethod_t
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_SetVectorAttributeToVectorExpression {
constexpr std::ptrdiff_t m_nExpression = 0x1C0; // VectorExpressionType_t
constexpr std::ptrdiff_t m_vInput1 = 0x1C8; // CPerParticleVecInput
constexpr std::ptrdiff_t m_vInput2 = 0x820; // CPerParticleVecInput
constexpr std::ptrdiff_t m_nOutputField = 0xE78; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nSetMethod = 0xE7C; // ParticleSetMethod_t
constexpr std::ptrdiff_t m_bNormalizedOutput = 0xE80; // bool
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_InitFloatCollection {
constexpr std::ptrdiff_t m_InputValue = 0x1C0; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_nOutputField = 0x318; // ParticleAttributeIndex_t
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_InitFloat {
constexpr std::ptrdiff_t m_InputValue = 0x1C0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_nOutputField = 0x318; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nSetMethod = 0x31C; // ParticleSetMethod_t
constexpr std::ptrdiff_t m_InputStrength = 0x320; // CPerParticleFloatInput
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_InitVecCollection {
constexpr std::ptrdiff_t m_InputValue = 0x1C0; // CParticleCollectionVecInput
constexpr std::ptrdiff_t m_nOutputField = 0x818; // ParticleAttributeIndex_t
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}
// Parent: CParticleFunctionInitializer
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_INIT_InitVec {
constexpr std::ptrdiff_t m_InputValue = 0x1C0; // CPerParticleVecInput
constexpr std::ptrdiff_t m_nOutputField = 0x818; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nSetMethod = 0x81C; // ParticleSetMethod_t
constexpr std::ptrdiff_t m_bNormalizedOutput = 0x820; // bool
constexpr std::ptrdiff_t m_bWritePreviousPosition = 0x821; // bool
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}
// Parent: CParticleFunctionEmitter
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_InstantaneousEmitter {
constexpr std::ptrdiff_t m_nParticlesToEmit = 0x1C0; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flStartTime = 0x318; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flInitFromKilledParentParticles = 0x470; // float32
constexpr std::ptrdiff_t m_flParentParticleScale = 0x478; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_nMaxEmittedPerFrame = 0x5D0; // int32
constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x5D4; // int32
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}
// Parent: CParticleFunctionEmitter
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// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_ContinuousEmitter {
constexpr std::ptrdiff_t m_flEmissionDuration = 0x1C0; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flStartTime = 0x318; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flEmitRate = 0x470; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flEmissionScale = 0x5C8; // float32
constexpr std::ptrdiff_t m_flScalePerParentParticle = 0x5CC; // float32
constexpr std::ptrdiff_t m_bInitFromKilledParentParticles = 0x5D0; // bool
constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x5D4; // int32
constexpr std::ptrdiff_t m_nLimitPerUpdate = 0x5D8; // int32
constexpr std::ptrdiff_t m_bForceEmitOnFirstUpdate = 0x5DC; // bool
constexpr std::ptrdiff_t m_bForceEmitOnLastUpdate = 0x5DD; // bool
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}
// Parent: CParticleFunctionEmitter
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// Fields count: 15
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_NoiseEmitter {
constexpr std::ptrdiff_t m_flEmissionDuration = 0x1C0; // float32
constexpr std::ptrdiff_t m_flStartTime = 0x1C4; // float32
constexpr std::ptrdiff_t m_flEmissionScale = 0x1C8; // float32
constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1CC; // int32
constexpr std::ptrdiff_t m_nScaleControlPointField = 0x1D0; // int32
constexpr std::ptrdiff_t m_nWorldNoisePoint = 0x1D4; // int32
constexpr std::ptrdiff_t m_bAbsVal = 0x1D8; // bool
constexpr std::ptrdiff_t m_bAbsValInv = 0x1D9; // bool
constexpr std::ptrdiff_t m_flOffset = 0x1DC; // float32
constexpr std::ptrdiff_t m_flOutputMin = 0x1E0; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1E4; // float32
constexpr std::ptrdiff_t m_flNoiseScale = 0x1E8; // float32
constexpr std::ptrdiff_t m_flWorldNoiseScale = 0x1EC; // float32
constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1F0; //
constexpr std::ptrdiff_t m_flWorldTimeScale = 0x1FC; // float32
}
// Parent: CParticleFunctionEmitter
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// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_MaintainEmitter {
constexpr std::ptrdiff_t m_nParticlesToMaintain = 0x1C0; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flStartTime = 0x318; // float32
constexpr std::ptrdiff_t m_flEmissionDuration = 0x320; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flEmissionRate = 0x478; // float32
constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x47C; // int32
constexpr std::ptrdiff_t m_bEmitInstantaneously = 0x480; // bool
constexpr std::ptrdiff_t m_bFinalEmitOnStop = 0x481; // bool
constexpr std::ptrdiff_t m_flScale = 0x488; // CParticleCollectionFloatInput
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}
// Parent: CParticleFunctionForce
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RandomForce {
constexpr std::ptrdiff_t m_MinForce = 0x1D0; //
constexpr std::ptrdiff_t m_MaxForce = 0x1DC; //
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}
// Parent: CParticleFunctionForce
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_CPVelocityForce {
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32
constexpr std::ptrdiff_t m_flScale = 0x1D8; // CPerParticleFloatInput
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}
// Parent: CParticleFunctionForce
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_ParentVortices {
constexpr std::ptrdiff_t m_flForceScale = 0x1D0; // float32
constexpr std::ptrdiff_t m_vecTwistAxis = 0x1D4; //
constexpr std::ptrdiff_t m_bFlipBasedOnYaw = 0x1E0; // bool
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}
// Parent: CParticleFunctionForce
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_TwistAroundAxis {
constexpr std::ptrdiff_t m_fForceAmount = 0x1D0; // float32
constexpr std::ptrdiff_t m_TwistAxis = 0x1D4; //
constexpr std::ptrdiff_t m_bLocalSpace = 0x1E0; // bool
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1E4; // int32
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}
// Parent: CParticleFunctionForce
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_AttractToControlPoint {
constexpr std::ptrdiff_t m_vecComponentScale = 0x1D0; //
constexpr std::ptrdiff_t m_fForceAmount = 0x1E0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_fFalloffPower = 0x338; // float32
constexpr std::ptrdiff_t m_TransformInput = 0x340; // CParticleTransformInput
constexpr std::ptrdiff_t m_fForceAmountMin = 0x3A8; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_bApplyMinForce = 0x500; // bool
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}
// Parent: CParticleFunctionForce
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_ForceBasedOnDistanceToPlane {
constexpr std::ptrdiff_t m_flMinDist = 0x1D0; // float32
constexpr std::ptrdiff_t m_vecForceAtMinDist = 0x1D4; //
constexpr std::ptrdiff_t m_flMaxDist = 0x1E0; // float32
constexpr std::ptrdiff_t m_vecForceAtMaxDist = 0x1E4; //
constexpr std::ptrdiff_t m_vecPlaneNormal = 0x1F0; //
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1FC; // int32
constexpr std::ptrdiff_t m_flExponent = 0x200; // float32
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}
// Parent: CParticleFunctionForce
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_TimeVaryingForce {
constexpr std::ptrdiff_t m_flStartLerpTime = 0x1D0; // float32
constexpr std::ptrdiff_t m_StartingForce = 0x1D4; //
constexpr std::ptrdiff_t m_flEndLerpTime = 0x1E0; // float32
constexpr std::ptrdiff_t m_EndingForce = 0x1E4; //
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}
// Parent: CParticleFunctionForce
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// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_TurbulenceForce {
constexpr std::ptrdiff_t m_flNoiseCoordScale0 = 0x1D0; // float32
constexpr std::ptrdiff_t m_flNoiseCoordScale1 = 0x1D4; // float32
constexpr std::ptrdiff_t m_flNoiseCoordScale2 = 0x1D8; // float32
constexpr std::ptrdiff_t m_flNoiseCoordScale3 = 0x1DC; // float32
constexpr std::ptrdiff_t m_vecNoiseAmount0 = 0x1E0; //
constexpr std::ptrdiff_t m_vecNoiseAmount1 = 0x1EC; //
constexpr std::ptrdiff_t m_vecNoiseAmount2 = 0x1F8; //
constexpr std::ptrdiff_t m_vecNoiseAmount3 = 0x204; //
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}
// Parent: CParticleFunctionForce
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_CurlNoiseForce {
constexpr std::ptrdiff_t m_nNoiseType = 0x1D0; // ParticleDirectionNoiseType_t
constexpr std::ptrdiff_t m_vecNoiseFreq = 0x1D8; // CPerParticleVecInput
constexpr std::ptrdiff_t m_vecNoiseScale = 0x830; // CPerParticleVecInput
constexpr std::ptrdiff_t m_vecOffset = 0xE88; // CPerParticleVecInput
constexpr std::ptrdiff_t m_vecOffsetRate = 0x14E0; // CPerParticleVecInput
constexpr std::ptrdiff_t m_flWorleySeed = 0x1B38; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flWorleyJitter = 0x1C90; // CPerParticleFloatInput
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}
// Parent: CParticleFunctionForce
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_PerParticleForce {
constexpr std::ptrdiff_t m_flForceScale = 0x1D0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_vForce = 0x328; // CPerParticleVecInput
constexpr std::ptrdiff_t m_nCP = 0x980; // int32
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}
// Parent: CParticleFunctionForce
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_WindForce {
constexpr std::ptrdiff_t m_vForce = 0x1D0; //
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}
// Parent: CParticleFunctionForce
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// Fields count: 11
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_ExternalWindForce {
constexpr std::ptrdiff_t m_vecSamplePosition = 0x1D0; // CPerParticleVecInput
constexpr std::ptrdiff_t m_vecScale = 0x828; // CPerParticleVecInput
constexpr std::ptrdiff_t m_bSampleWind = 0xE80; // bool
constexpr std::ptrdiff_t m_bSampleWater = 0xE81; // bool
constexpr std::ptrdiff_t m_bDampenNearWaterPlane = 0xE82; // bool
constexpr std::ptrdiff_t m_bSampleGravity = 0xE83; // bool
constexpr std::ptrdiff_t m_vecGravityForce = 0xE88; // CPerParticleVecInput
constexpr std::ptrdiff_t m_bUseBasicMovementGravity = 0x14E0; // bool
constexpr std::ptrdiff_t m_flLocalGravityScale = 0x14E8; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flLocalBuoyancyScale = 0x1640; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_vecBuoyancyForce = 0x1798; // CPerParticleVecInput
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}
// Parent: CParticleFunctionForce
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_ExternalGameImpulseForce {
constexpr std::ptrdiff_t m_flForceScale = 0x1D0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_bRopes = 0x328; // bool
constexpr std::ptrdiff_t m_bRopesZOnly = 0x329; // bool
constexpr std::ptrdiff_t m_bExplosions = 0x32A; // bool
constexpr std::ptrdiff_t m_bParticles = 0x32B; // bool
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}
// Parent: CParticleFunctionForce
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_LocalAccelerationForce {
constexpr std::ptrdiff_t m_nCP = 0x1D0; // int32
constexpr std::ptrdiff_t m_nScaleCP = 0x1D4; // int32
constexpr std::ptrdiff_t m_vecAccel = 0x1D8; // CParticleCollectionVecInput
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}
// Parent: CParticleFunctionForce
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_DensityForce {
constexpr std::ptrdiff_t m_flRadiusScale = 0x1D0; // float32
constexpr std::ptrdiff_t m_flForceScale = 0x1D4; // float32
constexpr std::ptrdiff_t m_flTargetDensity = 0x1D8; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_BasicMovement {
constexpr std::ptrdiff_t m_Gravity = 0x1C0; // CParticleCollectionVecInput
constexpr std::ptrdiff_t m_fDrag = 0x818; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_nMaxConstraintPasses = 0x970; // int32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_FadeAndKill {
constexpr std::ptrdiff_t m_flStartFadeInTime = 0x1C0; // float32
constexpr std::ptrdiff_t m_flEndFadeInTime = 0x1C4; // float32
constexpr std::ptrdiff_t m_flStartFadeOutTime = 0x1C8; // float32
constexpr std::ptrdiff_t m_flEndFadeOutTime = 0x1CC; // float32
constexpr std::ptrdiff_t m_flStartAlpha = 0x1D0; // float32
constexpr std::ptrdiff_t m_flEndAlpha = 0x1D4; // float32
constexpr std::ptrdiff_t m_bForcePreserveParticleOrder = 0x1D8; // bool
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}
// Parent: CParticleFunctionOperator
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_FadeAndKillForTracers {
constexpr std::ptrdiff_t m_flStartFadeInTime = 0x1C0; // float32
constexpr std::ptrdiff_t m_flEndFadeInTime = 0x1C4; // float32
constexpr std::ptrdiff_t m_flStartFadeOutTime = 0x1C8; // float32
constexpr std::ptrdiff_t m_flEndFadeOutTime = 0x1CC; // float32
constexpr std::ptrdiff_t m_flStartAlpha = 0x1D0; // float32
constexpr std::ptrdiff_t m_flEndAlpha = 0x1D4; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_FadeIn {
constexpr std::ptrdiff_t m_flFadeInTimeMin = 0x1C0; // float32
constexpr std::ptrdiff_t m_flFadeInTimeMax = 0x1C4; // float32
constexpr std::ptrdiff_t m_flFadeInTimeExp = 0x1C8; // float32
constexpr std::ptrdiff_t m_bProportional = 0x1CC; // bool
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}
// Parent: CParticleFunctionOperator
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_FadeOut {
constexpr std::ptrdiff_t m_flFadeOutTimeMin = 0x1C0; // float32
constexpr std::ptrdiff_t m_flFadeOutTimeMax = 0x1C4; // float32
constexpr std::ptrdiff_t m_flFadeOutTimeExp = 0x1C8; // float32
constexpr std::ptrdiff_t m_flFadeBias = 0x1CC; // float32
constexpr std::ptrdiff_t m_bProportional = 0x200; // bool
constexpr std::ptrdiff_t m_bEaseInAndOut = 0x201; // bool
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}
// Parent: CParticleFunctionOperator
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_FadeInSimple {
constexpr std::ptrdiff_t m_flFadeInTime = 0x1C0; // float32
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
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}
// Parent: CParticleFunctionOperator
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_FadeOutSimple {
constexpr std::ptrdiff_t m_flFadeOutTime = 0x1C0; // float32
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
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}
// Parent: CParticleFunctionOperator
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_ClampScalar {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flOutputMin = 0x1C8; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flOutputMax = 0x320; // CPerParticleFloatInput
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}
// Parent: CParticleFunctionOperator
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_ClampVector {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_vecOutputMin = 0x1C8; // CPerParticleVecInput
constexpr std::ptrdiff_t m_vecOutputMax = 0x820; // CPerParticleVecInput
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}
// Parent: CParticleFunctionOperator
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// Fields count: 13
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_OscillateScalar {
constexpr std::ptrdiff_t m_RateMin = 0x1C0; // float32
constexpr std::ptrdiff_t m_RateMax = 0x1C4; // float32
constexpr std::ptrdiff_t m_FrequencyMin = 0x1C8; // float32
constexpr std::ptrdiff_t m_FrequencyMax = 0x1CC; // float32
constexpr std::ptrdiff_t m_nField = 0x1D0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_bProportional = 0x1D4; // bool
constexpr std::ptrdiff_t m_bProportionalOp = 0x1D5; // bool
constexpr std::ptrdiff_t m_flStartTime_min = 0x1D8; // float32
constexpr std::ptrdiff_t m_flStartTime_max = 0x1DC; // float32
constexpr std::ptrdiff_t m_flEndTime_min = 0x1E0; // float32
constexpr std::ptrdiff_t m_flEndTime_max = 0x1E4; // float32
constexpr std::ptrdiff_t m_flOscMult = 0x1E8; // float32
constexpr std::ptrdiff_t m_flOscAdd = 0x1EC; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_OscillateScalarSimple {
constexpr std::ptrdiff_t m_Rate = 0x1C0; // float32
constexpr std::ptrdiff_t m_Frequency = 0x1C4; // float32
constexpr std::ptrdiff_t m_nField = 0x1C8; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flOscMult = 0x1CC; // float32
constexpr std::ptrdiff_t m_flOscAdd = 0x1D0; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 15
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_OscillateVector {
constexpr std::ptrdiff_t m_RateMin = 0x1C0; //
constexpr std::ptrdiff_t m_RateMax = 0x1CC; //
constexpr std::ptrdiff_t m_FrequencyMin = 0x1D8; //
constexpr std::ptrdiff_t m_FrequencyMax = 0x1E4; //
constexpr std::ptrdiff_t m_nField = 0x1F0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_bProportional = 0x1F4; // bool
constexpr std::ptrdiff_t m_bProportionalOp = 0x1F5; // bool
constexpr std::ptrdiff_t m_bOffset = 0x1F6; // bool
constexpr std::ptrdiff_t m_flStartTime_min = 0x1F8; // float32
constexpr std::ptrdiff_t m_flStartTime_max = 0x1FC; // float32
constexpr std::ptrdiff_t m_flEndTime_min = 0x200; // float32
constexpr std::ptrdiff_t m_flEndTime_max = 0x204; // float32
constexpr std::ptrdiff_t m_flOscMult = 0x208; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flOscAdd = 0x360; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flRateScale = 0x4B8; // CPerParticleFloatInput
}
// Parent: CParticleFunctionOperator
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_OscillateVectorSimple {
constexpr std::ptrdiff_t m_Rate = 0x1C0; //
constexpr std::ptrdiff_t m_Frequency = 0x1CC; //
constexpr std::ptrdiff_t m_nField = 0x1D8; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flOscMult = 0x1DC; // float32
constexpr std::ptrdiff_t m_flOscAdd = 0x1E0; // float32
constexpr std::ptrdiff_t m_bOffset = 0x1E4; // bool
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}
// Parent: CParticleFunctionOperator
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// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_DifferencePreviousParticle {
constexpr std::ptrdiff_t m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // float32
constexpr std::ptrdiff_t m_flInputMax = 0x1CC; // float32
constexpr std::ptrdiff_t m_flOutputMin = 0x1D0; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1D4; // float32
constexpr std::ptrdiff_t m_nSetMethod = 0x1D8; // ParticleSetMethod_t
constexpr std::ptrdiff_t m_bActiveRange = 0x1DC; // bool
constexpr std::ptrdiff_t m_bSetPreviousParticle = 0x1DD; // bool
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}
// Parent: CParticleFunctionOperator
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_PointVectorAtNextParticle {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flInterpolation = 0x1C8; // CPerParticleFloatInput
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}
// Parent: CParticleFunctionOperator
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RemapScalar {
constexpr std::ptrdiff_t m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // float32
constexpr std::ptrdiff_t m_flInputMax = 0x1CC; // float32
constexpr std::ptrdiff_t m_flOutputMin = 0x1D0; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1D4; // float32
constexpr std::ptrdiff_t m_bOldCode = 0x1D8; // bool
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}
// Parent: CParticleFunctionOperator
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// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RemapDensityToVector {
constexpr std::ptrdiff_t m_flRadiusScale = 0x1C0; // float32
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flDensityMin = 0x1C8; // float32
constexpr std::ptrdiff_t m_flDensityMax = 0x1CC; // float32
constexpr std::ptrdiff_t m_vecOutputMin = 0x1D0; //
constexpr std::ptrdiff_t m_vecOutputMax = 0x1DC; //
constexpr std::ptrdiff_t m_bUseParentDensity = 0x1E8; // bool
constexpr std::ptrdiff_t m_nVoxelGridResolution = 0x1EC; // int32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_Diffusion {
constexpr std::ptrdiff_t m_flRadiusScale = 0x1C0; // float32
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nVoxelGridResolution = 0x1C8; // int32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RemapScalarEndCap {
constexpr std::ptrdiff_t m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // float32
constexpr std::ptrdiff_t m_flInputMax = 0x1CC; // float32
constexpr std::ptrdiff_t m_flOutputMin = 0x1D0; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1D4; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_ReinitializeScalarEndCap {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flOutputMin = 0x1C4; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1C8; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RemapScalarOnceTimed {
constexpr std::ptrdiff_t m_bProportional = 0x1C0; // bool
constexpr std::ptrdiff_t m_nFieldInput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flInputMin = 0x1CC; // float32
constexpr std::ptrdiff_t m_flInputMax = 0x1D0; // float32
constexpr std::ptrdiff_t m_flOutputMin = 0x1D4; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1D8; // float32
constexpr std::ptrdiff_t m_flRemapTime = 0x1DC; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RemapParticleCountOnScalarEndCap {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nInputMin = 0x1C4; // int32
constexpr std::ptrdiff_t m_nInputMax = 0x1C8; // int32
constexpr std::ptrdiff_t m_flOutputMin = 0x1CC; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1D0; // float32
constexpr std::ptrdiff_t m_bBackwards = 0x1D4; // bool
constexpr std::ptrdiff_t m_nSetMethod = 0x1D8; // ParticleSetMethod_t
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}
// Parent: CParticleFunctionOperator
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RemapParticleCountToScalar {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nInputMin = 0x1C8; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_nInputMax = 0x320; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flOutputMin = 0x478; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_flOutputMax = 0x5D0; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_bActiveRange = 0x728; // bool
constexpr std::ptrdiff_t m_nSetMethod = 0x72C; // ParticleSetMethod_t
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}
// Parent: CParticleFunctionOperator
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RemapVisibilityScalar {
constexpr std::ptrdiff_t m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // float32
constexpr std::ptrdiff_t m_flInputMax = 0x1CC; // float32
constexpr std::ptrdiff_t m_flOutputMin = 0x1D0; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1D4; // float32
constexpr std::ptrdiff_t m_flRadiusScale = 0x1D8; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RemapTransformVisibilityToScalar {
constexpr std::ptrdiff_t m_nSetMethod = 0x1C0; // ParticleSetMethod_t
constexpr std::ptrdiff_t m_TransformInput = 0x1C8; // CParticleTransformInput
constexpr std::ptrdiff_t m_nFieldOutput = 0x230; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flInputMin = 0x234; // float32
constexpr std::ptrdiff_t m_flInputMax = 0x238; // float32
constexpr std::ptrdiff_t m_flOutputMin = 0x23C; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x240; // float32
constexpr std::ptrdiff_t m_flRadius = 0x244; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RemapTransformVisibilityToVector {
constexpr std::ptrdiff_t m_nSetMethod = 0x1C0; // ParticleSetMethod_t
constexpr std::ptrdiff_t m_TransformInput = 0x1C8; // CParticleTransformInput
constexpr std::ptrdiff_t m_nFieldOutput = 0x230; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flInputMin = 0x234; // float32
constexpr std::ptrdiff_t m_flInputMax = 0x238; // float32
constexpr std::ptrdiff_t m_vecOutputMin = 0x23C; //
constexpr std::ptrdiff_t m_vecOutputMax = 0x248; //
constexpr std::ptrdiff_t m_flRadius = 0x254; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_LerpScalar {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flOutput = 0x1C8; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flStartTime = 0x320; // float32
constexpr std::ptrdiff_t m_flEndTime = 0x324; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_LerpEndCapScalar {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flOutput = 0x1C4; // float32
constexpr std::ptrdiff_t m_flLerpTime = 0x1C8; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_LerpEndCapVector {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_vecOutput = 0x1C4; //
constexpr std::ptrdiff_t m_flLerpTime = 0x1D0; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_LerpVector {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_vecOutput = 0x1C4; //
constexpr std::ptrdiff_t m_flStartTime = 0x1D0; // float32
constexpr std::ptrdiff_t m_flEndTime = 0x1D4; // float32
constexpr std::ptrdiff_t m_nSetMethod = 0x1D8; // ParticleSetMethod_t
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}
// Parent: CParticleFunctionOperator
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_LerpToOtherAttribute {
constexpr std::ptrdiff_t m_flInterpolation = 0x1C0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_nFieldInputFrom = 0x318; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nFieldInput = 0x31C; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nFieldOutput = 0x320; // ParticleAttributeIndex_t
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}
// Parent: CParticleFunctionOperator
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RemapSpeed {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flInputMin = 0x1C4; // float32
constexpr std::ptrdiff_t m_flInputMax = 0x1C8; // float32
constexpr std::ptrdiff_t m_flOutputMin = 0x1CC; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1D0; // float32
constexpr std::ptrdiff_t m_nSetMethod = 0x1D4; // ParticleSetMethod_t
constexpr std::ptrdiff_t m_bIgnoreDelta = 0x1D8; // bool
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}
// Parent: CParticleFunctionOperator
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RemapVectortoCP {
constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1C0; // int32
constexpr std::ptrdiff_t m_nFieldInput = 0x1C4; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nParticleNumber = 0x1C8; // int32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RampScalarLinear {
constexpr std::ptrdiff_t m_RateMin = 0x1C0; // float32
constexpr std::ptrdiff_t m_RateMax = 0x1C4; // float32
constexpr std::ptrdiff_t m_flStartTime_min = 0x1C8; // float32
constexpr std::ptrdiff_t m_flStartTime_max = 0x1CC; // float32
constexpr std::ptrdiff_t m_flEndTime_min = 0x1D0; // float32
constexpr std::ptrdiff_t m_flEndTime_max = 0x1D4; // float32
constexpr std::ptrdiff_t m_nField = 0x200; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_bProportionalOp = 0x204; // bool
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}
// Parent: CParticleFunctionOperator
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// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RampScalarSpline {
constexpr std::ptrdiff_t m_RateMin = 0x1C0; // float32
constexpr std::ptrdiff_t m_RateMax = 0x1C4; // float32
constexpr std::ptrdiff_t m_flStartTime_min = 0x1C8; // float32
constexpr std::ptrdiff_t m_flStartTime_max = 0x1CC; // float32
constexpr std::ptrdiff_t m_flEndTime_min = 0x1D0; // float32
constexpr std::ptrdiff_t m_flEndTime_max = 0x1D4; // float32
constexpr std::ptrdiff_t m_flBias = 0x1D8; // float32
constexpr std::ptrdiff_t m_nField = 0x200; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_bProportionalOp = 0x204; // bool
constexpr std::ptrdiff_t m_bEaseOut = 0x205; // bool
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}
// Parent: CParticleFunctionOperator
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RampScalarLinearSimple {
constexpr std::ptrdiff_t m_Rate = 0x1C0; // float32
constexpr std::ptrdiff_t m_flStartTime = 0x1C4; // float32
constexpr std::ptrdiff_t m_flEndTime = 0x1C8; // float32
constexpr std::ptrdiff_t m_nField = 0x1F0; // ParticleAttributeIndex_t
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}
// Parent: CParticleFunctionOperator
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RampScalarSplineSimple {
constexpr std::ptrdiff_t m_Rate = 0x1C0; // float32
constexpr std::ptrdiff_t m_flStartTime = 0x1C4; // float32
constexpr std::ptrdiff_t m_flEndTime = 0x1C8; // float32
constexpr std::ptrdiff_t m_nField = 0x1F0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_bEaseOut = 0x1F4; // bool
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}
// Parent: CParticleFunctionOperator
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// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_ChladniWave {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flInputMax = 0x320; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flOutputMin = 0x478; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_flOutputMax = 0x5D0; // CPerParticleFloatInput
constexpr std::ptrdiff_t m_vecWaveLength = 0x728; // CPerParticleVecInput
constexpr std::ptrdiff_t m_vecHarmonics = 0xD80; // CPerParticleVecInput
constexpr std::ptrdiff_t m_nSetMethod = 0x13D8; // ParticleSetMethod_t
constexpr std::ptrdiff_t m_nLocalSpaceControlPoint = 0x13DC; // int32
constexpr std::ptrdiff_t m_b3D = 0x13E0; // bool
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}
// Parent: CParticleFunctionOperator
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_Noise {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_flOutputMin = 0x1C4; // float32
constexpr std::ptrdiff_t m_flOutputMax = 0x1C8; // float32
constexpr std::ptrdiff_t m_fl4NoiseScale = 0x1CC; // float32
constexpr std::ptrdiff_t m_bAdditive = 0x1D0; // bool
constexpr std::ptrdiff_t m_flNoiseAnimationTimeScale = 0x1D4; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_VectorNoise {
constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_vecOutputMin = 0x1C4; //
constexpr std::ptrdiff_t m_vecOutputMax = 0x1D0; //
constexpr std::ptrdiff_t m_fl4NoiseScale = 0x1DC; // float32
constexpr std::ptrdiff_t m_bAdditive = 0x1E0; // bool
constexpr std::ptrdiff_t m_bOffset = 0x1E1; // bool
constexpr std::ptrdiff_t m_flNoiseAnimationTimeScale = 0x1E4; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_Decay {
constexpr std::ptrdiff_t m_bRopeDecay = 0x1C0; // bool
constexpr std::ptrdiff_t m_bForcePreserveParticleOrder = 0x1C1; // bool
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}
// Parent: CParticleFunctionOperator
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_DecayOffscreen {
constexpr std::ptrdiff_t m_flOffscreenTime = 0x1C0; // CParticleCollectionFloatInput
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}
// Parent: CParticleFunctionOperator
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_EndCapTimedFreeze {
constexpr std::ptrdiff_t m_flFreezeTime = 0x1C0; // CParticleCollectionFloatInput
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}
// Parent: CParticleFunctionOperator
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_EndCapTimedDecay {
constexpr std::ptrdiff_t m_flDecayTime = 0x1C0; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_EndCapDecay {
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}
// Parent: CParticleFunctionOperator
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_VelocityDecay {
constexpr std::ptrdiff_t m_flMinVelocity = 0x1C0; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_AlphaDecay {
constexpr std::ptrdiff_t m_flMinAlpha = 0x1C0; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_RadiusDecay {
constexpr std::ptrdiff_t m_flMinRadius = 0x1C0; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_DecayMaintainCount {
constexpr std::ptrdiff_t m_nParticlesToMaintain = 0x1C0; // int32
constexpr std::ptrdiff_t m_flDecayDelay = 0x1C4; // float32
constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x1C8; // int32
constexpr std::ptrdiff_t m_bLifespanDecay = 0x1CC; // bool
constexpr std::ptrdiff_t m_flScale = 0x1D0; // CParticleCollectionFloatInput
constexpr std::ptrdiff_t m_bKillNewest = 0x328; // bool
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}
// Parent: CParticleFunctionOperator
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_DecayClampCount {
constexpr std::ptrdiff_t m_nCount = 0x1C0; // CParticleCollectionFloatInput
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}
// Parent: CParticleFunctionOperator
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_Cull {
constexpr std::ptrdiff_t m_flCullPerc = 0x1C0; // float32
constexpr std::ptrdiff_t m_flCullStart = 0x1C4; // float32
constexpr std::ptrdiff_t m_flCullEnd = 0x1C8; // float32
constexpr std::ptrdiff_t m_flCullExp = 0x1CC; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CGeneralSpin {
constexpr std::ptrdiff_t m_nSpinRateDegrees = 0x1C0; // int32
constexpr std::ptrdiff_t m_nSpinRateMinDegrees = 0x1C4; // int32
constexpr std::ptrdiff_t m_fSpinRateStopTime = 0x1CC; // float32
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}
// Parent: CParticleFunctionOperator
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSpinUpdateBase {
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}
// Parent: CGeneralSpin
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_Spin {
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}
// Parent: CSpinUpdateBase
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_SpinUpdate {
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}
// Parent: CGeneralSpin
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_SpinYaw {
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}
// Parent: CParticleFunctionOperator
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// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace C_OP_InterpolateRadius {
constexpr std::ptrdiff_t m_flStartTime = 0x1C0; // float32
constexpr std::ptrdiff_t m_flEndTime = 0x1C4; // float32
constexpr std::ptrdiff_t m_flStartScale = 0x1C8; // float32
constexpr std::ptrdiff_t m_flEndScale = 0x1CC; // float32
constexpr std::ptrdiff_t m_bEaseInAndOut = 0x1D0; // bool
constexpr std::ptrdiff_t m_flBias = 0x1D4; // float32
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}
}
// Module: pulse_system.dll
// Classes count: 51
// Enums count: 7
namespace pulse_system {
// Alignment: 2
// Members count: 61
enum class PulseInstructionCode_t : int16_t {
INVALID = 0,
IMMEDIATE_HALT = 1,
RETURN_VOID = 2,
RETURN_VALUE = 3,
NOP = 4,
JUMP = 5,
JUMP_COND = 6,
CHUNK_LEAP = 7,
CHUNK_LEAP_COND = 8,
PULSE_CALL_SYNC = 9,
PULSE_CALL_ASYNC_FIRE = 10,
CELL_INVOKE = 11,
LIBRARY_INVOKE = 12,
SET_VAR = 13,
GET_VAR = 14,
GET_CONST = 15,
SET_REGISTER_DOMAIN_VALUE = 16,
COPY = 17,
NOT = 18,
NEGATE = 19,
ADD = 20,
SUB = 21,
MUL = 22,
DIV = 23,
MOD = 24,
LT = 25,
LTE = 26,
EQ = 27,
NE = 28,
AND = 29,
OR = 30,
CONVERT_VALUE = 31,
LAST_SERIALIZED_CODE = 32,
NEGATE_INT = 33,
NEGATE_FLOAT = 34,
ADD_INT = 35,
ADD_FLOAT = 36,
ADD_STRING = 37,
SUB_INT = 38,
SUB_FLOAT = 39,
MUL_INT = 40,
MUL_FLOAT = 41,
DIV_INT = 42,
DIV_FLOAT = 43,
MOD_INT = 44,
MOD_FLOAT = 45,
LT_INT = 46,
LT_FLOAT = 47,
LTE_INT = 48,
LTE_FLOAT = 49,
EQ_BOOL = 50,
EQ_INT = 51,
EQ_FLOAT = 52,
EQ_STRING = 53,
EQ_ENTITY_NAME = 54,
NE_BOOL = 55,
NE_INT = 56,
NE_FLOAT = 57,
NE_STRING = 58,
NE_ENTITY_NAME = 59,
GET_CONST_INLINE_STORAGE = 60
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}
// Alignment: 4
// Members count: 2
enum class PulseMethodCallMode_t : int32_t {
SYNC_WAIT_FOR_COMPLETION = 0,
ASYNC_FIRE_AND_FORGET = 1
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}
// Alignment: 4
// Members count: 3
enum class PulseCursorExecResult_t : int32_t {
Succeeded = 0,
Canceled = 1,
Failed = 2
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}
// Alignment: 4
// Members count: 4
enum class PulseCursorCancelPriority_t : int32_t {
None = 0,
CancelOnSucceeded = 1,
SoftCancel = 2,
HardCancel = 3
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}
// Alignment: 4
// Members count: 19
enum class PulseValueType_t : int32_t {
PVAL_INVALID = -1,
PVAL_BOOL = 0,
PVAL_INT = 1,
PVAL_FLOAT = 2,
PVAL_STRING = 3,
PVAL_VEC3 = 4,
PVAL_TRANSFORM = 5,
PVAL_COLOR_RGB = 6,
PVAL_EHANDLE = 7,
PVAL_RESOURCE = 8,
PVAL_SNDEVT_GUID = 9,
PVAL_ENTITY_NAME = 10,
PVAL_SCHEMA_PTR = 11,
PVAL_TYPESAFE_INT = 12,
PVAL_CURSOR_FLOW = 13,
PVAL_ANY = 14,
PVAL_SCHEMA_ENUM = 15,
PVAL_PANORAMA_PANEL_HANDLE = 16,
PVAL_COUNT = 17
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}
// Alignment: 4
// Members count: 5
enum class PulseTestEnumColor_t : int32_t {
BLACK = 0,
WHITE = 1,
RED = 2,
GREEN = 3,
BLUE = 4
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}
// Alignment: 4
// Members count: 3
enum class PulseTestEnumShape_t : int32_t {
CIRCLE = 100,
SQUARE = 200,
TRIANGLE = 300
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseLibraryBindings
// MPropertyDescription
namespace CPulseCursorFuncs {
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}
// Parent: None
// Fields count: 1
namespace CPulseCell_WaitForCursorsWithTagBase__CursorState_t {
constexpr std::ptrdiff_t m_TagName = 0x0; // CUtlSymbolLarge
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseLibraryBindings
// MPropertyDescription
namespace CPulseTestFuncs_LibraryA {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace FakeEntity_tAPI {
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulse_RegisterInfo {
constexpr std::ptrdiff_t m_nReg = 0x0; // PulseRuntimeRegisterIndex_t
constexpr std::ptrdiff_t m_Type = 0x8; // CPulseValueFullType
constexpr std::ptrdiff_t m_OriginName = 0x18; // CKV3MemberNameWithStorage
constexpr std::ptrdiff_t m_nWrittenByInstruction = 0x50; // int32
constexpr std::ptrdiff_t m_nLastReadByInstruction = 0x54; // int32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulse_Chunk {
constexpr std::ptrdiff_t m_Instructions = 0x0; // CUtlLeanVector< PGDInstruction_t >
constexpr std::ptrdiff_t m_Registers = 0x10; // CUtlLeanVector< CPulse_RegisterInfo >
constexpr std::ptrdiff_t m_InstructionEditorIDs = 0x20; // CUtlLeanVector< PulseDocNodeID_t >
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulse_Variable {
constexpr std::ptrdiff_t m_Name = 0x0; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_Description = 0x8; // CUtlString
constexpr std::ptrdiff_t m_Type = 0x10; // CPulseValueFullType
constexpr std::ptrdiff_t m_DefaultValue = 0x20; // KeyValues3
constexpr std::ptrdiff_t m_bIsPublic = 0x32; // bool
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulse_Constant {
constexpr std::ptrdiff_t m_Type = 0x0; // CPulseValueFullType
constexpr std::ptrdiff_t m_Value = 0x10; // KeyValues3
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulse_PublicOutput {
constexpr std::ptrdiff_t m_Name = 0x0; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_Description = 0x8; // CUtlString
constexpr std::ptrdiff_t m_ParamType = 0x10; // CPulseValueFullType
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulse_OutputConnection {
constexpr std::ptrdiff_t m_SourceOutput = 0x0; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_TargetEntity = 0x8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_TargetInput = 0x10; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_Param = 0x18; // CUtlSymbolLarge
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulse_InvokeBinding {
constexpr std::ptrdiff_t m_RegisterMap = 0x0; // PulseRegisterMap_t
constexpr std::ptrdiff_t m_FuncName = 0x20; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_nCellIndex = 0x28; // PulseRuntimeCellIndex_t
constexpr std::ptrdiff_t m_nSrcChunk = 0x2C; // PulseRuntimeChunkIndex_t
constexpr std::ptrdiff_t m_nSrcInstruction = 0x30; // int32
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulse_CallInfo {
constexpr std::ptrdiff_t m_PortName = 0x0; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; // PulseDocNodeID_t
constexpr std::ptrdiff_t m_RegisterMap = 0x10; // PulseRegisterMap_t
constexpr std::ptrdiff_t m_CallMethodID = 0x30; // PulseDocNodeID_t
constexpr std::ptrdiff_t m_nSrcChunk = 0x34; // PulseRuntimeChunkIndex_t
constexpr std::ptrdiff_t m_nSrcInstruction = 0x38; // int32
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}
// Parent: None
// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulseGraphDef {
constexpr std::ptrdiff_t m_DomainIdentifier = 0x8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_ParentMapName = 0x10; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_Chunks = 0x18; // CUtlVector< CPulse_Chunk* >
constexpr std::ptrdiff_t m_Cells = 0x30; // CUtlVector< CPulseCell_Base* >
constexpr std::ptrdiff_t m_Vars = 0x48; // CUtlVector< CPulse_Variable >
constexpr std::ptrdiff_t m_PublicOutputs = 0x60; // CUtlVector< CPulse_PublicOutput >
constexpr std::ptrdiff_t m_InvokeBindings = 0x78; // CUtlVector< CPulse_InvokeBinding* >
constexpr std::ptrdiff_t m_CallInfos = 0x90; // CUtlVector< CPulse_CallInfo* >
constexpr std::ptrdiff_t m_Constants = 0xA8; // CUtlVector< CPulse_Constant >
constexpr std::ptrdiff_t m_OutputConnections = 0xC0; // CUtlVector< CPulse_OutputConnection* >
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseLibraryBindings
// MPropertyDescription
namespace CPulseMathlib {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseLibraryBindings
// MPropertyDescription
namespace CPulseTestScriptLib {
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace PulseRegisterMap_t {
constexpr std::ptrdiff_t m_Inparams = 0x0; // KeyValues3
constexpr std::ptrdiff_t m_Outparams = 0x10; // KeyValues3
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}
// Parent: None
// Fields count: 11
//
// Metadata:
// MGetKV3ClassDefaults
namespace PGDInstruction_t {
constexpr std::ptrdiff_t m_nCode = 0x0; // PulseInstructionCode_t
constexpr std::ptrdiff_t m_nVar = 0x4; // PulseRuntimeVarIndex_t
constexpr std::ptrdiff_t m_nReg0 = 0x8; // PulseRuntimeRegisterIndex_t
constexpr std::ptrdiff_t m_nReg1 = 0xA; // PulseRuntimeRegisterIndex_t
constexpr std::ptrdiff_t m_nReg2 = 0xC; // PulseRuntimeRegisterIndex_t
constexpr std::ptrdiff_t m_nInvokeBindingIndex = 0x10; // PulseRuntimeInvokeIndex_t
constexpr std::ptrdiff_t m_nChunk = 0x14; // PulseRuntimeChunkIndex_t
constexpr std::ptrdiff_t m_nDestInstruction = 0x18; // int32
constexpr std::ptrdiff_t m_nCallInfoIndex = 0x1C; // PulseRuntimeCallInfoIndex_t
constexpr std::ptrdiff_t m_nConstIdx = 0x20; // PulseRuntimeConstantIndex_t
constexpr std::ptrdiff_t m_DomainValue = 0x28; // CBufferString
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulse_OutflowConnection {
constexpr std::ptrdiff_t m_SourceOutflowName = 0x0; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_nDestChunk = 0x8; // PulseRuntimeChunkIndex_t
constexpr std::ptrdiff_t m_nInstruction = 0xC; // int32
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}
// Parent: CPulse_OutflowConnection
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulse_ResumePoint {
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulseCell_Base {
constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; // PulseDocNodeID_t
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}
// Parent: CPulseCell_Base
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulseCell_BaseFlow {
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}
// Parent: CPulseCell_BaseFlow
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulseCell_Inflow_BaseEntrypoint {
constexpr std::ptrdiff_t m_EntryChunk = 0x48; // PulseRuntimeChunkIndex_t
constexpr std::ptrdiff_t m_RegisterMap = 0x50; // PulseRegisterMap_t
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulseRuntimeMethodArg {
constexpr std::ptrdiff_t m_Name = 0x0; // CKV3MemberNameWithStorage
constexpr std::ptrdiff_t m_Description = 0x38; // CUtlString
constexpr std::ptrdiff_t m_Type = 0x40; // CPulseValueFullType
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}
// Parent: CPulseCell_BaseFlow
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulseCell_BaseYieldingInflow {
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}
// Parent: CPulseCell_Base
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulseCell_BaseValue {
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}
// Parent: CPulseCell_BaseYieldingInflow
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName
// MPropertyDescription
// MPulseEditorHeaderIcon
namespace CPulseCell_Inflow_Wait {
constexpr std::ptrdiff_t m_WakeResume = 0x48; // CPulse_ResumePoint
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulseCell_Outflow_CycleOrdered__InstanceState_t {
constexpr std::ptrdiff_t m_nNextIndex = 0x0; // int32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulseCell_Outflow_CycleShuffled__InstanceState_t {
constexpr std::ptrdiff_t m_Shuffle = 0x0; // CUtlVectorFixedGrowable< uint8 >
constexpr std::ptrdiff_t m_nNextShuffle = 0x20; // int32
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}
// Parent: CPulseCell_BaseFlow
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName
// MPropertyDescription
namespace CPulseCell_Outflow_TestRandomYesNo {
constexpr std::ptrdiff_t m_Yes = 0x48; // CPulse_OutflowConnection
constexpr std::ptrdiff_t m_No = 0x58; // CPulse_OutflowConnection
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}
// Parent: CPulseCell_BaseFlow
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName
// MPropertyDescription
namespace CPulseCell_Outflow_TestExplicitYesNo {
constexpr std::ptrdiff_t m_Yes = 0x48; // CPulse_OutflowConnection
constexpr std::ptrdiff_t m_No = 0x58; // CPulse_OutflowConnection
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}
// Parent: CPulseCell_BaseValue
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName
// MPropertyDescription
namespace CPulseCell_Value_TestValue50 {
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}
// Parent: CPulseCell_BaseValue
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName
// MPropertyDescription
// MPulseEditorHeaderIcon
namespace CPulseCell_Value_RandomInt {
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulseCell_Timeline__TimelineEvent_t {
constexpr std::ptrdiff_t m_flTimeFromPrevious = 0x0; // float32
constexpr std::ptrdiff_t m_bPauseForPreviousEvents = 0x4; // bool
constexpr std::ptrdiff_t m_bCallModeSync = 0x5; // bool
constexpr std::ptrdiff_t m_EventOutflow = 0x8; // CPulse_OutflowConnection
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}
// Parent: None
// Fields count: 7
namespace FakeEntity_t {
constexpr std::ptrdiff_t m_nHandle = 0x0; // PulseTestEHandle_t
constexpr std::ptrdiff_t m_Name = 0x8; // CUtlString
constexpr std::ptrdiff_t m_Class = 0x10; // CUtlString
constexpr std::ptrdiff_t m_bDestroyed = 0x18; // bool
constexpr std::ptrdiff_t m_pAssociatedGraphInstance = 0x20; // CPulseGraphInstance_TestDomain*
constexpr std::ptrdiff_t m_bFuncWasCalled = 0x28; // bool
constexpr std::ptrdiff_t m_fValue = 0x2C; // float32
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CPulseGraphInstance_TestDomain {
constexpr std::ptrdiff_t m_bIsRunningUnitTests = 0xD8; // bool
constexpr std::ptrdiff_t m_bExplicitTimeStepping = 0xD9; // bool
constexpr std::ptrdiff_t m_bExpectingToDestroyWithYieldedCursors = 0xDA; // bool
constexpr std::ptrdiff_t m_nNextValidateIndex = 0xDC; // int32
constexpr std::ptrdiff_t m_Tracepoints = 0xE0; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_bTestYesOrNoPath = 0xF8; // bool
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}
// Parent: CPulseCell_BaseFlow
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName
namespace CPulseCell_Step_TestDomainTracepoint {
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}
// Parent: CPulseCell_BaseFlow
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName
namespace CPulseCell_Step_TestDomainCreateFakeEntity {
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}
// Parent: CPulseCell_BaseFlow
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName
namespace CPulseCell_Step_TestDomainDestroyFakeEntity {
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}
// Parent: CPulseCell_BaseFlow
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName
// MPulseEditorHeaderText
namespace CPulseCell_Step_TestDomainEntFire {
constexpr std::ptrdiff_t m_Input = 0x48; // CUtlString
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}
// Parent: CPulseCell_BaseValue
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName
namespace CPulseCell_Val_TestDomainGetEntityName {
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}
// Parent: CPulseCell_BaseValue
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName
namespace CPulseCell_Val_TestDomainFindEntityByName {
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}
// Parent: CPulseCell_BaseYieldingInflow
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
namespace CPulseCell_TestWaitWithCursorState {
constexpr std::ptrdiff_t m_WakeResume = 0x48; // CPulse_ResumePoint
constexpr std::ptrdiff_t m_WakeCancel = 0x58; // CPulse_ResumePoint
constexpr std::ptrdiff_t m_WakeFail = 0x68; // CPulse_ResumePoint
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulseCell_TestWaitWithCursorState__CursorState_t {
constexpr std::ptrdiff_t flWaitValue = 0x0; // float32
constexpr std::ptrdiff_t bFailOnCancel = 0x4; // bool
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseLibraryBindings
// MPropertyDescription
namespace CPulseTestFuncs_DerivedDomain {
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}
// Parent: CPulseCell_BaseFlow
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
namespace CPulseCell_Test_NoInflow {
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}
// Parent: CPulseCell_BaseFlow
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
namespace CPulseCell_Test_MultiInflow_WithDefault {
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}
// Parent: CPulseCell_BaseFlow
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
namespace CPulseCell_Test_MultiInflow_NoDefault {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseLibraryBindings
namespace CPulseGraphInstance_TurtleGraphics {
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}
// Parent: CPulseCell_BaseYieldingInflow
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulseCell_WaitForCursorsWithTagBase {
constexpr std::ptrdiff_t m_nCursorsAllowedToWait = 0x48; // int32
constexpr std::ptrdiff_t m_WaitComplete = 0x50; // CPulse_ResumePoint
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}
// Parent: CPulseCell_WaitForCursorsWithTagBase
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName
// MPropertyDescription
// MPulseEditorHeaderIcon
namespace CPulseCell_WaitForCursorsWithTag {
constexpr std::ptrdiff_t m_bTagSelfWhenComplete = 0x60; // bool
constexpr std::ptrdiff_t m_nDesiredKillPriority = 0x64; // PulseCursorCancelPriority_t
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}
// Parent: CPulseCell_WaitForCursorsWithTagBase
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName
// MPropertyDescription
// MPulseEditorHeaderIcon
namespace CPulseCell_CursorQueue {
constexpr std::ptrdiff_t m_nCursorsAllowedToRunParallel = 0x60; // int32
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}
}
// Module: rendersystemdx11.dll
// Classes count: 3
// Enums count: 5
namespace rendersystemdx11 {
// Alignment: 4
// Members count: 3
enum class RenderSlotType_t : int32_t {
RENDER_SLOT_INVALID = -1,
RENDER_SLOT_PER_VERTEX = 0,
RENDER_SLOT_PER_INSTANCE = 1
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}
// Alignment: 4
// Members count: 12
enum class RenderBufferFlags_t : int32_t {
RENDER_BUFFER_USAGE_VERTEX_BUFFER = 1,
RENDER_BUFFER_USAGE_INDEX_BUFFER = 2,
RENDER_BUFFER_USAGE_SHADER_RESOURCE = 4,
RENDER_BUFFER_USAGE_UNORDERED_ACCESS = 8,
RENDER_BUFFER_BYTEADDRESS_BUFFER = 16,
RENDER_BUFFER_STRUCTURED_BUFFER = 32,
RENDER_BUFFER_APPEND_CONSUME_BUFFER = 64,
RENDER_BUFFER_UAV_COUNTER = 128,
RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS = 256,
RENDER_BUFFER_ACCELERATION_STRUCTURE = 512,
RENDER_BUFFER_SHADER_BINDING_TABLE = 1024,
RENDER_BUFFER_PER_FRAME_WRITE_ONCE = 2048
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}
// Alignment: 4
// Members count: 13
enum class RenderPrimitiveType_t : int32_t {
RENDER_PRIM_POINTS = 0,
RENDER_PRIM_LINES = 1,
RENDER_PRIM_LINES_WITH_ADJACENCY = 2,
RENDER_PRIM_LINE_STRIP = 3,
RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY = 4,
RENDER_PRIM_TRIANGLES = 5,
RENDER_PRIM_TRIANGLES_WITH_ADJACENCY = 6,
RENDER_PRIM_TRIANGLE_STRIP = 7,
RENDER_PRIM_TRIANGLE_STRIP_WITH_ADJACENCY = 8,
RENDER_PRIM_INSTANCED_QUADS = 9,
RENDER_PRIM_HETEROGENOUS = 10,
RENDER_PRIM_COMPUTE_SHADER = 11,
RENDER_PRIM_TYPE_COUNT = 12
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}
// Alignment: 4
// Members count: 4
enum class InputLayoutVariation_t : int32_t {
INPUT_LAYOUT_VARIATION_DEFAULT = 0,
INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID = 1,
INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID_MORPH_VERT_ID = 2,
INPUT_LAYOUT_VARIATION_MAX = 3
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}
// Alignment: 1
// Members count: 8
enum class RenderMultisampleType_t : int8_t {
RENDER_MULTISAMPLE_INVALID = -1,
RENDER_MULTISAMPLE_NONE = 0,
RENDER_MULTISAMPLE_2X = 1,
RENDER_MULTISAMPLE_4X = 2,
RENDER_MULTISAMPLE_6X = 3,
RENDER_MULTISAMPLE_8X = 4,
RENDER_MULTISAMPLE_16X = 5,
RENDER_MULTISAMPLE_TYPE_COUNT = 6
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}
// Parent: None
// Fields count: 7
namespace RenderInputLayoutField_t {
constexpr std::ptrdiff_t m_pSemanticName = 0x0; // uint8[32]
constexpr std::ptrdiff_t m_nSemanticIndex = 0x20; // int32
constexpr std::ptrdiff_t m_Format = 0x24; // uint32
constexpr std::ptrdiff_t m_nOffset = 0x28; // int32
constexpr std::ptrdiff_t m_nSlot = 0x2C; // int32
constexpr std::ptrdiff_t m_nSlotType = 0x30; // RenderSlotType_t
constexpr std::ptrdiff_t m_nInstanceStepRate = 0x34; // int32
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}
// Parent: None
// Fields count: 4
namespace VsInputSignatureElement_t {
constexpr std::ptrdiff_t m_pName = 0x0; // char[64]
constexpr std::ptrdiff_t m_pSemantic = 0x40; // char[64]
constexpr std::ptrdiff_t m_pD3DSemanticName = 0x80; // char[64]
constexpr std::ptrdiff_t m_nD3DSemanticIndex = 0xC0; // int32
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}
// Parent: None
// Fields count: 1
namespace VsInputSignature_t {
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constexpr std::ptrdiff_t m_elems = 0x0; // CUtlVector< VsInputSignatureElement_t >
}
}
// Module: resourcesystem.dll
// Classes count: 57
// Enums count: 2
namespace resourcesystem {
// Alignment: 1
// Members count: 2
enum class FuseVariableAccess_t : int8_t {
WRITABLE = 0,
READ_ONLY = 1
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}
// Alignment: 1
// Members count: 9
enum class FuseVariableType_t : int8_t {
INVALID = 0,
BOOL = 1,
INT8 = 2,
INT16 = 3,
INT32 = 4,
UINT8 = 5,
UINT16 = 6,
UINT32 = 7,
FLOAT32 = 8
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace TestResource_t {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeTestResource_t {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeProceduralTestResource_t {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeManifestTestResource_t {
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace ManifestTestResource_t {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_child = 0x8; // CStrongHandle< InfoForResourceTypeManifestTestResource_t >
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCVDataResource {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeIPulseGraphDef {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCTypeScriptResource {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCJavaScriptResource {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeIParticleSystemDefinition {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeIParticleSnapshot {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCAnimData {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCAnimationGroup {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCSequenceGroupData {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeIMaterial2 {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCMorphSetData {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCRenderMesh {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCModel {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCTextureBase {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeIVectorGraphic {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCVSoundEventScriptList {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCVSoundStackScriptList {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCVoiceContainerBase {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCVMixListResource {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCPhysAggregateData {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCVPhysXSurfacePropertiesList {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCEntityLump {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCWorldNode {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeWorld_t {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCVoxelVisibility {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCPostProcessingResource {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCPanoramaStyle {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCPanoramaLayout {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCPanoramaDynamicImages {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCDotaItemDefinitionResource {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCDOTAPatchNotesList {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCDOTANovelsList {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeIAnimGraphModelBinding {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCChoreoSceneFileData {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCDACGameDefsData {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCCompositeMaterialKit {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCGcExportableExternalData {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCSmartProp {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCCSGOEconItem {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCResponseRulesList {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCNmSkeleton {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCNmClip {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCNmGraph {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCNmGraphDataSet {
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace ConstantInfo_t {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_nameToken = 0x8; // CUtlStringToken
constexpr std::ptrdiff_t m_flValue = 0xC; // float32
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace VariableInfo_t {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_nameToken = 0x8; // CUtlStringToken
constexpr std::ptrdiff_t m_nIndex = 0xC; // FuseVariableIndex_t
constexpr std::ptrdiff_t m_nNumComponents = 0xE; // uint8
constexpr std::ptrdiff_t m_eVarType = 0xF; // FuseVariableType_t
constexpr std::ptrdiff_t m_eAccess = 0x10; // FuseVariableAccess_t
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace FunctionInfo_t {
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constexpr std::ptrdiff_t m_name = 0x8; // CUtlString
constexpr std::ptrdiff_t m_nameToken = 0x10; // CUtlStringToken
constexpr std::ptrdiff_t m_nParamCount = 0x14; // int32
constexpr std::ptrdiff_t m_nIndex = 0x18; // FuseFunctionIndex_t
constexpr std::ptrdiff_t m_bIsPure = 0x1A; // bool
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFuseProgram {
constexpr std::ptrdiff_t m_programBuffer = 0x0; // CUtlVector< uint8 >
constexpr std::ptrdiff_t m_variablesRead = 0x18; // CUtlVector< FuseVariableIndex_t >
constexpr std::ptrdiff_t m_variablesWritten = 0x30; // CUtlVector< FuseVariableIndex_t >
constexpr std::ptrdiff_t m_nMaxTempVarsUsed = 0x48; // int32
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFuseSymbolTable {
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constexpr std::ptrdiff_t m_constants = 0x0; // CUtlVector< ConstantInfo_t >
constexpr std::ptrdiff_t m_variables = 0x18; // CUtlVector< VariableInfo_t >
constexpr std::ptrdiff_t m_functions = 0x30; // CUtlVector< FunctionInfo_t >
constexpr std::ptrdiff_t m_constantMap = 0x48; // CUtlHashtable< CUtlStringToken, int32 >
constexpr std::ptrdiff_t m_variableMap = 0x68; // CUtlHashtable< CUtlStringToken, int32 >
constexpr std::ptrdiff_t m_functionMap = 0x88; // CUtlHashtable< CUtlStringToken, int32 >
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}
// Parent: None
// Fields count: 2
namespace AABB_t {
constexpr std::ptrdiff_t m_vMinBounds = 0x0; //
constexpr std::ptrdiff_t m_vMaxBounds = 0xC; //
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}
// Parent: None
// Fields count: 2
namespace PackedAABB_t {
constexpr std::ptrdiff_t m_nPackedMin = 0x0; // uint32
constexpr std::ptrdiff_t m_nPackedMax = 0x4; // uint32
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}
// Parent: None
// Fields count: 4
namespace FourQuaternions {
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constexpr std::ptrdiff_t x = 0x0; // fltx4
constexpr std::ptrdiff_t y = 0x10; // fltx4
constexpr std::ptrdiff_t z = 0x20; // fltx4
constexpr std::ptrdiff_t w = 0x30; // fltx4
}
}
// Module: scenefilecache.dll
// Classes count: 0
// Enums count: 0
namespace scenefilecache {
}
// Module: scenesystem.dll
// Classes count: 9
// Enums count: 1
namespace scenesystem {
// Alignment: 1
// Members count: 4
enum class DisableShadows_t : int8_t {
kDisableShadows_None = 0,
kDisableShadows_All = 1,
kDisableShadows_Baked = 2,
kDisableShadows_Realtime = 3
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSEndFrameViewInfo {
constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64
constexpr std::ptrdiff_t m_ViewName = 0x8; // CUtlString
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_EndFrame {
constexpr std::ptrdiff_t m_Views = 0x0; // CUtlVector< CSSDSEndFrameViewInfo >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace SceneViewId_t {
constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64
constexpr std::ptrdiff_t m_nFrameCount = 0x8; // uint64
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_ViewRender {
constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t
constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_LayerBase {
constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t
constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
constexpr std::ptrdiff_t m_nLayerIndex = 0x18; // int32
constexpr std::ptrdiff_t m_nLayerId = 0x20; // uint64
constexpr std::ptrdiff_t m_LayerName = 0x28; // CUtlString
constexpr std::ptrdiff_t m_displayText = 0x30; // CUtlString
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}
// Parent: None
// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_ViewTarget {
constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_TextureId = 0x8; // uint64
constexpr std::ptrdiff_t m_nWidth = 0x10; // int32
constexpr std::ptrdiff_t m_nHeight = 0x14; // int32
constexpr std::ptrdiff_t m_nRequestedWidth = 0x18; // int32
constexpr std::ptrdiff_t m_nRequestedHeight = 0x1C; // int32
constexpr std::ptrdiff_t m_nNumMipLevels = 0x20; // int32
constexpr std::ptrdiff_t m_nDepth = 0x24; // int32
constexpr std::ptrdiff_t m_nMultisampleNumSamples = 0x28; // int32
constexpr std::ptrdiff_t m_nFormat = 0x2C; // int32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_ViewTargetList {
constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t
constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
constexpr std::ptrdiff_t m_Targets = 0x18; // CUtlVector< CSSDSMsg_ViewTarget >
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}
// Parent: CSSDSMsg_LayerBase
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_PreLayer {
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}
// Parent: CSSDSMsg_LayerBase
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_PostLayer {
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}
}
// Module: schemasystem.dll
// Classes count: 6
// Enums count: 2
namespace schemasystem {
// Alignment: 4
// Members count: 3
enum class ThreeState_t : int32_t {
TRS_FALSE = 0,
TRS_TRUE = 1,
TRS_NONE = 2
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}
// Alignment: 1
// Members count: 81
enum class fieldtype_t : int8_t {
FIELD_VOID = 0,
FIELD_FLOAT32 = 1,
FIELD_STRING = 2,
FIELD_VECTOR = 3,
FIELD_QUATERNION = 4,
FIELD_INT32 = 5,
FIELD_BOOLEAN = 6,
FIELD_INT16 = 7,
FIELD_CHARACTER = 8,
FIELD_COLOR32 = 9,
FIELD_EMBEDDED = 10,
FIELD_CUSTOM = 11,
FIELD_CLASSPTR = 12,
FIELD_EHANDLE = 13,
FIELD_POSITION_VECTOR = 14,
FIELD_TIME = 15,
FIELD_TICK = 16,
FIELD_SOUNDNAME = 17,
FIELD_INPUT = 18,
FIELD_FUNCTION = 19,
FIELD_VMATRIX = 20,
FIELD_VMATRIX_WORLDSPACE = 21,
FIELD_MATRIX3X4_WORLDSPACE = 22,
FIELD_INTERVAL = 23,
FIELD_UNUSED = 24,
FIELD_VECTOR2D = 25,
FIELD_INT64 = 26,
FIELD_VECTOR4D = 27,
FIELD_RESOURCE = 28,
FIELD_TYPEUNKNOWN = 29,
FIELD_CSTRING = 30,
FIELD_HSCRIPT = 31,
FIELD_VARIANT = 32,
FIELD_UINT64 = 33,
FIELD_FLOAT64 = 34,
FIELD_POSITIVEINTEGER_OR_NULL = 35,
FIELD_HSCRIPT_NEW_INSTANCE = 36,
FIELD_UINT32 = 37,
FIELD_UTLSTRINGTOKEN = 38,
FIELD_QANGLE = 39,
FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_VECTOR = 40,
FIELD_HMATERIAL = 41,
FIELD_HMODEL = 42,
FIELD_NETWORK_QUANTIZED_VECTOR = 43,
FIELD_NETWORK_QUANTIZED_FLOAT = 44,
FIELD_DIRECTION_VECTOR_WORLDSPACE = 45,
FIELD_QANGLE_WORLDSPACE = 46,
FIELD_QUATERNION_WORLDSPACE = 47,
FIELD_HSCRIPT_LIGHTBINDING = 48,
FIELD_V8_VALUE = 49,
FIELD_V8_OBJECT = 50,
FIELD_V8_ARRAY = 51,
FIELD_V8_CALLBACK_INFO = 52,
FIELD_UTLSTRING = 53,
FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_POSITION_VECTOR = 54,
FIELD_HRENDERTEXTURE = 55,
FIELD_HPARTICLESYSTEMDEFINITION = 56,
FIELD_UINT8 = 57,
FIELD_UINT16 = 58,
FIELD_CTRANSFORM = 59,
FIELD_CTRANSFORM_WORLDSPACE = 60,
FIELD_HPOSTPROCESSING = 61,
FIELD_MATRIX3X4 = 62,
FIELD_SHIM = 63,
FIELD_CMOTIONTRANSFORM = 64,
FIELD_CMOTIONTRANSFORM_WORLDSPACE = 65,
FIELD_ATTACHMENT_HANDLE = 66,
FIELD_AMMO_INDEX = 67,
FIELD_CONDITION_ID = 68,
FIELD_AI_SCHEDULE_BITS = 69,
FIELD_MODIFIER_HANDLE = 70,
FIELD_ROTATION_VECTOR = 71,
FIELD_ROTATION_VECTOR_WORLDSPACE = 72,
FIELD_HVDATA = 73,
FIELD_SCALE32 = 74,
FIELD_STRING_AND_TOKEN = 75,
FIELD_ENGINE_TIME = 76,
FIELD_ENGINE_TICK = 77,
FIELD_WORLD_GROUP_ID = 78,
FIELD_GLOBALSYMBOL = 79,
FIELD_TYPECOUNT = 80
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}
// Parent: None
// Fields count: 22
namespace CSchemaSystemInternalRegistration {
constexpr std::ptrdiff_t m_Vector2D = 0x0; // Vector2D
constexpr std::ptrdiff_t m_Vector = 0x8; //
constexpr std::ptrdiff_t m_VectorAligned = 0x20; // VectorAligned
constexpr std::ptrdiff_t m_Quaternion = 0x30; // Quaternion
constexpr std::ptrdiff_t m_QAngle = 0x40; // QAngle
constexpr std::ptrdiff_t m_RotationVector = 0x4C; // RotationVector
constexpr std::ptrdiff_t m_RadianEuler = 0x58; // RadianEuler
constexpr std::ptrdiff_t m_DegreeEuler = 0x64; // DegreeEuler
constexpr std::ptrdiff_t m_QuaternionStorage = 0x70; // QuaternionStorage
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constexpr std::ptrdiff_t m_matrix3x4_t = 0x80; // matrix3x4_t
constexpr std::ptrdiff_t m_matrix3x4a_t = 0xB0; // matrix3x4a_t
constexpr std::ptrdiff_t m_Color = 0xE0; // Color
constexpr std::ptrdiff_t m_Vector4D = 0xE4; // Vector4D
constexpr std::ptrdiff_t m_CTransform = 0x100; // CTransform
constexpr std::ptrdiff_t m_pKeyValues = 0x120; // KeyValues*
constexpr std::ptrdiff_t m_CUtlBinaryBlock = 0x128; // CUtlBinaryBlock
constexpr std::ptrdiff_t m_CUtlString = 0x140; // CUtlString
constexpr std::ptrdiff_t m_CUtlSymbol = 0x148; // CUtlSymbol
constexpr std::ptrdiff_t m_stringToken = 0x14C; // CUtlStringToken
constexpr std::ptrdiff_t m_stringTokenWithStorage = 0x150; // CUtlStringTokenWithStorage
constexpr std::ptrdiff_t m_ResourceTypes = 0x168; // CResourceArray< CResourcePointer< CResourceString > >
constexpr std::ptrdiff_t m_KV3 = 0x170; // KeyValues3
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCResourceManifestInternal {
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CExampleSchemaVData_Monomorphic {
constexpr std::ptrdiff_t m_nExample1 = 0x0; // int32
constexpr std::ptrdiff_t m_nExample2 = 0x4; // int32
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CExampleSchemaVData_PolymorphicBase {
constexpr std::ptrdiff_t m_nBase = 0x8; // int32
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}
// Parent: CExampleSchemaVData_PolymorphicBase
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CExampleSchemaVData_PolymorphicDerivedA {
constexpr std::ptrdiff_t m_nDerivedA = 0x10; // int32
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}
// Parent: CExampleSchemaVData_PolymorphicBase
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CExampleSchemaVData_PolymorphicDerivedB {
constexpr std::ptrdiff_t m_nDerivedB = 0x10; // int32
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}
}
// Module: server.dll
// Classes count: 233
// Enums count: 128
namespace server {
// Alignment: 4
// Members count: 19
enum class NavAttributeEnum : int32_t {
NAV_MESH_AVOID = 128,
NAV_MESH_STAIRS = 4096,
NAV_MESH_NON_ZUP = 32768,
NAV_MESH_SHORT_HEIGHT = 65536,
NAV_MESH_CROUCH = 65536,
NAV_MESH_JUMP = 2,
NAV_MESH_PRECISE = 4,
NAV_MESH_NO_JUMP = 8,
NAV_MESH_STOP = 16,
NAV_MESH_RUN = 32,
NAV_MESH_WALK = 64,
NAV_MESH_TRANSIENT = 256,
NAV_MESH_DONT_HIDE = 512,
NAV_MESH_STAND = 1024,
NAV_MESH_NO_HOSTAGES = 2048,
NAV_MESH_NO_MERGE = 8192,
NAV_MESH_OBSTACLE_TOP = 16384,
NAV_ATTR_FIRST_GAME_INDEX = 19,
NAV_ATTR_LAST_INDEX = 31
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}
// Alignment: 4
// Members count: 5
enum class NavDirType : int32_t {
NORTH = 0,
EAST = 1,
SOUTH = 2,
WEST = 3,
NUM_NAV_DIR_TYPE_DIRECTIONS = 4
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}
// Alignment: 1
// Members count: 3
enum class SequenceFinishNotifyState_t : int8_t {
eDoNotNotify = 0,
eNotifyWhenFinished = 1,
eNotifyTriggered = 2
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}
// Alignment: 4
// Members count: 3
enum class PointTemplateOwnerSpawnGroupType_t : int32_t {
INSERT_INTO_POINT_TEMPLATE_SPAWN_GROUP = 0,
INSERT_INTO_CURRENTLY_ACTIVE_SPAWN_GROUP = 1,
INSERT_INTO_NEWLY_CREATED_SPAWN_GROUP = 2
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}
// Alignment: 4
// Members count: 2
enum class PointTemplateClientOnlyEntityBehavior_t : int32_t {
CREATE_FOR_CURRENTLY_CONNECTED_CLIENTS_ONLY = 0,
CREATE_FOR_CLIENTS_WHO_CONNECT_LATER = 1
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}
// Alignment: 4
// Members count: 4
enum class PerformanceMode_t : int32_t {
PM_NORMAL = 0,
PM_NO_GIBS = 1,
PM_FULL_GIBS = 2,
PM_REDUCED_GIBS = 3
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}
// Alignment: 4
// Members count: 4
enum class AmmoPosition_t : int32_t {
AMMO_POSITION_INVALID = -1,
AMMO_POSITION_PRIMARY = 0,
AMMO_POSITION_SECONDARY = 1,
AMMO_POSITION_COUNT = 2
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}
// Alignment: 4
// Members count: 3
enum class ChatIgnoreType_t : int32_t {
CHAT_IGNORE_NONE = 0,
CHAT_IGNORE_ALL = 1,
CHAT_IGNORE_TEAM = 2
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}
// Alignment: 1
// Members count: 3
enum class FixAngleSet_t : int8_t {
None = 0,
Absolute = 1,
Relative = 2
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}
// Alignment: 4
// Members count: 4
enum class CommandExecMode_t : int32_t {
EXEC_MANUAL = 0,
EXEC_LEVELSTART = 1,
EXEC_PERIODIC = 2,
EXEC_MODES_COUNT = 3
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}
// Alignment: 4
// Members count: 2
enum class CommandEntitySpecType_t : int32_t {
SPEC_SEARCH = 0,
SPEC_TYPES_COUNT = 1
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}
// Alignment: 4
// Members count: 43
enum class GameAnimEventIndex_t : int32_t {
AE_EMPTY = 0,
AE_CL_PLAYSOUND = 1,
AE_CL_PLAYSOUND_ATTACHMENT = 2,
AE_CL_PLAYSOUND_POSITION = 3,
AE_SV_PLAYSOUND = 4,
AE_CL_STOPSOUND = 5,
AE_CL_PLAYSOUND_LOOPING = 6,
AE_CL_CREATE_PARTICLE_EFFECT = 7,
AE_CL_STOP_PARTICLE_EFFECT = 8,
AE_CL_CREATE_PARTICLE_EFFECT_CFG = 9,
AE_SV_CREATE_PARTICLE_EFFECT_CFG = 10,
AE_SV_STOP_PARTICLE_EFFECT = 11,
AE_FOOTSTEP = 12,
AE_RAGDOLL = 13,
AE_CL_STOP_RAGDOLL_CONTROL = 14,
AE_CL_ENABLE_BODYGROUP = 15,
AE_CL_DISABLE_BODYGROUP = 16,
AE_BODYGROUP_SET_VALUE = 17,
AE_CL_BODYGROUP_SET_VALUE_CMODEL_WPN = 18,
AE_WEAPON_PERFORM_ATTACK = 19,
AE_FIRE_INPUT = 20,
AE_CL_CLOTH_ATTR = 21,
AE_CL_CLOTH_GROUND_OFFSET = 22,
AE_CL_CLOTH_STIFFEN = 23,
AE_CL_CLOTH_EFFECT = 24,
AE_CL_CREATE_ANIM_SCOPE_PROP = 25,
AE_PULSE_GRAPH = 26,
AE_PULSE_GRAPH_LOOKAT = 27,
AE_PULSE_GRAPH_AIMAT = 28,
AE_PULSE_GRAPH_IKLOCKLEFTARM = 29,
AE_PULSE_GRAPH_IKLOCKRIGHTARM = 30,
AE_CL_WEAPON_TRANSITION_INTO_HAND = 31,
AE_CL_BODYGROUP_SET_TO_CLIP = 32,
AE_CL_BODYGROUP_SET_TO_NEXTCLIP = 33,
AE_SV_SHOW_SILENCER = 34,
AE_SV_ATTACH_SILENCER_COMPLETE = 35,
AE_SV_HIDE_SILENCER = 36,
AE_SV_DETACH_SILENCER_COMPLETE = 37,
AE_CL_EJECT_MAG = 38,
AE_WPN_COMPLETE_RELOAD = 39,
AE_WPN_HEALTHSHOT_INJECT = 40,
AE_CL_C4_SCREEN_TEXT = 41,
AE_GRENADE_THROW_COMPLETE = 42
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}
// Alignment: 4
// Members count: 7
enum class ObserverMode_t : int32_t {
OBS_MODE_NONE = 0,
OBS_MODE_FIXED = 1,
OBS_MODE_IN_EYE = 2,
OBS_MODE_CHASE = 3,
OBS_MODE_ROAMING = 4,
OBS_MODE_DIRECTED = 5,
NUM_OBSERVER_MODES = 6
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}
// Alignment: 4
// Members count: 3
enum class ObserverInterpState_t : int32_t {
OBSERVER_INTERP_NONE = 0,
OBSERVER_INTERP_TRAVELING = 1,
OBSERVER_INTERP_SETTLING = 2
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}
// Alignment: 4
// Members count: 27
enum class RumbleEffect_t : int32_t {
RUMBLE_INVALID = -1,
RUMBLE_STOP_ALL = 0,
RUMBLE_PISTOL = 1,
RUMBLE_357 = 2,
RUMBLE_SMG1 = 3,
RUMBLE_AR2 = 4,
RUMBLE_SHOTGUN_SINGLE = 5,
RUMBLE_SHOTGUN_DOUBLE = 6,
RUMBLE_AR2_ALT_FIRE = 7,
RUMBLE_RPG_MISSILE = 8,
RUMBLE_CROWBAR_SWING = 9,
RUMBLE_AIRBOAT_GUN = 10,
RUMBLE_JEEP_ENGINE_LOOP = 11,
RUMBLE_FLAT_LEFT = 12,
RUMBLE_FLAT_RIGHT = 13,
RUMBLE_FLAT_BOTH = 14,
RUMBLE_DMG_LOW = 15,
RUMBLE_DMG_MED = 16,
RUMBLE_DMG_HIGH = 17,
RUMBLE_FALL_LONG = 18,
RUMBLE_FALL_SHORT = 19,
RUMBLE_PHYSCANNON_OPEN = 20,
RUMBLE_PHYSCANNON_PUNT = 21,
RUMBLE_PHYSCANNON_LOW = 22,
RUMBLE_PHYSCANNON_MEDIUM = 23,
RUMBLE_PHYSCANNON_HIGH = 24,
NUM_RUMBLE_EFFECTS = 25
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}
// Alignment: 4
// Members count: 25
enum class WeaponSound_t : int32_t {
WEAPON_SOUND_EMPTY = 0,
WEAPON_SOUND_SECONDARY_EMPTY = 1,
WEAPON_SOUND_SINGLE = 2,
WEAPON_SOUND_SECONDARY_ATTACK = 3,
WEAPON_SOUND_MELEE_MISS = 4,
WEAPON_SOUND_MELEE_HIT = 5,
WEAPON_SOUND_MELEE_HIT_WORLD = 6,
WEAPON_SOUND_MELEE_HIT_PLAYER = 7,
WEAPON_SOUND_MELEE_HIT_NPC = 8,
WEAPON_SOUND_SPECIAL1 = 9,
WEAPON_SOUND_SPECIAL2 = 10,
WEAPON_SOUND_SPECIAL3 = 11,
WEAPON_SOUND_NEARLYEMPTY = 12,
WEAPON_SOUND_IMPACT = 13,
WEAPON_SOUND_REFLECT = 14,
WEAPON_SOUND_SECONDARY_IMPACT = 15,
WEAPON_SOUND_SECONDARY_REFLECT = 16,
WEAPON_SOUND_RELOAD = 17,
WEAPON_SOUND_SINGLE_ACCURATE = 18,
WEAPON_SOUND_ZOOM_IN = 19,
WEAPON_SOUND_ZOOM_OUT = 20,
WEAPON_SOUND_MOUSE_PRESSED = 21,
WEAPON_SOUND_DROP = 22,
WEAPON_SOUND_RADIO_USE = 23,
WEAPON_SOUND_NUM_TYPES = 24
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}
// Alignment: 4
// Members count: 3
enum class AmmoFlags_t : int32_t {
AMMO_FORCE_DROP_IF_CARRIED = 1,
AMMO_RESERVE_STAYS_WITH_WEAPON = 2,
AMMO_FLAG_MAX = 2
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}
// Alignment: 4
// Members count: 15
enum class TakeDamageFlags_t : int32_t {
DFLAG_NONE = 0,
DFLAG_SUPPRESS_HEALTH_CHANGES = 1,
DFLAG_SUPPRESS_PHYSICS_FORCE = 2,
DFLAG_SUPPRESS_EFFECTS = 4,
DFLAG_PREVENT_DEATH = 8,
DFLAG_FORCE_DEATH = 16,
DFLAG_ALWAYS_GIB = 32,
DFLAG_NEVER_GIB = 64,
DFLAG_REMOVE_NO_RAGDOLL = 128,
DFLAG_SUPPRESS_DAMAGE_MODIFICATION = 256,
DFLAG_ALWAYS_FIRE_DAMAGE_EVENTS = 512,
DFLAG_RADIUS_DMG = 1024,
DMG_LASTDFLAG = 1024,
DFLAG_IGNORE_ARMOR = 2048,
DFLAG_SUPPRESS_UTILREMOVE = 4096
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}
// Alignment: 4
// Members count: 24
enum class DamageTypes_t : int32_t {
DMG_GENERIC = 0,
DMG_CRUSH = 1,
DMG_BULLET = 2,
DMG_SLASH = 4,
DMG_BURN = 8,
DMG_VEHICLE = 16,
DMG_FALL = 32,
DMG_BLAST = 64,
DMG_CLUB = 128,
DMG_SHOCK = 256,
DMG_SONIC = 512,
DMG_ENERGYBEAM = 1024,
DMG_DROWN = 16384,
DMG_POISON = 32768,
DMG_RADIATION = 65536,
DMG_DROWNRECOVER = 131072,
DMG_ACID = 262144,
DMG_PHYSGUN = 1048576,
DMG_DISSOLVE = 2097152,
DMG_BLAST_SURFACE = 4194304,
DMG_BUCKSHOT = 16777216,
DMG_LASTGENERICFLAG = 16777216,
DMG_HEADSHOT = 33554432,
DMG_DANGERZONE = 67108864
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}
// Alignment: 4
// Members count: 17
enum class BaseExplosionTypes_t : int32_t {
EXPLOSION_TYPE_DEFAULT = 0,
EXPLOSION_TYPE_GRENADE = 1,
EXPLOSION_TYPE_MOLOTOV = 2,
EXPLOSION_TYPE_FIREWORKS = 3,
EXPLOSION_TYPE_GASCAN = 4,
EXPLOSION_TYPE_GASCYLINDER = 5,
EXPLOSION_TYPE_EXPLOSIVEBARREL = 6,
EXPLOSION_TYPE_ELECTRICAL = 7,
EXPLOSION_TYPE_EMP = 8,
EXPLOSION_TYPE_SHRAPNEL = 9,
EXPLOSION_TYPE_SMOKEGRENADE = 10,
EXPLOSION_TYPE_FLASHBANG = 11,
EXPLOSION_TYPE_TRIPMINE = 12,
EXPLOSION_TYPE_ICE = 13,
EXPLOSION_TYPE_NONE = 14,
EXPLOSION_TYPE_CUSTOM = 15,
EXPLOSION_TYPE_COUNT = 16
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}
// Alignment: 4
// Members count: 6
enum class HierarchyType_t : int32_t {
HIERARCHY_NONE = 0,
HIERARCHY_BONE_MERGE = 1,
HIERARCHY_ATTACHMENT = 2,
HIERARCHY_ABSORIGIN = 3,
HIERARCHY_BONE = 4,
HIERARCHY_TYPE_COUNT = 5
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}
// Alignment: 4
// Members count: 3
enum class CanPlaySequence_t : int32_t {
CANNOT_PLAY = 0,
CAN_PLAY_NOW = 1,
CAN_PLAY_ENQUEUED = 2
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}
// Alignment: 4
// Members count: 6
enum class ScriptedMoveTo_t : int32_t {
CINE_MOVETO_WAIT = 0,
CINE_MOVETO_WALK = 1,
CINE_MOVETO_RUN = 2,
CINE_MOVETO_CUSTOM = 3,
CINE_MOVETO_TELEPORT = 4,
CINE_MOVETO_WAIT_FACING = 5
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}
// Alignment: 4
// Members count: 4
enum class ScriptedOnDeath_t : int32_t {
SS_ONDEATH_NOT_APPLICABLE = -1,
SS_ONDEATH_UNDEFINED = 0,
SS_ONDEATH_RAGDOLL = 1,
SS_ONDEATH_ANIMATED_DEATH = 2
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}
// Alignment: 4
// Members count: 7
enum class IChoreoServices__ScriptState_t : int32_t {
SCRIPT_PLAYING = 0,
SCRIPT_WAIT = 1,
SCRIPT_POST_IDLE = 2,
SCRIPT_CLEANUP = 3,
SCRIPT_WALK_TO_MARK = 4,
SCRIPT_RUN_TO_MARK = 5,
SCRIPT_CUSTOM_MOVE_TO_MARK = 6
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}
// Alignment: 4
// Members count: 7
enum class IChoreoServices__ChoreoState_t : int32_t {
STATE_PRE_SCRIPT = 0,
STATE_WAIT_FOR_SCRIPT = 1,
STATE_WALK_TO_MARK = 2,
STATE_SYNCHRONIZE_SCRIPT = 3,
STATE_PLAY_SCRIPT = 4,
STATE_PLAY_SCRIPT_POST_IDLE = 5,
STATE_PLAY_SCRIPT_POST_IDLE_DONE = 6
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}
// Alignment: 8
// Members count: 21
enum class InputBitMask_t : int64_t {
IN_NONE = 0,
IN_ALL = -1,
IN_ATTACK = 1,
IN_JUMP = 2,
IN_DUCK = 4,
IN_FORWARD = 8,
IN_BACK = 16,
IN_USE = 32,
IN_TURNLEFT = 128,
IN_TURNRIGHT = 256,
IN_MOVELEFT = 512,
IN_MOVERIGHT = 1024,
IN_ATTACK2 = 2048,
IN_RELOAD = 8192,
IN_SPEED = 65536,
IN_JOYAUTOSPRINT = 131072,
IN_FIRST_MOD_SPECIFIC_BIT = 4294967296,
IN_USEORRELOAD = 4294967296,
IN_SCORE = 8589934592,
IN_ZOOM = 17179869184,
IN_LOOK_AT_WEAPON = 34359738368
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}
// Alignment: 4
// Members count: 9
enum class EInButtonState : int32_t {
IN_BUTTON_UP = 0,
IN_BUTTON_DOWN = 1,
IN_BUTTON_DOWN_UP = 2,
IN_BUTTON_UP_DOWN = 3,
IN_BUTTON_UP_DOWN_UP = 4,
IN_BUTTON_DOWN_UP_DOWN = 5,
IN_BUTTON_DOWN_UP_DOWN_UP = 6,
IN_BUTTON_UP_DOWN_UP_DOWN = 7,
IN_BUTTON_STATE_COUNT = 8
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}
// Alignment: 4
// Members count: 6
enum class ShakeCommand_t : int32_t {
SHAKE_START = 0,
SHAKE_STOP = 1,
SHAKE_AMPLITUDE = 2,
SHAKE_FREQUENCY = 3,
SHAKE_START_RUMBLEONLY = 4,
SHAKE_START_NORUMBLE = 5
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}
// Alignment: 4
// Members count: 5
enum class TimelineCompression_t : int32_t {
TIMELINE_COMPRESSION_SUM = 0,
TIMELINE_COMPRESSION_COUNT_PER_INTERVAL = 1,
TIMELINE_COMPRESSION_AVERAGE = 2,
TIMELINE_COMPRESSION_AVERAGE_BLEND = 3,
TIMELINE_COMPRESSION_TOTAL = 4
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}
// Alignment: 8
// Members count: 39
enum class DebugOverlayBits_t : int64_t {
OVERLAY_TEXT_BIT = 1,
OVERLAY_NAME_BIT = 2,
OVERLAY_BBOX_BIT = 4,
OVERLAY_PIVOT_BIT = 8,
OVERLAY_MESSAGE_BIT = 16,
OVERLAY_ABSBOX_BIT = 32,
OVERLAY_RBOX_BIT = 64,
OVERLAY_SHOW_BLOCKSLOS = 128,
OVERLAY_ATTACHMENTS_BIT = 256,
OVERLAY_INTERPOLATED_ATTACHMENTS_BIT = 512,
OVERLAY_INTERPOLATED_PIVOT_BIT = 1024,
OVERLAY_SKELETON_BIT = 2048,
OVERLAY_INTERPOLATED_SKELETON_BIT = 4096,
OVERLAY_TRIGGER_BOUNDS_BIT = 8192,
OVERLAY_HITBOX_BIT = 16384,
OVERLAY_INTERPOLATED_HITBOX_BIT = 32768,
OVERLAY_AUTOAIM_BIT = 65536,
OVERLAY_NPC_SELECTED_BIT = 131072,
OVERLAY_JOINT_INFO_BIT = 262144,
OVERLAY_NPC_ROUTE_BIT = 524288,
OVERLAY_VISIBILITY_TRACES_BIT = 1048576,
OVERLAY_NPC_ENEMIES_BIT = 4194304,
OVERLAY_NPC_CONDITIONS_BIT = 8388608,
OVERLAY_NPC_COMBAT_BIT = 16777216,
OVERLAY_NPC_TASK_BIT = 33554432,
OVERLAY_NPC_BODYLOCATIONS = 67108864,
OVERLAY_NPC_VIEWCONE_BIT = 134217728,
OVERLAY_NPC_KILL_BIT = 268435456,
OVERLAY_WC_CHANGE_ENTITY = 536870912,
OVERLAY_BUDDHA_MODE = 1073741824,
OVERLAY_NPC_STEERING_REGULATIONS = 2147483648,
OVERLAY_NPC_TASK_TEXT_BIT = 4294967296,
OVERLAY_PROP_DEBUG = 8589934592,
OVERLAY_NPC_RELATION_BIT = 17179869184,
OVERLAY_VIEWOFFSET = 34359738368,
OVERLAY_VCOLLIDE_WIREFRAME_BIT = 68719476736,
OVERLAY_ACTORNAME_BIT = 274877906944,
OVERLAY_NPC_CONDITIONS_TEXT_BIT = 549755813888,
OVERLAY_NPC_ABILITY_RANGE_DEBUG_BIT = 1099511627776
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}
// Alignment: 1
// Members count: 14
enum class MoveType_t : int8_t {
MOVETYPE_NONE = 0,
MOVETYPE_OBSOLETE = 1,
MOVETYPE_WALK = 2,
MOVETYPE_FLY = 3,
MOVETYPE_FLYGRAVITY = 4,
MOVETYPE_VPHYSICS = 5,
MOVETYPE_PUSH = 6,
MOVETYPE_NOCLIP = 7,
MOVETYPE_OBSERVER = 8,
MOVETYPE_LADDER = 9,
MOVETYPE_CUSTOM = 10,
MOVETYPE_LAST = 11,
MOVETYPE_INVALID = 11,
MOVETYPE_MAX_BITS = 5
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}
// Alignment: 1
// Members count: 6
enum class MoveCollide_t : int8_t {
MOVECOLLIDE_DEFAULT = 0,
MOVECOLLIDE_FLY_BOUNCE = 1,
MOVECOLLIDE_FLY_CUSTOM = 2,
MOVECOLLIDE_FLY_SLIDE = 3,
MOVECOLLIDE_COUNT = 4,
MOVECOLLIDE_MAX_BITS = 3
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}
// Alignment: 1
// Members count: 9
enum class SolidType_t : int8_t {
SOLID_NONE = 0,
SOLID_BSP = 1,
SOLID_BBOX = 2,
SOLID_OBB = 3,
SOLID_SPHERE = 4,
SOLID_POINT = 5,
SOLID_VPHYSICS = 6,
SOLID_CAPSULE = 7,
SOLID_LAST = 8
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}
// Alignment: 4
// Members count: 3
enum class BrushSolidities_e : int32_t {
BRUSHSOLID_TOGGLE = 0,
BRUSHSOLID_NEVER = 1,
BRUSHSOLID_ALWAYS = 2
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}
// Alignment: 1
// Members count: 13
enum class RenderMode_t : int8_t {
kRenderNormal = 0,
kRenderTransColor = 1,
kRenderTransTexture = 2,
kRenderGlow = 3,
kRenderTransAlpha = 4,
kRenderTransAdd = 5,
kRenderEnvironmental = 6,
kRenderTransAddFrameBlend = 7,
kRenderTransAlphaAdd = 8,
kRenderWorldGlow = 9,
kRenderNone = 10,
kRenderDevVisualizer = 11,
kRenderModeCount = 12
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}
// Alignment: 1
// Members count: 20
enum class RenderFx_t : int8_t {
kRenderFxNone = 0,
kRenderFxPulseSlow = 1,
kRenderFxPulseFast = 2,
kRenderFxPulseSlowWide = 3,
kRenderFxPulseFastWide = 4,
kRenderFxFadeSlow = 5,
kRenderFxFadeFast = 6,
kRenderFxSolidSlow = 7,
kRenderFxSolidFast = 8,
kRenderFxStrobeSlow = 9,
kRenderFxStrobeFast = 10,
kRenderFxStrobeFaster = 11,
kRenderFxFlickerSlow = 12,
kRenderFxFlickerFast = 13,
kRenderFxNoDissipation = 14,
kRenderFxFadeOut = 15,
kRenderFxFadeIn = 16,
kRenderFxPulseFastWider = 17,
kRenderFxGlowShell = 18,
kRenderFxMax = 19
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}
// Alignment: 4
// Members count: 2
enum class CRR_Response__ResponseEnum_t : int32_t {
MAX_RESPONSE_NAME = 192,
MAX_RULE_NAME = 128
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}
// Alignment: 4
// Members count: 3
enum class LessonPanelLayoutFileTypes_t : int32_t {
LAYOUT_HAND_DEFAULT = 0,
LAYOUT_WORLD_DEFAULT = 1,
LAYOUT_CUSTOM = 2
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}
// Alignment: 4
// Members count: 5
enum class Touch_t : int32_t {
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touch_none = 0,
touch_player_only = 1,
touch_npc_only = 2,
touch_player_or_npc = 3,
touch_player_or_npc_or_physicsprop = 4
}
// Alignment: 4
// Members count: 4
enum class ScriptedMoveType_t : int32_t {
SCRIPTED_MOVETYPE_NONE = 0,
SCRIPTED_MOVETYPE_TO_WITH_DURATION = 1,
SCRIPTED_MOVETYPE_TO_WITH_MOVESPEED = 2,
SCRIPTED_MOVETYPE_SWEEP_TO_AT_MOVEMENT_SPEED = 3
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}
// Alignment: 4
// Members count: 3
enum class ForcedCrouchState_t : int32_t {
FORCEDCROUCH_NONE = 0,
FORCEDCROUCH_CROUCHED = 1,
FORCEDCROUCH_UNCROUCHED = 2
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}
// Alignment: 4
// Members count: 12
enum class Hull_t : int32_t {
HULL_HUMAN = 0,
HULL_SMALL_CENTERED = 1,
HULL_WIDE_HUMAN = 2,
HULL_TINY = 3,
HULL_MEDIUM = 4,
HULL_TINY_CENTERED = 5,
HULL_LARGE = 6,
HULL_LARGE_CENTERED = 7,
HULL_MEDIUM_TALL = 8,
HULL_SMALL = 9,
NUM_HULLS = 10,
HULL_NONE = 11
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}
// Alignment: 4
// Members count: 1
enum class navproperties_t : int32_t {
NAV_IGNORE = 1
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}
// Alignment: 4
// Members count: 4
enum class CLogicBranchList__LogicBranchListenerLastState_t : int32_t {
LOGIC_BRANCH_LISTENER_NOT_INIT = 0,
LOGIC_BRANCH_LISTENER_ALL_TRUE = 1,
LOGIC_BRANCH_LISTENER_ALL_FALSE = 2,
LOGIC_BRANCH_LISTENER_MIXED = 3
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}
// Alignment: 4
// Members count: 3
enum class EntFinderMethod_t : int32_t {
ENT_FIND_METHOD_NEAREST = 0,
ENT_FIND_METHOD_FARTHEST = 1,
ENT_FIND_METHOD_RANDOM = 2
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}
// Alignment: 4
// Members count: 2
enum class ValueRemapperInputType_t : int32_t {
InputType_PlayerShootPosition = 0,
InputType_PlayerShootPositionAroundAxis = 1
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}
// Alignment: 4
// Members count: 4
enum class ValueRemapperOutputType_t : int32_t {
OutputType_AnimationCycle = 0,
OutputType_RotationX = 1,
OutputType_RotationY = 2,
OutputType_RotationZ = 3
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}
// Alignment: 4
// Members count: 2
enum class ValueRemapperHapticsType_t : int32_t {
HaticsType_Default = 0,
HaticsType_None = 1
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}
// Alignment: 4
// Members count: 4
enum class ValueRemapperMomentumType_t : int32_t {
MomentumType_None = 0,
MomentumType_Friction = 1,
MomentumType_SpringTowardSnapValue = 2,
MomentumType_SpringAwayFromSnapValue = 3
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}
// Alignment: 4
// Members count: 2
enum class ValueRemapperRatchetType_t : int32_t {
RatchetType_Absolute = 0,
RatchetType_EachEngage = 1
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}
// Alignment: 4
// Members count: 3
enum class PointWorldTextJustifyHorizontal_t : int32_t {
POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_LEFT = 0,
POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_CENTER = 1,
POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_RIGHT = 2
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}
// Alignment: 4
// Members count: 3
enum class PointWorldTextJustifyVertical_t : int32_t {
POINT_WORLD_TEXT_JUSTIFY_VERTICAL_BOTTOM = 0,
POINT_WORLD_TEXT_JUSTIFY_VERTICAL_CENTER = 1,
POINT_WORLD_TEXT_JUSTIFY_VERTICAL_TOP = 2
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}
// Alignment: 4
// Members count: 2
enum class PointWorldTextReorientMode_t : int32_t {
POINT_WORLD_TEXT_REORIENT_NONE = 0,
POINT_WORLD_TEXT_REORIENT_AROUND_UP = 1
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}
// Alignment: 4
// Members count: 3
enum class doorCheck_e : int32_t {
DOOR_CHECK_FORWARD = 0,
DOOR_CHECK_BACKWARD = 1,
DOOR_CHECK_FULL = 2
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}
// Alignment: 4
// Members count: 4
enum class PropDoorRotatingSpawnPos_t : int32_t {
DOOR_SPAWN_CLOSED = 0,
DOOR_SPAWN_OPEN_FORWARD = 1,
DOOR_SPAWN_OPEN_BACK = 2,
DOOR_SPAWN_AJAR = 3
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}
// Alignment: 4
// Members count: 3
enum class PropDoorRotatingOpenDirection_e : int32_t {
DOOR_ROTATING_OPEN_BOTH_WAYS = 0,
DOOR_ROTATING_OPEN_FORWARD = 1,
DOOR_ROTATING_OPEN_BACKWARD = 2
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}
// Alignment: 4
// Members count: 2
enum class SceneOnPlayerDeath_t : int32_t {
SCENE_ONPLAYERDEATH_DO_NOTHING = 0,
SCENE_ONPLAYERDEATH_CANCEL = 1
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}
// Alignment: 4
// Members count: 2
enum class ScriptedConflictResponse_t : int32_t {
SS_CONFLICT_ENQUEUE = 0,
SS_CONFLICT_INTERRUPT = 1
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}
// Alignment: 4
// Members count: 3
enum class TRAIN_CODE : int32_t {
TRAIN_SAFE = 0,
TRAIN_BLOCKING = 1,
TRAIN_FOLLOWING = 2
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}
// Alignment: 4
// Members count: 5
enum class NPCFollowFormation_t : int32_t {
Default = -1,
CloseCircle = 0,
WideCircle = 1,
MediumCircle = 5,
Sidekick = 6
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}
// Alignment: 4
// Members count: 3
enum class NPCLookType_t : int32_t {
Chest = 0,
Head = 1,
Eyes = 2
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}
// Alignment: 4
// Members count: 3
enum class SoundEventStartType_t : int32_t {
SOUNDEVENT_START_PLAYER = 0,
SOUNDEVENT_START_WORLD = 1,
SOUNDEVENT_START_ENTITY = 2
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}
// Alignment: 4
// Members count: 8
enum class TOGGLE_STATE : int32_t {
TS_AT_TOP = 0,
TS_AT_BOTTOM = 1,
TS_GOING_UP = 2,
TS_GOING_DOWN = 3,
DOOR_OPEN = 0,
DOOR_CLOSED = 1,
DOOR_OPENING = 2,
DOOR_CLOSING = 3
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}
// Alignment: 4
// Members count: 2
enum class FuncDoorSpawnPos_t : int32_t {
FUNC_DOOR_SPAWN_CLOSED = 0,
FUNC_DOOR_SPAWN_OPEN = 1
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}
// Alignment: 4
// Members count: 2
enum class filter_t : int32_t {
FILTER_AND = 0,
FILTER_OR = 1
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}
// Alignment: 4
// Members count: 3
enum class Explosions : int32_t {
expRandom = 0,
expDirected = 1,
expUsePrecise = 2
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}
// Alignment: 4
// Members count: 12
enum class Materials : int32_t {
matGlass = 0,
matWood = 1,
matMetal = 2,
matFlesh = 3,
matCinderBlock = 4,
matCeilingTile = 5,
matComputer = 6,
matUnbreakableGlass = 7,
matRocks = 8,
matWeb = 9,
matNone = 10,
matLastMaterial = 11
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}
// Alignment: 4
// Members count: 3
enum class EOverrideBlockLOS_t : int32_t {
BLOCK_LOS_DEFAULT = 0,
BLOCK_LOS_FORCE_FALSE = 1,
BLOCK_LOS_FORCE_TRUE = 2
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}
// Alignment: 4
// Members count: 3
enum class MoveLinearAuthoredPos_t : int32_t {
MOVELINEAR_AUTHORED_AT_START_POSITION = 0,
MOVELINEAR_AUTHORED_AT_OPEN_POSITION = 1,
MOVELINEAR_AUTHORED_AT_CLOSED_POSITION = 2
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}
// Alignment: 4
// Members count: 3
enum class TrackOrientationType_t : int32_t {
TrackOrientation_Fixed = 0,
TrackOrientation_FacePath = 1,
TrackOrientation_FacePathAngles = 2
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}
// Alignment: 4
// Members count: 3
enum class SimpleConstraintSoundProfile__SimpleConstraintsSoundProfileKeypoints_t : int32_t {
kMIN_THRESHOLD = 0,
kMIN_FULL = 1,
kHIGHWATER = 2
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}
// Alignment: 4
// Members count: 23
enum class SoundFlags_t : int32_t {
SOUND_NONE = 0,
SOUND_COMBAT = 1,
SOUND_WORLD = 2,
SOUND_PLAYER = 4,
SOUND_DANGER = 8,
SOUND_BULLET_IMPACT = 16,
SOUND_THUMPER = 32,
SOUND_PHYSICS_DANGER = 64,
SOUND_MOVE_AWAY = 128,
SOUND_PLAYER_VEHICLE = 256,
SOUND_GLASS_BREAK = 512,
SOUND_PHYSICS_OBJECT = 1024,
SOUND_CONTEXT_GUNFIRE = 1048576,
SOUND_CONTEXT_COMBINE_ONLY = 2097152,
SOUND_CONTEXT_REACT_TO_SOURCE = 4194304,
SOUND_CONTEXT_EXPLOSION = 8388608,
SOUND_CONTEXT_EXCLUDE_COMBINE = 16777216,
SOUND_CONTEXT_DANGER_APPROACH = 33554432,
SOUND_CONTEXT_ALLIES_ONLY = 67108864,
SOUND_CONTEXT_PANIC_NPCS = 134217728,
ALL_CONTEXTS = -1048576,
ALL_SCENTS = 0,
ALL_SOUNDS = 1048575
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}
// Alignment: 4
// Members count: 3
enum class TrainVelocityType_t : int32_t {
TrainVelocity_Instantaneous = 0,
TrainVelocity_LinearBlend = 1,
TrainVelocity_EaseInEaseOut = 2
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}
// Alignment: 4
// Members count: 4
enum class TrainOrientationType_t : int32_t {
TrainOrientation_Fixed = 0,
TrainOrientation_AtPathTracks = 1,
TrainOrientation_LinearBlend = 2,
TrainOrientation_EaseInEaseOut = 3
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}
// Alignment: 4
// Members count: 7
enum class BeamType_t : int32_t {
BEAM_INVALID = 0,
BEAM_POINTS = 1,
BEAM_ENTPOINT = 2,
BEAM_ENTS = 3,
BEAM_HOSE = 4,
BEAM_SPLINE = 5,
BEAM_LASER = 6
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}
// Alignment: 4
// Members count: 4
enum class BeamClipStyle_t : int32_t {
kNOCLIP = 0,
kGEOCLIP = 1,
kMODELCLIP = 2,
kBEAMCLIPSTYLE_NUMBITS = 2
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}
// Alignment: 1
// Members count: 10
enum class SurroundingBoundsType_t : int8_t {
USE_OBB_COLLISION_BOUNDS = 0,
USE_BEST_COLLISION_BOUNDS = 1,
USE_HITBOXES = 2,
USE_SPECIFIED_BOUNDS = 3,
USE_GAME_CODE = 4,
USE_ROTATION_EXPANDED_BOUNDS = 5,
USE_ROTATION_EXPANDED_ORIENTED_BOUNDS = 6,
USE_COLLISION_BOUNDS_NEVER_VPHYSICS = 7,
USE_ROTATION_EXPANDED_SEQUENCE_BOUNDS = 8,
SURROUNDING_TYPE_BIT_COUNT = 3
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}
// Alignment: 1
// Members count: 2
enum class ShatterPanelMode : int8_t {
SHATTER_GLASS = 0,
SHATTER_DRYWALL = 1
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}
// Alignment: 1
// Members count: 5
enum class ShatterDamageCause : int8_t {
SHATTERDAMAGE_BULLET = 0,
SHATTERDAMAGE_MELEE = 1,
SHATTERDAMAGE_THROWN = 2,
SHATTERDAMAGE_SCRIPT = 3,
SHATTERDAMAGE_EXPLOSIVE = 4
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}
// Alignment: 1
// Members count: 5
enum class ShatterGlassStressType : int8_t {
SHATTERGLASS_BLUNT = 0,
SHATTERGLASS_BALLISTIC = 1,
SHATTERGLASS_PULSE = 2,
SHATTERDRYWALL_CHUNKS = 3,
SHATTERGLASS_EXPLOSIVE = 4
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}
// Alignment: 1
// Members count: 3
enum class OnFrame : int8_t {
ONFRAME_UNKNOWN = 0,
ONFRAME_TRUE = 1,
ONFRAME_FALSE = 2
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}
// Alignment: 1
// Members count: 2
enum class ShardSolid_t : int8_t {
SHARD_SOLID = 0,
SHARD_DEBRIS = 1
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}
// Alignment: 4
// Members count: 5
enum class AnimLoopMode_t : int32_t {
ANIM_LOOP_MODE_INVALID = -1,
ANIM_LOOP_MODE_NOT_LOOPING = 0,
ANIM_LOOP_MODE_LOOPING = 1,
ANIM_LOOP_MODE_USE_SEQUENCE_SETTINGS = 2,
ANIM_LOOP_MODE_COUNT = 3
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}
// Alignment: 4
// Members count: 4
enum class EntitySubclassScope_t : int32_t {
SUBCLASS_SCOPE_NONE = -1,
SUBCLASS_SCOPE_PRECIPITATION = 0,
SUBCLASS_SCOPE_PLAYER_WEAPONS = 1,
SUBCLASS_SCOPE_COUNT = 2
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}
// Alignment: 4
// Members count: 3
enum class SubclassVDataChangeType_t : int32_t {
SUBCLASS_VDATA_CREATED = 0,
SUBCLASS_VDATA_SUBCLASS_CHANGED = 1,
SUBCLASS_VDATA_RELOADED = 2
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}
// Alignment: 4
// Members count: 7
enum class PlayerConnectedState : int32_t {
PlayerNeverConnected = -1,
PlayerConnected = 0,
PlayerConnecting = 1,
PlayerReconnecting = 2,
PlayerDisconnecting = 3,
PlayerDisconnected = 4,
PlayerReserved = 5
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}
// Alignment: 4
// Members count: 3
enum class WeaponSwitchReason_t : int32_t {
eDrawn = 0,
eEquipped = 1,
eUserInitiatedSwitchToLast = 2
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}
// Alignment: 4
// Members count: 4
enum class WeaponAttackType_t : int32_t {
eInvalid = -1,
ePrimary = 0,
eSecondary = 1,
eCount = 2
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}
// Alignment: 4
// Members count: 35
enum class vote_create_failed_t : int32_t {
VOTE_FAILED_GENERIC = 0,
VOTE_FAILED_TRANSITIONING_PLAYERS = 1,
VOTE_FAILED_RATE_EXCEEDED = 2,
VOTE_FAILED_YES_MUST_EXCEED_NO = 3,
VOTE_FAILED_QUORUM_FAILURE = 4,
VOTE_FAILED_ISSUE_DISABLED = 5,
VOTE_FAILED_MAP_NOT_FOUND = 6,
VOTE_FAILED_MAP_NAME_REQUIRED = 7,
VOTE_FAILED_FAILED_RECENTLY = 8,
VOTE_FAILED_TEAM_CANT_CALL = 9,
VOTE_FAILED_WAITINGFORPLAYERS = 10,
VOTE_FAILED_PLAYERNOTFOUND = 11,
VOTE_FAILED_CANNOT_KICK_ADMIN = 12,
VOTE_FAILED_SCRAMBLE_IN_PROGRESS = 13,
VOTE_FAILED_SPECTATOR = 14,
VOTE_FAILED_FAILED_RECENT_KICK = 15,
VOTE_FAILED_FAILED_RECENT_CHANGEMAP = 16,
VOTE_FAILED_FAILED_RECENT_SWAPTEAMS = 17,
VOTE_FAILED_FAILED_RECENT_SCRAMBLETEAMS = 18,
VOTE_FAILED_FAILED_RECENT_RESTART = 19,
VOTE_FAILED_SWAP_IN_PROGRESS = 20,
VOTE_FAILED_DISABLED = 21,
VOTE_FAILED_NEXTLEVEL_SET = 22,
VOTE_FAILED_TOO_EARLY_SURRENDER = 23,
VOTE_FAILED_MATCH_PAUSED = 24,
VOTE_FAILED_MATCH_NOT_PAUSED = 25,
VOTE_FAILED_NOT_IN_WARMUP = 26,
VOTE_FAILED_NOT_10_PLAYERS = 27,
VOTE_FAILED_TIMEOUT_ACTIVE = 28,
VOTE_FAILED_TIMEOUT_INACTIVE = 29,
VOTE_FAILED_TIMEOUT_EXHAUSTED = 30,
VOTE_FAILED_CANT_ROUND_END = 31,
VOTE_FAILED_REMATCH = 32,
VOTE_FAILED_CONTINUE = 33,
VOTE_FAILED_MAX = 34
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}
// Alignment: 1
// Members count: 9
enum class ItemFlagTypes_t : int8_t {
ITEM_FLAG_NONE = 0,
ITEM_FLAG_CAN_SELECT_WITHOUT_AMMO = 1,
ITEM_FLAG_NOAUTORELOAD = 2,
ITEM_FLAG_NOAUTOSWITCHEMPTY = 4,
ITEM_FLAG_LIMITINWORLD = 8,
ITEM_FLAG_EXHAUSTIBLE = 16,
ITEM_FLAG_DOHITLOCATIONDMG = 32,
ITEM_FLAG_NOAMMOPICKUPS = 64,
ITEM_FLAG_NOITEMPICKUP = 128
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}
// Alignment: 4
// Members count: 5
enum class EntityDisolveType_t : int32_t {
ENTITY_DISSOLVE_INVALID = -1,
ENTITY_DISSOLVE_NORMAL = 0,
ENTITY_DISSOLVE_ELECTRICAL = 1,
ENTITY_DISSOLVE_ELECTRICAL_LIGHT = 2,
ENTITY_DISSOLVE_CORE = 3
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}
// Alignment: 4
// Members count: 14
enum class HitGroup_t : int32_t {
HITGROUP_INVALID = -1,
HITGROUP_GENERIC = 0,
HITGROUP_HEAD = 1,
HITGROUP_CHEST = 2,
HITGROUP_STOMACH = 3,
HITGROUP_LEFTARM = 4,
HITGROUP_RIGHTARM = 5,
HITGROUP_LEFTLEG = 6,
HITGROUP_RIGHTLEG = 7,
HITGROUP_NECK = 8,
HITGROUP_UNUSED = 9,
HITGROUP_GEAR = 10,
HITGROUP_SPECIAL = 11,
HITGROUP_COUNT = 12
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}
// Alignment: 1
// Members count: 7
enum class WaterLevel_t : int8_t {
WL_NotInWater = 0,
WL_Feet = 1,
WL_Knees = 2,
WL_Waist = 3,
WL_Chest = 4,
WL_FullyUnderwater = 5,
WL_Count = 6
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}
// Alignment: 4
// Members count: 5
enum class DoorState_t : int32_t {
DOOR_STATE_CLOSED = 0,
DOOR_STATE_OPENING = 1,
DOOR_STATE_OPEN = 2,
DOOR_STATE_CLOSING = 3,
DOOR_STATE_AJAR = 4
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}
// Alignment: 4
// Members count: 2
enum class ShadowType_t : int32_t {
SHADOWS_NONE = 0,
SHADOWS_SIMPLE = 1
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}
// Alignment: 4
// Members count: 10
enum class Class_T : int32_t {
CLASS_NONE = 0,
CLASS_PLAYER = 1,
CLASS_PLAYER_ALLY = 2,
CLASS_BOMB = 3,
CLASS_FOOT_CONTACT_SHADOW = 4,
CLASS_WEAPON = 5,
CLASS_WATER_SPLASHER = 6,
CLASS_WEAPON_VIEWMODEL = 7,
CLASS_DOOR = 8,
NUM_CLASSIFY_CLASSES = 9
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}
// Alignment: 4
// Members count: 10
enum class Disposition_t : int32_t {
D_ER = 0,
D_HT = 1,
D_FR = 2,
D_LI = 3,
D_NU = 4,
D_ERROR = 0,
D_HATE = 1,
D_FEAR = 2,
D_LIKE = 3,
D_NEUTRAL = 4
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}
// Alignment: 4
// Members count: 6
enum class LatchDirtyPermission_t : int32_t {
LATCH_DIRTY_DISALLOW = 0,
LATCH_DIRTY_SERVER_CONTROLLED = 1,
LATCH_DIRTY_CLIENT_SIMULATED = 2,
LATCH_DIRTY_PREDICTION = 3,
LATCH_DIRTY_FRAMESIMULATE = 4,
LATCH_DIRTY_PARTICLE_SIMULATE = 5
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}
// Alignment: 4
// Members count: 5
enum class LifeState_t : int32_t {
LIFE_ALIVE = 0,
LIFE_DYING = 1,
LIFE_DEAD = 2,
LIFE_RESPAWNABLE = 3,
LIFE_RESPAWNING = 4
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}
// Alignment: 4
// Members count: 5
enum class StanceType_t : int32_t {
STANCE_CURRENT = -1,
STANCE_DEFAULT = 0,
STANCE_CROUCHING = 1,
STANCE_PRONE = 2,
NUM_STANCES = 3
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}
// Alignment: 4
// Members count: 2
enum class ModifyDamageReturn_t : int32_t {
CONTINUE_TO_APPLY_DAMAGE = 0,
ABORT_DO_NOT_APPLY_DAMAGE = 1
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}
// Alignment: 1
// Members count: 3
enum class BeginDeathLifeStateTransition_t : int8_t {
NO_CHANGE_IN_LIFESTATE = 0,
TRANSITION_TO_LIFESTATE_DYING = 1,
TRANSITION_TO_LIFESTATE_DEAD = 2
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}
// Alignment: 4
// Members count: 3
enum class WorldTextPanelHorizontalAlign_t : int32_t {
WORLDTEXT_HORIZONTAL_ALIGN_LEFT = 0,
WORLDTEXT_HORIZONTAL_ALIGN_CENTER = 1,
WORLDTEXT_HORIZONTAL_ALIGN_RIGHT = 2
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}
// Alignment: 4
// Members count: 3
enum class WorldTextPanelVerticalAlign_t : int32_t {
WORLDTEXT_VERTICAL_ALIGN_TOP = 0,
WORLDTEXT_VERTICAL_ALIGN_CENTER = 1,
WORLDTEXT_VERTICAL_ALIGN_BOTTOM = 2
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}
// Alignment: 4
// Members count: 3
enum class WorldTextPanelOrientation_t : int32_t {
WORLDTEXT_ORIENTATION_DEFAULT = 0,
WORLDTEXT_ORIENTATION_FACEUSER = 1,
WORLDTEXT_ORIENTATION_FACEUSER_UPRIGHT = 2
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}
// Alignment: 4
// Members count: 2
enum class attributeprovidertypes_t : int32_t {
PROVIDER_GENERIC = 0,
PROVIDER_WEAPON = 1
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}
// Alignment: 4
// Members count: 4
enum class SpawnPointCoopEnemy__BotDefaultBehavior_t : int32_t {
DEFEND_AREA = 0,
HUNT = 1,
CHARGE_ENEMY = 2,
DEFEND_INVESTIGATE = 3
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}
// Alignment: 4
// Members count: 4
enum class MoveMountingAmount_t : int32_t {
MOVE_MOUNT_NONE = 0,
MOVE_MOUNT_LOW = 1,
MOVE_MOUNT_HIGH = 2,
MOVE_MOUNT_MAXCOUNT = 3
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}
// Alignment: 4
// Members count: 10
enum class CSPlayerState : int32_t {
STATE_ACTIVE = 0,
STATE_WELCOME = 1,
STATE_PICKINGTEAM = 2,
STATE_PICKINGCLASS = 3,
STATE_DEATH_ANIM = 4,
STATE_DEATH_WAIT_FOR_KEY = 5,
STATE_OBSERVER_MODE = 6,
STATE_GUNGAME_RESPAWN = 7,
STATE_DORMANT = 8,
NUM_PLAYER_STATES = 9
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}
// Alignment: 4
// Members count: 18
enum class CSPlayerBlockingUseAction_t : int32_t {
k_CSPlayerBlockingUseAction_None = 0,
k_CSPlayerBlockingUseAction_DefusingDefault = 1,
k_CSPlayerBlockingUseAction_DefusingWithKit = 2,
k_CSPlayerBlockingUseAction_HostageGrabbing = 3,
k_CSPlayerBlockingUseAction_HostageDropping = 4,
k_CSPlayerBlockingUseAction_OpeningSafe = 5,
k_CSPlayerBlockingUseAction_EquippingParachute = 6,
k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 7,
k_CSPlayerBlockingUseAction_EquippingContract = 8,
k_CSPlayerBlockingUseAction_EquippingTabletUpgrade = 9,
k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 10,
k_CSPlayerBlockingUseAction_PayingToOpenDoor = 11,
k_CSPlayerBlockingUseAction_CancelingSpawnRappelling = 12,
k_CSPlayerBlockingUseAction_EquippingExoJump = 13,
k_CSPlayerBlockingUseAction_PickingUpBumpMine = 14,
k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 15,
k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 16,
k_CSPlayerBlockingUseAction_MaxCount = 17
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}
// Alignment: 4
// Members count: 8
enum class GrenadeType_t : int32_t {
GRENADE_TYPE_EXPLOSIVE = 0,
GRENADE_TYPE_FLASH = 1,
GRENADE_TYPE_FIRE = 2,
GRENADE_TYPE_DECOY = 3,
GRENADE_TYPE_SMOKE = 4,
GRENADE_TYPE_SENSOR = 5,
GRENADE_TYPE_SNOWBALL = 6,
GRENADE_TYPE_TOTAL = 7
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}
// Alignment: 4
// Members count: 13
enum class QuestProgress__Reason : int32_t {
QUEST_NONINITIALIZED = 0,
QUEST_OK = 1,
QUEST_NOT_ENOUGH_PLAYERS = 2,
QUEST_WARMUP = 3,
QUEST_NOT_CONNECTED_TO_STEAM = 4,
QUEST_NONOFFICIAL_SERVER = 5,
QUEST_NO_ENTITLEMENT = 6,
QUEST_NO_QUEST = 7,
QUEST_PLAYER_IS_BOT = 8,
QUEST_WRONG_MAP = 9,
QUEST_WRONG_MODE = 10,
QUEST_NOT_SYNCED_WITH_SERVER = 11,
QUEST_REASON_MAX = 12
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}
// Alignment: 4
// Members count: 74
enum class loadout_slot_t : int32_t {
LOADOUT_SLOT_PROMOTED = -2,
LOADOUT_SLOT_INVALID = -1,
LOADOUT_SLOT_MELEE = 0,
LOADOUT_SLOT_C4 = 1,
LOADOUT_SLOT_FIRST_AUTO_BUY_WEAPON = 0,
LOADOUT_SLOT_LAST_AUTO_BUY_WEAPON = 1,
LOADOUT_SLOT_SECONDARY0 = 2,
LOADOUT_SLOT_SECONDARY1 = 3,
LOADOUT_SLOT_SECONDARY2 = 4,
LOADOUT_SLOT_SECONDARY3 = 5,
LOADOUT_SLOT_SECONDARY4 = 6,
LOADOUT_SLOT_SECONDARY5 = 7,
LOADOUT_SLOT_SMG0 = 8,
LOADOUT_SLOT_SMG1 = 9,
LOADOUT_SLOT_SMG2 = 10,
LOADOUT_SLOT_SMG3 = 11,
LOADOUT_SLOT_SMG4 = 12,
LOADOUT_SLOT_SMG5 = 13,
LOADOUT_SLOT_RIFLE0 = 14,
LOADOUT_SLOT_RIFLE1 = 15,
LOADOUT_SLOT_RIFLE2 = 16,
LOADOUT_SLOT_RIFLE3 = 17,
LOADOUT_SLOT_RIFLE4 = 18,
LOADOUT_SLOT_RIFLE5 = 19,
LOADOUT_SLOT_HEAVY0 = 20,
LOADOUT_SLOT_HEAVY1 = 21,
LOADOUT_SLOT_HEAVY2 = 22,
LOADOUT_SLOT_HEAVY3 = 23,
LOADOUT_SLOT_HEAVY4 = 24,
LOADOUT_SLOT_HEAVY5 = 25,
LOADOUT_SLOT_FIRST_WHEEL_WEAPON = 2,
LOADOUT_SLOT_LAST_WHEEL_WEAPON = 25,
LOADOUT_SLOT_FIRST_PRIMARY_WEAPON = 8,
LOADOUT_SLOT_LAST_PRIMARY_WEAPON = 25,
LOADOUT_SLOT_FIRST_WHEEL_GRENADE = 26,
LOADOUT_SLOT_GRENADE0 = 26,
LOADOUT_SLOT_GRENADE1 = 27,
LOADOUT_SLOT_GRENADE2 = 28,
LOADOUT_SLOT_GRENADE3 = 29,
LOADOUT_SLOT_GRENADE4 = 30,
LOADOUT_SLOT_GRENADE5 = 31,
LOADOUT_SLOT_LAST_WHEEL_GRENADE = 31,
LOADOUT_SLOT_EQUIPMENT0 = 32,
LOADOUT_SLOT_EQUIPMENT1 = 33,
LOADOUT_SLOT_EQUIPMENT2 = 34,
LOADOUT_SLOT_EQUIPMENT3 = 35,
LOADOUT_SLOT_EQUIPMENT4 = 36,
LOADOUT_SLOT_EQUIPMENT5 = 37,
LOADOUT_SLOT_FIRST_WHEEL_EQUIPMENT = 32,
LOADOUT_SLOT_LAST_WHEEL_EQUIPMENT = 37,
LOADOUT_SLOT_CLOTHING_CUSTOMPLAYER = 38,
LOADOUT_SLOT_PET = 39,
LOADOUT_SLOT_CLOTHING_FACEMASK = 40,
LOADOUT_SLOT_CLOTHING_HANDS = 41,
LOADOUT_SLOT_FIRST_COSMETIC = 41,
LOADOUT_SLOT_LAST_COSMETIC = 41,
LOADOUT_SLOT_CLOTHING_EYEWEAR = 42,
LOADOUT_SLOT_CLOTHING_HAT = 43,
LOADOUT_SLOT_CLOTHING_LOWERBODY = 44,
LOADOUT_SLOT_CLOTHING_TORSO = 45,
LOADOUT_SLOT_CLOTHING_APPEARANCE = 46,
LOADOUT_SLOT_MISC0 = 47,
LOADOUT_SLOT_MISC1 = 48,
LOADOUT_SLOT_MISC2 = 49,
LOADOUT_SLOT_MISC3 = 50,
LOADOUT_SLOT_MISC4 = 51,
LOADOUT_SLOT_MISC5 = 52,
LOADOUT_SLOT_MISC6 = 53,
LOADOUT_SLOT_MUSICKIT = 54,
LOADOUT_SLOT_FLAIR0 = 55,
LOADOUT_SLOT_SPRAY0 = 56,
LOADOUT_SLOT_FIRST_ALL_CHARACTER = 54,
LOADOUT_SLOT_LAST_ALL_CHARACTER = 56,
LOADOUT_SLOT_COUNT = 57
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}
// Alignment: 1
// Members count: 8
enum class EKillTypes_t : int8_t {
KILL_NONE = 0,
KILL_DEFAULT = 1,
KILL_HEADSHOT = 2,
KILL_BLAST = 3,
KILL_BURN = 4,
KILL_SLASH = 5,
KILL_SHOCK = 6,
KILLTYPE_COUNT = 7
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}
// Alignment: 4
// Members count: 9
enum class PreviewCharacterMode : int32_t {
DIORAMA = 0,
MAIN_MENU = 1,
BUY_MENU = 2,
TEAM_SELECT = 3,
END_OF_MATCH = 4,
INVENTORY_INSPECT = 5,
WALKING = 6,
TEAM_INTRO = 7,
WINGMAN_INTRO = 8
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}
// Alignment: 4
// Members count: 6
enum class PreviewWeaponState : int32_t {
DROPPED = 0,
HOLSTERED = 1,
DEPLOYED = 2,
PLANTED = 3,
INSPECT = 4,
ICON = 5
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}
// Alignment: 4
// Members count: 23
enum class PreviewEOMCelebration : int32_t {
WALKUP = 0,
PUNCHING = 1,
SWAGGER = 2,
DROPDOWN = 3,
STRETCH = 4,
SWAT_FEMALE = 5,
MASK_F = 6,
GUERILLA = 7,
GUERILLA02 = 8,
GENDARMERIE = 9,
SCUBA_FEMALE = 10,
SCUBA_MALE = 11,
AVA_DEFEAT = 12,
GENDARMERIE_DEFEAT = 13,
MAE_DEFEAT = 14,
RICKSAW_DEFEAT = 15,
SCUBA_FEMALE_DEFEAT = 16,
SCUBA_MALE_DEFEAT = 17,
CRASSWATER_DEFEAT = 18,
DARRYL_DEFEAT = 19,
DOCTOR_DEFEAT = 20,
MUHLIK_DEFEAT = 21,
VYPA_DEFEAT = 22
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}
// Alignment: 4
// Members count: 20
enum class CSWeaponType : int32_t {
WEAPONTYPE_KNIFE = 0,
WEAPONTYPE_PISTOL = 1,
WEAPONTYPE_SUBMACHINEGUN = 2,
WEAPONTYPE_RIFLE = 3,
WEAPONTYPE_SHOTGUN = 4,
WEAPONTYPE_SNIPER_RIFLE = 5,
WEAPONTYPE_MACHINEGUN = 6,
WEAPONTYPE_C4 = 7,
WEAPONTYPE_TASER = 8,
WEAPONTYPE_GRENADE = 9,
WEAPONTYPE_EQUIPMENT = 10,
WEAPONTYPE_STACKABLEITEM = 11,
WEAPONTYPE_FISTS = 12,
WEAPONTYPE_BREACHCHARGE = 13,
WEAPONTYPE_BUMPMINE = 14,
WEAPONTYPE_TABLET = 15,
WEAPONTYPE_MELEE = 16,
WEAPONTYPE_SHIELD = 17,
WEAPONTYPE_ZONE_REPULSOR = 18,
WEAPONTYPE_UNKNOWN = 19
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}
// Alignment: 4
// Members count: 7
enum class CSWeaponCategory : int32_t {
WEAPONCATEGORY_OTHER = 0,
WEAPONCATEGORY_MELEE = 1,
WEAPONCATEGORY_SECONDARY = 2,
WEAPONCATEGORY_SMG = 3,
WEAPONCATEGORY_RIFLE = 4,
WEAPONCATEGORY_HEAVY = 5,
WEAPONCATEGORY_COUNT = 6
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}
// Alignment: 4
// Members count: 3
enum class CSWeaponSilencerType : int32_t {
WEAPONSILENCER_NONE = 0,
WEAPONSILENCER_DETACHABLE = 1,
WEAPONSILENCER_INTEGRATED = 2
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}
// Alignment: 4
// Members count: 24
enum class PlayerAnimEvent_t : int32_t {
PLAYERANIMEVENT_FIRE_GUN_PRIMARY = 0,
PLAYERANIMEVENT_FIRE_GUN_SECONDARY = 1,
PLAYERANIMEVENT_GRENADE_PULL_PIN = 2,
PLAYERANIMEVENT_THROW_GRENADE = 3,
PLAYERANIMEVENT_JUMP = 4,
PLAYERANIMEVENT_RELOAD = 5,
PLAYERANIMEVENT_CLEAR_FIRING = 6,
PLAYERANIMEVENT_DEPLOY = 7,
PLAYERANIMEVENT_SILENCER_STATE = 8,
PLAYERANIMEVENT_SILENCER_TOGGLE = 9,
PLAYERANIMEVENT_THROW_GRENADE_UNDERHAND = 10,
PLAYERANIMEVENT_CATCH_WEAPON = 11,
PLAYERANIMEVENT_LOOKATWEAPON_REQUEST = 12,
PLAYERANIMEVENT_RELOAD_CANCEL_LOOKATWEAPON = 13,
PLAYERANIMEVENT_HAULBACK = 14,
PLAYERANIMEVENT_IDLE = 15,
PLAYERANIMEVENT_STRIKE_HIT = 16,
PLAYERANIMEVENT_STRIKE_MISS = 17,
PLAYERANIMEVENT_BACKSTAB = 18,
PLAYERANIMEVENT_DRYFIRE = 19,
PLAYERANIMEVENT_FIDGET = 20,
PLAYERANIMEVENT_RELEASE = 21,
PLAYERANIMEVENT_TAUNT = 22,
PLAYERANIMEVENT_COUNT = 23
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}
// Alignment: 4
// Members count: 5
enum class MedalRank_t : int32_t {
MEDAL_RANK_NONE = 0,
MEDAL_RANK_BRONZE = 1,
MEDAL_RANK_SILVER = 2,
MEDAL_RANK_GOLD = 3,
MEDAL_RANK_COUNT = 4
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}
// Alignment: 4
// Members count: 3
enum class CSWeaponState_t : int32_t {
WEAPON_NOT_CARRIED = 0,
WEAPON_IS_CARRIED_BY_PLAYER = 1,
WEAPON_IS_ACTIVE = 2
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}
// Alignment: 4
// Members count: 3
enum class CSWeaponMode : int32_t {
Primary_Mode = 0,
Secondary_Mode = 1,
WeaponMode_MAX = 2
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}
// Alignment: 4
// Members count: 3
enum class C4LightEffect_t : int32_t {
eLightEffectNone = 0,
eLightEffectDropped = 1,
eLightEffectThirdPersonHeld = 2
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}
// Alignment: 4
// Members count: 17
enum class gear_slot_t : int32_t {
GEAR_SLOT_INVALID = -1,
GEAR_SLOT_RIFLE = 0,
GEAR_SLOT_PISTOL = 1,
GEAR_SLOT_KNIFE = 2,
GEAR_SLOT_GRENADES = 3,
GEAR_SLOT_C4 = 4,
GEAR_SLOT_RESERVED_SLOT6 = 5,
GEAR_SLOT_RESERVED_SLOT7 = 6,
GEAR_SLOT_RESERVED_SLOT8 = 7,
GEAR_SLOT_RESERVED_SLOT9 = 8,
GEAR_SLOT_RESERVED_SLOT10 = 9,
GEAR_SLOT_RESERVED_SLOT11 = 10,
GEAR_SLOT_BOOSTS = 11,
GEAR_SLOT_UTILITY = 12,
GEAR_SLOT_COUNT = 13,
GEAR_SLOT_FIRST = 0,
GEAR_SLOT_LAST = 12
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}
// Alignment: 4
// Members count: 7
enum class ChickenActivity : int32_t {
IDLE = 0,
WALK = 1,
RUN = 2,
HOP = 3,
JUMP = 4,
GLIDE = 5,
LAND = 6
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MPropertyCustomEditor
namespace CRangeFloat {
constexpr std::ptrdiff_t m_pValue = 0x0; // float32[2]
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MPropertyCustomEditor
namespace CRangeInt {
constexpr std::ptrdiff_t m_pValue = 0x0; // int32[2]
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}
// Parent: None
// Fields count: 2
namespace Extent {
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constexpr std::ptrdiff_t lo = 0x0; //
constexpr std::ptrdiff_t hi = 0xC; //
}
// Parent: None
// Fields count: 2
namespace NavGravity_t {
constexpr std::ptrdiff_t m_vGravity = 0x0; //
constexpr std::ptrdiff_t m_bDefault = 0xC; // bool
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}
// Parent: None
// Fields count: 0
namespace CNavVolume {
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}
// Parent: CNavVolume
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// Fields count: 1
namespace CNavVolumeVector {
constexpr std::ptrdiff_t m_bHasBeenPreFiltered = 0x78; // bool
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}
// Parent: CNavVolumeVector
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// Fields count: 0
namespace CNavVolumeAll {
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}
// Parent: CNavVolume
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// Fields count: 2
namespace CNavVolumeSphere {
constexpr std::ptrdiff_t m_vCenter = 0x70; //
constexpr std::ptrdiff_t m_flRadius = 0x7C; // float32
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}
// Parent: CNavVolumeSphere
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// Fields count: 1
namespace CNavVolumeSphericalShell {
constexpr std::ptrdiff_t m_flRadiusInner = 0x80; // float32
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}
// Parent: None
// Fields count: 0
namespace CEntityComponent {
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}
// Parent: None
// Fields count: 11
//
// Metadata:
// NetworkVarNames: m_nameStringableIndex (int32)
namespace CEntityIdentity {
constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; // int32
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constexpr std::ptrdiff_t m_name = 0x18; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_designerName = 0x20; // CUtlSymbolLarge
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constexpr std::ptrdiff_t m_flags = 0x30; // uint32
constexpr std::ptrdiff_t m_worldGroupId = 0x38; // WorldGroupId_t
constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3C; // uint32
constexpr std::ptrdiff_t m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t
constexpr std::ptrdiff_t m_pPrev = 0x58; // CEntityIdentity*
constexpr std::ptrdiff_t m_pNext = 0x60; // CEntityIdentity*
constexpr std::ptrdiff_t m_pPrevByClass = 0x68; // CEntityIdentity*
constexpr std::ptrdiff_t m_pNextByClass = 0x70; // CEntityIdentity*
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_pEntity (CEntityIdentity *)
// NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t)
namespace CEntityInstance {
constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_pEntity = 0x10; // CEntityIdentity*
constexpr std::ptrdiff_t m_CScriptComponent = 0x28; // CScriptComponent*
constexpr std::ptrdiff_t m_bVisibleinPVS = 0x30; // bool
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}
// Parent: CEntityComponent
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// Fields count: 1
namespace CScriptComponent {
constexpr std::ptrdiff_t m_scriptClassName = 0x30; // CUtlSymbolLarge
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}
// Parent: CEntityComponent
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// Fields count: 2
namespace CBodyComponent {
constexpr std::ptrdiff_t m_pSceneNode = 0x8; // CGameSceneNode*
constexpr std::ptrdiff_t __m_pChainEntity = 0x20; // CNetworkVarChainer
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}
// Parent: CBodyComponent
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// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_sceneNode (CGameSceneNode)
namespace CBodyComponentPoint {
constexpr std::ptrdiff_t m_sceneNode = 0x50; // CGameSceneNode
constexpr std::ptrdiff_t __m_pChainEntity = 0x1A0; // CNetworkVarChainer
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}
// Parent: CBodyComponent
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// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_skeletonInstance (CSkeletonInstance)
namespace CBodyComponentSkeletonInstance {
constexpr std::ptrdiff_t m_skeletonInstance = 0x50; // CSkeletonInstance
constexpr std::ptrdiff_t __m_pChainEntity = 0x430; // CNetworkVarChainer
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}
// Parent: CEntityComponent
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// Fields count: 1
//
// Metadata:
// NetworkVarNames: m_bvDisabledHitGroups (uint32)
namespace CHitboxComponent {
constexpr std::ptrdiff_t m_bvDisabledHitGroups = 0x24; // uint32[1]
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}
// Parent: CEntityComponent
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// Fields count: 67
//
// Metadata:
// NetworkVarNames: m_Color (Color)
// NetworkVarNames: m_SecondaryColor (Color)
// NetworkVarNames: m_flBrightness (float)
// NetworkVarNames: m_flBrightnessScale (float)
// NetworkVarNames: m_flBrightnessMult (float)
// NetworkVarNames: m_flRange (float)
// NetworkVarNames: m_flFalloff (float)
// NetworkVarNames: m_flAttenuation0 (float)
// NetworkVarNames: m_flAttenuation1 (float)
// NetworkVarNames: m_flAttenuation2 (float)
// NetworkVarNames: m_flTheta (float)
// NetworkVarNames: m_flPhi (float)
// NetworkVarNames: m_hLightCookie (HRenderTextureStrong)
// NetworkVarNames: m_nCascades (int)
// NetworkVarNames: m_nCastShadows (int)
// NetworkVarNames: m_nShadowWidth (int)
// NetworkVarNames: m_nShadowHeight (int)
// NetworkVarNames: m_bRenderDiffuse (bool)
// NetworkVarNames: m_nRenderSpecular (int)
// NetworkVarNames: m_bRenderTransmissive (bool)
// NetworkVarNames: m_flOrthoLightWidth (float)
// NetworkVarNames: m_flOrthoLightHeight (float)
// NetworkVarNames: m_nStyle (int)
// NetworkVarNames: m_Pattern (CUtlString)
// NetworkVarNames: m_nCascadeRenderStaticObjects (int)
// NetworkVarNames: m_flShadowCascadeCrossFade (float)
// NetworkVarNames: m_flShadowCascadeDistanceFade (float)
// NetworkVarNames: m_flShadowCascadeDistance0 (float)
// NetworkVarNames: m_flShadowCascadeDistance1 (float)
// NetworkVarNames: m_flShadowCascadeDistance2 (float)
// NetworkVarNames: m_flShadowCascadeDistance3 (float)
// NetworkVarNames: m_nShadowCascadeResolution0 (int)
// NetworkVarNames: m_nShadowCascadeResolution1 (int)
// NetworkVarNames: m_nShadowCascadeResolution2 (int)
// NetworkVarNames: m_nShadowCascadeResolution3 (int)
// NetworkVarNames: m_bUsesBakedShadowing (bool)
// NetworkVarNames: m_nShadowPriority (int)
// NetworkVarNames: m_nBakedShadowIndex (int)
// NetworkVarNames: m_bRenderToCubemaps (bool)
// NetworkVarNames: m_nDirectLight (int)
// NetworkVarNames: m_nIndirectLight (int)
// NetworkVarNames: m_flFadeMinDist (float)
// NetworkVarNames: m_flFadeMaxDist (float)
// NetworkVarNames: m_flShadowFadeMinDist (float)
// NetworkVarNames: m_flShadowFadeMaxDist (float)
// NetworkVarNames: m_bEnabled (bool)
// NetworkVarNames: m_bFlicker (bool)
// NetworkVarNames: m_bPrecomputedFieldsValid (bool)
// NetworkVarNames: m_vPrecomputedBoundsMins (Vector)
// NetworkVarNames: m_vPrecomputedBoundsMaxs (Vector)
// NetworkVarNames: m_vPrecomputedOBBOrigin (Vector)
// NetworkVarNames: m_vPrecomputedOBBAngles (QAngle)
// NetworkVarNames: m_vPrecomputedOBBExtent (Vector)
// NetworkVarNames: m_flPrecomputedMaxRange (float)
// NetworkVarNames: m_nFogLightingMode (int)
// NetworkVarNames: m_flFogContributionStength (float)
// NetworkVarNames: m_flNearClipPlane (float)
// NetworkVarNames: m_SkyColor (Color)
// NetworkVarNames: m_flSkyIntensity (float)
// NetworkVarNames: m_SkyAmbientBounce (Color)
// NetworkVarNames: m_bUseSecondaryColor (bool)
// NetworkVarNames: m_bMixedShadows (bool)
// NetworkVarNames: m_flLightStyleStartTime (GameTime_t)
// NetworkVarNames: m_flCapsuleLength (float)
// NetworkVarNames: m_flMinRoughness (float)
namespace CLightComponent {
constexpr std::ptrdiff_t __m_pChainEntity = 0x48; // CNetworkVarChainer
constexpr std::ptrdiff_t m_Color = 0x85; // Color
constexpr std::ptrdiff_t m_SecondaryColor = 0x89; // Color
constexpr std::ptrdiff_t m_flBrightness = 0x90; // float32
constexpr std::ptrdiff_t m_flBrightnessScale = 0x94; // float32
constexpr std::ptrdiff_t m_flBrightnessMult = 0x98; // float32
constexpr std::ptrdiff_t m_flRange = 0x9C; // float32
constexpr std::ptrdiff_t m_flFalloff = 0xA0; // float32
constexpr std::ptrdiff_t m_flAttenuation0 = 0xA4; // float32
constexpr std::ptrdiff_t m_flAttenuation1 = 0xA8; // float32
constexpr std::ptrdiff_t m_flAttenuation2 = 0xAC; // float32
constexpr std::ptrdiff_t m_flTheta = 0xB0; // float32
constexpr std::ptrdiff_t m_flPhi = 0xB4; // float32
constexpr std::ptrdiff_t m_hLightCookie = 0xB8; // CStrongHandle< InfoForResourceTypeCTextureBase >
constexpr std::ptrdiff_t m_nCascades = 0xC0; // int32
constexpr std::ptrdiff_t m_nCastShadows = 0xC4; // int32
constexpr std::ptrdiff_t m_nShadowWidth = 0xC8; // int32
constexpr std::ptrdiff_t m_nShadowHeight = 0xCC; // int32
constexpr std::ptrdiff_t m_bRenderDiffuse = 0xD0; // bool
constexpr std::ptrdiff_t m_nRenderSpecular = 0xD4; // int32
constexpr std::ptrdiff_t m_bRenderTransmissive = 0xD8; // bool
constexpr std::ptrdiff_t m_flOrthoLightWidth = 0xDC; // float32
constexpr std::ptrdiff_t m_flOrthoLightHeight = 0xE0; // float32
constexpr std::ptrdiff_t m_nStyle = 0xE4; // int32
constexpr std::ptrdiff_t m_Pattern = 0xE8; // CUtlString
constexpr std::ptrdiff_t m_nCascadeRenderStaticObjects = 0xF0; // int32
constexpr std::ptrdiff_t m_flShadowCascadeCrossFade = 0xF4; // float32
constexpr std::ptrdiff_t m_flShadowCascadeDistanceFade = 0xF8; // float32
constexpr std::ptrdiff_t m_flShadowCascadeDistance0 = 0xFC; // float32
constexpr std::ptrdiff_t m_flShadowCascadeDistance1 = 0x100; // float32
constexpr std::ptrdiff_t m_flShadowCascadeDistance2 = 0x104; // float32
constexpr std::ptrdiff_t m_flShadowCascadeDistance3 = 0x108; // float32
constexpr std::ptrdiff_t m_nShadowCascadeResolution0 = 0x10C; // int32
constexpr std::ptrdiff_t m_nShadowCascadeResolution1 = 0x110; // int32
constexpr std::ptrdiff_t m_nShadowCascadeResolution2 = 0x114; // int32
constexpr std::ptrdiff_t m_nShadowCascadeResolution3 = 0x118; // int32
constexpr std::ptrdiff_t m_bUsesBakedShadowing = 0x11C; // bool
constexpr std::ptrdiff_t m_nShadowPriority = 0x120; // int32
constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x124; // int32
constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x128; // bool
constexpr std::ptrdiff_t m_nDirectLight = 0x12C; // int32
constexpr std::ptrdiff_t m_nIndirectLight = 0x130; // int32
constexpr std::ptrdiff_t m_flFadeMinDist = 0x134; // float32
constexpr std::ptrdiff_t m_flFadeMaxDist = 0x138; // float32
constexpr std::ptrdiff_t m_flShadowFadeMinDist = 0x13C; // float32
constexpr std::ptrdiff_t m_flShadowFadeMaxDist = 0x140; // float32
constexpr std::ptrdiff_t m_bEnabled = 0x144; // bool
constexpr std::ptrdiff_t m_bFlicker = 0x145; // bool
constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x146; // bool
constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x148; //
constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x154; //
constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x160; //
constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x16C; // QAngle
constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x178; //
constexpr std::ptrdiff_t m_flPrecomputedMaxRange = 0x184; // float32
constexpr std::ptrdiff_t m_nFogLightingMode = 0x188; // int32
constexpr std::ptrdiff_t m_flFogContributionStength = 0x18C; // float32
constexpr std::ptrdiff_t m_flNearClipPlane = 0x190; // float32
constexpr std::ptrdiff_t m_SkyColor = 0x194; // Color
constexpr std::ptrdiff_t m_flSkyIntensity = 0x198; // float32
constexpr std::ptrdiff_t m_SkyAmbientBounce = 0x19C; // Color
constexpr std::ptrdiff_t m_bUseSecondaryColor = 0x1A0; // bool
constexpr std::ptrdiff_t m_bMixedShadows = 0x1A1; // bool
constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x1A4; // GameTime_t
constexpr std::ptrdiff_t m_flCapsuleLength = 0x1A8; // float32
constexpr std::ptrdiff_t m_flMinRoughness = 0x1AC; // float32
constexpr std::ptrdiff_t m_bPvsModifyEntity = 0x1C0; // bool
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}
// Parent: None
// Fields count: 1
namespace CNetworkTransmitComponent {
constexpr std::ptrdiff_t m_nTransmitStateOwnedCounter = 0x16C; // uint8
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}
// Parent: CEntityComponent
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// Fields count: 5
namespace CRenderComponent {
constexpr std::ptrdiff_t __m_pChainEntity = 0x10; // CNetworkVarChainer
constexpr std::ptrdiff_t m_bIsRenderingWithViewModels = 0x50; // bool
constexpr std::ptrdiff_t m_nSplitscreenFlags = 0x54; // uint32
constexpr std::ptrdiff_t m_bEnableRendering = 0x60; // bool
constexpr std::ptrdiff_t m_bInterpolationReadyToDraw = 0xB0; // bool
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}
// Parent: None
// Fields count: 0
namespace CAnimEventListenerBase {
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}
// Parent: CAnimEventListenerBase
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// Fields count: 0
namespace CAnimEventListener {
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}
// Parent: CAnimEventListenerBase
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// Fields count: 0
namespace CAnimEventQueueListener {
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}
// Parent: None
// Fields count: 1
namespace CBuoyancyHelper {
constexpr std::ptrdiff_t m_flFluidDensity = 0x18; // float32
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MPropertyCustomEditor
namespace CSkillFloat {
constexpr std::ptrdiff_t m_pValue = 0x0; // float32[4]
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MPropertyCustomEditor
namespace CSkillInt {
constexpr std::ptrdiff_t m_pValue = 0x0; // int32[4]
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSkillDamage {
constexpr std::ptrdiff_t m_flDamage = 0x0; // CSkillFloat
constexpr std::ptrdiff_t m_flPhysicsForceDamage = 0x10; // float32
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MPropertyCustomEditor
namespace CRemapFloat {
constexpr std::ptrdiff_t m_pValue = 0x0; // float32[4]
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}
// Parent: None
// Fields count: 2
namespace CScriptUniformRandomStream {
constexpr std::ptrdiff_t m_hScriptScope = 0x8; // HSCRIPT
constexpr std::ptrdiff_t m_nInitialSeed = 0x9C; // int32
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CBasePlayerControllerAPI {
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// NetworkVarNames: nType (FixAngleSet_t)
// NetworkVarNames: qAngle (QAngle)
// NetworkVarNames: nIndex (uint32)
namespace ViewAngleServerChange_t {
constexpr std::ptrdiff_t nType = 0x30; // FixAngleSet_t
constexpr std::ptrdiff_t qAngle = 0x34; // QAngle
constexpr std::ptrdiff_t nIndex = 0x40; // uint32
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}
// Parent: None
// Fields count: 2
namespace CBreakableStageHelper {
constexpr std::ptrdiff_t m_nCurrentStage = 0x8; // int32
constexpr std::ptrdiff_t m_nStageCount = 0xC; // int32
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}
// Parent: None
// Fields count: 12
//
// Metadata:
// MGetKV3ClassDefaults
namespace CommandToolCommand_t {
constexpr std::ptrdiff_t m_bEnabled = 0x0; // bool
constexpr std::ptrdiff_t m_bOpened = 0x1; // bool
constexpr std::ptrdiff_t m_InternalId = 0x4; // uint32
constexpr std::ptrdiff_t m_ShortName = 0x8; // CUtlString
constexpr std::ptrdiff_t m_ExecMode = 0x10; // CommandExecMode_t
constexpr std::ptrdiff_t m_SpawnGroup = 0x18; // CUtlString
constexpr std::ptrdiff_t m_PeriodicExecDelay = 0x20; // float32
constexpr std::ptrdiff_t m_SpecType = 0x24; // CommandEntitySpecType_t
constexpr std::ptrdiff_t m_EntitySpec = 0x28; // CUtlString
constexpr std::ptrdiff_t m_Commands = 0x30; // CUtlString
constexpr std::ptrdiff_t m_SetDebugBits = 0x38; // DebugOverlayBits_t
constexpr std::ptrdiff_t m_ClearDebugBits = 0x40; // DebugOverlayBits_t
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CDynamicPropAPI {
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}
// Parent: None
// Fields count: 1
namespace CPlayerPawnComponent {
constexpr std::ptrdiff_t __m_pChainEntity = 0x8; // CNetworkVarChainer
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}
// Parent: None
// Fields count: 1
namespace CPlayerControllerComponent {
constexpr std::ptrdiff_t __m_pChainEntity = 0x8; // CNetworkVarChainer
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}
// Parent: CPlayerPawnComponent
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// Fields count: 0
namespace CPlayer_AutoaimServices {
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// NetworkVarNames: localSound (Vector)
// NetworkVarNames: soundscapeIndex (int32)
// NetworkVarNames: localBits (uint8)
// NetworkVarNames: soundscapeEntityListIndex (int)
// NetworkVarNames: soundEventHash (uint32)
namespace audioparams_t {
constexpr std::ptrdiff_t localSound = 0x8; // Vector[8]
constexpr std::ptrdiff_t soundscapeIndex = 0x68; // int32
constexpr std::ptrdiff_t localBits = 0x6C; // uint8
constexpr std::ptrdiff_t soundscapeEntityListIndex = 0x70; // int32
constexpr std::ptrdiff_t soundEventHash = 0x74; // uint32
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}
// Parent: CPlayerPawnComponent
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// Fields count: 12
//
// Metadata:
// NetworkVarNames: m_vecCsViewPunchAngle (QAngle)
// NetworkVarNames: m_nCsViewPunchAngleTick (GameTick_t)
// NetworkVarNames: m_flCsViewPunchAngleTickRatio (float32)
// NetworkVarNames: m_PlayerFog (fogplayerparams_t)
// NetworkVarNames: m_hColorCorrectionCtrl (CHandle< CColorCorrection>)
// NetworkVarNames: m_hViewEntity (CHandle< CBaseEntity>)
// NetworkVarNames: m_hTonemapController (CHandle< CTonemapController2>)
// NetworkVarNames: m_audio (audioparams_t)
// NetworkVarNames: m_PostProcessingVolumes (CHandle<CPostProcessingVolume>)
namespace CPlayer_CameraServices {
constexpr std::ptrdiff_t m_vecCsViewPunchAngle = 0x40; // QAngle
constexpr std::ptrdiff_t m_nCsViewPunchAngleTick = 0x4C; // GameTick_t
constexpr std::ptrdiff_t m_flCsViewPunchAngleTickRatio = 0x50; // float32
constexpr std::ptrdiff_t m_PlayerFog = 0x58; // fogplayerparams_t
constexpr std::ptrdiff_t m_hColorCorrectionCtrl = 0x98; // CHandle< CColorCorrection >
constexpr std::ptrdiff_t m_hViewEntity = 0x9C; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_hTonemapController = 0xA0; // CHandle< CTonemapController2 >
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constexpr std::ptrdiff_t m_audio = 0xA8; // audioparams_t
constexpr std::ptrdiff_t m_PostProcessingVolumes = 0x120; // CNetworkUtlVectorBase< CHandle< CPostProcessingVolume > >
constexpr std::ptrdiff_t m_flOldPlayerZ = 0x138; // float32
constexpr std::ptrdiff_t m_flOldPlayerViewOffsetZ = 0x13C; // float32
constexpr std::ptrdiff_t m_hTriggerSoundscapeList = 0x158; // CUtlVector< CHandle< CEnvSoundscapeTriggerable > >
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}
// Parent: CPlayerPawnComponent
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// Fields count: 0
namespace CPlayer_FlashlightServices {
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}
// Parent: CPlayerPawnComponent
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// Fields count: 0
namespace CPlayer_ItemServices {
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}
// Parent: CPlayerPawnComponent
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// Fields count: 15
//
// Metadata:
// NetworkVarNames: m_nToggleButtonDownMask (ButtonBitMask_t)
// NetworkVarNames: m_flMaxspeed (float32)
// NetworkVarNames: m_arrForceSubtickMoveWhen (float32)
namespace CPlayer_MovementServices {
constexpr std::ptrdiff_t m_nImpulse = 0x40; // int32
constexpr std::ptrdiff_t m_nButtons = 0x48; // CInButtonState
constexpr std::ptrdiff_t m_nQueuedButtonDownMask = 0x68; // uint64
constexpr std::ptrdiff_t m_nQueuedButtonChangeMask = 0x70; // uint64
constexpr std::ptrdiff_t m_nButtonDoublePressed = 0x78; // uint64
constexpr std::ptrdiff_t m_pButtonPressedCmdNumber = 0x80; // uint32[64]
constexpr std::ptrdiff_t m_nLastCommandNumberProcessed = 0x180; // uint32
constexpr std::ptrdiff_t m_nToggleButtonDownMask = 0x188; // uint64
constexpr std::ptrdiff_t m_flMaxspeed = 0x198; // float32
constexpr std::ptrdiff_t m_arrForceSubtickMoveWhen = 0x19C; // float32[4]
constexpr std::ptrdiff_t m_flForwardMove = 0x1AC; // float32
constexpr std::ptrdiff_t m_flLeftMove = 0x1B0; // float32
constexpr std::ptrdiff_t m_flUpMove = 0x1B4; // float32
constexpr std::ptrdiff_t m_vecLastMovementImpulses = 0x1B8; //
constexpr std::ptrdiff_t m_vecOldViewAngles = 0x1C4; // QAngle
}
// Parent: CPlayer_MovementServices
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// Fields count: 14
//
// Metadata:
// NetworkVarNames: m_flFallVelocity (float32)
// NetworkVarNames: m_bInCrouch (bool)
// NetworkVarNames: m_nCrouchState (uint32)
// NetworkVarNames: m_flCrouchTransitionStartTime (GameTime_t)
// NetworkVarNames: m_bDucked (bool)
// NetworkVarNames: m_bDucking (bool)
// NetworkVarNames: m_bInDuckJump (bool)
namespace CPlayer_MovementServices_Humanoid {
constexpr std::ptrdiff_t m_flStepSoundTime = 0x1D8; // float32
constexpr std::ptrdiff_t m_flFallVelocity = 0x1DC; // float32
constexpr std::ptrdiff_t m_bInCrouch = 0x1E0; // bool
constexpr std::ptrdiff_t m_nCrouchState = 0x1E4; // uint32
constexpr std::ptrdiff_t m_flCrouchTransitionStartTime = 0x1E8; // GameTime_t
constexpr std::ptrdiff_t m_bDucked = 0x1EC; // bool
constexpr std::ptrdiff_t m_bDucking = 0x1ED; // bool
constexpr std::ptrdiff_t m_bInDuckJump = 0x1EE; // bool
constexpr std::ptrdiff_t m_groundNormal = 0x1F0; //
constexpr std::ptrdiff_t m_flSurfaceFriction = 0x1FC; // float32
constexpr std::ptrdiff_t m_surfaceProps = 0x200; // CUtlStringToken
constexpr std::ptrdiff_t m_nStepside = 0x210; // int32
constexpr std::ptrdiff_t m_iTargetVolume = 0x214; // int32
constexpr std::ptrdiff_t m_vecSmoothedVelocity = 0x218; //
}
// Parent: CPlayerPawnComponent
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// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_iObserverMode (uint8)
// NetworkVarNames: m_hObserverTarget (CHandle< CBaseEntity>)
namespace CPlayer_ObserverServices {
constexpr std::ptrdiff_t m_iObserverMode = 0x40; // uint8
constexpr std::ptrdiff_t m_hObserverTarget = 0x44; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_iObserverLastMode = 0x48; // ObserverMode_t
constexpr std::ptrdiff_t m_bForcedObserverMode = 0x4C; // bool
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}
// Parent: CPlayerPawnComponent
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// Fields count: 0
namespace CPlayer_UseServices {
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}
// Parent: CPlayerPawnComponent
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// Fields count: 0
namespace CPlayer_WaterServices {
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}
// Parent: CPlayerPawnComponent
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// Fields count: 5
//
// Metadata:
// NetworkVarNames: m_hMyWeapons (CHandle< CBasePlayerWeapon >)
// NetworkVarNames: m_hActiveWeapon (CHandle< CBasePlayerWeapon>)
// NetworkVarNames: m_hLastWeapon (CHandle< CBasePlayerWeapon>)
// NetworkVarNames: m_iAmmo (uint16)
namespace CPlayer_WeaponServices {
constexpr std::ptrdiff_t m_hMyWeapons = 0x40; // CNetworkUtlVectorBase< CHandle< CBasePlayerWeapon > >
constexpr std::ptrdiff_t m_hActiveWeapon = 0x58; // CHandle< CBasePlayerWeapon >
constexpr std::ptrdiff_t m_hLastWeapon = 0x5C; // CHandle< CBasePlayerWeapon >
constexpr std::ptrdiff_t m_iAmmo = 0x60; // uint16[32]
constexpr std::ptrdiff_t m_bPreventWeaponPickup = 0xA0; // bool
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace AmmoTypeInfo_t {
constexpr std::ptrdiff_t m_nMaxCarry = 0x10; // int32
constexpr std::ptrdiff_t m_nSplashSize = 0x1C; // CRangeInt
constexpr std::ptrdiff_t m_nFlags = 0x24; // AmmoFlags_t
constexpr std::ptrdiff_t m_flMass = 0x28; // float32
constexpr std::ptrdiff_t m_flSpeed = 0x2C; // CRangeFloat
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}
// Parent: None
// Fields count: 0
namespace CAnimGraphControllerBase {
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}
// Parent: CBodyComponentSkeletonInstance
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// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_animationController (CBaseAnimGraphController)
namespace CBodyComponentBaseAnimGraph {
constexpr std::ptrdiff_t m_animationController = 0x460; // CBaseAnimGraphController
constexpr std::ptrdiff_t __m_pChainEntity = 0x950; // CNetworkVarChainer
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_ID (CUtlStringToken)
// NetworkVarNames: m_Values (Vector4D)
namespace EntityRenderAttribute_t {
constexpr std::ptrdiff_t m_ID = 0x30; // CUtlStringToken
constexpr std::ptrdiff_t m_Values = 0x34; // Vector4D
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_Handle (ModelConfigHandle_t)
// NetworkVarNames: m_Name (string_t)
// NetworkVarNames: m_AssociatedEntities (CHandle< CBaseModelEntity >)
// NetworkVarNames: m_AssociatedEntityNames (string_t)
namespace ActiveModelConfig_t {
constexpr std::ptrdiff_t m_Handle = 0x28; // ModelConfigHandle_t
constexpr std::ptrdiff_t m_Name = 0x30; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_AssociatedEntities = 0x38; // CNetworkUtlVectorBase< CHandle< CBaseModelEntity > >
constexpr std::ptrdiff_t m_AssociatedEntityNames = 0x50; // CNetworkUtlVectorBase< CUtlSymbolLarge >
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}
// Parent: CBodyComponentSkeletonInstance
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// Fields count: 1
namespace CBodyComponentBaseModelEntity {
constexpr std::ptrdiff_t __m_pChainEntity = 0x460; // CNetworkVarChainer
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}
// Parent: None
// Fields count: 2
namespace CRopeOverlapHit {
constexpr std::ptrdiff_t m_hEntity = 0x0; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_vecOverlappingLinks = 0x8; // CUtlVector< int32 >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_hOwner (CEntityHandle)
// NetworkVarNames: m_name (CUtlStringToken)
namespace CGameSceneNodeHandle {
constexpr std::ptrdiff_t m_hOwner = 0x8; // CEntityHandle
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constexpr std::ptrdiff_t m_name = 0xC; // CUtlStringToken
}
// Parent: None
// Fields count: 32
//
// Metadata:
// NetworkVarNames: m_hParent (CGameSceneNodeHandle)
// NetworkVarNames: m_vecOrigin (CNetworkOriginCellCoordQuantizedVector)
// NetworkVarNames: m_angRotation (QAngle)
// NetworkVarNames: m_flScale (float)
// NetworkVarNames: m_name (CUtlStringToken)
// NetworkVarNames: m_hierarchyAttachName (CUtlStringToken)
namespace CGameSceneNode {
constexpr std::ptrdiff_t m_nodeToWorld = 0x10; // CTransform
constexpr std::ptrdiff_t m_pOwner = 0x30; // CEntityInstance*
constexpr std::ptrdiff_t m_pParent = 0x38; // CGameSceneNode*
constexpr std::ptrdiff_t m_pChild = 0x40; // CGameSceneNode*
constexpr std::ptrdiff_t m_pNextSibling = 0x48; // CGameSceneNode*
constexpr std::ptrdiff_t m_hParent = 0x70; // CGameSceneNodeHandle
constexpr std::ptrdiff_t m_vecOrigin = 0x80; // CNetworkOriginCellCoordQuantizedVector
constexpr std::ptrdiff_t m_angRotation = 0xB8; // QAngle
constexpr std::ptrdiff_t m_flScale = 0xC4; // float32
constexpr std::ptrdiff_t m_vecAbsOrigin = 0xC8; //
constexpr std::ptrdiff_t m_angAbsRotation = 0xD4; // QAngle
constexpr std::ptrdiff_t m_flAbsScale = 0xE0; // float32
constexpr std::ptrdiff_t m_nParentAttachmentOrBone = 0xE4; // int16
constexpr std::ptrdiff_t m_bDebugAbsOriginChanges = 0xE6; // bool
constexpr std::ptrdiff_t m_bDormant = 0xE7; // bool
constexpr std::ptrdiff_t m_bForceParentToBeNetworked = 0xE8; // bool
constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_nLatchAbsOrigin = 0x0; // bitfield:2
constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_nHierarchicalDepth = 0xEB; // uint8
constexpr std::ptrdiff_t m_nHierarchyType = 0xEC; // uint8
constexpr std::ptrdiff_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xED; // uint8
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constexpr std::ptrdiff_t m_name = 0xF0; // CUtlStringToken
constexpr std::ptrdiff_t m_hierarchyAttachName = 0x130; // CUtlStringToken
constexpr std::ptrdiff_t m_flZOffset = 0x134; // float32
constexpr std::ptrdiff_t m_vRenderOrigin = 0x138; //
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}
// Parent: None
// Fields count: 0
namespace IChoreoServices {
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}
// Parent: None
// Fields count: 1
namespace CInButtonState {
constexpr std::ptrdiff_t m_pButtonStates = 0x8; // uint64[3]
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}
// Parent: None
// Fields count: 6
namespace SequenceHistory_t {
constexpr std::ptrdiff_t m_hSequence = 0x0; // HSequence
constexpr std::ptrdiff_t m_flSeqStartTime = 0x4; // GameTime_t
constexpr std::ptrdiff_t m_flSeqFixedCycle = 0x8; // float32
constexpr std::ptrdiff_t m_nSeqLoopMode = 0xC; // AnimLoopMode_t
constexpr std::ptrdiff_t m_flPlaybackRate = 0x10; // float32
constexpr std::ptrdiff_t m_flCyclesPerSecond = 0x14; // float32
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}
// Parent: None
// Fields count: 0
namespace ISkeletonAnimationController {
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}
// Parent: ISkeletonAnimationController
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// Fields count: 1
namespace CSkeletonAnimationController {
constexpr std::ptrdiff_t m_pSkeletonInstance = 0x8; // CSkeletonInstance*
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// NetworkVarNames: m_hSequence (HSequence)
// NetworkVarNames: m_flPrevCycle (float32)
// NetworkVarNames: m_flCycle (float32)
namespace CNetworkedSequenceOperation {
constexpr std::ptrdiff_t m_hSequence = 0x8; // HSequence
constexpr std::ptrdiff_t m_flPrevCycle = 0xC; // float32
constexpr std::ptrdiff_t m_flCycle = 0x10; // float32
constexpr std::ptrdiff_t m_flWeight = 0x14; // CNetworkedQuantizedFloat
constexpr std::ptrdiff_t m_bSequenceChangeNetworked = 0x1C; // bool
constexpr std::ptrdiff_t m_bDiscontinuity = 0x1D; // bool
constexpr std::ptrdiff_t m_flPrevCycleFromDiscontinuity = 0x20; // float32
constexpr std::ptrdiff_t m_flPrevCycleForAnimEventDetection = 0x24; // float32
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// NetworkVarNames: m_hModel (HModelStrong)
// NetworkVarNames: m_bClientClothCreationSuppressed (bool)
// NetworkVarNames: m_MeshGroupMask (MeshGroupMask_t)
// NetworkVarNames: m_nIdealMotionType (int8)
namespace CModelState {
constexpr std::ptrdiff_t m_hModel = 0xA0; // CStrongHandle< InfoForResourceTypeCModel >
constexpr std::ptrdiff_t m_ModelName = 0xA8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_bClientClothCreationSuppressed = 0xE8; // bool
constexpr std::ptrdiff_t m_MeshGroupMask = 0x180; // uint64
constexpr std::ptrdiff_t m_nIdealMotionType = 0x202; // int8
constexpr std::ptrdiff_t m_nForceLOD = 0x203; // int8
constexpr std::ptrdiff_t m_nClothUpdateFlags = 0x204; // int8
}
// Parent: CGameSceneNode
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// Fields count: 8
//
// Metadata:
// NetworkVarNames: m_modelState (CModelState)
// NetworkVarNames: m_bIsAnimationEnabled (bool)
// NetworkVarNames: m_bUseParentRenderBounds (bool)
// NetworkVarNames: m_materialGroup (CUtlStringToken)
// NetworkVarNames: m_nHitboxSet (uint8)
namespace CSkeletonInstance {
constexpr std::ptrdiff_t m_modelState = 0x160; // CModelState
constexpr std::ptrdiff_t m_bIsAnimationEnabled = 0x370; // bool
constexpr std::ptrdiff_t m_bUseParentRenderBounds = 0x371; // bool
constexpr std::ptrdiff_t m_bDisableSolidCollisionsForHierarchy = 0x372; // bool
constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_materialGroup = 0x374; // CUtlStringToken
constexpr std::ptrdiff_t m_nHitboxSet = 0x378; // uint8
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_timestamp (GameTime_t)
// NetworkVarNames: m_nWorldGroupId (WorldGroupId_t)
namespace IntervalTimer {
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constexpr std::ptrdiff_t m_timestamp = 0x8; // GameTime_t
constexpr std::ptrdiff_t m_nWorldGroupId = 0xC; // WorldGroupId_t
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_duration (float32)
// NetworkVarNames: m_timestamp (GameTime_t)
// NetworkVarNames: m_timescale (float32)
// NetworkVarNames: m_nWorldGroupId (WorldGroupId_t)
namespace CountdownTimer {
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constexpr std::ptrdiff_t m_duration = 0x8; // float32
constexpr std::ptrdiff_t m_timestamp = 0xC; // GameTime_t
constexpr std::ptrdiff_t m_timescale = 0x10; // float32
constexpr std::ptrdiff_t m_nWorldGroupId = 0x14; // WorldGroupId_t
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// NetworkVarNames: m_duration (float32)
// NetworkVarNames: m_timestamp (float32)
// NetworkVarNames: m_timescale (float32)
namespace EngineCountdownTimer {
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constexpr std::ptrdiff_t m_duration = 0x8; // float32
constexpr std::ptrdiff_t m_timestamp = 0xC; // float32
constexpr std::ptrdiff_t m_timescale = 0x10; // float32
}
// Parent: IntervalTimer
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// Fields count: 7
//
// Metadata:
// NetworkVarNames: m_flValues (float)
// NetworkVarNames: m_nValueCounts (int)
// NetworkVarNames: m_nBucketCount (int)
// NetworkVarNames: m_flInterval (float)
// NetworkVarNames: m_flFinalValue (float)
// NetworkVarNames: m_nCompressionType (TimelineCompression_t)
// NetworkVarNames: m_bStopped (bool)
namespace CTimeline {
constexpr std::ptrdiff_t m_flValues = 0x10; // float32[64]
constexpr std::ptrdiff_t m_nValueCounts = 0x110; // int32[64]
constexpr std::ptrdiff_t m_nBucketCount = 0x210; // int32
constexpr std::ptrdiff_t m_flInterval = 0x214; // float32
constexpr std::ptrdiff_t m_flFinalValue = 0x218; // float32
constexpr std::ptrdiff_t m_nCompressionType = 0x21C; // TimelineCompression_t
constexpr std::ptrdiff_t m_bStopped = 0x220; // bool
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}
// Parent: None
// Fields count: 24
//
// Metadata:
// NetworkVarNames: m_PredNetBoolVariables (uint32)
// NetworkVarNames: m_PredNetByteVariables (byte)
// NetworkVarNames: m_PredNetUInt16Variables (uint16)
// NetworkVarNames: m_PredNetIntVariables (int32)
// NetworkVarNames: m_PredNetUInt32Variables (uint32)
// NetworkVarNames: m_PredNetUInt64Variables (uint64)
// NetworkVarNames: m_PredNetFloatVariables (float)
// NetworkVarNames: m_PredNetVectorVariables (Vector)
// NetworkVarNames: m_PredNetQuaternionVariables (Quaternion)
// NetworkVarNames: m_PredNetGlobalSymbolVariables (CGlobalSymbol)
// NetworkVarNames: m_OwnerOnlyPredNetBoolVariables (uint32)
// NetworkVarNames: m_OwnerOnlyPredNetByteVariables (byte)
// NetworkVarNames: m_OwnerOnlyPredNetUInt16Variables (uint16)
// NetworkVarNames: m_OwnerOnlyPredNetIntVariables (int32)
// NetworkVarNames: m_OwnerOnlyPredNetUInt32Variables (uint32)
// NetworkVarNames: m_OwnerOnlyPredNetUInt64Variables (uint64)
// NetworkVarNames: m_OwnerOnlyPredNetFloatVariables (float)
// NetworkVarNames: m_OwnerOnlyPredNetVectorVariables (Vector)
// NetworkVarNames: m_OwnerOnlyPredNetQuaternionVariables (Quaternion)
// NetworkVarNames: m_OwnerOnlyPredNetGlobalSymbolVariables (CGlobalSymbol)
// NetworkVarNames: m_nBoolVariablesCount (int)
// NetworkVarNames: m_nOwnerOnlyBoolVariablesCount (int)
// NetworkVarNames: m_nRandomSeedOffset (int)
// NetworkVarNames: m_flLastTeleportTime (float)
namespace CAnimGraphNetworkedVariables {
constexpr std::ptrdiff_t m_PredNetBoolVariables = 0x8; // CNetworkUtlVectorBase< uint32 >
constexpr std::ptrdiff_t m_PredNetByteVariables = 0x20; // CNetworkUtlVectorBase< uint8 >
constexpr std::ptrdiff_t m_PredNetUInt16Variables = 0x38; // CNetworkUtlVectorBase< uint16 >
constexpr std::ptrdiff_t m_PredNetIntVariables = 0x50; // CNetworkUtlVectorBase< int32 >
constexpr std::ptrdiff_t m_PredNetUInt32Variables = 0x68; // CNetworkUtlVectorBase< uint32 >
constexpr std::ptrdiff_t m_PredNetUInt64Variables = 0x80; // CNetworkUtlVectorBase< uint64 >
constexpr std::ptrdiff_t m_PredNetFloatVariables = 0x98; // CNetworkUtlVectorBase< float32 >
constexpr std::ptrdiff_t m_PredNetVectorVariables = 0xB0; // CNetworkUtlVectorBase< Vector >
constexpr std::ptrdiff_t m_PredNetQuaternionVariables = 0xC8; // CNetworkUtlVectorBase< Quaternion >
constexpr std::ptrdiff_t m_PredNetGlobalSymbolVariables = 0xE0; // CNetworkUtlVectorBase< CGlobalSymbol >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetBoolVariables = 0xF8; // CNetworkUtlVectorBase< uint32 >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetByteVariables = 0x110; // CNetworkUtlVectorBase< uint8 >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt16Variables = 0x128; // CNetworkUtlVectorBase< uint16 >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetIntVariables = 0x140; // CNetworkUtlVectorBase< int32 >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt32Variables = 0x158; // CNetworkUtlVectorBase< uint32 >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt64Variables = 0x170; // CNetworkUtlVectorBase< uint64 >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetFloatVariables = 0x188; // CNetworkUtlVectorBase< float32 >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetVectorVariables = 0x1A0; // CNetworkUtlVectorBase< Vector >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetQuaternionVariables = 0x1B8; // CNetworkUtlVectorBase< Quaternion >
constexpr std::ptrdiff_t m_OwnerOnlyPredNetGlobalSymbolVariables = 0x1D0; // CNetworkUtlVectorBase< CGlobalSymbol >
constexpr std::ptrdiff_t m_nBoolVariablesCount = 0x1E8; // int32
constexpr std::ptrdiff_t m_nOwnerOnlyBoolVariablesCount = 0x1EC; // int32
constexpr std::ptrdiff_t m_nRandomSeedOffset = 0x1F0; // int32
constexpr std::ptrdiff_t m_flLastTeleportTime = 0x1F4; // float32
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPropertyCustomFGDType
namespace CFootstepTableHandle {
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}
// Parent: None
// Fields count: 8
namespace ResponseFollowup {
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constexpr std::ptrdiff_t followup_concept = 0x0; // char*
constexpr std::ptrdiff_t followup_contexts = 0x8; // char*
constexpr std::ptrdiff_t followup_delay = 0x10; // float32
constexpr std::ptrdiff_t followup_target = 0x14; // char*
constexpr std::ptrdiff_t followup_entityiotarget = 0x1C; // char*
constexpr std::ptrdiff_t followup_entityioinput = 0x24; // char*
constexpr std::ptrdiff_t followup_entityiodelay = 0x2C; // float32
constexpr std::ptrdiff_t bFired = 0x30; // bool
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}
// Parent: None
// Fields count: 3
namespace ResponseParams {
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constexpr std::ptrdiff_t odds = 0x10; // int16
constexpr std::ptrdiff_t flags = 0x12; // int16
constexpr std::ptrdiff_t m_pFollowup = 0x18; // ResponseFollowup*
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}
// Parent: None
// Fields count: 2
namespace CResponseCriteriaSet {
constexpr std::ptrdiff_t m_nNumPrefixedContexts = 0x28; // int32
constexpr std::ptrdiff_t m_bOverrideOnAppend = 0x2C; // bool
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}
// Parent: None
// Fields count: 10
namespace CRR_Response {
constexpr std::ptrdiff_t m_Type = 0x0; // uint8
constexpr std::ptrdiff_t m_szResponseName = 0x1; // char[192]
constexpr std::ptrdiff_t m_szMatchingRule = 0xC1; // char[128]
constexpr std::ptrdiff_t m_Params = 0x148; // ResponseParams
constexpr std::ptrdiff_t m_fMatchScore = 0x168; // float32
constexpr std::ptrdiff_t m_szSpeakerContext = 0x170; // char*
constexpr std::ptrdiff_t m_szWorldContext = 0x178; // char*
constexpr std::ptrdiff_t m_Followup = 0x180; // ResponseFollowup
constexpr std::ptrdiff_t m_pchCriteriaNames = 0x1B8; // CUtlVector< CUtlSymbol >
constexpr std::ptrdiff_t m_pchCriteriaValues = 0x1D0; // CUtlVector< char* >
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}
// Parent: None
// Fields count: 2
namespace ConceptHistory_t {
constexpr std::ptrdiff_t timeSpoken = 0x0; // float32
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constexpr std::ptrdiff_t m_response = 0x8; // CRR_Response
}
// Parent: None
// Fields count: 9
namespace CAI_Expresser {
constexpr std::ptrdiff_t m_flStopTalkTime = 0x38; // GameTime_t
constexpr std::ptrdiff_t m_flStopTalkTimeWithoutDelay = 0x3C; // GameTime_t
constexpr std::ptrdiff_t m_flBlockedTalkTime = 0x40; // GameTime_t
constexpr std::ptrdiff_t m_voicePitch = 0x44; // int32
constexpr std::ptrdiff_t m_flLastTimeAcceptedSpeak = 0x48; // GameTime_t
constexpr std::ptrdiff_t m_bAllowSpeakingInterrupts = 0x4C; // bool
constexpr std::ptrdiff_t m_bConsiderSceneInvolvementAsSpeech = 0x4D; // bool
constexpr std::ptrdiff_t m_nLastSpokenPriority = 0x50; // int32
constexpr std::ptrdiff_t m_pOuter = 0x58; // CBaseFlex*
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}
// Parent: None
// Fields count: 1
namespace CResponseQueue {
constexpr std::ptrdiff_t m_ExpresserTargets = 0x48; // CUtlVector< CAI_Expresser* >
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}
// Parent: None
// Fields count: 5
namespace CResponseQueue__CDeferredResponse {
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constexpr std::ptrdiff_t m_contexts = 0x8; // CResponseCriteriaSet
constexpr std::ptrdiff_t m_fDispatchTime = 0x38; // float32
constexpr std::ptrdiff_t m_hIssuer = 0x3C; // CHandle< CBaseEntity >
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constexpr std::ptrdiff_t m_response = 0x48; // CRR_Response
constexpr std::ptrdiff_t m_bResponseValid = 0x230; // bool
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}
// Parent: CAI_Expresser
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// Fields count: 1
namespace CAI_ExpresserWithFollowup {
constexpr std::ptrdiff_t m_pPostponedFollowup = 0x60; // ResponseFollowup*
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}
// Parent: CAI_ExpresserWithFollowup
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// Fields count: 1
namespace CMultiplayer_Expresser {
constexpr std::ptrdiff_t m_bAllowMultipleScenes = 0x70; // bool
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CBaseEntityAPI {
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}
// Parent: None
// Fields count: 10
namespace CCommentarySystem {
constexpr std::ptrdiff_t m_bCommentaryConvarsChanging = 0x11; // bool
constexpr std::ptrdiff_t m_bCommentaryEnabledMidGame = 0x12; // bool
constexpr std::ptrdiff_t m_flNextTeleportTime = 0x14; // GameTime_t
constexpr std::ptrdiff_t m_iTeleportStage = 0x18; // int32
constexpr std::ptrdiff_t m_bCheatState = 0x1C; // bool
constexpr std::ptrdiff_t m_bIsFirstSpawnGroupToLoad = 0x1D; // bool
constexpr std::ptrdiff_t m_hCurrentNode = 0x38; // CHandle< CPointCommentaryNode >
constexpr std::ptrdiff_t m_hActiveCommentaryNode = 0x3C; // CHandle< CPointCommentaryNode >
constexpr std::ptrdiff_t m_hLastCommentaryNode = 0x40; // CHandle< CPointCommentaryNode >
constexpr std::ptrdiff_t m_vecNodes = 0x48; // CUtlVector< CHandle< CPointCommentaryNode > >
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}
// Parent: None
// Fields count: 1
namespace CPhysicsShake {
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constexpr std::ptrdiff_t m_force = 0x8; //
}
// Parent: None
// Fields count: 16
//
// Metadata:
// MGetKV3ClassDefaults
namespace CGameScriptedMoveData {
constexpr std::ptrdiff_t m_vAccumulatedRootMotion = 0x0; //
constexpr std::ptrdiff_t m_vDest = 0xC; //
constexpr std::ptrdiff_t m_vSrc = 0x18; //
constexpr std::ptrdiff_t m_angSrc = 0x24; // QAngle
constexpr std::ptrdiff_t m_angDst = 0x30; // QAngle
constexpr std::ptrdiff_t m_angCurrent = 0x3C; // QAngle
constexpr std::ptrdiff_t m_flAngRate = 0x48; // float32
constexpr std::ptrdiff_t m_flDuration = 0x4C; // float32
constexpr std::ptrdiff_t m_flStartTime = 0x50; // GameTime_t
constexpr std::ptrdiff_t m_bActive = 0x54; // bool
constexpr std::ptrdiff_t m_bTeleportOnEnd = 0x55; // bool
constexpr std::ptrdiff_t m_bIgnoreRotation = 0x56; // bool
constexpr std::ptrdiff_t m_nType = 0x58; // ScriptedMoveType_t
constexpr std::ptrdiff_t m_bSuccess = 0x5C; // bool
constexpr std::ptrdiff_t m_nForcedCrouchState = 0x60; // ForcedCrouchState_t
constexpr std::ptrdiff_t m_bIgnoreCollisions = 0x64; // bool
}
// Parent: IChoreoServices
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// Fields count: 5
namespace CGameChoreoServices {
constexpr std::ptrdiff_t m_hOwner = 0x8; // CHandle< CBaseAnimGraph >
constexpr std::ptrdiff_t m_hScriptedSequence = 0xC; // CHandle< CScriptedSequence >
constexpr std::ptrdiff_t m_scriptState = 0x10; // IChoreoServices::ScriptState_t
constexpr std::ptrdiff_t m_choreoState = 0x14; // IChoreoServices::ChoreoState_t
constexpr std::ptrdiff_t m_flTimeStartedState = 0x18; // GameTime_t
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}
// Parent: None
// Fields count: 10
namespace HullFlags_t {
constexpr std::ptrdiff_t m_bHull_Human = 0x0; // bool
constexpr std::ptrdiff_t m_bHull_SmallCentered = 0x1; // bool
constexpr std::ptrdiff_t m_bHull_WideHuman = 0x2; // bool
constexpr std::ptrdiff_t m_bHull_Tiny = 0x3; // bool
constexpr std::ptrdiff_t m_bHull_Medium = 0x4; // bool
constexpr std::ptrdiff_t m_bHull_TinyCentered = 0x5; // bool
constexpr std::ptrdiff_t m_bHull_Large = 0x6; // bool
constexpr std::ptrdiff_t m_bHull_LargeCentered = 0x7; // bool
constexpr std::ptrdiff_t m_bHull_MediumTall = 0x8; // bool
constexpr std::ptrdiff_t m_bHull_Small = 0x9; // bool
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}
// Parent: None
// Fields count: 4
namespace CConstantForceController {
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constexpr std::ptrdiff_t m_linear = 0xC; //
constexpr std::ptrdiff_t m_angular = 0x18; // RotationVector
constexpr std::ptrdiff_t m_linearSave = 0x24; //
constexpr std::ptrdiff_t m_angularSave = 0x30; // RotationVector
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}
// Parent: None
// Fields count: 4
namespace CMotorController {
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constexpr std::ptrdiff_t m_speed = 0x8; // float32
constexpr std::ptrdiff_t m_maxTorque = 0xC; // float32
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constexpr std::ptrdiff_t m_axis = 0x10; //
constexpr std::ptrdiff_t m_inertiaFactor = 0x1C; // float32
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}
// Parent: None
// Fields count: 4
namespace CSoundEnvelope {
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constexpr std::ptrdiff_t m_current = 0x0; // float32
constexpr std::ptrdiff_t m_target = 0x4; // float32
constexpr std::ptrdiff_t m_rate = 0x8; // float32
constexpr std::ptrdiff_t m_forceupdate = 0xC; // bool
}
// Parent: None
// Fields count: 2
namespace CCopyRecipientFilter {
constexpr std::ptrdiff_t m_Flags = 0x8; // int32
constexpr std::ptrdiff_t m_Recipients = 0x10; // CUtlVector< CPlayerSlot >
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}
// Parent: None
// Fields count: 13
namespace CSoundPatch {
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constexpr std::ptrdiff_t m_pitch = 0x8; // CSoundEnvelope
constexpr std::ptrdiff_t m_volume = 0x18; // CSoundEnvelope
constexpr std::ptrdiff_t m_shutdownTime = 0x30; // float32
constexpr std::ptrdiff_t m_flLastTime = 0x34; // float32
constexpr std::ptrdiff_t m_iszSoundScriptName = 0x38; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_hEnt = 0x40; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_soundEntityIndex = 0x44; // CEntityIndex
constexpr std::ptrdiff_t m_soundOrigin = 0x48; //
constexpr std::ptrdiff_t m_isPlaying = 0x54; // int32
constexpr std::ptrdiff_t m_Filter = 0x58; // CCopyRecipientFilter
constexpr std::ptrdiff_t m_flCloseCaptionDuration = 0x80; // float32
constexpr std::ptrdiff_t m_bUpdatedSoundOrigin = 0x84; // bool
constexpr std::ptrdiff_t m_iszClassName = 0x88; // CUtlSymbolLarge
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CTakeDamageInfoAPI {
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CPulseGraphInstance_ServerEntity {
constexpr std::ptrdiff_t m_pComponent = 0xD8; // CPulseGraphComponentBase*
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}
// Parent: None
// Fields count: 4
namespace CPulseGraphComponentBase {
constexpr std::ptrdiff_t m_hOwner = 0x8; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_sNameFixupStaticPrefix = 0x10; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_sNameFixupParent = 0x18; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_sNameFixupLocal = 0x20; // CUtlSymbolLarge
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}
// Parent: CPulseGraphComponentBase
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// Fields count: 0
namespace CPulseGraphComponentPointServer {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseLibraryBindings
// MPropertyFriendlyName
// MPropertyDescription
namespace CPulseServerFuncs {
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}
// Parent: CPulseCell_BaseFlow
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPropertyFriendlyName
// MPropertyDescription
namespace CPulseCell_SoundEventStart {
constexpr std::ptrdiff_t m_Type = 0x48; // SoundEventStartType_t
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseLibraryBindings
// MPropertyFriendlyName
// MPropertyDescription
namespace CPulseServerFuncs_Sounds {
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}
// Parent: CPulseCell_BaseYieldingInflow
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CPulseCell_Outflow_PlaySceneBase {
constexpr std::ptrdiff_t m_OnFinished = 0x48; // CPulse_ResumePoint
constexpr std::ptrdiff_t m_OnCanceled = 0x58; // CPulse_ResumePoint
constexpr std::ptrdiff_t m_Triggers = 0x68; // CUtlVector< CPulse_OutflowConnection >
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}
// Parent: None
// Fields count: 1
namespace CPulseCell_Outflow_PlaySceneBase__CursorState_t {
constexpr std::ptrdiff_t m_sceneInstance = 0x0; // CHandle< CBaseEntity >
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}
// Parent: None
// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace PulseScriptedSequenceData_t {
constexpr std::ptrdiff_t m_nActorID = 0x0; // int32
constexpr std::ptrdiff_t m_szPreIdleSequence = 0x8; // CUtlString
constexpr std::ptrdiff_t m_szEntrySequence = 0x10; // CUtlString
constexpr std::ptrdiff_t m_szSequence = 0x18; // CUtlString
constexpr std::ptrdiff_t m_szExitSequence = 0x20; // CUtlString
constexpr std::ptrdiff_t m_bLoopPreIdleSequence = 0x28; // bool
constexpr std::ptrdiff_t m_bLoopActionSequence = 0x29; // bool
constexpr std::ptrdiff_t m_bLoopPostIdleSequence = 0x2A; // bool
constexpr std::ptrdiff_t m_bIgnoreLookAt = 0x2B; // bool
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}
// Parent: None
// Fields count: 1
namespace CPulseCell_Outflow_ScriptedSequence__CursorState_t {
constexpr std::ptrdiff_t m_scriptedSequence = 0x0; // CHandle< CBaseEntity >
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}
// Parent: CEntityComponent
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// Fields count: 0
namespace CTouchExpansionComponent {
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}
// Parent: None
// Fields count: 25
namespace dynpitchvol_base_t {
constexpr std::ptrdiff_t preset = 0x0; // int32
constexpr std::ptrdiff_t pitchrun = 0x4; // int32
constexpr std::ptrdiff_t pitchstart = 0x8; // int32
constexpr std::ptrdiff_t spinup = 0xC; // int32
constexpr std::ptrdiff_t spindown = 0x10; // int32
constexpr std::ptrdiff_t volrun = 0x14; // int32
constexpr std::ptrdiff_t volstart = 0x18; // int32
constexpr std::ptrdiff_t fadein = 0x1C; // int32
constexpr std::ptrdiff_t fadeout = 0x20; // int32
constexpr std::ptrdiff_t lfotype = 0x24; // int32
constexpr std::ptrdiff_t lforate = 0x28; // int32
constexpr std::ptrdiff_t lfomodpitch = 0x2C; // int32
constexpr std::ptrdiff_t lfomodvol = 0x30; // int32
constexpr std::ptrdiff_t cspinup = 0x34; // int32
constexpr std::ptrdiff_t cspincount = 0x38; // int32
constexpr std::ptrdiff_t pitch = 0x3C; // int32
constexpr std::ptrdiff_t spinupsav = 0x40; // int32
constexpr std::ptrdiff_t spindownsav = 0x44; // int32
constexpr std::ptrdiff_t pitchfrac = 0x48; // int32
constexpr std::ptrdiff_t vol = 0x4C; // int32
constexpr std::ptrdiff_t fadeinsav = 0x50; // int32
constexpr std::ptrdiff_t fadeoutsav = 0x54; // int32
constexpr std::ptrdiff_t volfrac = 0x58; // int32
constexpr std::ptrdiff_t lfofrac = 0x5C; // int32
constexpr std::ptrdiff_t lfomult = 0x60; // int32
}
// Parent: dynpitchvol_base_t
// Fields count: 0
namespace dynpitchvol_t {
}
// Parent: None
// Fields count: 3
namespace ResponseContext_t {
constexpr std::ptrdiff_t m_iszName = 0x0; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iszValue = 0x8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_fExpirationTime = 0x10; // GameTime_t
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}
// Parent: None
// Fields count: 2
namespace Relationship_t {
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constexpr std::ptrdiff_t disposition = 0x0; // Disposition_t
constexpr std::ptrdiff_t priority = 0x4; // int32
}
// Parent: CEntityInstance
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// Fields count: 75
//
// Metadata:
// MNetworkExcludeByName
// MNetworkExcludeByName
// MNetworkExcludeByUserGroup
// MNetworkExcludeByUserGroup
// MNetworkExcludeByUserGroup
// MNetworkExcludeByName
// MNetworkExcludeByName
// MNetworkExcludeByName
// NetworkVarNames: m_CBodyComponent (CBodyComponent::Storage_t)
// NetworkVarNames: m_iHealth (int32)
// NetworkVarNames: m_iMaxHealth (int32)
// NetworkVarNames: m_lifeState (uint8)
// NetworkVarNames: m_bTakesDamage (bool)
// NetworkVarNames: m_nTakeDamageFlags (TakeDamageFlags_t)
// NetworkVarNames: m_bIsPlatform (bool)
// NetworkVarNames: m_MoveCollide (MoveCollide_t)
// NetworkVarNames: m_MoveType (MoveType_t)
// NetworkVarNames: m_nSubclassID (EntitySubclassID_t)
// NetworkVarNames: m_flAnimTime (float32)
// NetworkVarNames: m_flSimulationTime (float32)
// NetworkVarNames: m_flCreateTime (GameTime_t)
// NetworkVarNames: m_bClientSideRagdoll (bool)
// NetworkVarNames: m_ubInterpolationFrame (uint8)
// NetworkVarNames: m_iTeamNum (uint8)
// NetworkVarNames: m_spawnflags (uint32)
// NetworkVarNames: m_nNextThinkTick (GameTick_t)
// NetworkVarNames: m_fFlags (uint32)
// NetworkVarNames: m_vecVelocity (CNetworkVelocityVector)
// NetworkVarNames: m_vecBaseVelocity (Vector)
// NetworkVarNames: m_hEffectEntity (CHandle< CBaseEntity>)
// NetworkVarNames: m_hOwnerEntity (CHandle< CBaseEntity>)
// NetworkVarNames: m_fEffects (uint32)
// NetworkVarNames: m_hGroundEntity (CHandle< CBaseEntity>)
// NetworkVarNames: m_flFriction (float32)
// NetworkVarNames: m_flElasticity (float32)
// NetworkVarNames: m_flGravityScale (float32)
// NetworkVarNames: m_flTimeScale (float32)
// NetworkVarNames: m_flWaterLevel (float)
// NetworkVarNames: m_bAnimatedEveryTick (bool)
// NetworkVarNames: m_flNavIgnoreUntilTime (GameTime_t)
namespace CBaseEntity {
constexpr std::ptrdiff_t m_CBodyComponent = 0x38; // CBodyComponent*
constexpr std::ptrdiff_t m_NetworkTransmitComponent = 0x40; // CNetworkTransmitComponent
constexpr std::ptrdiff_t m_aThinkFunctions = 0x230; // CUtlVector< thinkfunc_t >
constexpr std::ptrdiff_t m_iCurrentThinkContext = 0x248; // int32
constexpr std::ptrdiff_t m_nLastThinkTick = 0x24C; // GameTick_t
constexpr std::ptrdiff_t m_nDisableContextThinkStartTick = 0x250; // GameTick_t
constexpr std::ptrdiff_t m_isSteadyState = 0x260; // CBitVec< 64 >
constexpr std::ptrdiff_t m_lastNetworkChange = 0x268; // float32
constexpr std::ptrdiff_t m_ResponseContexts = 0x278; // CUtlVector< ResponseContext_t >
constexpr std::ptrdiff_t m_iszResponseContext = 0x290; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iHealth = 0x2B8; // int32
constexpr std::ptrdiff_t m_iMaxHealth = 0x2BC; // int32
constexpr std::ptrdiff_t m_lifeState = 0x2C0; // uint8
constexpr std::ptrdiff_t m_flDamageAccumulator = 0x2C4; // float32
constexpr std::ptrdiff_t m_bTakesDamage = 0x2C8; // bool
constexpr std::ptrdiff_t m_nTakeDamageFlags = 0x2CC; // TakeDamageFlags_t
constexpr std::ptrdiff_t m_bIsPlatform = 0x2D0; // bool
constexpr std::ptrdiff_t m_MoveCollide = 0x2D2; // MoveCollide_t
constexpr std::ptrdiff_t m_MoveType = 0x2D3; // MoveType_t
constexpr std::ptrdiff_t m_nActualMoveType = 0x2D4; // MoveType_t
constexpr std::ptrdiff_t m_nWaterTouch = 0x2D5; // uint8
constexpr std::ptrdiff_t m_nSlimeTouch = 0x2D6; // uint8
constexpr std::ptrdiff_t m_bRestoreInHierarchy = 0x2D7; // bool
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constexpr std::ptrdiff_t m_target = 0x2D8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_hDamageFilter = 0x2E0; // CHandle< CBaseFilter >
constexpr std::ptrdiff_t m_iszDamageFilterName = 0x2E8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_flMoveDoneTime = 0x2F0; // float32
constexpr std::ptrdiff_t m_nSubclassID = 0x2F4; // CUtlStringToken
constexpr std::ptrdiff_t m_flAnimTime = 0x300; // float32
constexpr std::ptrdiff_t m_flSimulationTime = 0x304; // float32
constexpr std::ptrdiff_t m_flCreateTime = 0x308; // GameTime_t
constexpr std::ptrdiff_t m_bClientSideRagdoll = 0x30C; // bool
constexpr std::ptrdiff_t m_ubInterpolationFrame = 0x30D; // uint8
constexpr std::ptrdiff_t m_vPrevVPhysicsUpdatePos = 0x310; //
constexpr std::ptrdiff_t m_iTeamNum = 0x31C; // uint8
constexpr std::ptrdiff_t m_iGlobalname = 0x320; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iSentToClients = 0x328; // int32
constexpr std::ptrdiff_t m_flSpeed = 0x32C; // float32
constexpr std::ptrdiff_t m_sUniqueHammerID = 0x330; // CUtlString
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constexpr std::ptrdiff_t m_spawnflags = 0x338; // uint32
constexpr std::ptrdiff_t m_nNextThinkTick = 0x33C; // GameTick_t
constexpr std::ptrdiff_t m_nSimulationTick = 0x340; // int32
constexpr std::ptrdiff_t m_OnKilled = 0x348; // CEntityIOOutput
constexpr std::ptrdiff_t m_fFlags = 0x370; // uint32
constexpr std::ptrdiff_t m_vecAbsVelocity = 0x374; //
constexpr std::ptrdiff_t m_vecVelocity = 0x380; // CNetworkVelocityVector
constexpr std::ptrdiff_t m_vecBaseVelocity = 0x3B0; //
constexpr std::ptrdiff_t m_nPushEnumCount = 0x3BC; // int32
constexpr std::ptrdiff_t m_pCollision = 0x3C0; // CCollisionProperty*
constexpr std::ptrdiff_t m_hEffectEntity = 0x3C8; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_hOwnerEntity = 0x3CC; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_fEffects = 0x3D0; // uint32
constexpr std::ptrdiff_t m_hGroundEntity = 0x3D4; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_flFriction = 0x3D8; // float32
constexpr std::ptrdiff_t m_flElasticity = 0x3DC; // float32
constexpr std::ptrdiff_t m_flGravityScale = 0x3E0; // float32
constexpr std::ptrdiff_t m_flTimeScale = 0x3E4; // float32
constexpr std::ptrdiff_t m_flWaterLevel = 0x3E8; // float32
constexpr std::ptrdiff_t m_bAnimatedEveryTick = 0x3EC; // bool
constexpr std::ptrdiff_t m_bDisableLowViolence = 0x3ED; // bool
constexpr std::ptrdiff_t m_nWaterType = 0x3EE; // uint8
constexpr std::ptrdiff_t m_iEFlags = 0x3F0; // int32
constexpr std::ptrdiff_t m_OnUser1 = 0x3F8; // CEntityIOOutput
constexpr std::ptrdiff_t m_OnUser2 = 0x420; // CEntityIOOutput
constexpr std::ptrdiff_t m_OnUser3 = 0x448; // CEntityIOOutput
constexpr std::ptrdiff_t m_OnUser4 = 0x470; // CEntityIOOutput
constexpr std::ptrdiff_t m_iInitialTeamNum = 0x498; // int32
constexpr std::ptrdiff_t m_flNavIgnoreUntilTime = 0x49C; // GameTime_t
constexpr std::ptrdiff_t m_vecAngVelocity = 0x4A0; // QAngle
constexpr std::ptrdiff_t m_bNetworkQuantizeOriginAndAngles = 0x4AC; // bool
constexpr std::ptrdiff_t m_bLagCompensate = 0x4AD; // bool
constexpr std::ptrdiff_t m_flOverriddenFriction = 0x4B0; // float32
constexpr std::ptrdiff_t m_pBlocker = 0x4B4; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_flLocalTime = 0x4B8; // float32
constexpr std::ptrdiff_t m_flVPhysicsUpdateLocalTime = 0x4BC; // float32
}
// Parent: CBaseEntity
// Fields count: 0
namespace CServerOnlyEntity {
}
// Parent: CServerOnlyEntity
// Fields count: 0
namespace CServerOnlyPointEntity {
}
// Parent: CServerOnlyEntity
// Fields count: 0
namespace CLogicalEntity {
}
// Parent: CBaseEntity
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// Fields count: 17
//
// Metadata:
// MNetworkIncludeByUserGroup
// NetworkVarNames: m_flFadeInDuration (float32)
// NetworkVarNames: m_flFadeOutDuration (float32)
// NetworkVarNames: m_flMaxWeight (float32)
// NetworkVarNames: m_bEnabled (bool)
// NetworkVarNames: m_bMaster (bool)
// NetworkVarNames: m_bClientSide (bool)
// NetworkVarNames: m_bExclusive (bool)
// NetworkVarNames: m_MinFalloff (float32)
// NetworkVarNames: m_MaxFalloff (float32)
// NetworkVarNames: m_flCurWeight (float32)
// NetworkVarNames: m_netlookupFilename (char)
namespace CColorCorrection {
constexpr std::ptrdiff_t m_flFadeInDuration = 0x4C0; // float32
constexpr std::ptrdiff_t m_flFadeOutDuration = 0x4C4; // float32
constexpr std::ptrdiff_t m_flStartFadeInWeight = 0x4C8; // float32
constexpr std::ptrdiff_t m_flStartFadeOutWeight = 0x4CC; // float32
constexpr std::ptrdiff_t m_flTimeStartFadeIn = 0x4D0; // GameTime_t
constexpr std::ptrdiff_t m_flTimeStartFadeOut = 0x4D4; // GameTime_t
constexpr std::ptrdiff_t m_flMaxWeight = 0x4D8; // float32
constexpr std::ptrdiff_t m_bStartDisabled = 0x4DC; // bool
constexpr std::ptrdiff_t m_bEnabled = 0x4DD; // bool
constexpr std::ptrdiff_t m_bMaster = 0x4DE; // bool
constexpr std::ptrdiff_t m_bClientSide = 0x4DF; // bool
constexpr std::ptrdiff_t m_bExclusive = 0x4E0; // bool
constexpr std::ptrdiff_t m_MinFalloff = 0x4E4; // float32
constexpr std::ptrdiff_t m_MaxFalloff = 0x4E8; // float32
constexpr std::ptrdiff_t m_flCurWeight = 0x4EC; // float32
constexpr std::ptrdiff_t m_netlookupFilename = 0x4F0; // char[512]
constexpr std::ptrdiff_t m_lookupFilename = 0x6F0; // CUtlSymbolLarge
}
// Parent: CBaseEntity
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// Fields count: 11
//
// Metadata:
// NetworkVarNames: m_hEntAttached (CHandle< CBaseEntity>)
// NetworkVarNames: m_bCheapEffect (bool)
namespace CEntityFlame {
constexpr std::ptrdiff_t m_hEntAttached = 0x4C0; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_bCheapEffect = 0x4C4; // bool
constexpr std::ptrdiff_t m_flSize = 0x4C8; // float32
constexpr std::ptrdiff_t m_bUseHitboxes = 0x4CC; // bool
constexpr std::ptrdiff_t m_iNumHitboxFires = 0x4D0; // int32
constexpr std::ptrdiff_t m_flHitboxFireScale = 0x4D4; // float32
constexpr std::ptrdiff_t m_flLifetime = 0x4D8; // GameTime_t
constexpr std::ptrdiff_t m_hAttacker = 0x4DC; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_iDangerSound = 0x4E0; // int32
constexpr std::ptrdiff_t m_flDirectDamagePerSecond = 0x4E4; // float32
constexpr std::ptrdiff_t m_iCustomDamageType = 0x4E8; // int32
}
// Parent: CLogicalEntity
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// Fields count: 3
namespace CBaseFilter {
constexpr std::ptrdiff_t m_bNegated = 0x4C0; // bool
constexpr std::ptrdiff_t m_OnPass = 0x4C8; // CEntityIOOutput
constexpr std::ptrdiff_t m_OnFail = 0x4F0; // CEntityIOOutput
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}
// Parent: CBaseFilter
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// Fields count: 4
namespace CFilterMultiple {
constexpr std::ptrdiff_t m_nFilterType = 0x518; // filter_t
constexpr std::ptrdiff_t m_iFilterName = 0x520; // CUtlSymbolLarge[10]
constexpr std::ptrdiff_t m_hFilter = 0x570; // CHandle< CBaseEntity >[10]
constexpr std::ptrdiff_t m_nFilterCount = 0x598; // int32
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}
// Parent: CBaseFilter
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// Fields count: 1
namespace CFilterProximity {
constexpr std::ptrdiff_t m_flRadius = 0x518; // float32
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}
// Parent: CBaseFilter
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// Fields count: 0
namespace CFilterLOS {
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}
// Parent: CBaseFilter
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// Fields count: 1
namespace CFilterClass {
constexpr std::ptrdiff_t m_iFilterClass = 0x518; // CUtlSymbolLarge
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}
// Parent: CBaseEntity
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// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_flScale (float32)
// NetworkVarNames: m_flStartScale (float32)
// NetworkVarNames: m_flScaleTime (float32)
// NetworkVarNames: m_nFlags (uint32)
namespace CBaseFire {
constexpr std::ptrdiff_t m_flScale = 0x4C0; // float32
constexpr std::ptrdiff_t m_flStartScale = 0x4C4; // float32
constexpr std::ptrdiff_t m_flScaleTime = 0x4C8; // float32
constexpr std::ptrdiff_t m_nFlags = 0x4CC; // uint32
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}
// Parent: CBaseFire
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// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_nFlameModelIndex (int32)
// NetworkVarNames: m_nFlameFromAboveModelIndex (int32)
namespace CFireSmoke {
constexpr std::ptrdiff_t m_nFlameModelIndex = 0x4D0; // int32
constexpr std::ptrdiff_t m_nFlameFromAboveModelIndex = 0x4D4; // int32
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}
// Parent: CBaseEntity
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// Fields count: 7
namespace CFishPool {
constexpr std::ptrdiff_t m_fishCount = 0x4D0; // int32
constexpr std::ptrdiff_t m_maxRange = 0x4D4; // float32
constexpr std::ptrdiff_t m_swimDepth = 0x4D8; // float32
constexpr std::ptrdiff_t m_waterLevel = 0x4DC; // float32
constexpr std::ptrdiff_t m_isDormant = 0x4E0; // bool
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constexpr std::ptrdiff_t m_fishes = 0x4E8; // CUtlVector< CHandle< CFish > >
constexpr std::ptrdiff_t m_visTimer = 0x500; // CountdownTimer
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}
// Parent: CServerOnlyEntity
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// Fields count: 0
namespace CInfoData {
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}
// Parent: None
// Fields count: 3
namespace locksound_t {
constexpr std::ptrdiff_t sLockedSound = 0x8; // CUtlSymbolLarge
constexpr std::ptrdiff_t sUnlockedSound = 0x10; // CUtlSymbolLarge
constexpr std::ptrdiff_t flwaitSound = 0x18; // GameTime_t
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}
// Parent: CLogicalEntity
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// Fields count: 4
namespace CLogicBranch {
constexpr std::ptrdiff_t m_bInValue = 0x4C0; // bool
constexpr std::ptrdiff_t m_Listeners = 0x4C8; // CUtlVector< CHandle< CBaseEntity > >
constexpr std::ptrdiff_t m_OnTrue = 0x4E0; // CEntityIOOutput
constexpr std::ptrdiff_t m_OnFalse = 0x508; // CEntityIOOutput
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}
// Parent: CLogicalEntity
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// Fields count: 7
namespace CLogicDistanceCheck {
constexpr std::ptrdiff_t m_iszEntityA = 0x4C0; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iszEntityB = 0x4C8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_flZone1Distance = 0x4D0; // float32
constexpr std::ptrdiff_t m_flZone2Distance = 0x4D4; // float32
constexpr std::ptrdiff_t m_InZone1 = 0x4D8; // CEntityIOOutput
constexpr std::ptrdiff_t m_InZone2 = 0x500; // CEntityIOOutput
constexpr std::ptrdiff_t m_InZone3 = 0x528; // CEntityIOOutput
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}
// Parent: None
// Fields count: 3
namespace VelocitySampler {
constexpr std::ptrdiff_t m_prevSample = 0x0; //
constexpr std::ptrdiff_t m_fPrevSampleTime = 0xC; // GameTime_t
constexpr std::ptrdiff_t m_fIdealSampleRate = 0x10; // float32
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}
// Parent: None
// Fields count: 3
namespace SimpleConstraintSoundProfile {
constexpr std::ptrdiff_t eKeypoints = 0x8; // SimpleConstraintSoundProfile::SimpleConstraintsSoundProfileKeypoints_t
constexpr std::ptrdiff_t m_keyPoints = 0xC; // float32[2]
constexpr std::ptrdiff_t m_reversalSoundThresholds = 0x14; // float32[3]
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}
// Parent: None
// Fields count: 8
namespace ConstraintSoundInfo {
constexpr std::ptrdiff_t m_vSampler = 0x8; // VelocitySampler
constexpr std::ptrdiff_t m_soundProfile = 0x20; // SimpleConstraintSoundProfile
constexpr std::ptrdiff_t m_forwardAxis = 0x40; //
constexpr std::ptrdiff_t m_iszTravelSoundFwd = 0x50; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iszTravelSoundBack = 0x58; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iszReversalSounds = 0x68; // CUtlSymbolLarge[3]
constexpr std::ptrdiff_t m_bPlayTravelSound = 0x80; // bool
constexpr std::ptrdiff_t m_bPlayReversalSound = 0x81; // bool
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}
// Parent: None
// Fields count: 5
namespace CSmoothFunc {
constexpr std::ptrdiff_t m_flSmoothAmplitude = 0x8; // float32
constexpr std::ptrdiff_t m_flSmoothBias = 0xC; // float32
constexpr std::ptrdiff_t m_flSmoothDuration = 0x10; // float32
constexpr std::ptrdiff_t m_flSmoothRemainingTime = 0x14; // float32
constexpr std::ptrdiff_t m_nSmoothDir = 0x18; // int32
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}
// Parent: None
// Fields count: 1
namespace magnetted_objects_t {
constexpr std::ptrdiff_t hEntity = 0x8; // CHandle< CBaseEntity >
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}
// Parent: CServerOnlyPointEntity
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// Fields count: 6
namespace CPointPrefab {
constexpr std::ptrdiff_t m_targetMapName = 0x4C0; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_forceWorldGroupID = 0x4C8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_associatedRelayTargetName = 0x4D0; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_fixupNames = 0x4D8; // bool
constexpr std::ptrdiff_t m_bLoadDynamic = 0x4D9; // bool
constexpr std::ptrdiff_t m_associatedRelayEntity = 0x4DC; // CHandle< CPointPrefab >
}
// Parent: CBaseEntity
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// Fields count: 2
namespace CSkyboxReference {
constexpr std::ptrdiff_t m_worldGroupId = 0x4C0; // WorldGroupId_t
constexpr std::ptrdiff_t m_hSkyCamera = 0x4C4; // CHandle< CSkyCamera >
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}
// Parent: CBaseEntity
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// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_skyboxData (sky3dparams_t)
// NetworkVarNames: m_skyboxSlotToken (CUtlStringToken)
namespace CSkyCamera {
constexpr std::ptrdiff_t m_skyboxData = 0x4C0; // sky3dparams_t
constexpr std::ptrdiff_t m_skyboxSlotToken = 0x550; // CUtlStringToken
constexpr std::ptrdiff_t m_bUseAngles = 0x554; // bool
constexpr std::ptrdiff_t m_pNext = 0x558; // CSkyCamera*
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}
// Parent: None
// Fields count: 12
namespace CSound {
constexpr std::ptrdiff_t m_hOwner = 0x0; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_hTarget = 0x4; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_iVolume = 0x8; // int32
constexpr std::ptrdiff_t m_flOcclusionScale = 0xC; // float32
constexpr std::ptrdiff_t m_iType = 0x10; // int32
constexpr std::ptrdiff_t m_iNextAudible = 0x14; // int32
constexpr std::ptrdiff_t m_flExpireTime = 0x18; // GameTime_t
constexpr std::ptrdiff_t m_iNext = 0x1C; // int16
constexpr std::ptrdiff_t m_bNoExpirationTime = 0x1E; // bool
constexpr std::ptrdiff_t m_ownerChannelIndex = 0x20; // int32
constexpr std::ptrdiff_t m_vecOrigin = 0x24; //
constexpr std::ptrdiff_t m_bHasOwner = 0x30; // bool
}
// Parent: CServerOnlyEntity
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// Fields count: 11
namespace CEnvSoundscape {
constexpr std::ptrdiff_t m_OnPlay = 0x4C0; // CEntityIOOutput
constexpr std::ptrdiff_t m_flRadius = 0x4E8; // float32
constexpr std::ptrdiff_t m_soundscapeName = 0x4F0; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_soundEventName = 0x4F8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_bOverrideWithEvent = 0x500; // bool
constexpr std::ptrdiff_t m_soundscapeIndex = 0x504; // int32
constexpr std::ptrdiff_t m_soundscapeEntityListId = 0x508; // int32
constexpr std::ptrdiff_t m_soundEventHash = 0x50C; // uint32
constexpr std::ptrdiff_t m_positionNames = 0x510; // CUtlSymbolLarge[8]
constexpr std::ptrdiff_t m_hProxySoundscape = 0x550; // CHandle< CEnvSoundscape >
constexpr std::ptrdiff_t m_bDisabled = 0x554; // bool
}
// Parent: CEnvSoundscape
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// Fields count: 1
namespace CEnvSoundscapeProxy {
constexpr std::ptrdiff_t m_MainSoundscapeName = 0x558; // CUtlSymbolLarge
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}
// Parent: CEnvSoundscape
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// Fields count: 0
namespace CEnvSoundscapeTriggerable {
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}
// Parent: None
// Fields count: 6
namespace lerpdata_t {
constexpr std::ptrdiff_t m_hEnt = 0x0; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_MoveType = 0x4; // MoveType_t
constexpr std::ptrdiff_t m_flStartTime = 0x8; // GameTime_t
constexpr std::ptrdiff_t m_vecStartOrigin = 0xC; //
constexpr std::ptrdiff_t m_qStartRot = 0x20; // Quaternion
constexpr std::ptrdiff_t m_nFXIndex = 0x30; // ParticleIndex_t
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CNavLinkAnimgraphVar {
constexpr std::ptrdiff_t m_strAnimgraphVar = 0x0; // CUtlString
constexpr std::ptrdiff_t m_unAlignmentDegrees = 0x8; // uint32
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}
// Parent: CNavVolume
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// Fields count: 0
namespace CNavVolumeMarkupVolume {
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}
// Parent: CNavVolume
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// Fields count: 0
namespace CNavVolumeCalculatedVector {
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}
// Parent: CNavVolumeCalculatedVector
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// Fields count: 2
namespace CNavVolumeBreadthFirstSearch {
constexpr std::ptrdiff_t m_vStartPos = 0xA0; //
constexpr std::ptrdiff_t m_flSearchDist = 0xAC; // float32
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// NetworkVarNames: m_nInteractsAs (uint64)
// NetworkVarNames: m_nInteractsWith (uint64)
// NetworkVarNames: m_nInteractsExclude (uint64)
// NetworkVarNames: m_nEntityId (uint32)
// NetworkVarNames: m_nOwnerId (uint32)
// NetworkVarNames: m_nHierarchyId (uint16)
// NetworkVarNames: m_nCollisionGroup (uint8)
// NetworkVarNames: m_nCollisionFunctionMask (uint8)
namespace VPhysicsCollisionAttribute_t {
constexpr std::ptrdiff_t m_nInteractsAs = 0x8; // uint64
constexpr std::ptrdiff_t m_nInteractsWith = 0x10; // uint64
constexpr std::ptrdiff_t m_nInteractsExclude = 0x18; // uint64
constexpr std::ptrdiff_t m_nEntityId = 0x20; // uint32
constexpr std::ptrdiff_t m_nOwnerId = 0x24; // uint32
constexpr std::ptrdiff_t m_nHierarchyId = 0x28; // uint16
constexpr std::ptrdiff_t m_nCollisionGroup = 0x2A; // uint8
constexpr std::ptrdiff_t m_nCollisionFunctionMask = 0x2B; // uint8
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}
// Parent: None
// Fields count: 17
//
// Metadata:
// NetworkVarNames: m_collisionAttribute (VPhysicsCollisionAttribute_t)
// NetworkVarNames: m_vecMins (Vector)
// NetworkVarNames: m_vecMaxs (Vector)
// NetworkVarNames: m_usSolidFlags (uint8)
// NetworkVarNames: m_nSolidType (SolidType_t)
// NetworkVarNames: m_triggerBloat (uint8)
// NetworkVarNames: m_nSurroundType (SurroundingBoundsType_t)
// NetworkVarNames: m_CollisionGroup (uint8)
// NetworkVarNames: m_nEnablePhysics (uint8)
// NetworkVarNames: m_vecSpecifiedSurroundingMins (Vector)
// NetworkVarNames: m_vecSpecifiedSurroundingMaxs (Vector)
// NetworkVarNames: m_vCapsuleCenter1 (Vector)
// NetworkVarNames: m_vCapsuleCenter2 (Vector)
// NetworkVarNames: m_flCapsuleRadius (float)
namespace CCollisionProperty {
constexpr std::ptrdiff_t m_collisionAttribute = 0x10; // VPhysicsCollisionAttribute_t
constexpr std::ptrdiff_t m_vecMins = 0x40; //
constexpr std::ptrdiff_t m_vecMaxs = 0x4C; //
constexpr std::ptrdiff_t m_usSolidFlags = 0x5A; // uint8
constexpr std::ptrdiff_t m_nSolidType = 0x5B; // SolidType_t
constexpr std::ptrdiff_t m_triggerBloat = 0x5C; // uint8
constexpr std::ptrdiff_t m_nSurroundType = 0x5D; // SurroundingBoundsType_t
constexpr std::ptrdiff_t m_CollisionGroup = 0x5E; // uint8
constexpr std::ptrdiff_t m_nEnablePhysics = 0x5F; // uint8
constexpr std::ptrdiff_t m_flBoundingRadius = 0x60; // float32
constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMins = 0x64; //
constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMaxs = 0x70; //
constexpr std::ptrdiff_t m_vecSurroundingMaxs = 0x7C; //
constexpr std::ptrdiff_t m_vecSurroundingMins = 0x88; //
constexpr std::ptrdiff_t m_vCapsuleCenter1 = 0x94; //
constexpr std::ptrdiff_t m_vCapsuleCenter2 = 0xA0; //
constexpr std::ptrdiff_t m_flCapsuleRadius = 0xAC; // float32
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}
// Parent: None
// Fields count: 21
//
// Metadata:
// NetworkVarNames: m_vOrigin (Vector)
// NetworkVarNames: m_vStart (Vector)
// NetworkVarNames: m_vNormal (Vector)
// NetworkVarNames: m_vAngles (QAngle)
// NetworkVarNames: m_hEntity (CEntityHandle)
// NetworkVarNames: m_hOtherEntity (CEntityHandle)
// NetworkVarNames: m_flScale (float32)
// NetworkVarNames: m_flMagnitude (float32)
// NetworkVarNames: m_flRadius (float32)
// NetworkVarNames: m_nSurfaceProp (CUtlStringToken)
// NetworkVarNames: m_nEffectIndex (HParticleSystemDefinition)
// NetworkVarNames: m_nDamageType (uint32)
// NetworkVarNames: m_nPenetrate (uint8)
// NetworkVarNames: m_nMaterial (uint16)
// NetworkVarNames: m_nHitBox (uint16)
// NetworkVarNames: m_nColor (uint8)
// NetworkVarNames: m_fFlags (uint8)
// NetworkVarNames: m_nAttachmentIndex (AttachmentHandle_t)
// NetworkVarNames: m_nAttachmentName (CUtlStringToken)
// NetworkVarNames: m_iEffectName (uint16)
// NetworkVarNames: m_nExplosionType (uint8)
namespace CEffectData {
constexpr std::ptrdiff_t m_vOrigin = 0x8; //
constexpr std::ptrdiff_t m_vStart = 0x14; //
constexpr std::ptrdiff_t m_vNormal = 0x20; //
constexpr std::ptrdiff_t m_vAngles = 0x2C; // QAngle
constexpr std::ptrdiff_t m_hEntity = 0x38; // CEntityHandle
constexpr std::ptrdiff_t m_hOtherEntity = 0x3C; // CEntityHandle
constexpr std::ptrdiff_t m_flScale = 0x40; // float32
constexpr std::ptrdiff_t m_flMagnitude = 0x44; // float32
constexpr std::ptrdiff_t m_flRadius = 0x48; // float32
constexpr std::ptrdiff_t m_nSurfaceProp = 0x4C; // CUtlStringToken
constexpr std::ptrdiff_t m_nEffectIndex = 0x50; // CWeakHandle< InfoForResourceTypeIParticleSystemDefinition >
constexpr std::ptrdiff_t m_nDamageType = 0x58; // uint32
constexpr std::ptrdiff_t m_nPenetrate = 0x5C; // uint8
constexpr std::ptrdiff_t m_nMaterial = 0x5E; // uint16
constexpr std::ptrdiff_t m_nHitBox = 0x60; // uint16
constexpr std::ptrdiff_t m_nColor = 0x62; // uint8
constexpr std::ptrdiff_t m_fFlags = 0x63; // uint8
constexpr std::ptrdiff_t m_nAttachmentIndex = 0x64; // AttachmentHandle_t
constexpr std::ptrdiff_t m_nAttachmentName = 0x68; // CUtlStringToken
constexpr std::ptrdiff_t m_iEffectName = 0x6C; // uint16
constexpr std::ptrdiff_t m_nExplosionType = 0x6E; // uint8
}
// Parent: CBaseEntity
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// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_flFadeStartDist (float32)
// NetworkVarNames: m_flFadeEndDist (float32)
namespace CEnvDetailController {
constexpr std::ptrdiff_t m_flFadeStartDist = 0x4C0; // float32
constexpr std::ptrdiff_t m_flFadeEndDist = 0x4C4; // float32
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}
// Parent: None
// Fields count: 31
//
// Metadata:
// NetworkVarNames: m_flStartTime (GameTime_t)
// NetworkVarNames: m_iWindSeed (uint32)
// NetworkVarNames: m_iMinWind (uint16)
// NetworkVarNames: m_iMaxWind (uint16)
// NetworkVarNames: m_windRadius (int32)
// NetworkVarNames: m_iMinGust (uint16)
// NetworkVarNames: m_iMaxGust (uint16)
// NetworkVarNames: m_flMinGustDelay (float32)
// NetworkVarNames: m_flMaxGustDelay (float32)
// NetworkVarNames: m_flGustDuration (float32)
// NetworkVarNames: m_iGustDirChange (uint16)
// NetworkVarNames: m_location (Vector)
// NetworkVarNames: m_iInitialWindDir (uint16)
// NetworkVarNames: m_flInitialWindSpeed (float32)
namespace CEnvWindShared {
constexpr std::ptrdiff_t m_flStartTime = 0x8; // GameTime_t
constexpr std::ptrdiff_t m_iWindSeed = 0xC; // uint32
constexpr std::ptrdiff_t m_iMinWind = 0x10; // uint16
constexpr std::ptrdiff_t m_iMaxWind = 0x12; // uint16
constexpr std::ptrdiff_t m_windRadius = 0x14; // int32
constexpr std::ptrdiff_t m_iMinGust = 0x18; // uint16
constexpr std::ptrdiff_t m_iMaxGust = 0x1A; // uint16
constexpr std::ptrdiff_t m_flMinGustDelay = 0x1C; // float32
constexpr std::ptrdiff_t m_flMaxGustDelay = 0x20; // float32
constexpr std::ptrdiff_t m_flGustDuration = 0x24; // float32
constexpr std::ptrdiff_t m_iGustDirChange = 0x28; // uint16
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constexpr std::ptrdiff_t m_location = 0x2C; //
constexpr std::ptrdiff_t m_iszGustSound = 0x38; // int32
constexpr std::ptrdiff_t m_iWindDir = 0x3C; // int32
constexpr std::ptrdiff_t m_flWindSpeed = 0x40; // float32
constexpr std::ptrdiff_t m_currentWindVector = 0x44; //
constexpr std::ptrdiff_t m_CurrentSwayVector = 0x50; //
constexpr std::ptrdiff_t m_PrevSwayVector = 0x5C; //
constexpr std::ptrdiff_t m_iInitialWindDir = 0x68; // uint16
constexpr std::ptrdiff_t m_flInitialWindSpeed = 0x6C; // float32
constexpr std::ptrdiff_t m_OnGustStart = 0x70; // CEntityIOOutput
constexpr std::ptrdiff_t m_OnGustEnd = 0x98; // CEntityIOOutput
constexpr std::ptrdiff_t m_flVariationTime = 0xC0; // GameTime_t
constexpr std::ptrdiff_t m_flSwayTime = 0xC4; // GameTime_t
constexpr std::ptrdiff_t m_flSimTime = 0xC8; // GameTime_t
constexpr std::ptrdiff_t m_flSwitchTime = 0xCC; // GameTime_t
constexpr std::ptrdiff_t m_flAveWindSpeed = 0xD0; // float32
constexpr std::ptrdiff_t m_bGusting = 0xD4; // bool
constexpr std::ptrdiff_t m_flWindAngleVariation = 0xD8; // float32
constexpr std::ptrdiff_t m_flWindSpeedVariation = 0xDC; // float32
constexpr std::ptrdiff_t m_iEntIndex = 0xE0; // CEntityIndex
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}
// Parent: None
// Fields count: 2
namespace CEnvWindShared__WindAveEvent_t {
constexpr std::ptrdiff_t m_flStartWindSpeed = 0x0; // float32
constexpr std::ptrdiff_t m_flAveWindSpeed = 0x4; // float32
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}
// Parent: None
// Fields count: 2
namespace CEnvWindShared__WindVariationEvent_t {
constexpr std::ptrdiff_t m_flWindAngleVariation = 0x0; // float32
constexpr std::ptrdiff_t m_flWindSpeedVariation = 0x4; // float32
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}
// Parent: CBaseEntity
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// Fields count: 0
namespace CInfoLadderDismount {
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}
// Parent: None
// Fields count: 12
//
// Metadata:
// NetworkVarNames: m_nModelID (int32)
// NetworkVarNames: m_hMaterial (HMaterialStrong)
// NetworkVarNames: m_solid (ShardSolid_t)
// NetworkVarNames: m_ShatterPanelMode (ShatterPanelMode)
// NetworkVarNames: m_vecPanelSize (Vector2D)
// NetworkVarNames: m_vecStressPositionA (Vector2D)
// NetworkVarNames: m_vecStressPositionB (Vector2D)
// NetworkVarNames: m_vecPanelVertices (Vector2D)
// NetworkVarNames: m_flGlassHalfThickness (float)
// NetworkVarNames: m_bHasParent (bool)
// NetworkVarNames: m_bParentFrozen (bool)
// NetworkVarNames: m_SurfacePropStringToken (CUtlStringToken)
namespace shard_model_desc_t {
constexpr std::ptrdiff_t m_nModelID = 0x8; // int32
constexpr std::ptrdiff_t m_hMaterial = 0x10; // CStrongHandle< InfoForResourceTypeIMaterial2 >
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constexpr std::ptrdiff_t m_solid = 0x18; // ShardSolid_t
constexpr std::ptrdiff_t m_ShatterPanelMode = 0x19; // ShatterPanelMode
constexpr std::ptrdiff_t m_vecPanelSize = 0x1C; // Vector2D
constexpr std::ptrdiff_t m_vecStressPositionA = 0x24; // Vector2D
constexpr std::ptrdiff_t m_vecStressPositionB = 0x2C; // Vector2D
constexpr std::ptrdiff_t m_vecPanelVertices = 0x38; // CNetworkUtlVectorBase< Vector2D >
constexpr std::ptrdiff_t m_flGlassHalfThickness = 0x50; // float32
constexpr std::ptrdiff_t m_bHasParent = 0x54; // bool
constexpr std::ptrdiff_t m_bParentFrozen = 0x55; // bool
constexpr std::ptrdiff_t m_SurfacePropStringToken = 0x58; // CUtlStringToken
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}
// Parent: None
// Fields count: 30
namespace CShatterGlassShard {
constexpr std::ptrdiff_t m_hShardHandle = 0x8; // uint32
constexpr std::ptrdiff_t m_vecPanelVertices = 0x10; // CUtlVector< Vector2D >
constexpr std::ptrdiff_t m_vLocalPanelSpaceOrigin = 0x28; // Vector2D
constexpr std::ptrdiff_t m_hModel = 0x30; // CStrongHandle< InfoForResourceTypeCModel >
constexpr std::ptrdiff_t m_hPhysicsEntity = 0x38; // CHandle< CShatterGlassShardPhysics >
constexpr std::ptrdiff_t m_hParentPanel = 0x3C; // CHandle< CFuncShatterglass >
constexpr std::ptrdiff_t m_hParentShard = 0x40; // uint32
constexpr std::ptrdiff_t m_ShatterStressType = 0x44; // ShatterGlassStressType
constexpr std::ptrdiff_t m_vecStressVelocity = 0x48; //
constexpr std::ptrdiff_t m_bCreatedModel = 0x54; // bool
constexpr std::ptrdiff_t m_flLongestEdge = 0x58; // float32
constexpr std::ptrdiff_t m_flShortestEdge = 0x5C; // float32
constexpr std::ptrdiff_t m_flLongestAcross = 0x60; // float32
constexpr std::ptrdiff_t m_flShortestAcross = 0x64; // float32
constexpr std::ptrdiff_t m_flSumOfAllEdges = 0x68; // float32
constexpr std::ptrdiff_t m_flArea = 0x6C; // float32
constexpr std::ptrdiff_t m_nOnFrameEdge = 0x70; // OnFrame
constexpr std::ptrdiff_t m_nParentPanelsNthShard = 0x74; // int32
constexpr std::ptrdiff_t m_nSubShardGeneration = 0x78; // int32
constexpr std::ptrdiff_t m_vecAverageVertPosition = 0x7C; // Vector2D
constexpr std::ptrdiff_t m_bAverageVertPositionIsValid = 0x84; // bool
constexpr std::ptrdiff_t m_vecPanelSpaceStressPositionA = 0x88; // Vector2D
constexpr std::ptrdiff_t m_vecPanelSpaceStressPositionB = 0x90; // Vector2D
constexpr std::ptrdiff_t m_bStressPositionAIsValid = 0x98; // bool
constexpr std::ptrdiff_t m_bStressPositionBIsValid = 0x99; // bool
constexpr std::ptrdiff_t m_bFlaggedForRemoval = 0x9A; // bool
constexpr std::ptrdiff_t m_flPhysicsEntitySpawnedAtTime = 0x9C; // GameTime_t
constexpr std::ptrdiff_t m_bShatterRateLimited = 0xA0; // bool
constexpr std::ptrdiff_t m_hEntityHittingMe = 0xA4; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_vecNeighbors = 0xA8; // CUtlVector< uint32 >
}
// Parent: CBaseEntity
// Fields count: 0
namespace CGameRulesProxy {
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}
// Parent: None
// Fields count: 2
namespace CGameRules {
constexpr std::ptrdiff_t m_szQuestName = 0x8; // char[128]
constexpr std::ptrdiff_t m_nQuestPhase = 0x88; // int32
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}
// Parent: None
// Fields count: 11
//
// Metadata:
// NetworkVarNames: m_iGlowType (int32)
// NetworkVarNames: m_iGlowTeam (int32)
// NetworkVarNames: m_nGlowRange (int32)
// NetworkVarNames: m_nGlowRangeMin (int32)
// NetworkVarNames: m_glowColorOverride (Color)
// NetworkVarNames: m_bFlashing (bool)
// NetworkVarNames: m_flGlowTime (float)
// NetworkVarNames: m_flGlowStartTime (float)
// NetworkVarNames: m_bEligibleForScreenHighlight (bool)
namespace CGlowProperty {
constexpr std::ptrdiff_t m_fGlowColor = 0x8; //
constexpr std::ptrdiff_t m_iGlowType = 0x30; // int32
constexpr std::ptrdiff_t m_iGlowTeam = 0x34; // int32
constexpr std::ptrdiff_t m_nGlowRange = 0x38; // int32
constexpr std::ptrdiff_t m_nGlowRangeMin = 0x3C; // int32
constexpr std::ptrdiff_t m_glowColorOverride = 0x40; // Color
constexpr std::ptrdiff_t m_bFlashing = 0x44; // bool
constexpr std::ptrdiff_t m_flGlowTime = 0x48; // float32
constexpr std::ptrdiff_t m_flGlowStartTime = 0x4C; // float32
constexpr std::ptrdiff_t m_bEligibleForScreenHighlight = 0x50; // bool
constexpr std::ptrdiff_t m_bGlowing = 0x51; // bool
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}
// Parent: CGameRules
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// Fields count: 0
namespace CMultiplayRules {
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}
// Parent: None
// Fields count: 25
//
// Metadata:
// NetworkVarNames: dirPrimary (Vector)
// NetworkVarNames: colorPrimary (Color)
// NetworkVarNames: colorSecondary (Color)
// NetworkVarNames: colorPrimaryLerpTo (Color)
// NetworkVarNames: colorSecondaryLerpTo (Color)
// NetworkVarNames: start (float32)
// NetworkVarNames: end (float32)
// NetworkVarNames: farz (float32)
// NetworkVarNames: maxdensity (float32)
// NetworkVarNames: exponent (float32)
// NetworkVarNames: HDRColorScale (float32)
// NetworkVarNames: skyboxFogFactor (float32)
// NetworkVarNames: skyboxFogFactorLerpTo (float32)
// NetworkVarNames: startLerpTo (float32)
// NetworkVarNames: endLerpTo (float32)
// NetworkVarNames: maxdensityLerpTo (float32)
// NetworkVarNames: lerptime (GameTime_t)
// NetworkVarNames: duration (float32)
// NetworkVarNames: blendtobackground (float32)
// NetworkVarNames: scattering (float32)
// NetworkVarNames: locallightscale (float32)
// NetworkVarNames: enable (bool)
// NetworkVarNames: blend (bool)
// NetworkVarNames: m_bNoReflectionFog (bool)
namespace fogparams_t {
constexpr std::ptrdiff_t dirPrimary = 0x8; //
constexpr std::ptrdiff_t colorPrimary = 0x14; // Color
constexpr std::ptrdiff_t colorSecondary = 0x18; // Color
constexpr std::ptrdiff_t colorPrimaryLerpTo = 0x1C; // Color
constexpr std::ptrdiff_t colorSecondaryLerpTo = 0x20; // Color
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constexpr std::ptrdiff_t start = 0x24; // float32
constexpr std::ptrdiff_t end = 0x28; // float32
constexpr std::ptrdiff_t farz = 0x2C; // float32
constexpr std::ptrdiff_t maxdensity = 0x30; // float32
constexpr std::ptrdiff_t exponent = 0x34; // float32
constexpr std::ptrdiff_t HDRColorScale = 0x38; // float32
constexpr std::ptrdiff_t skyboxFogFactor = 0x3C; // float32
constexpr std::ptrdiff_t skyboxFogFactorLerpTo = 0x40; // float32
constexpr std::ptrdiff_t startLerpTo = 0x44; // float32
constexpr std::ptrdiff_t endLerpTo = 0x48; // float32
constexpr std::ptrdiff_t maxdensityLerpTo = 0x4C; // float32
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constexpr std::ptrdiff_t lerptime = 0x50; // GameTime_t
constexpr std::ptrdiff_t duration = 0x54; // float32
constexpr std::ptrdiff_t blendtobackground = 0x58; // float32
constexpr std::ptrdiff_t scattering = 0x5C; // float32
constexpr std::ptrdiff_t locallightscale = 0x60; // float32
constexpr std::ptrdiff_t enable = 0x64; // bool
constexpr std::ptrdiff_t blend = 0x65; // bool
constexpr std::ptrdiff_t m_bNoReflectionFog = 0x66; // bool
constexpr std::ptrdiff_t m_bPadding = 0x67; // bool
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}
// Parent: None
// Fields count: 14
//
// Metadata:
// NetworkVarNames: m_hCtrl (CHandle< CFogController>)
namespace fogplayerparams_t {
constexpr std::ptrdiff_t m_hCtrl = 0x8; // CHandle< CFogController >
constexpr std::ptrdiff_t m_flTransitionTime = 0xC; // float32
constexpr std::ptrdiff_t m_OldColor = 0x10; // Color
constexpr std::ptrdiff_t m_flOldStart = 0x14; // float32
constexpr std::ptrdiff_t m_flOldEnd = 0x18; // float32
constexpr std::ptrdiff_t m_flOldMaxDensity = 0x1C; // float32
constexpr std::ptrdiff_t m_flOldHDRColorScale = 0x20; // float32
constexpr std::ptrdiff_t m_flOldFarZ = 0x24; // float32
constexpr std::ptrdiff_t m_NewColor = 0x28; // Color
constexpr std::ptrdiff_t m_flNewStart = 0x2C; // float32
constexpr std::ptrdiff_t m_flNewEnd = 0x30; // float32
constexpr std::ptrdiff_t m_flNewMaxDensity = 0x34; // float32
constexpr std::ptrdiff_t m_flNewHDRColorScale = 0x38; // float32
constexpr std::ptrdiff_t m_flNewFarZ = 0x3C; // float32
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// NetworkVarNames: scale (int16)
// NetworkVarNames: origin (Vector)
// NetworkVarNames: bClip3DSkyBoxNearToWorldFar (bool)
// NetworkVarNames: flClip3DSkyBoxNearToWorldFarOffset (float32)
// NetworkVarNames: fog (fogparams_t)
// NetworkVarNames: m_nWorldGroupID (WorldGroupId_t)
namespace sky3dparams_t {
constexpr std::ptrdiff_t scale = 0x8; // int16
constexpr std::ptrdiff_t origin = 0xC; //
constexpr std::ptrdiff_t bClip3DSkyBoxNearToWorldFar = 0x18; // bool
constexpr std::ptrdiff_t flClip3DSkyBoxNearToWorldFarOffset = 0x1C; // float32
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constexpr std::ptrdiff_t fog = 0x20; // fogparams_t
constexpr std::ptrdiff_t m_nWorldGroupID = 0x88; // WorldGroupId_t
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}
// Parent: None
// Fields count: 5
namespace sndopvarlatchdata_t {
constexpr std::ptrdiff_t m_iszStack = 0x8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iszOperator = 0x10; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iszOpvar = 0x18; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_flVal = 0x20; // float32
constexpr std::ptrdiff_t m_vPos = 0x24; //
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}
// Parent: None
// Fields count: 0
namespace IRagdoll {
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}
// Parent: None
// Fields count: 3
namespace ragdollelement_t {
constexpr std::ptrdiff_t originParentSpace = 0x0; //
constexpr std::ptrdiff_t parentIndex = 0x20; // int32
constexpr std::ptrdiff_t m_flRadius = 0x24; // float32
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}
// Parent: None
// Fields count: 4
namespace ragdoll_t {
constexpr std::ptrdiff_t list = 0x0; // CUtlVector< ragdollelement_t >
constexpr std::ptrdiff_t boneIndex = 0x18; // CUtlVector< int32 >
constexpr std::ptrdiff_t allowStretch = 0x30; // bool
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constexpr std::ptrdiff_t unused = 0x31; // bool
}
// Parent: None
// Fields count: 3
//
// Metadata:
// NetworkVarNames: m_Transforms (CTransform)
// NetworkVarNames: m_hOwner (EHANDLE)
namespace PhysicsRagdollPose_t {
constexpr std::ptrdiff_t __m_pChainEntity = 0x8; // CNetworkVarChainer
constexpr std::ptrdiff_t m_Transforms = 0x30; // CNetworkUtlVectorBase< CTransform >
constexpr std::ptrdiff_t m_hOwner = 0x48; // CHandle< CBaseEntity >
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}
// Parent: None
// Fields count: 13
namespace CSceneEventInfo {
constexpr std::ptrdiff_t m_iLayer = 0x0; // int32
constexpr std::ptrdiff_t m_iPriority = 0x4; // int32
constexpr std::ptrdiff_t m_hSequence = 0x8; // HSequence
constexpr std::ptrdiff_t m_flWeight = 0xC; // float32
constexpr std::ptrdiff_t m_bHasArrived = 0x10; // bool
constexpr std::ptrdiff_t m_nType = 0x14; // int32
constexpr std::ptrdiff_t m_flNext = 0x18; // GameTime_t
constexpr std::ptrdiff_t m_bIsGesture = 0x1C; // bool
constexpr std::ptrdiff_t m_bShouldRemove = 0x1D; // bool
constexpr std::ptrdiff_t m_hTarget = 0x44; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_nSceneEventId = 0x48; // uint32
constexpr std::ptrdiff_t m_bClientSide = 0x4C; // bool
constexpr std::ptrdiff_t m_bStarted = 0x4D; // bool
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}
// Parent: None
// Fields count: 4
namespace thinkfunc_t {
constexpr std::ptrdiff_t m_hFn = 0x8; // HSCRIPT
constexpr std::ptrdiff_t m_nContext = 0x10; // CUtlStringToken
constexpr std::ptrdiff_t m_nNextThinkTick = 0x14; // GameTick_t
constexpr std::ptrdiff_t m_nLastThinkTick = 0x18; // GameTick_t
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}
// Parent: None
// Fields count: 2
namespace RagdollCreationParams_t {
constexpr std::ptrdiff_t m_vForce = 0x0; //
constexpr std::ptrdiff_t m_nForceBone = 0xC; // int32
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}
// Parent: None
// Fields count: 6
namespace hudtextparms_t {
constexpr std::ptrdiff_t color1 = 0x0; // Color
constexpr std::ptrdiff_t color2 = 0x4; // Color
constexpr std::ptrdiff_t effect = 0x8; // uint8
constexpr std::ptrdiff_t channel = 0x9; // uint8
constexpr std::ptrdiff_t x = 0xC; // float32
constexpr std::ptrdiff_t y = 0x10; // float32
}
// Parent: None
// Fields count: 2
namespace CSimpleSimTimer {
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constexpr std::ptrdiff_t m_next = 0x0; // GameTime_t
constexpr std::ptrdiff_t m_nWorldGroupId = 0x4; // WorldGroupId_t
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}
// Parent: CSimpleSimTimer
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// Fields count: 1
namespace CSimTimer {
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constexpr std::ptrdiff_t m_interval = 0x8; // float32
}
// Parent: CSimpleSimTimer
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// Fields count: 2
namespace CRandSimTimer {
constexpr std::ptrdiff_t m_minInterval = 0x8; // float32
constexpr std::ptrdiff_t m_maxInterval = 0xC; // float32
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}
// Parent: CSimpleSimTimer
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// Fields count: 1
namespace CStopwatchBase {
constexpr std::ptrdiff_t m_fIsRunning = 0x8; // bool
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}
// Parent: CStopwatchBase
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// Fields count: 0
namespace CSimpleStopwatch {
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}
// Parent: CStopwatchBase
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// Fields count: 1
namespace CStopwatch {
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constexpr std::ptrdiff_t m_interval = 0xC; // float32
}
// Parent: CStopwatchBase
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// Fields count: 2
namespace CRandStopwatch {
constexpr std::ptrdiff_t m_minInterval = 0xC; // float32
constexpr std::ptrdiff_t m_maxInterval = 0x10; // float32
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}
// Parent: CGameRules
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// Fields count: 1
namespace CSingleplayRules {
constexpr std::ptrdiff_t m_bSinglePlayerGameEnding = 0x90; // bool
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}
// Parent: CBaseEntity
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// Fields count: 9
//
// Metadata:
// NetworkVarNames: m_iszStackName (string_t)
// NetworkVarNames: m_iszOperatorName (string_t)
// NetworkVarNames: m_iszOpvarName (string_t)
// NetworkVarNames: m_iOpvarIndex (int)
// NetworkVarNames: m_bUseAutoCompare (bool)
namespace CSoundOpvarSetPointBase {
constexpr std::ptrdiff_t m_bDisabled = 0x4C0; // bool
constexpr std::ptrdiff_t m_hSource = 0x4C4; // CEntityHandle
constexpr std::ptrdiff_t m_iszSourceEntityName = 0x4D0; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_vLastPosition = 0x528; //
constexpr std::ptrdiff_t m_iszStackName = 0x538; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iszOperatorName = 0x540; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iszOpvarName = 0x548; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_iOpvarIndex = 0x550; // int32
constexpr std::ptrdiff_t m_bUseAutoCompare = 0x554; // bool
}
// Parent: CSoundOpvarSetPointBase
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// Fields count: 23
namespace CSoundOpvarSetPointEntity {
constexpr std::ptrdiff_t m_OnEnter = 0x558; // CEntityIOOutput
constexpr std::ptrdiff_t m_OnExit = 0x580; // CEntityIOOutput
constexpr std::ptrdiff_t m_bAutoDisable = 0x5A8; // bool
constexpr std::ptrdiff_t m_flDistanceMin = 0x5EC; // float32
constexpr std::ptrdiff_t m_flDistanceMax = 0x5F0; // float32
constexpr std::ptrdiff_t m_flDistanceMapMin = 0x5F4; // float32
constexpr std::ptrdiff_t m_flDistanceMapMax = 0x5F8; // float32
constexpr std::ptrdiff_t m_flOcclusionRadius = 0x5FC; // float32
constexpr std::ptrdiff_t m_flOcclusionMin = 0x600; // float32
constexpr std::ptrdiff_t m_flOcclusionMax = 0x604; // float32
constexpr std::ptrdiff_t m_flValSetOnDisable = 0x608; // float32
constexpr std::ptrdiff_t m_bSetValueOnDisable = 0x60C; // bool
constexpr std::ptrdiff_t m_nSimulationMode = 0x610; // int32
constexpr std::ptrdiff_t m_nVisibilitySamples = 0x614; // int32
constexpr std::ptrdiff_t m_vDynamicProxyPoint = 0x618; //
constexpr std::ptrdiff_t m_flDynamicMaximumOcclusion = 0x624; // float32
constexpr std::ptrdiff_t m_hDynamicEntity = 0x628; // CEntityHandle
constexpr std::ptrdiff_t m_iszDynamicEntityName = 0x630; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_flPathingDistanceNormFactor = 0x638; // float32
constexpr std::ptrdiff_t m_vPathingSourcePos = 0x63C; //
constexpr std::ptrdiff_t m_vPathingListenerPos = 0x648; //
constexpr std::ptrdiff_t m_vPathingDirection = 0x654; //
constexpr std::ptrdiff_t m_nPathingSourceIndex = 0x660; // int32
}
// Parent: CSoundOpvarSetPointEntity
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// Fields count: 9
namespace CSoundOpvarSetAABBEntity {
constexpr std::ptrdiff_t m_vDistanceInnerMins = 0x668; //
constexpr std::ptrdiff_t m_vDistanceInnerMaxs = 0x674; //
constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x680; //
constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x68C; //
constexpr std::ptrdiff_t m_nAABBDirection = 0x698; // int32
constexpr std::ptrdiff_t m_vInnerMins = 0x69C; //
constexpr std::ptrdiff_t m_vInnerMaxs = 0x6A8; //
constexpr std::ptrdiff_t m_vOuterMins = 0x6B4; //
constexpr std::ptrdiff_t m_vOuterMaxs = 0x6C0; //
}
// Parent: CSoundOpvarSetAABBEntity
// Fields count: 0
namespace CSoundOpvarSetOBBEntity {
}
// Parent: CSoundOpvarSetPointEntity
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// Fields count: 3
namespace CSoundOpvarSetPathCornerEntity {
constexpr std::ptrdiff_t m_flDistMinSqr = 0x680; // float32
constexpr std::ptrdiff_t m_flDistMaxSqr = 0x684; // float32
constexpr std::ptrdiff_t m_iszPathCornerEntityName = 0x688; // CUtlSymbolLarge
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}
// Parent: None
// Fields count: 3
namespace SoundOpvarTraceResult_t {
constexpr std::ptrdiff_t vPos = 0x0; //
constexpr std::ptrdiff_t bDidHit = 0xC; // bool
constexpr std::ptrdiff_t flDistSqrToCenter = 0x10; // float32
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}
// Parent: CSoundOpvarSetPointEntity
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// Fields count: 4
namespace CSoundOpvarSetAutoRoomEntity {
constexpr std::ptrdiff_t m_traceResults = 0x668; // CUtlVector< SoundOpvarTraceResult_t >
constexpr std::ptrdiff_t m_flSize = 0x698; // float32
constexpr std::ptrdiff_t m_flHeightTolerance = 0x69C; // float32
constexpr std::ptrdiff_t m_flSizeSqr = 0x6A0; // float32
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}
// Parent: CSoundOpvarSetPointBase
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// Fields count: 8
namespace CSoundOpvarSetOBBWindEntity {
constexpr std::ptrdiff_t m_vMins = 0x558; //
constexpr std::ptrdiff_t m_vMaxs = 0x564; //
constexpr std::ptrdiff_t m_vDistanceMins = 0x570; //
constexpr std::ptrdiff_t m_vDistanceMaxs = 0x57C; //
constexpr std::ptrdiff_t m_flWindMin = 0x588; // float32
constexpr std::ptrdiff_t m_flWindMax = 0x58C; // float32
constexpr std::ptrdiff_t m_flWindMapMin = 0x590; // float32
constexpr std::ptrdiff_t m_flWindMapMax = 0x594; // float32
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}
// Parent: None
// Fields count: 18
namespace CTakeDamageInfo {
constexpr std::ptrdiff_t m_vecDamageForce = 0x8; //
constexpr std::ptrdiff_t m_vecDamagePosition = 0x14; //
constexpr std::ptrdiff_t m_vecReportedPosition = 0x20; //
constexpr std::ptrdiff_t m_vecDamageDirection = 0x2C; //
constexpr std::ptrdiff_t m_hInflictor = 0x38; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_hAttacker = 0x3C; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_hAbility = 0x40; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_flDamage = 0x44; // float32
constexpr std::ptrdiff_t m_bitsDamageType = 0x48; // int32
constexpr std::ptrdiff_t m_iDamageCustom = 0x4C; // int32
constexpr std::ptrdiff_t m_iAmmoType = 0x50; // AmmoIndex_t
constexpr std::ptrdiff_t m_flOriginalDamage = 0x60; // float32
constexpr std::ptrdiff_t m_bShouldBleed = 0x64; // bool
constexpr std::ptrdiff_t m_bShouldSpark = 0x65; // bool
constexpr std::ptrdiff_t m_nDamageFlags = 0x70; // TakeDamageFlags_t
constexpr std::ptrdiff_t m_nNumObjectsPenetrated = 0x74; // int32
constexpr std::ptrdiff_t m_hScriptInstance = 0x78; // HSCRIPT
constexpr std::ptrdiff_t m_bInTakeDamageFlow = 0x94; // bool
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}
// Parent: None
// Fields count: 2
namespace CTakeDamageResult {
constexpr std::ptrdiff_t m_nHealthLost = 0x0; // int32
constexpr std::ptrdiff_t m_nDamageTaken = 0x4; // int32
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}
// Parent: None
// Fields count: 4
namespace SummaryTakeDamageInfo_t {
constexpr std::ptrdiff_t nSummarisedCount = 0x0; // int32
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constexpr std::ptrdiff_t info = 0x8; // CTakeDamageInfo
constexpr std::ptrdiff_t result = 0xA0; // CTakeDamageResult
constexpr std::ptrdiff_t hTarget = 0xA8; // CHandle< CBaseEntity >
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}
// Parent: None
// Fields count: 1
namespace CTakeDamageSummaryScopeGuard {
constexpr std::ptrdiff_t m_vecSummaries = 0x8; // CUtlVector< SummaryTakeDamageInfo_t* >
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}
// Parent: CMultiplayRules
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// Fields count: 0
namespace CTeamplayRules {
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_Attributes (CEconItemAttribute)
namespace CAttributeList {
constexpr std::ptrdiff_t m_Attributes = 0x8; // CUtlVectorEmbeddedNetworkVar< CEconItemAttribute >
constexpr std::ptrdiff_t m_pManager = 0x58; // CAttributeManager*
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// NetworkVarNames: m_iAttributeDefinitionIndex (attrib_definition_index_t)
// NetworkVarNames: m_flValue (float)
// NetworkVarNames: m_flInitialValue (float)
// NetworkVarNames: m_nRefundableCurrency (int)
// NetworkVarNames: m_bSetBonus (bool)
namespace CEconItemAttribute {
constexpr std::ptrdiff_t m_iAttributeDefinitionIndex = 0x30; // uint16
constexpr std::ptrdiff_t m_flValue = 0x34; // float32
constexpr std::ptrdiff_t m_flInitialValue = 0x38; // float32
constexpr std::ptrdiff_t m_nRefundableCurrency = 0x3C; // int32
constexpr std::ptrdiff_t m_bSetBonus = 0x40; // bool
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}
// Parent: None
// Fields count: 0
namespace IEconItemInterface {
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// NetworkVarNames: m_iReapplyProvisionParity (int)
// NetworkVarNames: m_hOuter (EHANDLE)
// NetworkVarNames: m_ProviderType (attributeprovidertypes_t)
namespace CAttributeManager {
constexpr std::ptrdiff_t m_Providers = 0x8; // CUtlVector< CHandle< CBaseEntity > >
constexpr std::ptrdiff_t m_iReapplyProvisionParity = 0x20; // int32
constexpr std::ptrdiff_t m_hOuter = 0x24; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_bPreventLoopback = 0x28; // bool
constexpr std::ptrdiff_t m_ProviderType = 0x2C; // attributeprovidertypes_t
constexpr std::ptrdiff_t m_CachedResults = 0x30; // CUtlVector< CAttributeManager::cached_attribute_float_t >
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}
// Parent: None
// Fields count: 3
namespace CAttributeManager__cached_attribute_float_t {
constexpr std::ptrdiff_t flIn = 0x0; // float32
constexpr std::ptrdiff_t iAttribHook = 0x8; // CUtlSymbolLarge
constexpr std::ptrdiff_t flOut = 0x10; // float32
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}
// Parent: CAttributeManager
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// Fields count: 1
//
// Metadata:
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// MNetworkIncludeByName
// NetworkVarNames: m_Item (CEconItemView)
namespace CAttributeContainer {
constexpr std::ptrdiff_t m_Item = 0x50; // CEconItemView
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}
// Parent: None
// Fields count: 0
namespace IHasAttributes {
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}
// Parent: AmmoTypeInfo_t
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace GameAmmoTypeInfo_t {
constexpr std::ptrdiff_t m_nBuySize = 0x38; // int32
constexpr std::ptrdiff_t m_nCost = 0x3C; // int32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_bSpotted (bool)
// NetworkVarNames: m_bSpottedByMask (uint32)
namespace EntitySpottedState_t {
constexpr std::ptrdiff_t m_bSpotted = 0x8; // bool
constexpr std::ptrdiff_t m_bSpottedByMask = 0xC; // uint32[2]
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}
// Parent: CServerOnlyPointEntity
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// Fields count: 3
namespace SpawnPoint {
constexpr std::ptrdiff_t m_iPriority = 0x4C0; // int32
constexpr std::ptrdiff_t m_bEnabled = 0x4C4; // bool
constexpr std::ptrdiff_t m_nType = 0x4C8; // int32
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}
// Parent: SpawnPoint
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// Fields count: 9
namespace SpawnPointCoopEnemy {
constexpr std::ptrdiff_t m_szWeaponsToGive = 0x4D0; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_szPlayerModelToUse = 0x4D8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_nArmorToSpawnWith = 0x4E0; // int32
constexpr std::ptrdiff_t m_nDefaultBehavior = 0x4E4; // SpawnPointCoopEnemy::BotDefaultBehavior_t
constexpr std::ptrdiff_t m_nBotDifficulty = 0x4E8; // int32
constexpr std::ptrdiff_t m_bIsAgressive = 0x4EC; // bool
constexpr std::ptrdiff_t m_bStartAsleep = 0x4ED; // bool
constexpr std::ptrdiff_t m_flHideRadius = 0x4F0; // float32
constexpr std::ptrdiff_t m_szBehaviorTreeFile = 0x500; // CUtlSymbolLarge
}
// Parent: CGameRulesProxy
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// Fields count: 1
//
// Metadata:
// NetworkVarNames: m_pGameRules (CCSGameRules*)
namespace CCSGameRulesProxy {
constexpr std::ptrdiff_t m_pGameRules = 0x4C0; // CCSGameRules*
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}
// Parent: CTeamplayRules
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// Fields count: 215
//
// Metadata:
// NetworkVarNames: m_bFreezePeriod (bool)
// NetworkVarNames: m_bWarmupPeriod (bool)
// NetworkVarNames: m_fWarmupPeriodEnd (GameTime_t)
// NetworkVarNames: m_fWarmupPeriodStart (GameTime_t)
// NetworkVarNames: m_nTotalPausedTicks (int)
// NetworkVarNames: m_nPauseStartTick (int)
// NetworkVarNames: m_bServerPaused (bool)
// NetworkVarNames: m_bGamePaused (bool)
// NetworkVarNames: m_bTerroristTimeOutActive (bool)
// NetworkVarNames: m_bCTTimeOutActive (bool)
// NetworkVarNames: m_flTerroristTimeOutRemaining (float)
// NetworkVarNames: m_flCTTimeOutRemaining (float)
// NetworkVarNames: m_nTerroristTimeOuts (int)
// NetworkVarNames: m_nCTTimeOuts (int)
// NetworkVarNames: m_bTechnicalTimeOut (bool)
// NetworkVarNames: m_bMatchWaitingForResume (bool)
// NetworkVarNames: m_iRoundTime (int)
// NetworkVarNames: m_fMatchStartTime (float)
// NetworkVarNames: m_fRoundStartTime (GameTime_t)
// NetworkVarNames: m_flRestartRoundTime (GameTime_t)
// NetworkVarNames: m_bGameRestart (bool)
// NetworkVarNames: m_flGameStartTime (float)
// NetworkVarNames: m_timeUntilNextPhaseStarts (float)
// NetworkVarNames: m_gamePhase (int)
// NetworkVarNames: m_totalRoundsPlayed (int)
// NetworkVarNames: m_nRoundsPlayedThisPhase (int)
// NetworkVarNames: m_nOvertimePlaying (int)
// NetworkVarNames: m_iHostagesRemaining (int)
// NetworkVarNames: m_bAnyHostageReached (bool)
// NetworkVarNames: m_bMapHasBombTarget (bool)
// NetworkVarNames: m_bMapHasRescueZone (bool)
// NetworkVarNames: m_bMapHasBuyZone (bool)
// NetworkVarNames: m_bIsQueuedMatchmaking (bool)
// NetworkVarNames: m_nQueuedMatchmakingMode (int)
// NetworkVarNames: m_bIsValveDS (bool)
// NetworkVarNames: m_bLogoMap (bool)
// NetworkVarNames: m_bPlayAllStepSoundsOnServer (bool)
// NetworkVarNames: m_iSpectatorSlotCount (int)
// NetworkVarNames: m_MatchDevice (int)
// NetworkVarNames: m_bHasMatchStarted (bool)
// NetworkVarNames: m_nNextMapInMapgroup (int)
// NetworkVarNames: m_szTournamentEventName (char)
// NetworkVarNames: m_szTournamentEventStage (char)
// NetworkVarNames: m_szMatchStatTxt (char)
// NetworkVarNames: m_szTournamentPredictionsTxt (char)
// NetworkVarNames: m_nTournamentPredictionsPct (int)
// NetworkVarNames: m_flCMMItemDropRevealStartTime (GameTime_t)
// NetworkVarNames: m_flCMMItemDropRevealEndTime (GameTime_t)
// NetworkVarNames: m_bIsDroppingItems (bool)
// NetworkVarNames: m_bIsQuestEligible (bool)
// NetworkVarNames: m_bIsHltvActive (bool)
// NetworkVarNames: m_nGuardianModeWaveNumber (int)
// NetworkVarNames: m_nGuardianModeSpecialKillsRemaining (int)
// NetworkVarNames: m_nGuardianModeSpecialWeaponNeeded (int)
// NetworkVarNames: m_numGlobalGiftsGiven (uint32)
// NetworkVarNames: m_numGlobalGifters (uint32)
// NetworkVarNames: m_numGlobalGiftsPeriodSeconds (uint32)
// NetworkVarNames: m_arrFeaturedGiftersAccounts (uint32)
// NetworkVarNames: m_arrFeaturedGiftersGifts (uint32)
// NetworkVarNames: m_arrProhibitedItemIndices (uint16)
// NetworkVarNames: m_arrTournamentActiveCasterAccounts (uint32)
// NetworkVarNames: m_numBestOfMaps (int)
// NetworkVarNames: m_nHalloweenMaskListSeed (int)
// NetworkVarNames: m_bBombDropped (bool)
// NetworkVarNames: m_bBombPlanted (bool)
// NetworkVarNames: m_iRoundWinStatus (int)
// NetworkVarNames: m_eRoundWinReason (int)
// NetworkVarNames: m_bTCantBuy (bool)
// NetworkVarNames: m_bCTCantBuy (bool)
// NetworkVarNames: m_flGuardianBuyUntilTime (GameTime_t)
// NetworkVarNames: m_iMatchStats_RoundResults (int)
// NetworkVarNames: m_iMatchStats_PlayersAlive_CT (int)
// NetworkVarNames: m_iMatchStats_PlayersAlive_T (int)
// NetworkVarNames: m_TeamRespawnWaveTimes (float)
// NetworkVarNames: m_flNextRespawnWave (GameTime_t)
// NetworkVarNames: m_nServerQuestID (int)
// NetworkVarNames: m_vMinimapMins (Vector)
// NetworkVarNames: m_vMinimapMaxs (Vector)
// NetworkVarNames: m_MinimapVerticalSectionHeights (float)
// NetworkVarNames: m_nEndMatchMapGroupVoteTypes (int)
// NetworkVarNames: m_nEndMatchMapGroupVoteOptions (int)
// NetworkVarNames: m_nEndMatchMapVoteWinner (int)
// NetworkVarNames: m_iNumConsecutiveCTLoses (int)
// NetworkVarNames: m_iNumConsecutiveTerroristLoses (int)
// NetworkVarNames: m_nMatchAbortedEarlyReason (int)
// NetworkVarNames: m_pGameModeRules (CCSGameModeRules *)
// NetworkVarNames: m_RetakeRules (CRetakeGameRules)
// NetworkVarNames: m_nMatchEndCount (uint8)
// NetworkVarNames: m_nTTeamIntroVariant (int)
// NetworkVarNames: m_nCTTeamIntroVariant (int)
// NetworkVarNames: m_bTeamIntroPeriod (bool)
// NetworkVarNames: m_iRoundEndWinnerTeam (int)
// NetworkVarNames: m_eRoundEndReason (int)
// NetworkVarNames: m_bRoundEndShowTimerDefend (bool)
// NetworkVarNames: m_iRoundEndTimerTime (int)
// NetworkVarNames: m_sRoundEndFunFactToken (CUtlString)
// NetworkVarNames: m_iRoundEndFunFactPlayerSlot (CPlayerSlot)
// NetworkVarNames: m_iRoundEndFunFactData1 (int)
// NetworkVarNames: m_iRoundEndFunFactData2 (int)
// NetworkVarNames: m_iRoundEndFunFactData3 (int)
// NetworkVarNames: m_sRoundEndMessage (CUtlString)
// NetworkVarNames: m_iRoundEndPlayerCount (int)
// NetworkVarNames: m_bRoundEndNoMusic (bool)
// NetworkVarNames: m_iRoundEndLegacy (int)
// NetworkVarNames: m_nRoundEndCount (uint8)
// NetworkVarNames: m_iRoundStartRoundNumber (int)
// NetworkVarNames: m_nRoundStartCount (uint8)
namespace CCSGameRules {
constexpr std::ptrdiff_t __m_pChainEntity = 0x98; // CNetworkVarChainer
constexpr std::ptrdiff_t m_coopMissionManager = 0xC0; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_bFreezePeriod = 0xC4; // bool
constexpr std::ptrdiff_t m_bWarmupPeriod = 0xC5; // bool
constexpr std::ptrdiff_t m_fWarmupPeriodEnd = 0xC8; // GameTime_t
constexpr std::ptrdiff_t m_fWarmupPeriodStart = 0xCC; // GameTime_t
constexpr std::ptrdiff_t m_nTotalPausedTicks = 0xD0; // int32
constexpr std::ptrdiff_t m_nPauseStartTick = 0xD4; // int32
constexpr std::ptrdiff_t m_bServerPaused = 0xD8; // bool
constexpr std::ptrdiff_t m_bGamePaused = 0xD9; // bool
constexpr std::ptrdiff_t m_bTerroristTimeOutActive = 0xDA; // bool
constexpr std::ptrdiff_t m_bCTTimeOutActive = 0xDB; // bool
constexpr std::ptrdiff_t m_flTerroristTimeOutRemaining = 0xDC; // float32
constexpr std::ptrdiff_t m_flCTTimeOutRemaining = 0xE0; // float32
constexpr std::ptrdiff_t m_nTerroristTimeOuts = 0xE4; // int32
constexpr std::ptrdiff_t m_nCTTimeOuts = 0xE8; // int32
constexpr std::ptrdiff_t m_bTechnicalTimeOut = 0xEC; // bool
constexpr std::ptrdiff_t m_bMatchWaitingForResume = 0xED; // bool
constexpr std::ptrdiff_t m_iRoundTime = 0xF0; // int32
constexpr std::ptrdiff_t m_fMatchStartTime = 0xF4; // float32
constexpr std::ptrdiff_t m_fRoundStartTime = 0xF8; // GameTime_t
constexpr std::ptrdiff_t m_flRestartRoundTime = 0xFC; // GameTime_t
constexpr std::ptrdiff_t m_bGameRestart = 0x100; // bool
constexpr std::ptrdiff_t m_flGameStartTime = 0x104; // float32
constexpr std::ptrdiff_t m_timeUntilNextPhaseStarts = 0x108; // float32
constexpr std::ptrdiff_t m_gamePhase = 0x10C; // int32
constexpr std::ptrdiff_t m_totalRoundsPlayed = 0x110; // int32
constexpr std::ptrdiff_t m_nRoundsPlayedThisPhase = 0x114; // int32
constexpr std::ptrdiff_t m_nOvertimePlaying = 0x118; // int32
constexpr std::ptrdiff_t m_iHostagesRemaining = 0x11C; // int32
constexpr std::ptrdiff_t m_bAnyHostageReached = 0x120; // bool
constexpr std::ptrdiff_t m_bMapHasBombTarget = 0x121; // bool
constexpr std::ptrdiff_t m_bMapHasRescueZone = 0x122; // bool
constexpr std::ptrdiff_t m_bMapHasBuyZone = 0x123; // bool
constexpr std::ptrdiff_t m_bIsQueuedMatchmaking = 0x124; // bool
constexpr std::ptrdiff_t m_nQueuedMatchmakingMode = 0x128; // int32
constexpr std::ptrdiff_t m_bIsValveDS = 0x12C; // bool
constexpr std::ptrdiff_t m_bLogoMap = 0x12D; // bool
constexpr std::ptrdiff_t m_bPlayAllStepSoundsOnServer = 0x12E; // bool
constexpr std::ptrdiff_t m_iSpectatorSlotCount = 0x130; // int32
constexpr std::ptrdiff_t m_MatchDevice = 0x134; // int32
constexpr std::ptrdiff_t m_bHasMatchStarted = 0x138; // bool
constexpr std::ptrdiff_t m_nNextMapInMapgroup = 0x13C; // int32
constexpr std::ptrdiff_t m_szTournamentEventName = 0x140; // char[512]
constexpr std::ptrdiff_t m_szTournamentEventStage = 0x340; // char[512]
constexpr std::ptrdiff_t m_szMatchStatTxt = 0x540; // char[512]
constexpr std::ptrdiff_t m_szTournamentPredictionsTxt = 0x740; // char[512]
constexpr std::ptrdiff_t m_nTournamentPredictionsPct = 0x940; // int32
constexpr std::ptrdiff_t m_flCMMItemDropRevealStartTime = 0x944; // GameTime_t
constexpr std::ptrdiff_t m_flCMMItemDropRevealEndTime = 0x948; // GameTime_t
constexpr std::ptrdiff_t m_bIsDroppingItems = 0x94C; // bool
constexpr std::ptrdiff_t m_bIsQuestEligible = 0x94D; // bool
constexpr std::ptrdiff_t m_bIsHltvActive = 0x94E; // bool
constexpr std::ptrdiff_t m_nGuardianModeWaveNumber = 0x950; // int32
constexpr std::ptrdiff_t m_nGuardianModeSpecialKillsRemaining = 0x954; // int32
constexpr std::ptrdiff_t m_nGuardianModeSpecialWeaponNeeded = 0x958; // int32
constexpr std::ptrdiff_t m_nGuardianGrenadesToGiveBots = 0x95C; // int32
constexpr std::ptrdiff_t m_nNumHeaviesToSpawn = 0x960; // int32
constexpr std::ptrdiff_t m_numGlobalGiftsGiven = 0x964; // uint32
constexpr std::ptrdiff_t m_numGlobalGifters = 0x968; // uint32
constexpr std::ptrdiff_t m_numGlobalGiftsPeriodSeconds = 0x96C; // uint32
constexpr std::ptrdiff_t m_arrFeaturedGiftersAccounts = 0x970; // uint32[4]
constexpr std::ptrdiff_t m_arrFeaturedGiftersGifts = 0x980; // uint32[4]
constexpr std::ptrdiff_t m_arrProhibitedItemIndices = 0x990; // uint16[100]
constexpr std::ptrdiff_t m_arrTournamentActiveCasterAccounts = 0xA58; // uint32[4]
constexpr std::ptrdiff_t m_numBestOfMaps = 0xA68; // int32
constexpr std::ptrdiff_t m_nHalloweenMaskListSeed = 0xA6C; // int32
constexpr std::ptrdiff_t m_bBombDropped = 0xA70; // bool
constexpr std::ptrdiff_t m_bBombPlanted = 0xA71; // bool
constexpr std::ptrdiff_t m_iRoundWinStatus = 0xA74; // int32
constexpr std::ptrdiff_t m_eRoundWinReason = 0xA78; // int32
constexpr std::ptrdiff_t m_bTCantBuy = 0xA7C; // bool
constexpr std::ptrdiff_t m_bCTCantBuy = 0xA7D; // bool
constexpr std::ptrdiff_t m_flGuardianBuyUntilTime = 0xA80; // GameTime_t
constexpr std::ptrdiff_t m_iMatchStats_RoundResults = 0xA84; // int32[30]
constexpr std::ptrdiff_t m_iMatchStats_PlayersAlive_CT = 0xAFC; // int32[30]
constexpr std::ptrdiff_t m_iMatchStats_PlayersAlive_T = 0xB74; // int32[30]
constexpr std::ptrdiff_t m_TeamRespawnWaveTimes = 0xBEC; // float32[32]
constexpr std::ptrdiff_t m_flNextRespawnWave = 0xC6C; // GameTime_t[32]
constexpr std::ptrdiff_t m_nServerQuestID = 0xCEC; // int32
constexpr std::ptrdiff_t m_vMinimapMins = 0xCF0; //
constexpr std::ptrdiff_t m_vMinimapMaxs = 0xCFC; //
constexpr std::ptrdiff_t m_MinimapVerticalSectionHeights = 0xD08; // float32[8]
constexpr std::ptrdiff_t m_bDontIncrementCoopWave = 0xD28; // bool
constexpr std::ptrdiff_t m_bSpawnedTerrorHuntHeavy = 0xD29; // bool
constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteTypes = 0xD2C; // int32[10]
constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteOptions = 0xD54; // int32[10]
constexpr std::ptrdiff_t m_nEndMatchMapVoteWinner = 0xD7C; // int32
constexpr std::ptrdiff_t m_iNumConsecutiveCTLoses = 0xD80; // int32
constexpr std::ptrdiff_t m_iNumConsecutiveTerroristLoses = 0xD84; // int32
constexpr std::ptrdiff_t m_bHasHostageBeenTouched = 0xDA0; // bool
constexpr std::ptrdiff_t m_flIntermissionStartTime = 0xDA4; // GameTime_t
constexpr std::ptrdiff_t m_flIntermissionEndTime = 0xDA8; // GameTime_t
constexpr std::ptrdiff_t m_bLevelInitialized = 0xDAC; // bool
constexpr std::ptrdiff_t m_iTotalRoundsPlayed = 0xDB0; // int32
constexpr std::ptrdiff_t m_iUnBalancedRounds = 0xDB4; // int32
constexpr std::ptrdiff_t m_endMatchOnRoundReset = 0xDB8; // bool
constexpr std::ptrdiff_t m_endMatchOnThink = 0xDB9; // bool
constexpr std::ptrdiff_t m_iFreezeTime = 0xDBC; // int32
constexpr std::ptrdiff_t m_iNumTerrorist = 0xDC0; // int32
constexpr std::ptrdiff_t m_iNumCT = 0xDC4; // int32
constexpr std::ptrdiff_t m_iNumSpawnableTerrorist = 0xDC8; // int32
constexpr std::ptrdiff_t m_iNumSpawnableCT = 0xDCC; // int32
constexpr std::ptrdiff_t m_arrSelectedHostageSpawnIndices = 0xDD0; // CUtlVector< int32 >
constexpr std::ptrdiff_t m_nSpawnPointsRandomSeed = 0xDE8; // int32
constexpr std::ptrdiff_t m_bFirstConnected = 0xDEC; // bool
constexpr std::ptrdiff_t m_bCompleteReset = 0xDED; // bool
constexpr std::ptrdiff_t m_bPickNewTeamsOnReset = 0xDEE; // bool
constexpr std::ptrdiff_t m_bScrambleTeamsOnRestart = 0xDEF; // bool
constexpr std::ptrdiff_t m_bSwapTeamsOnRestart = 0xDF0; // bool
constexpr std::ptrdiff_t m_nEndMatchTiedVotes = 0xDF8; // CUtlVector< int32 >
constexpr std::ptrdiff_t m_bNeedToAskPlayersForContinueVote = 0xE14; // bool
constexpr std::ptrdiff_t m_numQueuedMatchmakingAccounts = 0xE18; // uint32
constexpr std::ptrdiff_t m_pQueuedMatchmakingReservationString = 0xE20; // char*
constexpr std::ptrdiff_t m_numTotalTournamentDrops = 0xE28; // uint32
constexpr std::ptrdiff_t m_numSpectatorsCountMax = 0xE2C; // uint32
constexpr std::ptrdiff_t m_numSpectatorsCountMaxTV = 0xE30; // uint32
constexpr std::ptrdiff_t m_numSpectatorsCountMaxLnk = 0xE34; // uint32
constexpr std::ptrdiff_t m_bForceTeamChangeSilent = 0xE40; // bool
constexpr std::ptrdiff_t m_bLoadingRoundBackupData = 0xE41; // bool
constexpr std::ptrdiff_t m_nMatchInfoShowType = 0xE78; // int32
constexpr std::ptrdiff_t m_flMatchInfoDecidedTime = 0xE7C; // float32
constexpr std::ptrdiff_t m_flCoopRespawnAndHealTime = 0xE98; // float32
constexpr std::ptrdiff_t m_coopBonusCoinsFound = 0xE9C; // int32
constexpr std::ptrdiff_t m_coopBonusPistolsOnly = 0xEA0; // bool
constexpr std::ptrdiff_t m_coopPlayersInDeploymentZone = 0xEA1; // bool
constexpr std::ptrdiff_t m_coopMissionDeadPlayerRespawnEnabled = 0xEA2; // bool
constexpr std::ptrdiff_t mTeamDMLastWinningTeamNumber = 0xEA4; // int32
constexpr std::ptrdiff_t mTeamDMLastThinkTime = 0xEA8; // float32
constexpr std::ptrdiff_t m_flTeamDMLastAnnouncementTime = 0xEAC; // float32
constexpr std::ptrdiff_t m_iAccountTerrorist = 0xEB0; // int32
constexpr std::ptrdiff_t m_iAccountCT = 0xEB4; // int32
constexpr std::ptrdiff_t m_iSpawnPointCount_Terrorist = 0xEB8; // int32
constexpr std::ptrdiff_t m_iSpawnPointCount_CT = 0xEBC; // int32
constexpr std::ptrdiff_t m_iMaxNumTerrorists = 0xEC0; // int32
constexpr std::ptrdiff_t m_iMaxNumCTs = 0xEC4; // int32
constexpr std::ptrdiff_t m_iLoserBonus = 0xEC8; // int32
constexpr std::ptrdiff_t m_iLoserBonusMostRecentTeam = 0xECC; // int32
constexpr std::ptrdiff_t m_tmNextPeriodicThink = 0xED0; // float32
constexpr std::ptrdiff_t m_bVoiceWonMatchBragFired = 0xED4; // bool
constexpr std::ptrdiff_t m_fWarmupNextChatNoticeTime = 0xED8; // float32
constexpr std::ptrdiff_t m_iHostagesRescued = 0xEE0; // int32
constexpr std::ptrdiff_t m_iHostagesTouched = 0xEE4; // int32
constexpr std::ptrdiff_t m_flNextHostageAnnouncement = 0xEE8; // float32
constexpr std::ptrdiff_t m_bNoTerroristsKilled = 0xEEC; // bool
constexpr std::ptrdiff_t m_bNoCTsKilled = 0xEED; // bool
constexpr std::ptrdiff_t m_bNoEnemiesKilled = 0xEEE; // bool
constexpr std::ptrdiff_t m_bCanDonateWeapons = 0xEEF; // bool
constexpr std::ptrdiff_t m_firstKillTime = 0xEF4; // float32
constexpr std::ptrdiff_t m_firstBloodTime = 0xEFC; // float32
constexpr std::ptrdiff_t m_hostageWasInjured = 0xF18; // bool
constexpr std::ptrdiff_t m_hostageWasKilled = 0xF19; // bool
constexpr std::ptrdiff_t m_bVoteCalled = 0xF28; // bool
constexpr std::ptrdiff_t m_bServerVoteOnReset = 0xF29; // bool
constexpr std::ptrdiff_t m_flVoteCheckThrottle = 0xF2C; // float32
constexpr std::ptrdiff_t m_bBuyTimeEnded = 0xF30; // bool
constexpr std::ptrdiff_t m_nLastFreezeEndBeep = 0xF34; // int32
constexpr std::ptrdiff_t m_bTargetBombed = 0xF38; // bool
constexpr std::ptrdiff_t m_bBombDefused = 0xF39; // bool
constexpr std::ptrdiff_t m_bMapHasBombZone = 0xF3A; // bool
constexpr std::ptrdiff_t m_vecMainCTSpawnPos = 0xF58; //
constexpr std::ptrdiff_t m_CTSpawnPointsMasterList = 0xF68; // CUtlVector< SpawnPoint* >
constexpr std::ptrdiff_t m_TerroristSpawnPointsMasterList = 0xF80; // CUtlVector< SpawnPoint* >
constexpr std::ptrdiff_t m_bRespawningAllRespawnablePlayers = 0xF98; // bool
constexpr std::ptrdiff_t m_iNextCTSpawnPoint = 0xF9C; // int32
constexpr std::ptrdiff_t m_flCTSpawnPointUsedTime = 0xFA0; // float32
constexpr std::ptrdiff_t m_iNextTerroristSpawnPoint = 0xFA4; // int32
constexpr std::ptrdiff_t m_flTerroristSpawnPointUsedTime = 0xFA8; // float32
constexpr std::ptrdiff_t m_CTSpawnPoints = 0xFB0; // CUtlVector< SpawnPoint* >
constexpr std::ptrdiff_t m_TerroristSpawnPoints = 0xFC8; // CUtlVector< SpawnPoint* >
constexpr std::ptrdiff_t m_bIsUnreservedGameServer = 0xFE0; // bool
constexpr std::ptrdiff_t m_fAutobalanceDisplayTime = 0xFE4; // float32
constexpr std::ptrdiff_t m_bAllowWeaponSwitch = 0x1250; // bool
constexpr std::ptrdiff_t m_bRoundTimeWarningTriggered = 0x1251; // bool
constexpr std::ptrdiff_t m_phaseChangeAnnouncementTime = 0x1254; // GameTime_t
constexpr std::ptrdiff_t m_fNextUpdateTeamClanNamesTime = 0x1258; // float32
constexpr std::ptrdiff_t m_flLastThinkTime = 0x125C; // GameTime_t
constexpr std::ptrdiff_t m_fAccumulatedRoundOffDamage = 0x1260; // float32
constexpr std::ptrdiff_t m_nShorthandedBonusLastEvalRound = 0x1264; // int32
constexpr std::ptrdiff_t m_nMatchAbortedEarlyReason = 0x14E0; // int32
constexpr std::ptrdiff_t m_bHasTriggeredRoundStartMusic = 0x14E4; // bool
constexpr std::ptrdiff_t m_bHasTriggeredCoopSpawnReset = 0x14E5; // bool
constexpr std::ptrdiff_t m_bSwitchingTeamsAtRoundReset = 0x14E6; // bool
constexpr std::ptrdiff_t m_pGameModeRules = 0x1500; // CCSGameModeRules*
constexpr std::ptrdiff_t m_BtGlobalBlackboard = 0x1508; // KeyValues3
constexpr std::ptrdiff_t m_hPlayerResource = 0x1570; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_RetakeRules = 0x1578; // CRetakeGameRules
constexpr std::ptrdiff_t m_GuardianBotSkillLevelMax = 0x175C; // int32
constexpr std::ptrdiff_t m_GuardianBotSkillLevelMin = 0x1760; // int32
constexpr std::ptrdiff_t m_arrTeamUniqueKillWeaponsMatch = 0x1768; // CUtlVector< int32 >[4]
constexpr std::ptrdiff_t m_bTeamLastKillUsedUniqueWeaponMatch = 0x17C8; // bool[4]
constexpr std::ptrdiff_t m_nMatchEndCount = 0x17F0; // uint8
constexpr std::ptrdiff_t m_nTTeamIntroVariant = 0x17F4; // int32
constexpr std::ptrdiff_t m_nCTTeamIntroVariant = 0x17F8; // int32
constexpr std::ptrdiff_t m_bTeamIntroPeriod = 0x17FC; // bool
constexpr std::ptrdiff_t m_fTeamIntroPeriodEnd = 0x1800; // GameTime_t
constexpr std::ptrdiff_t m_bPlayedTeamIntroVO = 0x1804; // bool
constexpr std::ptrdiff_t m_iRoundEndWinnerTeam = 0x1808; // int32
constexpr std::ptrdiff_t m_eRoundEndReason = 0x180C; // int32
constexpr std::ptrdiff_t m_bRoundEndShowTimerDefend = 0x1810; // bool
constexpr std::ptrdiff_t m_iRoundEndTimerTime = 0x1814; // int32
constexpr std::ptrdiff_t m_sRoundEndFunFactToken = 0x1818; // CUtlString
constexpr std::ptrdiff_t m_iRoundEndFunFactPlayerSlot = 0x1820; // CPlayerSlot
constexpr std::ptrdiff_t m_iRoundEndFunFactData1 = 0x1824; // int32
constexpr std::ptrdiff_t m_iRoundEndFunFactData2 = 0x1828; // int32
constexpr std::ptrdiff_t m_iRoundEndFunFactData3 = 0x182C; // int32
constexpr std::ptrdiff_t m_sRoundEndMessage = 0x1830; // CUtlString
constexpr std::ptrdiff_t m_iRoundEndPlayerCount = 0x1838; // int32
constexpr std::ptrdiff_t m_bRoundEndNoMusic = 0x183C; // bool
constexpr std::ptrdiff_t m_iRoundEndLegacy = 0x1840; // int32
constexpr std::ptrdiff_t m_nRoundEndCount = 0x1844; // uint8
constexpr std::ptrdiff_t m_iRoundStartRoundNumber = 0x1848; // int32
constexpr std::ptrdiff_t m_nRoundStartCount = 0x184C; // uint8
constexpr std::ptrdiff_t m_flLastPerfSampleTime = 0x5858; // float64
constexpr std::ptrdiff_t m_bSkipNextServerPerfSample = 0x5860; // bool
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSTakeDamageInfoAPI {
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}
// Parent: None
// Fields count: 1
namespace CCSGameModeRules {
constexpr std::ptrdiff_t __m_pChainEntity = 0x8; // CNetworkVarChainer
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}
// Parent: CCSGameModeRules
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// Fields count: 0
namespace CCSGameModeRules_Noop {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CCSGameModeScript {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseLibraryBindings
namespace CCSGameModeScript_ConVars {
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}
// Parent: CCSGameModeRules
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// Fields count: 1
//
// Metadata:
// NetworkVarNames: m_WeaponSequence (CUtlString)
namespace CCSGameModeRules_ArmsRace {
constexpr std::ptrdiff_t m_WeaponSequence = 0x38; // CNetworkUtlVectorBase< CUtlString >
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}
// Parent: CCSGameModeScript
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// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CCSArmsRaceScript {
constexpr std::ptrdiff_t m_pOuter = 0xD8; // CCSGameModeRules_ArmsRace*
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}
// Parent: CCSGameModeRules
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// Fields count: 3
//
// Metadata:
// NetworkVarNames: m_flDMBonusStartTime (GameTime_t)
// NetworkVarNames: m_flDMBonusTimeLength (float)
// NetworkVarNames: m_nDMBonusWeaponLoadoutSlot (int16)
namespace CCSGameModeRules_Deathmatch {
constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x38; // GameTime_t
constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x3C; // float32
constexpr std::ptrdiff_t m_nDMBonusWeaponLoadoutSlot = 0x40; // int16
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}
// Parent: CCSGameModeScript
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// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CCSDeathmatchScript {
constexpr std::ptrdiff_t m_pOuter = 0xD8; // CCSGameModeRules_Deathmatch*
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseLibraryBindings
namespace CCSDeathmatchScript_ConVars {
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// NetworkVarNames: m_nMatchSeed (int)
// NetworkVarNames: m_bBlockersPresent (bool)
// NetworkVarNames: m_bRoundInProgress (bool)
// NetworkVarNames: m_iFirstSecondHalfRound (int)
// NetworkVarNames: m_iBombSite (int)
namespace CRetakeGameRules {
constexpr std::ptrdiff_t m_nMatchSeed = 0xF8; // int32
constexpr std::ptrdiff_t m_bBlockersPresent = 0xFC; // bool
constexpr std::ptrdiff_t m_bRoundInProgress = 0xFD; // bool
constexpr std::ptrdiff_t m_iFirstSecondHalfRound = 0x100; // int32
constexpr std::ptrdiff_t m_iBombSite = 0x104; // int32
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}
// Parent: None
// Fields count: 0
namespace QuestProgress {
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}
// Parent: None
// Fields count: 13
//
// Metadata:
// NetworkVarNames: m_iKills (int)
// NetworkVarNames: m_iDeaths (int)
// NetworkVarNames: m_iAssists (int)
// NetworkVarNames: m_iDamage (int)
// NetworkVarNames: m_iEquipmentValue (int)
// NetworkVarNames: m_iMoneySaved (int)
// NetworkVarNames: m_iKillReward (int)
// NetworkVarNames: m_iLiveTime (int)
// NetworkVarNames: m_iHeadShotKills (int)
// NetworkVarNames: m_iObjective (int)
// NetworkVarNames: m_iCashEarned (int)
// NetworkVarNames: m_iUtilityDamage (int)
// NetworkVarNames: m_iEnemiesFlashed (int)
namespace CSPerRoundStats_t {
constexpr std::ptrdiff_t m_iKills = 0x30; // int32
constexpr std::ptrdiff_t m_iDeaths = 0x34; // int32
constexpr std::ptrdiff_t m_iAssists = 0x38; // int32
constexpr std::ptrdiff_t m_iDamage = 0x3C; // int32
constexpr std::ptrdiff_t m_iEquipmentValue = 0x40; // int32
constexpr std::ptrdiff_t m_iMoneySaved = 0x44; // int32
constexpr std::ptrdiff_t m_iKillReward = 0x48; // int32
constexpr std::ptrdiff_t m_iLiveTime = 0x4C; // int32
constexpr std::ptrdiff_t m_iHeadShotKills = 0x50; // int32
constexpr std::ptrdiff_t m_iObjective = 0x54; // int32
constexpr std::ptrdiff_t m_iCashEarned = 0x58; // int32
constexpr std::ptrdiff_t m_iUtilityDamage = 0x5C; // int32
constexpr std::ptrdiff_t m_iEnemiesFlashed = 0x60; // int32
}
// Parent: CSPerRoundStats_t
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// Fields count: 21
//
// Metadata:
// NetworkVarNames: m_iEnemy5Ks (int)
// NetworkVarNames: m_iEnemy4Ks (int)
// NetworkVarNames: m_iEnemy3Ks (int)
// NetworkVarNames: m_iEnemyKnifeKills (int)
// NetworkVarNames: m_iEnemyTaserKills (int)
namespace CSMatchStats_t {
constexpr std::ptrdiff_t m_iEnemy5Ks = 0x68; // int32
constexpr std::ptrdiff_t m_iEnemy4Ks = 0x6C; // int32
constexpr std::ptrdiff_t m_iEnemy3Ks = 0x70; // int32
constexpr std::ptrdiff_t m_iEnemyKnifeKills = 0x74; // int32
constexpr std::ptrdiff_t m_iEnemyTaserKills = 0x78; // int32
constexpr std::ptrdiff_t m_iEnemy2Ks = 0x7C; // int32
constexpr std::ptrdiff_t m_iUtility_Count = 0x80; // int32
constexpr std::ptrdiff_t m_iUtility_Successes = 0x84; // int32
constexpr std::ptrdiff_t m_iUtility_Enemies = 0x88; // int32
constexpr std::ptrdiff_t m_iFlash_Count = 0x8C; // int32
constexpr std::ptrdiff_t m_iFlash_Successes = 0x90; // int32
constexpr std::ptrdiff_t m_nHealthPointsRemovedTotal = 0x94; // int32
constexpr std::ptrdiff_t m_nHealthPointsDealtTotal = 0x98; // int32
constexpr std::ptrdiff_t m_nShotsFiredTotal = 0x9C; // int32
constexpr std::ptrdiff_t m_nShotsOnTargetTotal = 0xA0; // int32
constexpr std::ptrdiff_t m_i1v1Count = 0xA4; // int32
constexpr std::ptrdiff_t m_i1v1Wins = 0xA8; // int32
constexpr std::ptrdiff_t m_i1v2Count = 0xAC; // int32
constexpr std::ptrdiff_t m_i1v2Wins = 0xB0; // int32
constexpr std::ptrdiff_t m_iEntryCount = 0xB4; // int32
constexpr std::ptrdiff_t m_iEntryWins = 0xB8; // int32
}
// Parent: CBaseEntity
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// Fields count: 8
//
// Metadata:
// NetworkVarNames: m_nVariant (int)
// NetworkVarNames: m_nRandom (int)
// NetworkVarNames: m_nOrdinal (int)
// NetworkVarNames: m_sWeaponName (CUtlString)
// NetworkVarNames: m_xuid (XUID)
// NetworkVarNames: m_agentItem (CEconItemView)
// NetworkVarNames: m_glovesItem (CEconItemView)
// NetworkVarNames: m_weaponItem (CEconItemView)
namespace CCSGO_TeamPreviewCharacterPosition {
constexpr std::ptrdiff_t m_nVariant = 0x4C0; // int32
constexpr std::ptrdiff_t m_nRandom = 0x4C4; // int32
constexpr std::ptrdiff_t m_nOrdinal = 0x4C8; // int32
constexpr std::ptrdiff_t m_sWeaponName = 0x4D0; // CUtlString
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constexpr std::ptrdiff_t m_xuid = 0x4D8; // uint64
constexpr std::ptrdiff_t m_agentItem = 0x4E0; // CEconItemView
constexpr std::ptrdiff_t m_glovesItem = 0x758; // CEconItemView
constexpr std::ptrdiff_t m_weaponItem = 0x9D0; // CEconItemView
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}
// Parent: CCSGO_TeamPreviewCharacterPosition
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// Fields count: 0
namespace CCSGO_TeamSelectCharacterPosition {
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}
// Parent: CCSGO_TeamSelectCharacterPosition
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// Fields count: 0
namespace CCSGO_TeamSelectTerroristPosition {
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}
// Parent: CCSGO_TeamSelectCharacterPosition
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// Fields count: 0
namespace CCSGO_TeamSelectCounterTerroristPosition {
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}
// Parent: CCSGO_TeamPreviewCharacterPosition
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// Fields count: 0
namespace CCSGO_TeamIntroCharacterPosition {
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}
// Parent: CCSGO_TeamIntroCharacterPosition
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// Fields count: 0
namespace CCSGO_TeamIntroTerroristPosition {
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}
// Parent: CCSGO_TeamIntroCharacterPosition
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// Fields count: 0
namespace CCSGO_TeamIntroCounterTerroristPosition {
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}
// Parent: CCSGO_TeamIntroCharacterPosition
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// Fields count: 0
namespace CCSGO_WingmanIntroCharacterPosition {
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}
// Parent: CCSGO_WingmanIntroCharacterPosition
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// Fields count: 0
namespace CCSGO_WingmanIntroTerroristPosition {
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}
// Parent: CCSGO_WingmanIntroCharacterPosition
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// Fields count: 0
namespace CCSGO_WingmanIntroCounterTerroristPosition {
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}
// Parent: CBaseEntity
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// Fields count: 0
namespace CCSMinimapBoundary {
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}
// Parent: None
// Fields count: 0
namespace CCSGOPlayerAnimGraphState {
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}
// Parent: CBaseEntity
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// Fields count: 5
//
// Metadata:
// NetworkVarNames: m_hPlayer (CHandle< CCSPlayerPawn>)
// NetworkVarNames: m_hPingedEntity (CHandle< CBaseEntity>)
// NetworkVarNames: m_iType (int)
// NetworkVarNames: m_bUrgent (bool)
// NetworkVarNames: m_szPlaceName (char)
namespace CPlayerPing {
constexpr std::ptrdiff_t m_hPlayer = 0x4C8; // CHandle< CCSPlayerPawn >
constexpr std::ptrdiff_t m_hPingedEntity = 0x4CC; // CHandle< CBaseEntity >
constexpr std::ptrdiff_t m_iType = 0x4D0; // int32
constexpr std::ptrdiff_t m_bUrgent = 0x4D4; // bool
constexpr std::ptrdiff_t m_szPlaceName = 0x4D5; // char[18]
}
// Parent: CPlayerPawnComponent
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// Fields count: 2
//
// Metadata:
// NetworkVarNames: m_hPlayerPing (CHandle< CBaseEntity>)
namespace CCSPlayer_PingServices {
constexpr std::ptrdiff_t m_flPlayerPingTokens = 0x40; // GameTime_t[5]
constexpr std::ptrdiff_t m_hPlayerPing = 0x54; // CHandle< CBaseEntity >
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}
// Parent: CBaseEntity
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// Fields count: 10
//
// Metadata:
// NetworkVarNames: m_bHostageAlive (bool)
// NetworkVarNames: m_isHostageFollowingSomeone (bool)
// NetworkVarNames: m_iHostageEntityIDs (CEntityIndex)
// NetworkVarNames: m_bombsiteCenterA (Vector)
// NetworkVarNames: m_bombsiteCenterB (Vector)
// NetworkVarNames: m_hostageRescueX (int)
// NetworkVarNames: m_hostageRescueY (int)
// NetworkVarNames: m_hostageRescueZ (int)
// NetworkVarNames: m_bEndMatchNextMapAllVoted (bool)
namespace CCSPlayerResource {
constexpr std::ptrdiff_t m_bHostageAlive = 0x4C0; //
constexpr std::ptrdiff_t m_isHostageFollowingSomeone = 0x4CC; //
constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x4D8; // CEntityIndex[12]
constexpr std::ptrdiff_t m_bombsiteCenterA = 0x508; //
constexpr std::ptrdiff_t m_bombsiteCenterB = 0x514; //
constexpr std::ptrdiff_t m_hostageRescueX = 0x520; // int32[4]
constexpr std::ptrdiff_t m_hostageRescueY = 0x530; // int32[4]
constexpr std::ptrdiff_t m_hostageRescueZ = 0x540; // int32[4]
constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x550; // bool
constexpr std::ptrdiff_t m_foundGoalPositions = 0x551; // bool
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSPlayerControllerAPI {
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}
// Parent: CPlayerPawnComponent
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// Fields count: 0
namespace CPlayer_ViewModelServices {
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}
}
// Module: soundsystem.dll
// Classes count: 50
// Enums count: 13
namespace soundsystem {
// Alignment: 4
// Members count: 30
enum class soundlevel_t : int32_t {
SNDLVL_NONE = 0,
SNDLVL_20dB = 20,
SNDLVL_25dB = 25,
SNDLVL_30dB = 30,
SNDLVL_35dB = 35,
SNDLVL_40dB = 40,
SNDLVL_45dB = 45,
SNDLVL_50dB = 50,
SNDLVL_55dB = 55,
SNDLVL_IDLE = 60,
SNDLVL_60dB = 60,
SNDLVL_65dB = 65,
SNDLVL_STATIC = 66,
SNDLVL_70dB = 70,
SNDLVL_NORM = 75,
SNDLVL_75dB = 75,
SNDLVL_80dB = 80,
SNDLVL_TALKING = 80,
SNDLVL_85dB = 85,
SNDLVL_90dB = 90,
SNDLVL_95dB = 95,
SNDLVL_100dB = 100,
SNDLVL_105dB = 105,
SNDLVL_110dB = 110,
SNDLVL_120dB = 120,
SNDLVL_130dB = 130,
SNDLVL_GUNFIRE = 140,
SNDLVL_140dB = 140,
SNDLVL_150dB = 150,
SNDLVL_180dB = 180
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}
// Alignment: 4
// Members count: 6
enum class ActionType_t : int32_t {
SOS_ACTION_NONE = 0,
SOS_ACTION_LIMITER = 1,
SOS_ACTION_TIME_LIMIT = 2,
SOS_ACTION_TIME_BLOCK_LIMITER = 3,
SOS_ACTION_SET_SOUNDEVENT_PARAM = 4,
SOS_ACTION_SOUNDEVENT_CLUSTER = 5
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}
// Alignment: 4
// Members count: 3
enum class SosActionStopType_t : int32_t {
SOS_STOPTYPE_NONE = 0,
SOS_STOPTYPE_TIME = 1,
SOS_STOPTYPE_OPVAR = 2
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}
// Alignment: 4
// Members count: 2
enum class SosActionSortType_t : int32_t {
SOS_SORTTYPE_HIGHEST = 0,
SOS_SORTTYPE_LOWEST = 1
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}
// Alignment: 4
// Members count: 2
enum class SosGroupType_t : int32_t {
SOS_GROUPTYPE_DYNAMIC = 0,
SOS_GROUPTYPE_STATIC = 1
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}
// Alignment: 4
// Members count: 6
enum class SosEditItemType_t : int32_t {
SOS_EDIT_ITEM_TYPE_SOUNDEVENTS = 0,
SOS_EDIT_ITEM_TYPE_SOUNDEVENT = 1,
SOS_EDIT_ITEM_TYPE_LIBRARYSTACKS = 2,
SOS_EDIT_ITEM_TYPE_STACK = 3,
SOS_EDIT_ITEM_TYPE_OPERATOR = 4,
SOS_EDIT_ITEM_TYPE_FIELD = 5
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}
// Alignment: 2
// Members count: 10
enum class VMixFilterType_t : int16_t {
FILTER_UNKNOWN = -1,
FILTER_LOWPASS = 0,
FILTER_HIGHPASS = 1,
FILTER_BANDPASS = 2,
FILTER_NOTCH = 3,
FILTER_PEAKING_EQ = 4,
FILTER_LOW_SHELF = 5,
FILTER_HIGH_SHELF = 6,
FILTER_ALLPASS = 7,
FILTER_PASSTHROUGH = 8
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}
// Alignment: 1
// Members count: 9
enum class VMixFilterSlope_t : int8_t {
FILTER_SLOPE_1POLE_6dB = 0,
FILTER_SLOPE_1POLE_12dB = 1,
FILTER_SLOPE_1POLE_18dB = 2,
FILTER_SLOPE_1POLE_24dB = 3,
FILTER_SLOPE_12dB = 4,
FILTER_SLOPE_24dB = 5,
FILTER_SLOPE_36dB = 6,
FILTER_SLOPE_48dB = 7,
FILTER_SLOPE_MAX = 7
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}
// Alignment: 2
// Members count: 30
enum class VMixProcessorType_t : int16_t {
VPROCESSOR_UNKNOWN = 0,
VPROCESSOR_STEAMAUDIO_REVERB = 1,
VPROCESSOR_RT_PITCH = 2,
VPROCESSOR_STEAMAUDIO_HRTF = 3,
VPROCESSOR_DYNAMICS = 4,
VPROCESSOR_PRESETDSP = 5,
VPROCESSOR_DELAY = 6,
VPROCESSOR_MOD_DELAY = 7,
VPROCESSOR_DIFFUSOR = 8,
VPROCESSOR_BOXVERB = 9,
VPROCESSOR_FREEVERB = 10,
VPROCESSOR_PLATEVERB = 11,
VPROCESSOR_FULLWAVE_INTEGRATOR = 12,
VPROCESSOR_FILTER = 13,
VPROCESSOR_STEAMAUDIO_PATHING = 14,
VPROCESSOR_EQ8 = 15,
VPROCESSOR_ENVELOPE = 16,
VPROCESSOR_VOCODER = 17,
VPROCESSOR_CONVOLUTION = 18,
VPROCESSOR_DYNAMICS_3BAND = 19,
VPROCESSOR_DYNAMICS_COMPRESSOR = 20,
VPROCESSOR_SHAPER = 21,
VPROCESSOR_PANNER = 22,
VPROCESSOR_UTILITY = 23,
VPROCESSOR_AUTOFILTER = 24,
VPROCESSOR_OSC = 25,
VPROCESSOR_STEREODELAY = 26,
VPROCESSOR_EFFECT_CHAIN = 27,
VPROCESSOR_SUBGRAPH_SWITCH = 28,
VPROCESSOR_STEAMAUDIO_DIRECT = 29
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}
// Alignment: 4
// Members count: 5
enum class VMixLFOShape_t : int32_t {
LFO_SHAPE_SINE = 0,
LFO_SHAPE_SQUARE = 1,
LFO_SHAPE_TRI = 2,
LFO_SHAPE_SAW = 3,
LFO_SHAPE_NOISE = 4
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}
// Alignment: 4
// Members count: 2
enum class VMixPannerType_t : int32_t {
PANNER_TYPE_LINEAR = 0,
PANNER_TYPE_EQUAL_POWER = 1
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}
// Alignment: 4
// Members count: 3
enum class VMixSubgraphSwitchInterpolationType_t : int32_t {
SUBGRAPH_INTERPOLATION_TEMPORAL_CROSSFADE = 0,
SUBGRAPH_INTERPOLATION_TEMPORAL_FADE_OUT = 1,
SUBGRAPH_INTERPOLATION_KEEP_LAST_SUBGRAPH_RUNNING = 2
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}
// Alignment: 4
// Members count: 6
enum class VMixChannelOperation_t : int32_t {
VMIX_CHAN_STEREO = 0,
VMIX_CHAN_LEFT = 1,
VMIX_CHAN_RIGHT = 2,
VMIX_CHAN_SWAP = 3,
VMIX_CHAN_MONO = 4,
VMIX_CHAN_MID_SIDE = 5
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyElementNameFn
namespace CSosGroupActionSchema {
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constexpr std::ptrdiff_t m_name = 0x8; // CUtlString
constexpr std::ptrdiff_t m_actionType = 0x10; // ActionType_t
constexpr std::ptrdiff_t m_actionInstanceType = 0x14; // ActionType_t
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}
// Parent: CSosGroupActionSchema
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSosGroupActionLimitSchema {
constexpr std::ptrdiff_t m_nMaxCount = 0x18; // int32
constexpr std::ptrdiff_t m_nStopType = 0x1C; // SosActionStopType_t
constexpr std::ptrdiff_t m_nSortType = 0x20; // SosActionSortType_t
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}
// Parent: CSosGroupActionSchema
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSosGroupActionTimeLimitSchema {
constexpr std::ptrdiff_t m_flMaxDuration = 0x18; // float32
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}
// Parent: CSosGroupActionSchema
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSosGroupActionTimeBlockLimitSchema {
constexpr std::ptrdiff_t m_nMaxCount = 0x18; // int32
constexpr std::ptrdiff_t m_flMaxDuration = 0x1C; // float32
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}
// Parent: CSosGroupActionSchema
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// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSosGroupActionSetSoundeventParameterSchema {
constexpr std::ptrdiff_t m_nMaxCount = 0x18; // int32
constexpr std::ptrdiff_t m_flMinValue = 0x1C; // float32
constexpr std::ptrdiff_t m_flMaxValue = 0x20; // float32
constexpr std::ptrdiff_t m_opvarName = 0x28; // CUtlString
constexpr std::ptrdiff_t m_nSortType = 0x30; // SosActionSortType_t
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}
// Parent: CSosGroupActionSchema
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSosGroupActionSoundeventClusterSchema {
constexpr std::ptrdiff_t m_nMinNearby = 0x18; // int32
constexpr std::ptrdiff_t m_flClusterEpsilon = 0x1C; // float32
constexpr std::ptrdiff_t m_shouldPlayOpvar = 0x20; // CUtlString
constexpr std::ptrdiff_t m_shouldPlayClusterChild = 0x28; // CUtlString
constexpr std::ptrdiff_t m_clusterSizeOpvar = 0x30; // CUtlString
constexpr std::ptrdiff_t m_groupBoundingBoxMinsOpvar = 0x38; // CUtlString
constexpr std::ptrdiff_t m_groupBoundingBoxMaxsOpvar = 0x40; // CUtlString
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSosGroupBranchPattern {
constexpr std::ptrdiff_t m_bMatchEventName = 0x8; // bool
constexpr std::ptrdiff_t m_bMatchEventSubString = 0x9; // bool
constexpr std::ptrdiff_t m_bMatchEntIndex = 0xA; // bool
constexpr std::ptrdiff_t m_bMatchOpvar = 0xB; // bool
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}
// Parent: CSosGroupBranchPattern
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSosGroupMatchPattern {
constexpr std::ptrdiff_t m_matchSoundEventName = 0x10; // CUtlString
constexpr std::ptrdiff_t m_matchSoundEventSubString = 0x18; // CUtlString
constexpr std::ptrdiff_t m_flEntIndex = 0x20; // float32
constexpr std::ptrdiff_t m_flOpvar = 0x24; // float32
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyElementNameFn
namespace CSosSoundEventGroupSchema {
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constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_nType = 0x8; // SosGroupType_t
constexpr std::ptrdiff_t m_bIsBlocking = 0xC; // bool
constexpr std::ptrdiff_t m_nBlockMaxCount = 0x10; // int32
constexpr std::ptrdiff_t m_bInvertMatch = 0x14; // bool
constexpr std::ptrdiff_t m_matchPattern = 0x18; // CSosGroupMatchPattern
constexpr std::ptrdiff_t m_branchPattern = 0x40; // CSosGroupBranchPattern
constexpr std::ptrdiff_t m_vActions = 0xB0; // CSosGroupActionSchema*[4]
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSosSoundEventGroupListSchema {
constexpr std::ptrdiff_t m_groupList = 0x0; // CUtlVector< CSosSoundEventGroupSchema >
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace SosEditItemInfo_t {
constexpr std::ptrdiff_t itemType = 0x0; // SosEditItemType_t
constexpr std::ptrdiff_t itemName = 0x8; // CUtlString
constexpr std::ptrdiff_t itemTypeName = 0x10; // CUtlString
constexpr std::ptrdiff_t itemKVString = 0x20; // CUtlString
constexpr std::ptrdiff_t itemPos = 0x28; // Vector2D
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace SelectedEditItemInfo_t {
constexpr std::ptrdiff_t m_EditItems = 0x0; // CUtlVector< SosEditItemInfo_t >
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSoundEventMetaData {
constexpr std::ptrdiff_t m_soundEventVMix = 0x0; // CStrongHandle< InfoForResourceTypeCVMixListResource >
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace CDSPMixgroupModifier {
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constexpr std::ptrdiff_t m_mixgroup = 0x0; // CUtlString
constexpr std::ptrdiff_t m_flModifier = 0x8; // float32
constexpr std::ptrdiff_t m_flModifierMin = 0xC; // float32
constexpr std::ptrdiff_t m_flSourceModifier = 0x10; // float32
constexpr std::ptrdiff_t m_flSourceModifierMin = 0x14; // float32
constexpr std::ptrdiff_t m_flListenerReverbModifierWhenSourceReverbIsActive = 0x18; // float32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CDspPresetModifierList {
constexpr std::ptrdiff_t m_dspName = 0x0; // CUtlString
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constexpr std::ptrdiff_t m_modifiers = 0x8; // CUtlVector< CDSPMixgroupModifier >
}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CVoiceContainerBase {
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constexpr std::ptrdiff_t m_curves = 0x20; // CUtlDict< CPiecewiseCurve, F( size=1 ) >
}
// Parent: CVoiceContainerBase
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// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CVoiceContainerDefault {
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}
// Parent: CVoiceContainerBase
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CVoiceContainerWavFileReader {
constexpr std::ptrdiff_t m_wavFilePath = 0x60; // CUtlString
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}
// Parent: CVoiceContainerWavFileReader
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CVoiceContainerTestConstant {
constexpr std::ptrdiff_t m_flTestConstantParam = 0x68; // bool
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}
// Parent: CVoiceContainerBase
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CVoiceContainerTestNestedDynamic {
constexpr std::ptrdiff_t m_SoundToPlay = 0x60; // CStrongHandle< InfoForResourceTypeCVoiceContainerBase >
constexpr std::ptrdiff_t m_flTestConstantParam = 0x68; // float32
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}
// Parent: CVoiceContainerBase
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CVoiceContainerDecayingSineWave {
constexpr std::ptrdiff_t m_flFrequency = 0x60; // float32
constexpr std::ptrdiff_t m_flDecayTime = 0x64; // float32
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}
// Parent: CVoiceContainerDecayingSineWave
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CVoiceContainerAmpedDecayingSineWave {
constexpr std::ptrdiff_t m_flGainAmount = 0x68; // float32
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}
// Parent: CVoiceContainerBase
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CVoiceContainerRealtimeFMSineWave {
constexpr std::ptrdiff_t m_flCarrierFrequency = 0x60; // float32
constexpr std::ptrdiff_t m_flModulatorFrequency = 0x64; // float32
constexpr std::ptrdiff_t m_flModulatorAmount = 0x68; // float32
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}
// Parent: CVoiceContainerBase
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CVoiceContainerBlend {
constexpr std::ptrdiff_t m_hSoundOne = 0x60; // CStrongHandle< InfoForResourceTypeCVoiceContainerBase >
constexpr std::ptrdiff_t m_hSoundTwo = 0x68; // CStrongHandle< InfoForResourceTypeCVoiceContainerBase >
constexpr std::ptrdiff_t m_flBlendAmount = 0x70; // float32
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}
// Parent: CVoiceContainerBase
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CVoiceContainerEngineSound {
constexpr std::ptrdiff_t m_SoundToPlay = 0x60; // CStrongHandle< InfoForResourceTypeCVoiceContainerBase >
constexpr std::ptrdiff_t m_flTestConstantParam = 0x68; // float32
constexpr std::ptrdiff_t m_flTestSoundEventBoundParam = 0x6C; // float32
constexpr std::ptrdiff_t m_flEngineRPM = 0x70; // float32
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}
// Parent: CVoiceContainerWavFileReader
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CVoiceContainerEnvelopeAnalyzer {
constexpr std::ptrdiff_t m_envBuffer = 0x68; // CUtlVector< float32 >
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}
// Parent: CVoiceContainerBase
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// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace CVoiceContainerRandomSampler {
constexpr std::ptrdiff_t m_flLoudAmplitude = 0x60; // float32
constexpr std::ptrdiff_t m_flLoudAmplitudeJitter = 0x64; // float32
constexpr std::ptrdiff_t m_flSoftAmplitude = 0x68; // float32
constexpr std::ptrdiff_t m_flSoftAmplitudeJitter = 0x6C; // float32
constexpr std::ptrdiff_t m_flLoudTimeJitter = 0x70; // float32
constexpr std::ptrdiff_t m_flSoftTimeJitter = 0x74; // float32
constexpr std::ptrdiff_t m_grainResources = 0x78; // CUtlVector< CStrongHandle< InfoForResourceTypeCVoiceContainerBase > >
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixFilterDesc_t {
constexpr std::ptrdiff_t m_nFilterType = 0x0; // VMixFilterType_t
constexpr std::ptrdiff_t m_nFilterSlope = 0x2; // VMixFilterSlope_t
constexpr std::ptrdiff_t m_bEnabled = 0x3; // bool
constexpr std::ptrdiff_t m_fldbGain = 0x4; // float32
constexpr std::ptrdiff_t m_flCutoffFreq = 0x8; // float32
constexpr std::ptrdiff_t m_flQ = 0xC; // float32
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixEQ8Desc_t {
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constexpr std::ptrdiff_t m_stages = 0x0; // VMixFilterDesc_t[8]
}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixDelayDesc_t {
constexpr std::ptrdiff_t m_feedbackFilter = 0x0; // VMixFilterDesc_t
constexpr std::ptrdiff_t m_bEnableFilter = 0x10; // bool
constexpr std::ptrdiff_t m_flDelay = 0x14; // float32
constexpr std::ptrdiff_t m_flDirectGain = 0x18; // float32
constexpr std::ptrdiff_t m_flDelayGain = 0x1C; // float32
constexpr std::ptrdiff_t m_flFeedbackGain = 0x20; // float32
constexpr std::ptrdiff_t m_flWidth = 0x24; // float32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixPannerDesc_t {
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constexpr std::ptrdiff_t m_type = 0x0; // VMixPannerType_t
constexpr std::ptrdiff_t m_flStrength = 0x4; // float32
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}
// Parent: None
// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixModDelayDesc_t {
constexpr std::ptrdiff_t m_feedbackFilter = 0x0; // VMixFilterDesc_t
constexpr std::ptrdiff_t m_bPhaseInvert = 0x10; // bool
constexpr std::ptrdiff_t m_flGlideTime = 0x14; // float32
constexpr std::ptrdiff_t m_flDelay = 0x18; // float32
constexpr std::ptrdiff_t m_flOutputGain = 0x1C; // float32
constexpr std::ptrdiff_t m_flFeedbackGain = 0x20; // float32
constexpr std::ptrdiff_t m_flModRate = 0x24; // float32
constexpr std::ptrdiff_t m_flModDepth = 0x28; // float32
constexpr std::ptrdiff_t m_bApplyAntialiasing = 0x2C; // bool
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixDiffusorDesc_t {
constexpr std::ptrdiff_t m_flSize = 0x0; // float32
constexpr std::ptrdiff_t m_flComplexity = 0x4; // float32
constexpr std::ptrdiff_t m_flFeedback = 0x8; // float32
constexpr std::ptrdiff_t m_flOutputGain = 0xC; // float32
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}
// Parent: None
// Fields count: 17
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixBoxverbDesc_t {
constexpr std::ptrdiff_t m_flSizeMax = 0x0; // float32
constexpr std::ptrdiff_t m_flSizeMin = 0x4; // float32
constexpr std::ptrdiff_t m_flComplexity = 0x8; // float32
constexpr std::ptrdiff_t m_flDiffusion = 0xC; // float32
constexpr std::ptrdiff_t m_flModDepth = 0x10; // float32
constexpr std::ptrdiff_t m_flModRate = 0x14; // float32
constexpr std::ptrdiff_t m_bParallel = 0x18; // bool
constexpr std::ptrdiff_t m_filterType = 0x1C; // VMixFilterDesc_t
constexpr std::ptrdiff_t m_flWidth = 0x2C; // float32
constexpr std::ptrdiff_t m_flHeight = 0x30; // float32
constexpr std::ptrdiff_t m_flDepth = 0x34; // float32
constexpr std::ptrdiff_t m_flFeedbackScale = 0x38; // float32
constexpr std::ptrdiff_t m_flFeedbackWidth = 0x3C; // float32
constexpr std::ptrdiff_t m_flFeedbackHeight = 0x40; // float32
constexpr std::ptrdiff_t m_flFeedbackDepth = 0x44; // float32
constexpr std::ptrdiff_t m_flOutputGain = 0x48; // float32
constexpr std::ptrdiff_t m_flTaps = 0x4C; // float32
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixFreeverbDesc_t {
constexpr std::ptrdiff_t m_flRoomSize = 0x0; // float32
constexpr std::ptrdiff_t m_flDamp = 0x4; // float32
constexpr std::ptrdiff_t m_flWidth = 0x8; // float32
constexpr std::ptrdiff_t m_flLateReflections = 0xC; // float32
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixPlateverbDesc_t {
constexpr std::ptrdiff_t m_flPrefilter = 0x0; // float32
constexpr std::ptrdiff_t m_flInputDiffusion1 = 0x4; // float32
constexpr std::ptrdiff_t m_flInputDiffusion2 = 0x8; // float32
constexpr std::ptrdiff_t m_flDecay = 0xC; // float32
constexpr std::ptrdiff_t m_flDamp = 0x10; // float32
constexpr std::ptrdiff_t m_flFeedbackDiffusion1 = 0x14; // float32
constexpr std::ptrdiff_t m_flFeedbackDiffusion2 = 0x18; // float32
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}
// Parent: None
// Fields count: 12
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixDynamicsDesc_t {
constexpr std::ptrdiff_t m_fldbGain = 0x0; // float32
constexpr std::ptrdiff_t m_fldbNoiseGateThreshold = 0x4; // float32
constexpr std::ptrdiff_t m_fldbCompressionThreshold = 0x8; // float32
constexpr std::ptrdiff_t m_fldbLimiterThreshold = 0xC; // float32
constexpr std::ptrdiff_t m_fldbKneeWidth = 0x10; // float32
constexpr std::ptrdiff_t m_flRatio = 0x14; // float32
constexpr std::ptrdiff_t m_flLimiterRatio = 0x18; // float32
constexpr std::ptrdiff_t m_flAttackTimeMS = 0x1C; // float32
constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x20; // float32
constexpr std::ptrdiff_t m_flRMSTimeMS = 0x24; // float32
constexpr std::ptrdiff_t m_flWetMix = 0x28; // float32
constexpr std::ptrdiff_t m_bPeakMode = 0x2C; // bool
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}
// Parent: None
// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixDynamicsCompressorDesc_t {
constexpr std::ptrdiff_t m_fldbOutputGain = 0x0; // float32
constexpr std::ptrdiff_t m_fldbCompressionThreshold = 0x4; // float32
constexpr std::ptrdiff_t m_fldbKneeWidth = 0x8; // float32
constexpr std::ptrdiff_t m_flCompressionRatio = 0xC; // float32
constexpr std::ptrdiff_t m_flAttackTimeMS = 0x10; // float32
constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x14; // float32
constexpr std::ptrdiff_t m_flRMSTimeMS = 0x18; // float32
constexpr std::ptrdiff_t m_flWetMix = 0x1C; // float32
constexpr std::ptrdiff_t m_bPeakMode = 0x20; // bool
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}
// Parent: None
// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixDynamicsBand_t {
constexpr std::ptrdiff_t m_fldbGainInput = 0x0; // float32
constexpr std::ptrdiff_t m_fldbGainOutput = 0x4; // float32
constexpr std::ptrdiff_t m_fldbThresholdBelow = 0x8; // float32
constexpr std::ptrdiff_t m_fldbThresholdAbove = 0xC; // float32
constexpr std::ptrdiff_t m_flRatioBelow = 0x10; // float32
constexpr std::ptrdiff_t m_flRatioAbove = 0x14; // float32
constexpr std::ptrdiff_t m_flAttackTimeMS = 0x18; // float32
constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x1C; // float32
constexpr std::ptrdiff_t m_bEnable = 0x20; // bool
constexpr std::ptrdiff_t m_bSolo = 0x21; // bool
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}
// Parent: None
// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixDynamics3BandDesc_t {
constexpr std::ptrdiff_t m_fldbGainOutput = 0x0; // float32
constexpr std::ptrdiff_t m_flRMSTimeMS = 0x4; // float32
constexpr std::ptrdiff_t m_fldbKneeWidth = 0x8; // float32
constexpr std::ptrdiff_t m_flDepth = 0xC; // float32
constexpr std::ptrdiff_t m_flWetMix = 0x10; // float32
constexpr std::ptrdiff_t m_flTimeScale = 0x14; // float32
constexpr std::ptrdiff_t m_flLowCutoffFreq = 0x18; // float32
constexpr std::ptrdiff_t m_flHighCutoffFreq = 0x1C; // float32
constexpr std::ptrdiff_t m_bPeakMode = 0x20; // bool
constexpr std::ptrdiff_t m_bandDesc = 0x24; // VMixDynamicsBand_t[3]
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixEnvelopeDesc_t {
constexpr std::ptrdiff_t m_flAttackTimeMS = 0x0; // float32
constexpr std::ptrdiff_t m_flHoldTimeMS = 0x4; // float32
constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x8; // float32
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixPitchShiftDesc_t {
constexpr std::ptrdiff_t m_nGrainSampleCount = 0x0; // int32
constexpr std::ptrdiff_t m_flPitchShift = 0x4; // float32
constexpr std::ptrdiff_t m_nQuality = 0x8; // int32
constexpr std::ptrdiff_t m_nProcType = 0xC; // int32
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixConvolutionDesc_t {
constexpr std::ptrdiff_t m_fldbGain = 0x0; // float32
constexpr std::ptrdiff_t m_flPreDelayMS = 0x4; // float32
constexpr std::ptrdiff_t m_flWetMix = 0x8; // float32
constexpr std::ptrdiff_t m_fldbLow = 0xC; // float32
constexpr std::ptrdiff_t m_fldbMid = 0x10; // float32
constexpr std::ptrdiff_t m_fldbHigh = 0x14; // float32
constexpr std::ptrdiff_t m_flLowCutoffFreq = 0x18; // float32
constexpr std::ptrdiff_t m_flHighCutoffFreq = 0x1C; // float32
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}
// Parent: None
// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixVocoderDesc_t {
constexpr std::ptrdiff_t m_nBandCount = 0x0; // int32
constexpr std::ptrdiff_t m_flBandwidth = 0x4; // float32
constexpr std::ptrdiff_t m_fldBModGain = 0x8; // float32
constexpr std::ptrdiff_t m_flFreqRangeStart = 0xC; // float32
constexpr std::ptrdiff_t m_flFreqRangeEnd = 0x10; // float32
constexpr std::ptrdiff_t m_fldBUnvoicedGain = 0x14; // float32
constexpr std::ptrdiff_t m_flAttackTimeMS = 0x18; // float32
constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x1C; // float32
constexpr std::ptrdiff_t m_nDebugBand = 0x20; // int32
constexpr std::ptrdiff_t m_bPeakMode = 0x24; // bool
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixShaperDesc_t {
constexpr std::ptrdiff_t m_nShape = 0x0; // int32
constexpr std::ptrdiff_t m_fldbDrive = 0x4; // float32
constexpr std::ptrdiff_t m_fldbOutputGain = 0x8; // float32
constexpr std::ptrdiff_t m_flWetMix = 0xC; // float32
constexpr std::ptrdiff_t m_nOversampleFactor = 0x10; // int32
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixUtilityDesc_t {
constexpr std::ptrdiff_t m_nOp = 0x0; // VMixChannelOperation_t
constexpr std::ptrdiff_t m_flInputPan = 0x4; // float32
constexpr std::ptrdiff_t m_flOutputBalance = 0x8; // float32
constexpr std::ptrdiff_t m_fldbOutputGain = 0xC; // float32
constexpr std::ptrdiff_t m_bBassMono = 0x10; // bool
constexpr std::ptrdiff_t m_flBassFreq = 0x14; // float32
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixAutoFilterDesc_t {
constexpr std::ptrdiff_t m_flEnvelopeAmount = 0x0; // float32
constexpr std::ptrdiff_t m_flAttackTimeMS = 0x4; // float32
constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x8; // float32
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constexpr std::ptrdiff_t m_filter = 0xC; // VMixFilterDesc_t
constexpr std::ptrdiff_t m_flLFOAmount = 0x1C; // float32
constexpr std::ptrdiff_t m_flLFORate = 0x20; // float32
constexpr std::ptrdiff_t m_flPhase = 0x24; // float32
constexpr std::ptrdiff_t m_nLFOShape = 0x28; // VMixLFOShape_t
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixOscDesc_t {
constexpr std::ptrdiff_t oscType = 0x0; // VMixLFOShape_t
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constexpr std::ptrdiff_t m_freq = 0x4; // float32
constexpr std::ptrdiff_t m_flPhase = 0x8; // float32
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixEffectChainDesc_t {
constexpr std::ptrdiff_t m_flCrossfadeTime = 0x0; // float32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace VMixSubgraphSwitchDesc_t {
constexpr std::ptrdiff_t m_interpolationMode = 0x0; // VMixSubgraphSwitchInterpolationType_t
constexpr std::ptrdiff_t m_bOnlyTailsOnFadeOut = 0x4; // bool
constexpr std::ptrdiff_t m_flInterpolationTime = 0x8; // float32
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}
}
// Module: vphysics2.dll
// Classes count: 88
// Enums count: 2
namespace vphysics2 {
// Alignment: 4
// Members count: 4
enum class JointAxis_t : int32_t {
JOINT_AXIS_X = 0,
JOINT_AXIS_Y = 1,
JOINT_AXIS_Z = 2,
JOINT_AXIS_COUNT = 3
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}
// Alignment: 4
// Members count: 3
enum class JointMotion_t : int32_t {
JOINT_MOTION_FREE = 0,
JOINT_MOTION_LOCKED = 1,
JOINT_MOTION_COUNT = 2
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}
// Parent: None
// Fields count: 5
namespace constraint_breakableparams_t {
constexpr std::ptrdiff_t strength = 0x0; // float32
constexpr std::ptrdiff_t forceLimit = 0x4; // float32
constexpr std::ptrdiff_t torqueLimit = 0x8; // float32
constexpr std::ptrdiff_t bodyMassScale = 0xC; // float32[2]
constexpr std::ptrdiff_t isActive = 0x14; // bool
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}
// Parent: None
// Fields count: 4
namespace constraint_axislimit_t {
constexpr std::ptrdiff_t flMinRotation = 0x0; // float32
constexpr std::ptrdiff_t flMaxRotation = 0x4; // float32
constexpr std::ptrdiff_t flMotorTargetAngSpeed = 0x8; // float32
constexpr std::ptrdiff_t flMotorMaxTorque = 0xC; // float32
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}
// Parent: None
// Fields count: 4
namespace constraint_hingeparams_t {
constexpr std::ptrdiff_t worldPosition = 0x0; //
constexpr std::ptrdiff_t worldAxisDirection = 0xC; //
constexpr std::ptrdiff_t hingeAxis = 0x18; // constraint_axislimit_t
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constexpr std::ptrdiff_t constraint = 0x28; // constraint_breakableparams_t
}
// Parent: None
// Fields count: 0
namespace IPhysicsPlayerController {
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}
// Parent: None
// Fields count: 35
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFeJiggleBone {
constexpr std::ptrdiff_t m_nFlags = 0x0; // uint32
constexpr std::ptrdiff_t m_flLength = 0x4; // float32
constexpr std::ptrdiff_t m_flTipMass = 0x8; // float32
constexpr std::ptrdiff_t m_flYawStiffness = 0xC; // float32
constexpr std::ptrdiff_t m_flYawDamping = 0x10; // float32
constexpr std::ptrdiff_t m_flPitchStiffness = 0x14; // float32
constexpr std::ptrdiff_t m_flPitchDamping = 0x18; // float32
constexpr std::ptrdiff_t m_flAlongStiffness = 0x1C; // float32
constexpr std::ptrdiff_t m_flAlongDamping = 0x20; // float32
constexpr std::ptrdiff_t m_flAngleLimit = 0x24; // float32
constexpr std::ptrdiff_t m_flMinYaw = 0x28; // float32
constexpr std::ptrdiff_t m_flMaxYaw = 0x2C; // float32
constexpr std::ptrdiff_t m_flYawFriction = 0x30; // float32
constexpr std::ptrdiff_t m_flYawBounce = 0x34; // float32
constexpr std::ptrdiff_t m_flMinPitch = 0x38; // float32
constexpr std::ptrdiff_t m_flMaxPitch = 0x3C; // float32
constexpr std::ptrdiff_t m_flPitchFriction = 0x40; // float32
constexpr std::ptrdiff_t m_flPitchBounce = 0x44; // float32
constexpr std::ptrdiff_t m_flBaseMass = 0x48; // float32
constexpr std::ptrdiff_t m_flBaseStiffness = 0x4C; // float32
constexpr std::ptrdiff_t m_flBaseDamping = 0x50; // float32
constexpr std::ptrdiff_t m_flBaseMinLeft = 0x54; // float32
constexpr std::ptrdiff_t m_flBaseMaxLeft = 0x58; // float32
constexpr std::ptrdiff_t m_flBaseLeftFriction = 0x5C; // float32
constexpr std::ptrdiff_t m_flBaseMinUp = 0x60; // float32
constexpr std::ptrdiff_t m_flBaseMaxUp = 0x64; // float32
constexpr std::ptrdiff_t m_flBaseUpFriction = 0x68; // float32
constexpr std::ptrdiff_t m_flBaseMinForward = 0x6C; // float32
constexpr std::ptrdiff_t m_flBaseMaxForward = 0x70; // float32
constexpr std::ptrdiff_t m_flBaseForwardFriction = 0x74; // float32
constexpr std::ptrdiff_t m_flRadius0 = 0x78; // float32
constexpr std::ptrdiff_t m_flRadius1 = 0x7C; // float32
constexpr std::ptrdiff_t m_vPoint0 = 0x80; //
constexpr std::ptrdiff_t m_vPoint1 = 0x8C; //
constexpr std::ptrdiff_t m_nCollisionMask = 0x98; // uint16
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFeNamedJiggleBone {
constexpr std::ptrdiff_t m_strParentBone = 0x0; // CUtlString
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constexpr std::ptrdiff_t m_transform = 0x10; // CTransform
constexpr std::ptrdiff_t m_nJiggleParent = 0x30; // uint32
constexpr std::ptrdiff_t m_jiggleBone = 0x34; // CFeJiggleBone
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFeIndexedJiggleBone {
constexpr std::ptrdiff_t m_nNode = 0x0; // uint32
constexpr std::ptrdiff_t m_nJiggleParent = 0x4; // uint32
constexpr std::ptrdiff_t m_jiggleBone = 0x8; // CFeJiggleBone
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}
// Parent: None
// Fields count: 100
//
// Metadata:
// MGetKV3ClassDefaults
namespace PhysFeModelDesc_t {
constexpr std::ptrdiff_t m_CtrlHash = 0x0; // CUtlVector< uint32 >
constexpr std::ptrdiff_t m_CtrlName = 0x18; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_nStaticNodeFlags = 0x30; // uint32
constexpr std::ptrdiff_t m_nDynamicNodeFlags = 0x34; // uint32
constexpr std::ptrdiff_t m_flLocalForce = 0x38; // float32
constexpr std::ptrdiff_t m_flLocalRotation = 0x3C; // float32
constexpr std::ptrdiff_t m_nNodeCount = 0x40; // uint16
constexpr std::ptrdiff_t m_nStaticNodes = 0x42; // uint16
constexpr std::ptrdiff_t m_nRotLockStaticNodes = 0x44; // uint16
constexpr std::ptrdiff_t m_nFirstPositionDrivenNode = 0x46; // uint16
constexpr std::ptrdiff_t m_nSimdTriCount1 = 0x48; // uint16
constexpr std::ptrdiff_t m_nSimdTriCount2 = 0x4A; // uint16
constexpr std::ptrdiff_t m_nSimdQuadCount1 = 0x4C; // uint16
constexpr std::ptrdiff_t m_nSimdQuadCount2 = 0x4E; // uint16
constexpr std::ptrdiff_t m_nQuadCount1 = 0x50; // uint16
constexpr std::ptrdiff_t m_nQuadCount2 = 0x52; // uint16
constexpr std::ptrdiff_t m_nTreeDepth = 0x54; // uint16
constexpr std::ptrdiff_t m_nNodeBaseJiggleboneDependsCount = 0x56; // uint16
constexpr std::ptrdiff_t m_nRopeCount = 0x58; // uint16
constexpr std::ptrdiff_t m_Ropes = 0x60; // CUtlVector< uint16 >
constexpr std::ptrdiff_t m_NodeBases = 0x78; // CUtlVector< FeNodeBase_t >
constexpr std::ptrdiff_t m_SimdNodeBases = 0x90; // CUtlVector< FeSimdNodeBase_t >
constexpr std::ptrdiff_t m_Quads = 0xA8; // CUtlVector< FeQuad_t >
constexpr std::ptrdiff_t m_SimdQuads = 0xC0; // CUtlVector< FeSimdQuad_t >
constexpr std::ptrdiff_t m_SimdTris = 0xD8; // CUtlVector< FeSimdTri_t >
constexpr std::ptrdiff_t m_SimdRods = 0xF0; // CUtlVector< FeSimdRodConstraint_t >
constexpr std::ptrdiff_t m_SimdRodsAnim = 0x108; // CUtlVector< FeSimdRodConstraintAnim_t >
constexpr std::ptrdiff_t m_InitPose = 0x120; // CUtlVector< CTransform >
constexpr std::ptrdiff_t m_Rods = 0x138; // CUtlVector< FeRodConstraint_t >
constexpr std::ptrdiff_t m_Twists = 0x150; // CUtlVector< FeTwistConstraint_t >
constexpr std::ptrdiff_t m_AxialEdges = 0x168; // CUtlVector< FeAxialEdgeBend_t >
constexpr std::ptrdiff_t m_NodeInvMasses = 0x180; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_CtrlOffsets = 0x198; // CUtlVector< FeCtrlOffset_t >
constexpr std::ptrdiff_t m_CtrlOsOffsets = 0x1B0; // CUtlVector< FeCtrlOsOffset_t >
constexpr std::ptrdiff_t m_FollowNodes = 0x1C8; // CUtlVector< FeFollowNode_t >
constexpr std::ptrdiff_t m_CollisionPlanes = 0x1E0; // CUtlVector< FeCollisionPlane_t >
constexpr std::ptrdiff_t m_NodeIntegrator = 0x1F8; // CUtlVector< FeNodeIntegrator_t >
constexpr std::ptrdiff_t m_SpringIntegrator = 0x210; // CUtlVector< FeSpringIntegrator_t >
constexpr std::ptrdiff_t m_SimdSpringIntegrator = 0x228; // CUtlVector< FeSimdSpringIntegrator_t >
constexpr std::ptrdiff_t m_WorldCollisionParams = 0x240; // CUtlVector< FeWorldCollisionParams_t >
constexpr std::ptrdiff_t m_LegacyStretchForce = 0x258; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_NodeCollisionRadii = 0x270; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_DynNodeFriction = 0x288; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_LocalRotation = 0x2A0; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_LocalForce = 0x2B8; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_TaperedCapsuleStretches = 0x2D0; // CUtlVector< FeTaperedCapsuleStretch_t >
constexpr std::ptrdiff_t m_TaperedCapsuleRigids = 0x2E8; // CUtlVector< FeTaperedCapsuleRigid_t >
constexpr std::ptrdiff_t m_SphereRigids = 0x300; // CUtlVector< FeSphereRigid_t >
constexpr std::ptrdiff_t m_WorldCollisionNodes = 0x318; // CUtlVector< uint16 >
constexpr std::ptrdiff_t m_TreeParents = 0x330; // CUtlVector< uint16 >
constexpr std::ptrdiff_t m_TreeCollisionMasks = 0x348; // CUtlVector< uint16 >
constexpr std::ptrdiff_t m_TreeChildren = 0x360; // CUtlVector< FeTreeChildren_t >
constexpr std::ptrdiff_t m_FreeNodes = 0x378; // CUtlVector< uint16 >
constexpr std::ptrdiff_t m_FitMatrices = 0x390; // CUtlVector< FeFitMatrix_t >
constexpr std::ptrdiff_t m_FitWeights = 0x3A8; // CUtlVector< FeFitWeight_t >
constexpr std::ptrdiff_t m_ReverseOffsets = 0x3C0; // CUtlVector< FeNodeReverseOffset_t >
constexpr std::ptrdiff_t m_AnimStrayRadii = 0x3D8; // CUtlVector< FeAnimStrayRadius_t >
constexpr std::ptrdiff_t m_SimdAnimStrayRadii = 0x3F0; // CUtlVector< FeSimdAnimStrayRadius_t >
constexpr std::ptrdiff_t m_KelagerBends = 0x408; // CUtlVector< FeKelagerBend2_t >
constexpr std::ptrdiff_t m_CtrlSoftOffsets = 0x420; // CUtlVector< FeCtrlSoftOffset_t >
constexpr std::ptrdiff_t m_JiggleBones = 0x438; // CUtlVector< CFeIndexedJiggleBone >
constexpr std::ptrdiff_t m_SourceElems = 0x450; // CUtlVector< uint16 >
constexpr std::ptrdiff_t m_GoalDampedSpringIntegrators = 0x468; // CUtlVector< uint32 >
constexpr std::ptrdiff_t m_Tris = 0x480; // CUtlVector< FeTri_t >
constexpr std::ptrdiff_t m_nTriCount1 = 0x498; // uint16
constexpr std::ptrdiff_t m_nTriCount2 = 0x49A; // uint16
constexpr std::ptrdiff_t m_nReservedUint8 = 0x49C; // uint8
constexpr std::ptrdiff_t m_nExtraPressureIterations = 0x49D; // uint8
constexpr std::ptrdiff_t m_nExtraGoalIterations = 0x49E; // uint8
constexpr std::ptrdiff_t m_nExtraIterations = 0x49F; // uint8
constexpr std::ptrdiff_t m_BoxRigids = 0x4A0; // CUtlVector< FeBoxRigid_t >
constexpr std::ptrdiff_t m_DynNodeVertexSet = 0x4B8; // CUtlVector< uint8 >
constexpr std::ptrdiff_t m_VertexSetNames = 0x4D0; // CUtlVector< uint32 >
constexpr std::ptrdiff_t m_RigidColliderPriorities = 0x4E8; // CUtlVector< FeRigidColliderIndices_t >
constexpr std::ptrdiff_t m_MorphLayers = 0x500; // CUtlVector< FeMorphLayerDepr_t >
constexpr std::ptrdiff_t m_MorphSetData = 0x518; // CUtlVector< uint8 >
constexpr std::ptrdiff_t m_VertexMaps = 0x530; // CUtlVector< FeVertexMapDesc_t >
constexpr std::ptrdiff_t m_VertexMapValues = 0x548; // CUtlVector< uint8 >
constexpr std::ptrdiff_t m_Effects = 0x560; // CUtlVector< FeEffectDesc_t >
constexpr std::ptrdiff_t m_LockToParent = 0x578; // CUtlVector< FeCtrlOffset_t >
constexpr std::ptrdiff_t m_LockToGoal = 0x590; // CUtlVector< uint16 >
constexpr std::ptrdiff_t m_SkelParents = 0x5A8; // CUtlVector< int16 >
constexpr std::ptrdiff_t m_DynNodeWindBases = 0x5C0; // CUtlVector< FeNodeWindBase_t >
constexpr std::ptrdiff_t m_flInternalPressure = 0x5D8; // float32
constexpr std::ptrdiff_t m_flDefaultTimeDilation = 0x5DC; // float32
constexpr std::ptrdiff_t m_flWindage = 0x5E0; // float32
constexpr std::ptrdiff_t m_flWindDrag = 0x5E4; // float32
constexpr std::ptrdiff_t m_flDefaultSurfaceStretch = 0x5E8; // float32
constexpr std::ptrdiff_t m_flDefaultThreadStretch = 0x5EC; // float32
constexpr std::ptrdiff_t m_flDefaultGravityScale = 0x5F0; // float32
constexpr std::ptrdiff_t m_flDefaultVelAirDrag = 0x5F4; // float32
constexpr std::ptrdiff_t m_flDefaultExpAirDrag = 0x5F8; // float32
constexpr std::ptrdiff_t m_flDefaultVelQuadAirDrag = 0x5FC; // float32
constexpr std::ptrdiff_t m_flDefaultExpQuadAirDrag = 0x600; // float32
constexpr std::ptrdiff_t m_flRodVelocitySmoothRate = 0x604; // float32
constexpr std::ptrdiff_t m_flQuadVelocitySmoothRate = 0x608; // float32
constexpr std::ptrdiff_t m_flAddWorldCollisionRadius = 0x60C; // float32
constexpr std::ptrdiff_t m_flDefaultVolumetricSolveAmount = 0x610; // float32
constexpr std::ptrdiff_t m_nRodVelocitySmoothIterations = 0x614; // uint16
constexpr std::ptrdiff_t m_nQuadVelocitySmoothIterations = 0x616; // uint16
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace FourVectors2D {
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constexpr std::ptrdiff_t x = 0x0; // fltx4
constexpr std::ptrdiff_t y = 0x10; // fltx4
}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeEdgeDesc_t {
constexpr std::ptrdiff_t nEdge = 0x0; // uint16[2]
constexpr std::ptrdiff_t nSide = 0x4; // uint16[2][2]
constexpr std::ptrdiff_t nVirtElem = 0xC; // uint16[2]
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}
// Parent: None
// Fields count: 12
//
// Metadata:
// MGetKV3ClassDefaults
namespace OldFeEdge_t {
constexpr std::ptrdiff_t m_flK = 0x0; // float32[3]
constexpr std::ptrdiff_t invA = 0xC; // float32
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constexpr std::ptrdiff_t t = 0x10; // float32
constexpr std::ptrdiff_t flThetaRelaxed = 0x14; // float32
constexpr std::ptrdiff_t flThetaFactor = 0x18; // float32
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constexpr std::ptrdiff_t c01 = 0x1C; // float32
constexpr std::ptrdiff_t c02 = 0x20; // float32
constexpr std::ptrdiff_t c03 = 0x24; // float32
constexpr std::ptrdiff_t c04 = 0x28; // float32
constexpr std::ptrdiff_t flAxialModelDist = 0x2C; // float32
constexpr std::ptrdiff_t flAxialModelWeights = 0x30; // float32[4]
constexpr std::ptrdiff_t m_nNode = 0x40; // uint16[4]
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeWeightedNode_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16
constexpr std::ptrdiff_t nWeight = 0x2; // uint16
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeKelagerBend2_t {
constexpr std::ptrdiff_t flWeight = 0x0; // float32[3]
constexpr std::ptrdiff_t flHeight0 = 0xC; // float32
constexpr std::ptrdiff_t nNode = 0x10; // uint16[3]
constexpr std::ptrdiff_t nReserved = 0x16; // uint16
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeStiffHingeBuild_t {
constexpr std::ptrdiff_t flMaxAngle = 0x0; // float32
constexpr std::ptrdiff_t flStrength = 0x4; // float32
constexpr std::ptrdiff_t flMotionBias = 0x8; // float32[3]
constexpr std::ptrdiff_t nNode = 0x14; // uint16[3]
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeTri_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[3]
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constexpr std::ptrdiff_t w1 = 0x8; // float32
constexpr std::ptrdiff_t w2 = 0xC; // float32
constexpr std::ptrdiff_t v1x = 0x10; // float32
constexpr std::ptrdiff_t v2 = 0x14; // Vector2D
}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeSimdTri_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint32[4][3]
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constexpr std::ptrdiff_t w1 = 0x30; // fltx4
constexpr std::ptrdiff_t w2 = 0x40; // fltx4
constexpr std::ptrdiff_t v1x = 0x50; // fltx4
constexpr std::ptrdiff_t v2 = 0x60; // FourVectors2D
}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeQuad_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[4]
constexpr std::ptrdiff_t flSlack = 0x8; // float32
constexpr std::ptrdiff_t vShape = 0xC; // Vector4D[4]
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeNodeBase_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16
constexpr std::ptrdiff_t nDummy = 0x2; // uint16[3]
constexpr std::ptrdiff_t nNodeX0 = 0x8; // uint16
constexpr std::ptrdiff_t nNodeX1 = 0xA; // uint16
constexpr std::ptrdiff_t nNodeY0 = 0xC; // uint16
constexpr std::ptrdiff_t nNodeY1 = 0xE; // uint16
constexpr std::ptrdiff_t qAdjust = 0x10; // QuaternionStorage
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeNodeWindBase_t {
constexpr std::ptrdiff_t nNodeX0 = 0x0; // uint16
constexpr std::ptrdiff_t nNodeX1 = 0x2; // uint16
constexpr std::ptrdiff_t nNodeY0 = 0x4; // uint16
constexpr std::ptrdiff_t nNodeY1 = 0x6; // uint16
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeNodeReverseOffset_t {
constexpr std::ptrdiff_t vOffset = 0x0; //
constexpr std::ptrdiff_t nBoneCtrl = 0xC; // uint16
constexpr std::ptrdiff_t nTargetNode = 0xE; // uint16
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeSimdQuad_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][4]
constexpr std::ptrdiff_t f4Slack = 0x20; // fltx4
constexpr std::ptrdiff_t vShape = 0x30; // FourVectors[4]
constexpr std::ptrdiff_t f4Weights = 0xF0; // fltx4[4]
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeAxialEdgeBend_t {
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constexpr std::ptrdiff_t te = 0x0; // float32
constexpr std::ptrdiff_t tv = 0x4; // float32
constexpr std::ptrdiff_t flDist = 0x8; // float32
constexpr std::ptrdiff_t flWeight = 0xC; // float32[4]
constexpr std::ptrdiff_t nNode = 0x1C; // uint16[6]
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeBandBendLimit_t {
constexpr std::ptrdiff_t flDistMin = 0x0; // float32
constexpr std::ptrdiff_t flDistMax = 0x4; // float32
constexpr std::ptrdiff_t nNode = 0x8; // uint16[6]
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeRodConstraint_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[2]
constexpr std::ptrdiff_t flMaxDist = 0x4; // float32
constexpr std::ptrdiff_t flMinDist = 0x8; // float32
constexpr std::ptrdiff_t flWeight0 = 0xC; // float32
constexpr std::ptrdiff_t flRelaxationFactor = 0x10; // float32
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeTwistConstraint_t {
constexpr std::ptrdiff_t nNodeOrient = 0x0; // uint16
constexpr std::ptrdiff_t nNodeEnd = 0x2; // uint16
constexpr std::ptrdiff_t flTwistRelax = 0x4; // float32
constexpr std::ptrdiff_t flSwingRelax = 0x8; // float32
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeSimdRodConstraint_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][2]
constexpr std::ptrdiff_t f4MaxDist = 0x10; // fltx4
constexpr std::ptrdiff_t f4MinDist = 0x20; // fltx4
constexpr std::ptrdiff_t f4Weight0 = 0x30; // fltx4
constexpr std::ptrdiff_t f4RelaxationFactor = 0x40; // fltx4
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeSimdRodConstraintAnim_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][2]
constexpr std::ptrdiff_t f4Weight0 = 0x10; // fltx4
constexpr std::ptrdiff_t f4RelaxationFactor = 0x20; // fltx4
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeAnimStrayRadius_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[2]
constexpr std::ptrdiff_t flMaxDist = 0x4; // float32
constexpr std::ptrdiff_t flRelaxationFactor = 0x8; // float32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeSimdAnimStrayRadius_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][2]
constexpr std::ptrdiff_t flMaxDist = 0x10; // fltx4
constexpr std::ptrdiff_t flRelaxationFactor = 0x20; // fltx4
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeSimdNodeBase_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[4]
constexpr std::ptrdiff_t nNodeX0 = 0x8; // uint16[4]
constexpr std::ptrdiff_t nNodeX1 = 0x10; // uint16[4]
constexpr std::ptrdiff_t nNodeY0 = 0x18; // uint16[4]
constexpr std::ptrdiff_t nNodeY1 = 0x20; // uint16[4]
constexpr std::ptrdiff_t nDummy = 0x28; // uint16[4]
constexpr std::ptrdiff_t qAdjust = 0x30; // FourQuaternions
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeNodeIntegrator_t {
constexpr std::ptrdiff_t flPointDamping = 0x0; // float32
constexpr std::ptrdiff_t flAnimationForceAttraction = 0x4; // float32
constexpr std::ptrdiff_t flAnimationVertexAttraction = 0x8; // float32
constexpr std::ptrdiff_t flGravity = 0xC; // float32
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeSpringIntegrator_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[2]
constexpr std::ptrdiff_t flSpringRestLength = 0x4; // float32
constexpr std::ptrdiff_t flSpringConstant = 0x8; // float32
constexpr std::ptrdiff_t flSpringDamping = 0xC; // float32
constexpr std::ptrdiff_t flNodeWeight0 = 0x10; // float32
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeSimdSpringIntegrator_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][2]
constexpr std::ptrdiff_t flSpringRestLength = 0x10; // fltx4
constexpr std::ptrdiff_t flSpringConstant = 0x20; // fltx4
constexpr std::ptrdiff_t flSpringDamping = 0x30; // fltx4
constexpr std::ptrdiff_t flNodeWeight0 = 0x40; // fltx4
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeCtrlOffset_t {
constexpr std::ptrdiff_t vOffset = 0x0; //
constexpr std::ptrdiff_t nCtrlParent = 0xC; // uint16
constexpr std::ptrdiff_t nCtrlChild = 0xE; // uint16
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeSoftParent_t {
constexpr std::ptrdiff_t nParent = 0x0; // int32
constexpr std::ptrdiff_t flAlpha = 0x4; // float32
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeCtrlSoftOffset_t {
constexpr std::ptrdiff_t nCtrlParent = 0x0; // uint16
constexpr std::ptrdiff_t nCtrlChild = 0x2; // uint16
constexpr std::ptrdiff_t vOffset = 0x4; //
constexpr std::ptrdiff_t flAlpha = 0x10; // float32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeCtrlOsOffset_t {
constexpr std::ptrdiff_t nCtrlParent = 0x0; // uint16
constexpr std::ptrdiff_t nCtrlChild = 0x2; // uint16
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeFollowNode_t {
constexpr std::ptrdiff_t nParentNode = 0x0; // uint16
constexpr std::ptrdiff_t nChildNode = 0x2; // uint16
constexpr std::ptrdiff_t flWeight = 0x4; // float32
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeCollisionPlane_t {
constexpr std::ptrdiff_t nCtrlParent = 0x0; // uint16
constexpr std::ptrdiff_t nChildNode = 0x2; // uint16
constexpr std::ptrdiff_t m_Plane = 0x4; // RnPlane_t
constexpr std::ptrdiff_t flStrength = 0x14; // float32
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeWorldCollisionParams_t {
constexpr std::ptrdiff_t flWorldFriction = 0x0; // float32
constexpr std::ptrdiff_t flGroundFriction = 0x4; // float32
constexpr std::ptrdiff_t nListBegin = 0x8; // uint16
constexpr std::ptrdiff_t nListEnd = 0xA; // uint16
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeTreeChildren_t {
constexpr std::ptrdiff_t nChild = 0x0; // uint16[2]
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeTaperedCapsuleRigid_t {
constexpr std::ptrdiff_t vSphere = 0x0; // fltx4[2]
constexpr std::ptrdiff_t nNode = 0x20; // uint16
constexpr std::ptrdiff_t nCollisionMask = 0x22; // uint16
constexpr std::ptrdiff_t nVertexMapIndex = 0x24; // uint16
constexpr std::ptrdiff_t nFlags = 0x26; // uint16
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeSphereRigid_t {
constexpr std::ptrdiff_t vSphere = 0x0; // fltx4
constexpr std::ptrdiff_t nNode = 0x10; // uint16
constexpr std::ptrdiff_t nCollisionMask = 0x12; // uint16
constexpr std::ptrdiff_t nVertexMapIndex = 0x14; // uint16
constexpr std::ptrdiff_t nFlags = 0x16; // uint16
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeTaperedCapsuleStretch_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[2]
constexpr std::ptrdiff_t nCollisionMask = 0x4; // uint16
constexpr std::ptrdiff_t nDummy = 0x6; // uint16
constexpr std::ptrdiff_t flRadius = 0x8; // float32[2]
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeBoxRigid_t {
constexpr std::ptrdiff_t tmFrame2 = 0x0; // CTransform
constexpr std::ptrdiff_t nNode = 0x20; // uint16
constexpr std::ptrdiff_t nCollisionMask = 0x22; // uint16
constexpr std::ptrdiff_t vSize = 0x24; //
constexpr std::ptrdiff_t nVertexMapIndex = 0x30; // uint16
constexpr std::ptrdiff_t nFlags = 0x32; // uint16
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace CovMatrix3 {
constexpr std::ptrdiff_t m_vDiag = 0x0; //
constexpr std::ptrdiff_t m_flXY = 0xC; // float32
constexpr std::ptrdiff_t m_flXZ = 0x10; // float32
constexpr std::ptrdiff_t m_flYZ = 0x14; // float32
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace FourCovMatrices3 {
constexpr std::ptrdiff_t m_vDiag = 0x0; // FourVectors
constexpr std::ptrdiff_t m_flXY = 0x30; // fltx4
constexpr std::ptrdiff_t m_flXZ = 0x40; // fltx4
constexpr std::ptrdiff_t m_flYZ = 0x50; // fltx4
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeFitWeight_t {
constexpr std::ptrdiff_t flWeight = 0x0; // float32
constexpr std::ptrdiff_t nNode = 0x4; // uint16
constexpr std::ptrdiff_t nDummy = 0x6; // uint16
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeFitInfluence_t {
constexpr std::ptrdiff_t nVertexNode = 0x0; // uint32
constexpr std::ptrdiff_t flWeight = 0x4; // float32
constexpr std::ptrdiff_t nMatrixNode = 0x8; // uint32
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeFitMatrix_t {
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constexpr std::ptrdiff_t bone = 0x0; // CTransform
constexpr std::ptrdiff_t vCenter = 0x20; //
constexpr std::ptrdiff_t nEnd = 0x2C; // uint16
constexpr std::ptrdiff_t nNode = 0x2E; // uint16
constexpr std::ptrdiff_t nBeginDynamic = 0x30; // uint16
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeRigidColliderIndices_t {
constexpr std::ptrdiff_t m_nTaperedCapsuleRigidIndex = 0x0; // uint16
constexpr std::ptrdiff_t m_nSphereRigidIndex = 0x2; // uint16
constexpr std::ptrdiff_t m_nBoxRigidIndex = 0x4; // uint16
constexpr std::ptrdiff_t m_nCollisionPlaneIndex = 0x6; // uint16
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}
// Parent: FeTaperedCapsuleRigid_t
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeBuildTaperedCapsuleRigid_t {
constexpr std::ptrdiff_t m_nPriority = 0x30; // int32
constexpr std::ptrdiff_t m_nVertexMapHash = 0x34; // uint32
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}
// Parent: FeBoxRigid_t
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeBuildBoxRigid_t {
constexpr std::ptrdiff_t m_nPriority = 0x40; // int32
constexpr std::ptrdiff_t m_nVertexMapHash = 0x44; // uint32
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}
// Parent: FeSphereRigid_t
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// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeBuildSphereRigid_t {
constexpr std::ptrdiff_t m_nPriority = 0x20; // int32
constexpr std::ptrdiff_t m_nVertexMapHash = 0x24; // uint32
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeSourceEdge_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[2]
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeEffectDesc_t {
constexpr std::ptrdiff_t sName = 0x0; // CUtlString
constexpr std::ptrdiff_t nNameHash = 0x8; // uint32
constexpr std::ptrdiff_t nType = 0xC; // int32
constexpr std::ptrdiff_t m_Params = 0x10; // KeyValues3
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeVertexMapBuild_t {
constexpr std::ptrdiff_t m_VertexMapName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32
constexpr std::ptrdiff_t m_Color = 0xC; // Color
constexpr std::ptrdiff_t m_flVolumetricSolveStrength = 0x10; // float32
constexpr std::ptrdiff_t m_nScaleSourceNode = 0x14; // int32
constexpr std::ptrdiff_t m_Weights = 0x18; // CUtlVector< float32 >
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFeVertexMapBuildArray {
constexpr std::ptrdiff_t m_Array = 0x0; // CUtlVector< FeVertexMapBuild_t* >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeProxyVertexMap_t {
constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_flWeight = 0x8; // float32
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}
// Parent: None
// Fields count: 12
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeVertexMapDesc_t {
constexpr std::ptrdiff_t sName = 0x0; // CUtlString
constexpr std::ptrdiff_t nNameHash = 0x8; // uint32
constexpr std::ptrdiff_t nColor = 0xC; // uint32
constexpr std::ptrdiff_t nFlags = 0x10; // uint32
constexpr std::ptrdiff_t nVertexBase = 0x14; // uint16
constexpr std::ptrdiff_t nVertexCount = 0x16; // uint16
constexpr std::ptrdiff_t nMapOffset = 0x18; // uint32
constexpr std::ptrdiff_t nNodeListOffset = 0x1C; // uint32
constexpr std::ptrdiff_t vCenterOfMass = 0x20; //
constexpr std::ptrdiff_t flVolumetricSolveStrength = 0x2C; // float32
constexpr std::ptrdiff_t nScaleSourceNode = 0x30; // int16
constexpr std::ptrdiff_t nNodeListCount = 0x32; // uint16
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeMorphLayerDepr_t {
constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32
constexpr std::ptrdiff_t m_Nodes = 0x10; // CUtlVector< uint16 >
constexpr std::ptrdiff_t m_InitPos = 0x28; // CUtlVector< Vector >
constexpr std::ptrdiff_t m_Gravity = 0x40; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_GoalStrength = 0x58; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_GoalDamping = 0x70; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_nFlags = 0x88; // uint32
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace CFeMorphLayer {
constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32
constexpr std::ptrdiff_t m_Nodes = 0x10; // CUtlVector< uint16 >
constexpr std::ptrdiff_t m_InitPos = 0x28; // CUtlVector< Vector >
constexpr std::ptrdiff_t m_Gravity = 0x40; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_GoalStrength = 0x58; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_GoalDamping = 0x70; // CUtlVector< float32 >
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace Dop26_t {
constexpr std::ptrdiff_t m_flSupport = 0x0; // float32[26]
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnCapsule_t {
constexpr std::ptrdiff_t m_vCenter = 0x0; // Vector[2]
constexpr std::ptrdiff_t m_flRadius = 0x18; // float32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnPlane_t {
constexpr std::ptrdiff_t m_vNormal = 0x0; //
constexpr std::ptrdiff_t m_flOffset = 0xC; // float32
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnVertex_t {
constexpr std::ptrdiff_t m_nEdge = 0x0; // uint8
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnHalfEdge_t {
constexpr std::ptrdiff_t m_nNext = 0x0; // uint8
constexpr std::ptrdiff_t m_nTwin = 0x1; // uint8
constexpr std::ptrdiff_t m_nOrigin = 0x2; // uint8
constexpr std::ptrdiff_t m_nFace = 0x3; // uint8
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnFace_t {
constexpr std::ptrdiff_t m_nEdge = 0x0; // uint8
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CRegionSVM {
constexpr std::ptrdiff_t m_Planes = 0x0; // CUtlVector< RnPlane_t >
constexpr std::ptrdiff_t m_Nodes = 0x18; // CUtlVector< uint32 >
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}
// Parent: None
// Fields count: 14
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnHull_t {
constexpr std::ptrdiff_t m_vCentroid = 0x0; //
constexpr std::ptrdiff_t m_flMaxAngularRadius = 0xC; // float32
constexpr std::ptrdiff_t m_Bounds = 0x10; // AABB_t
constexpr std::ptrdiff_t m_vOrthographicAreas = 0x28; //
constexpr std::ptrdiff_t m_MassProperties = 0x34; // matrix3x4_t
constexpr std::ptrdiff_t m_flVolume = 0x64; // float32
constexpr std::ptrdiff_t m_flSurfaceArea = 0x68; // float32
constexpr std::ptrdiff_t m_Vertices = 0x70; // CUtlVector< RnVertex_t >
constexpr std::ptrdiff_t m_VertexPositions = 0x88; // CUtlVector< Vector >
constexpr std::ptrdiff_t m_Edges = 0xA0; // CUtlVector< RnHalfEdge_t >
constexpr std::ptrdiff_t m_Faces = 0xB8; // CUtlVector< RnFace_t >
constexpr std::ptrdiff_t m_FacePlanes = 0xD0; // CUtlVector< RnPlane_t >
constexpr std::ptrdiff_t m_nFlags = 0xE8; // uint32
constexpr std::ptrdiff_t m_pRegionSVM = 0xF0; // CRegionSVM*
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnTriangle_t {
constexpr std::ptrdiff_t m_nIndex = 0x0; // int32[3]
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnWing_t {
constexpr std::ptrdiff_t m_nIndex = 0x0; // int32[3]
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnNode_t {
constexpr std::ptrdiff_t m_vMin = 0x0; //
constexpr std::ptrdiff_t m_nChildren = 0xC; // uint32
constexpr std::ptrdiff_t m_vMax = 0x10; //
constexpr std::ptrdiff_t m_nTriangleOffset = 0x1C; // uint32
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}
// Parent: None
// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnMesh_t {
constexpr std::ptrdiff_t m_vMin = 0x0; //
constexpr std::ptrdiff_t m_vMax = 0xC; //
constexpr std::ptrdiff_t m_Nodes = 0x18; // CUtlVector< RnNode_t >
constexpr std::ptrdiff_t m_Vertices = 0x30; // CUtlVectorSIMDPaddedVector
constexpr std::ptrdiff_t m_Triangles = 0x48; // CUtlVector< RnTriangle_t >
constexpr std::ptrdiff_t m_Wings = 0x60; // CUtlVector< RnWing_t >
constexpr std::ptrdiff_t m_Materials = 0x78; // CUtlVector< uint8 >
constexpr std::ptrdiff_t m_vOrthographicAreas = 0x90; //
constexpr std::ptrdiff_t m_nFlags = 0x9C; // uint32
constexpr std::ptrdiff_t m_nDebugFlags = 0xA0; // uint32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnShapeDesc_t {
constexpr std::ptrdiff_t m_nCollisionAttributeIndex = 0x0; // uint32
constexpr std::ptrdiff_t m_nSurfacePropertyIndex = 0x4; // uint32
constexpr std::ptrdiff_t m_UserFriendlyName = 0x8; // CUtlString
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}
// Parent: RnShapeDesc_t
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnSphereDesc_t {
constexpr std::ptrdiff_t m_Sphere = 0x10; // SphereBase_t< float32 >
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}
// Parent: RnShapeDesc_t
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnCapsuleDesc_t {
constexpr std::ptrdiff_t m_Capsule = 0x10; // RnCapsule_t
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}
// Parent: RnShapeDesc_t
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnHullDesc_t {
constexpr std::ptrdiff_t m_Hull = 0x10; // RnHull_t
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}
// Parent: RnShapeDesc_t
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnMeshDesc_t {
constexpr std::ptrdiff_t m_Mesh = 0x10; // RnMesh_t
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}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnSoftbodyParticle_t {
constexpr std::ptrdiff_t m_flMassInv = 0x0; // float32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnSoftbodySpring_t {
constexpr std::ptrdiff_t m_nParticle = 0x0; // uint16[2]
constexpr std::ptrdiff_t m_flLength = 0x4; // float32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnSoftbodyCapsule_t {
constexpr std::ptrdiff_t m_vCenter = 0x0; // Vector[2]
constexpr std::ptrdiff_t m_flRadius = 0x18; // float32
constexpr std::ptrdiff_t m_nParticle = 0x1C; // uint16[2]
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnBlendVertex_t {
constexpr std::ptrdiff_t m_nWeight0 = 0x0; // uint16
constexpr std::ptrdiff_t m_nIndex0 = 0x2; // uint16
constexpr std::ptrdiff_t m_nWeight1 = 0x4; // uint16
constexpr std::ptrdiff_t m_nIndex1 = 0x6; // uint16
constexpr std::ptrdiff_t m_nWeight2 = 0x8; // uint16
constexpr std::ptrdiff_t m_nIndex2 = 0xA; // uint16
constexpr std::ptrdiff_t m_nFlags = 0xC; // uint16
constexpr std::ptrdiff_t m_nTargetIndex = 0xE; // uint16
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}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace CastSphereSATParams_t {
constexpr std::ptrdiff_t m_vRayStart = 0x0; //
constexpr std::ptrdiff_t m_vRayDelta = 0xC; //
constexpr std::ptrdiff_t m_flRadius = 0x18; // float32
constexpr std::ptrdiff_t m_flMaxFraction = 0x1C; // float32
constexpr std::ptrdiff_t m_flScale = 0x20; // float32
constexpr std::ptrdiff_t m_pHull = 0x28; // RnHull_t*
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}
// Parent: None
// Fields count: 35
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnBodyDesc_t {
constexpr std::ptrdiff_t m_sDebugName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_vPosition = 0x8; //
constexpr std::ptrdiff_t m_qOrientation = 0x14; // QuaternionStorage
constexpr std::ptrdiff_t m_vLinearVelocity = 0x24; //
constexpr std::ptrdiff_t m_vAngularVelocity = 0x30; //
constexpr std::ptrdiff_t m_vLocalMassCenter = 0x3C; //
constexpr std::ptrdiff_t m_LocalInertiaInv = 0x48; // Vector[3]
constexpr std::ptrdiff_t m_flMassInv = 0x6C; // float32
constexpr std::ptrdiff_t m_flGameMass = 0x70; // float32
constexpr std::ptrdiff_t m_flInertiaScaleInv = 0x74; // float32
constexpr std::ptrdiff_t m_flLinearDamping = 0x78; // float32
constexpr std::ptrdiff_t m_flAngularDamping = 0x7C; // float32
constexpr std::ptrdiff_t m_flLinearDrag = 0x80; // float32
constexpr std::ptrdiff_t m_flAngularDrag = 0x84; // float32
constexpr std::ptrdiff_t m_flLinearBuoyancyDrag = 0x88; // float32
constexpr std::ptrdiff_t m_flAngularBuoyancyDrag = 0x8C; // float32
constexpr std::ptrdiff_t m_vLastAwakeForceAccum = 0x90; //
constexpr std::ptrdiff_t m_vLastAwakeTorqueAccum = 0x9C; //
constexpr std::ptrdiff_t m_flBuoyancyFactor = 0xA8; // float32
constexpr std::ptrdiff_t m_flGravityScale = 0xAC; // float32
constexpr std::ptrdiff_t m_flTimeScale = 0xB0; // float32
constexpr std::ptrdiff_t m_nBodyType = 0xB4; // int32
constexpr std::ptrdiff_t m_nGameIndex = 0xB8; // uint32
constexpr std::ptrdiff_t m_nGameFlags = 0xBC; // uint32
constexpr std::ptrdiff_t m_nMinVelocityIterations = 0xC0; // int8
constexpr std::ptrdiff_t m_nMinPositionIterations = 0xC1; // int8
constexpr std::ptrdiff_t m_nMassPriority = 0xC2; // int8
constexpr std::ptrdiff_t m_bEnabled = 0xC3; // bool
constexpr std::ptrdiff_t m_bSleeping = 0xC4; // bool
constexpr std::ptrdiff_t m_bIsContinuousEnabled = 0xC5; // bool
constexpr std::ptrdiff_t m_bDragEnabled = 0xC6; // bool
constexpr std::ptrdiff_t m_bBuoyancyDragEnabled = 0xC7; // bool
constexpr std::ptrdiff_t m_bGravityDisabled = 0xC8; // bool
constexpr std::ptrdiff_t m_bSpeculativeEnabled = 0xC9; // bool
constexpr std::ptrdiff_t m_bHasShadowController = 0xCA; // bool
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}
// Parent: None
// Fields count: 2
namespace VertexPositionNormal_t {
constexpr std::ptrdiff_t m_vPosition = 0x0; //
constexpr std::ptrdiff_t m_vNormal = 0xC; //
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}
// Parent: None
// Fields count: 1
namespace VertexPositionColor_t {
constexpr std::ptrdiff_t m_vPosition = 0x0; //
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}
// Parent: RnBodyDesc_t
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// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace vphysics_save_cphysicsbody_t {
constexpr std::ptrdiff_t m_nOldPointer = 0xD0; // uint64
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}
}
// Module: worldrenderer.dll
// Classes count: 27
// Enums count: 1
namespace worldrenderer {
// Alignment: 4
// Members count: 13
enum class ObjectTypeFlags_t : int32_t {
OBJECT_TYPE_NONE = 0,
OBJECT_TYPE_MODEL = 8,
OBJECT_TYPE_BLOCK_LIGHT = 16,
OBJECT_TYPE_NO_SHADOWS = 32,
OBJECT_TYPE_WORLDSPACE_TEXURE_BLEND = 64,
OBJECT_TYPE_DISABLED_IN_LOW_QUALITY = 128,
OBJECT_TYPE_NO_SUN_SHADOWS = 256,
OBJECT_TYPE_RENDER_WITH_DYNAMIC = 512,
OBJECT_TYPE_RENDER_TO_CUBEMAPS = 1024,
OBJECT_TYPE_MODEL_HAS_LODS = 2048,
OBJECT_TYPE_OVERLAY = 8192,
OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 16384,
OBJECT_TYPE_STATIC_CUBE_MAP = 32768
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace EntityIOConnectionData_t {
constexpr std::ptrdiff_t m_outputName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_targetType = 0x8; // uint32
constexpr std::ptrdiff_t m_targetName = 0x10; // CUtlString
constexpr std::ptrdiff_t m_inputName = 0x18; // CUtlString
constexpr std::ptrdiff_t m_overrideParam = 0x20; // CUtlString
constexpr std::ptrdiff_t m_flDelay = 0x28; // float32
constexpr std::ptrdiff_t m_nTimesToFire = 0x2C; // int32
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace EntityKeyValueData_t {
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constexpr std::ptrdiff_t m_connections = 0x8; // CUtlVector< EntityIOConnectionData_t >
constexpr std::ptrdiff_t m_keyValuesData = 0x20; // CUtlBinaryBlock
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace PermEntityLumpData_t {
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constexpr std::ptrdiff_t m_name = 0x8; // CUtlString
constexpr std::ptrdiff_t m_hammerUniqueId = 0x10; // CUtlString
constexpr std::ptrdiff_t m_childLumps = 0x18; // CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > >
constexpr std::ptrdiff_t m_entityKeyValues = 0x30; // CUtlLeanVector< EntityKeyValueData_t >
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}
// Parent: None
// Fields count: 14
//
// Metadata:
// MGetKV3ClassDefaults
namespace SceneObject_t {
constexpr std::ptrdiff_t m_nObjectID = 0x0; // uint32
constexpr std::ptrdiff_t m_vTransform = 0x4; // Vector4D[3]
constexpr std::ptrdiff_t m_flFadeStartDistance = 0x34; // float32
constexpr std::ptrdiff_t m_flFadeEndDistance = 0x38; // float32
constexpr std::ptrdiff_t m_vTintColor = 0x3C; // Vector4D
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constexpr std::ptrdiff_t m_skin = 0x50; // CUtlString
constexpr std::ptrdiff_t m_nObjectTypeFlags = 0x58; // ObjectTypeFlags_t
constexpr std::ptrdiff_t m_vLightingOrigin = 0x5C; //
constexpr std::ptrdiff_t m_nOverlayRenderOrder = 0x68; // int16
constexpr std::ptrdiff_t m_nLODOverride = 0x6A; // int16
constexpr std::ptrdiff_t m_nCubeMapPrecomputedHandshake = 0x6C; // int32
constexpr std::ptrdiff_t m_nLightProbeVolumePrecomputedHandshake = 0x70; // int32
constexpr std::ptrdiff_t m_renderableModel = 0x78; // CStrongHandle< InfoForResourceTypeCModel >
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constexpr std::ptrdiff_t m_renderable = 0x80; // CStrongHandle< InfoForResourceTypeCRenderMesh >
}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace BaseSceneObjectOverride_t {
constexpr std::ptrdiff_t m_nSceneObjectIndex = 0x0; // uint32
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}
// Parent: BaseSceneObjectOverride_t
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// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace ExtraVertexStreamOverride_t {
constexpr std::ptrdiff_t m_nSubSceneObject = 0x4; // uint32
constexpr std::ptrdiff_t m_nDrawCallIndex = 0x8; // uint32
constexpr std::ptrdiff_t m_nAdditionalMeshDrawPrimitiveFlags = 0xC; // MeshDrawPrimitiveFlags_t
constexpr std::ptrdiff_t m_extraBufferBinding = 0x10; // CRenderBufferBinding
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}
// Parent: BaseSceneObjectOverride_t
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// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialOverride_t {
constexpr std::ptrdiff_t m_nSubSceneObject = 0x4; // uint32
constexpr std::ptrdiff_t m_nDrawCallIndex = 0x8; // uint32
constexpr std::ptrdiff_t m_pMaterial = 0x10; // CStrongHandle< InfoForResourceTypeIMaterial2 >
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}
// Parent: None
// Fields count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace InfoOverlayData_t {
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constexpr std::ptrdiff_t m_transform = 0x0; // matrix3x4_t
constexpr std::ptrdiff_t m_flWidth = 0x30; // float32
constexpr std::ptrdiff_t m_flHeight = 0x34; // float32
constexpr std::ptrdiff_t m_flDepth = 0x38; // float32
constexpr std::ptrdiff_t m_vUVStart = 0x3C; // Vector2D
constexpr std::ptrdiff_t m_vUVEnd = 0x44; // Vector2D
constexpr std::ptrdiff_t m_pMaterial = 0x50; // CStrongHandle< InfoForResourceTypeIMaterial2 >
constexpr std::ptrdiff_t m_nRenderOrder = 0x58; // int32
constexpr std::ptrdiff_t m_vTintColor = 0x5C; // Vector4D
constexpr std::ptrdiff_t m_nSequenceOverride = 0x6C; // int32
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace BakedLightingInfo_t {
constexpr std::ptrdiff_t m_nLightmapVersionNumber = 0x0; // uint32
constexpr std::ptrdiff_t m_nLightmapGameVersionNumber = 0x4; // uint32
constexpr std::ptrdiff_t m_vLightmapUvScale = 0x8; // Vector2D
constexpr std::ptrdiff_t m_bHasLightmaps = 0x10; // bool
constexpr std::ptrdiff_t m_lightMaps = 0x18; // CUtlVector< CStrongHandle< InfoForResourceTypeCTextureBase > >
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace WorldNodeOnDiskBufferData_t {
constexpr std::ptrdiff_t m_nElementCount = 0x0; // int32
constexpr std::ptrdiff_t m_nElementSizeInBytes = 0x4; // int32
constexpr std::ptrdiff_t m_inputLayoutFields = 0x8; // CUtlVector< RenderInputLayoutField_t >
constexpr std::ptrdiff_t m_pData = 0x20; // CUtlVector< uint8 >
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}
// Parent: None
// Fields count: 9
//
// Metadata:
// MGetKV3ClassDefaults
namespace AggregateMeshInfo_t {
constexpr std::ptrdiff_t m_nVisClusterMemberOffset = 0x0; // uint32
constexpr std::ptrdiff_t m_nVisClusterMemberCount = 0x4; // uint8
constexpr std::ptrdiff_t m_bHasTransform = 0x5; // bool
constexpr std::ptrdiff_t m_nDrawCallIndex = 0x6; // int16
constexpr std::ptrdiff_t m_nLODSetupIndex = 0x8; // int16
constexpr std::ptrdiff_t m_nLODGroupMask = 0xA; // uint8
constexpr std::ptrdiff_t m_vTintColor = 0xB; // Color
constexpr std::ptrdiff_t m_objectFlags = 0x10; // ObjectTypeFlags_t
constexpr std::ptrdiff_t m_nLightProbeVolumePrecomputedHandshake = 0x14; // int32
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace AggregateLODSetup_t {
constexpr std::ptrdiff_t m_vLODOrigin = 0x0; //
constexpr std::ptrdiff_t m_fMaxObjectScale = 0xC; // float32
constexpr std::ptrdiff_t m_fSwitchDistances = 0x10; // CUtlVectorFixedGrowable< float32 >
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace AggregateSceneObject_t {
constexpr std::ptrdiff_t m_allFlags = 0x0; // ObjectTypeFlags_t
constexpr std::ptrdiff_t m_anyFlags = 0x4; // ObjectTypeFlags_t
constexpr std::ptrdiff_t m_nLayer = 0x8; // int16
constexpr std::ptrdiff_t m_aggregateMeshes = 0x10; // CUtlVector< AggregateMeshInfo_t >
constexpr std::ptrdiff_t m_lodSetups = 0x28; // CUtlVector< AggregateLODSetup_t >
constexpr std::ptrdiff_t m_visClusterMembership = 0x40; // CUtlVector< uint16 >
constexpr std::ptrdiff_t m_fragmentTransforms = 0x58; // CUtlVector< matrix3x4_t >
constexpr std::ptrdiff_t m_renderableModel = 0x70; // CStrongHandle< InfoForResourceTypeCModel >
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}
// Parent: None
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace ClutterTile_t {
constexpr std::ptrdiff_t m_nFirstInstance = 0x0; // uint32
constexpr std::ptrdiff_t m_nLastInstance = 0x4; // uint32
constexpr std::ptrdiff_t m_BoundsWs = 0x8; // AABB_t
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}
// Parent: None
// Fields count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace ClutterSceneObject_t {
constexpr std::ptrdiff_t m_Bounds = 0x0; // AABB_t
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constexpr std::ptrdiff_t m_flags = 0x18; // ObjectTypeFlags_t
constexpr std::ptrdiff_t m_nLayer = 0x1C; // int16
constexpr std::ptrdiff_t m_instancePositions = 0x20; // CUtlVector< Vector >
constexpr std::ptrdiff_t m_instanceScales = 0x50; // CUtlVector< float32 >
constexpr std::ptrdiff_t m_instanceTintSrgb = 0x68; // CUtlVector< Color >
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constexpr std::ptrdiff_t m_tiles = 0x80; // CUtlVector< ClutterTile_t >
constexpr std::ptrdiff_t m_renderableModel = 0x98; // CStrongHandle< InfoForResourceTypeCModel >
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}
// Parent: None
// Fields count: 13
//
// Metadata:
// MGetKV3ClassDefaults
namespace WorldNode_t {
constexpr std::ptrdiff_t m_sceneObjects = 0x0; // CUtlVector< SceneObject_t >
constexpr std::ptrdiff_t m_infoOverlays = 0x18; // CUtlVector< InfoOverlayData_t >
constexpr std::ptrdiff_t m_visClusterMembership = 0x30; // CUtlVector< uint16 >
constexpr std::ptrdiff_t m_aggregateSceneObjects = 0x48; // CUtlVector< AggregateSceneObject_t >
constexpr std::ptrdiff_t m_clutterSceneObjects = 0x60; // CUtlVector< ClutterSceneObject_t >
constexpr std::ptrdiff_t m_extraVertexStreamOverrides = 0x78; // CUtlVector< ExtraVertexStreamOverride_t >
constexpr std::ptrdiff_t m_materialOverrides = 0x90; // CUtlVector< MaterialOverride_t >
constexpr std::ptrdiff_t m_extraVertexStreams = 0xA8; // CUtlVector< WorldNodeOnDiskBufferData_t >
constexpr std::ptrdiff_t m_layerNames = 0xC0; // CUtlVector< CUtlString >
constexpr std::ptrdiff_t m_sceneObjectLayerIndices = 0xD8; // CUtlVector< uint8 >
constexpr std::ptrdiff_t m_overlayLayerIndices = 0xF0; // CUtlVector< uint8 >
constexpr std::ptrdiff_t m_grassFileName = 0x108; // CUtlString
constexpr std::ptrdiff_t m_nodeLightingInfo = 0x110; // BakedLightingInfo_t
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}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace WorldBuilderParams_t {
constexpr std::ptrdiff_t m_flMinDrawVolumeSize = 0x0; // float32
constexpr std::ptrdiff_t m_bBuildBakedLighting = 0x4; // bool
constexpr std::ptrdiff_t m_vLightmapUvScale = 0x8; // Vector2D
constexpr std::ptrdiff_t m_nCompileTimestamp = 0x10; // uint64
constexpr std::ptrdiff_t m_nCompileFingerprint = 0x18; // uint64
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}
// Parent: None
// Fields count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace NodeData_t {
constexpr std::ptrdiff_t m_nParent = 0x0; // int32
constexpr std::ptrdiff_t m_vOrigin = 0x4; //
constexpr std::ptrdiff_t m_vMinBounds = 0x10; //
constexpr std::ptrdiff_t m_vMaxBounds = 0x1C; //
constexpr std::ptrdiff_t m_flMinimumDistance = 0x28; // float32
constexpr std::ptrdiff_t m_ChildNodeIndices = 0x30; // CUtlVector< int32 >
constexpr std::ptrdiff_t m_worldNodePrefix = 0x48; // CUtlString
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace World_t {
constexpr std::ptrdiff_t m_builderParams = 0x0; // WorldBuilderParams_t
constexpr std::ptrdiff_t m_worldNodes = 0x20; // CUtlVector< NodeData_t >
constexpr std::ptrdiff_t m_worldLightingInfo = 0x38; // BakedLightingInfo_t
constexpr std::ptrdiff_t m_entityLumps = 0x68; // CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > >
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}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace VoxelVisBlockOffset_t {
constexpr std::ptrdiff_t m_nOffset = 0x0; // uint32
constexpr std::ptrdiff_t m_nElementCount = 0x4; // uint32
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}
// Parent: None
// Fields count: 13
//
// Metadata:
// MGetKV3ClassDefaults
namespace CVoxelVisibility {
constexpr std::ptrdiff_t m_nBaseClusterCount = 0x40; // uint32
constexpr std::ptrdiff_t m_nPVSBytesPerCluster = 0x44; // uint32
constexpr std::ptrdiff_t m_vMinBounds = 0x48; //
constexpr std::ptrdiff_t m_vMaxBounds = 0x54; //
constexpr std::ptrdiff_t m_flGridSize = 0x60; // float32
constexpr std::ptrdiff_t m_nSkyVisibilityCluster = 0x64; // uint32
constexpr std::ptrdiff_t m_nSunVisibilityCluster = 0x68; // uint32
constexpr std::ptrdiff_t m_NodeBlock = 0x6C; // VoxelVisBlockOffset_t
constexpr std::ptrdiff_t m_RegionBlock = 0x74; // VoxelVisBlockOffset_t
constexpr std::ptrdiff_t m_EnclosedClusterListBlock = 0x7C; // VoxelVisBlockOffset_t
constexpr std::ptrdiff_t m_EnclosedClustersBlock = 0x84; // VoxelVisBlockOffset_t
constexpr std::ptrdiff_t m_MasksBlock = 0x8C; // VoxelVisBlockOffset_t
constexpr std::ptrdiff_t m_nVisBlocks = 0x94; // VoxelVisBlockOffset_t
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}
// Parent: None
// Fields count: 0
namespace VMapResourceData_t {
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}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeVMapResourceData_t {
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}
// Parent: None
// Fields count: 0
namespace CEntityComponent {
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}
// Parent: None
// Fields count: 11
//
// Metadata:
// NetworkVarNames: m_nameStringableIndex (int32)
namespace CEntityIdentity {
constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; // int32
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constexpr std::ptrdiff_t m_name = 0x18; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_designerName = 0x20; // CUtlSymbolLarge
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constexpr std::ptrdiff_t m_flags = 0x30; // uint32
constexpr std::ptrdiff_t m_worldGroupId = 0x38; // WorldGroupId_t
constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3C; // uint32
constexpr std::ptrdiff_t m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t
constexpr std::ptrdiff_t m_pPrev = 0x58; // CEntityIdentity*
constexpr std::ptrdiff_t m_pNext = 0x60; // CEntityIdentity*
constexpr std::ptrdiff_t m_pPrevByClass = 0x68; // CEntityIdentity*
constexpr std::ptrdiff_t m_pNextByClass = 0x70; // CEntityIdentity*
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}
// Parent: None
// Fields count: 4
//
// Metadata:
// NetworkVarNames: m_pEntity (CEntityIdentity *)
// NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t)
namespace CEntityInstance {
constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_pEntity = 0x10; // CEntityIdentity*
constexpr std::ptrdiff_t m_CScriptComponent = 0x28; // CScriptComponent*
constexpr std::ptrdiff_t m_bVisibleinPVS = 0x30; // bool
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}
// Parent: CEntityComponent
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// Fields count: 1
namespace CScriptComponent {
constexpr std::ptrdiff_t m_scriptClassName = 0x30; // CUtlSymbolLarge
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}
}
}
}