cs2-dumper/generated/offsets.rs

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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Tue, 19 Dec 2023 04:46:28 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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pub mod client_dll { // client.dll
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pub const dwEntityList: usize = 0x17C1960;
pub const dwForceAttack: usize = 0x16C1E80;
pub const dwForceAttack2: usize = 0x16C1F10;
pub const dwForceBackward: usize = 0x16C2150;
pub const dwForceCrouch: usize = 0x16C2420;
pub const dwForceForward: usize = 0x16C20C0;
pub const dwForceJump: usize = 0x16C2390;
pub const dwForceLeft: usize = 0x16C21E0;
pub const dwForceRight: usize = 0x16C2270;
pub const dwGameEntitySystem: usize = 0x18ED260;
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pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
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pub const dwGameRules: usize = 0x181E058;
pub const dwGlobalVars: usize = 0x16BDCA8;
pub const dwGlowManager: usize = 0x181D7C0;
pub const dwInterfaceLinkList: usize = 0x191AEF8;
pub const dwLocalPlayerController: usize = 0x1810F58;
pub const dwLocalPlayerPawn: usize = 0x16C8F48;
pub const dwPlantedC4: usize = 0x1824A98;
pub const dwPrediction: usize = 0x16C8E10;
pub const dwSensitivity: usize = 0x181ED58;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x1880DD0;
pub const dwViewMatrix: usize = 0x1820160;
pub const dwViewRender: usize = 0x18209A8;
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}
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pub mod engine2_dll { // engine2.dll
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pub const dwBuildNumber: usize = 0x4E03D4;
pub const dwNetworkGameClient: usize = 0x4DF988;
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pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
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pub const dwWindowHeight: usize = 0x596E1C;
pub const dwWindowWidth: usize = 0x596E18;
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}
pub mod inputsystem_dll { // inputsystem.dll
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pub const dwInputSystem: usize = 0x35760;
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}