cs2-dumper/output/offsets.rs

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Rust
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// Generated using https://github.com/a2x/cs2-dumper
// 2024-03-28 15:47:06.987281800 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client {
pub const dwCSGOInput: usize = 0x192B620;
pub const dwEntityList: usize = 0x18C2D58;
pub const dwGameEntitySystem: usize = 0x19E0790;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x191FCA0;
pub const dwGlobalVars: usize = 0x172ABA0;
pub const dwGlowManager: usize = 0x19200C0;
pub const dwLocalPlayerController: usize = 0x1912578;
pub const dwLocalPlayerPawn: usize = 0x17371A8;
pub const dwPlantedC4: usize = 0x1928AD8;
pub const dwPrediction: usize = 0x1737070;
pub const dwSensitivity: usize = 0x19209E8;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x19309B0;
pub const dwViewMatrix: usize = 0x19241A0;
pub const dwViewRender: usize = 0x1924A20;
}
// Module: engine2.dll
pub mod engine2 {
pub const dwBuildNumber: usize = 0x514574;
pub const dwNetworkGameClient: usize = 0x513AC8;
pub const dwNetworkGameClient_deltaTick: usize = 0x258;
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_getMaxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x5CCCDD;
pub const dwWindowWidth: usize = 0x5CCCD9;
}
// Module: inputsystem.dll
pub mod inputsystem {
pub const dwInputSystem: usize = 0x367A0;
}
// Module: matchmaking.dll
pub mod matchmaking {
pub const dwGameTypes: usize = 0x1D21E0;
pub const dwGameTypes_mapName: usize = 0x1D2300;
}
}
}