cs2-dumper/generated/scenesystem.dll.py

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'''
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Created using https://github.com/a2x/cs2-dumper
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Thu, 7 Dec 2023 03:13:24 +0000
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'''
class CSSDSEndFrameViewInfo:
m_nViewId = 0x0 # uint64_t
m_ViewName = 0x8 # CUtlString
class CSSDSMsg_EndFrame:
m_Views = 0x0 # CUtlVector<CSSDSEndFrameViewInfo>
class CSSDSMsg_LayerBase:
m_viewId = 0x0 # SceneViewId_t
m_ViewName = 0x10 # CUtlString
m_nLayerIndex = 0x18 # int32_t
m_nLayerId = 0x20 # uint64_t
m_LayerName = 0x28 # CUtlString
m_displayText = 0x30 # CUtlString
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class CSSDSMsg_PostLayer: # CSSDSMsg_LayerBase
class CSSDSMsg_PreLayer: # CSSDSMsg_LayerBase
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class CSSDSMsg_ViewRender:
m_viewId = 0x0 # SceneViewId_t
m_ViewName = 0x10 # CUtlString
class CSSDSMsg_ViewTarget:
m_Name = 0x0 # CUtlString
m_TextureId = 0x8 # uint64_t
m_nWidth = 0x10 # int32_t
m_nHeight = 0x14 # int32_t
m_nRequestedWidth = 0x18 # int32_t
m_nRequestedHeight = 0x1C # int32_t
m_nNumMipLevels = 0x20 # int32_t
m_nDepth = 0x24 # int32_t
m_nMultisampleNumSamples = 0x28 # int32_t
m_nFormat = 0x2C # int32_t
class CSSDSMsg_ViewTargetList:
m_viewId = 0x0 # SceneViewId_t
m_ViewName = 0x10 # CUtlString
m_Targets = 0x18 # CUtlVector<CSSDSMsg_ViewTarget>
class SceneViewId_t:
m_nViewId = 0x0 # uint64_t
m_nFrameCount = 0x8 # uint64_t