cs2-dumper/output/librendersystemvulkan.so.cs

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2024-04-16 10:32:14 +08:00
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-16 02:29:53.956513739 UTC
namespace CS2Dumper.Schemas {
// Module: librendersystemvulkan.so
// Classes count: 3
// Enums count: 0
public static class LibrendersystemvulkanSo {
// Parent: None
// Fields count: 4
public static class VsInputSignatureElement_t {
public const nint m_pName = 0x0; // char[64]
public const nint m_pSemantic = 0x40; // char[64]
public const nint m_pD3DSemanticName = 0x80; // char[64]
public const nint m_nD3DSemanticIndex = 0xC0; // int32
}
// Parent: None
// Fields count: 1
public static class VsInputSignature_t {
public const nint m_elems = 0x0; // CUtlVector<VsInputSignatureElement_t>
}
// Parent: None
// Fields count: 7
public static class RenderInputLayoutField_t {
public const nint m_pSemanticName = 0x0; // uint8[32]
public const nint m_nSemanticIndex = 0x20; // int32
public const nint m_Format = 0x24; // uint32
public const nint m_nOffset = 0x28; // int32
public const nint m_nSlot = 0x2C; // int32
public const nint m_nSlotType = 0x30; // RenderSlotType_t
public const nint m_nInstanceStepRate = 0x34; // int32
}
}
}