cs2-dumper/generated/interfaces.rs

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Rust
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#![allow(non_snake_case, non_upper_case_globals)]
pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x64510;
pub const AnimationSystem_001: usize = 0x5F070;
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}
pub mod client_dll {
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pub const LegacyGameUI001: usize = 0x88D1A0;
pub const Source2ClientUI001: usize = 0x87BB90;
pub const Source2ClientPrediction001: usize = 0x79B2D0;
pub const ClientToolsInfo_001: usize = 0x7270E0;
pub const Source2Client002: usize = 0x727100;
pub const GameClientExports001: usize = 0x7270F0;
pub const EmptyWorldService001_Client: usize = 0x48A9C0;
pub const Source2ClientConfig001: usize = 0x471D50;
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}
pub mod engine2_dll {
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pub const SimpleEngineLoopService_001: usize = 0x1E44F0;
pub const ClientServerEngineLoopService_001: usize = 0x1DA1C0;
pub const KeyValueCache001: usize = 0x1D6560;
pub const HostStateMgr001: usize = 0x1D3FA0;
pub const GameEventSystemServerV001: usize = 0x1CF3C0;
pub const GameEventSystemClientV001: usize = 0x1CF3B0;
pub const EngineServiceMgr001: usize = 0x1CACD0;
pub const VProfService_001: usize = 0x1B8C60;
pub const ToolService_001: usize = 0x1B79C0;
pub const StatsService_001: usize = 0x1B2C40;
pub const SplitScreenService_001: usize = 0x1AFEB0;
pub const SoundService_001: usize = 0x1AAA00;
pub const ScreenshotService001: usize = 0x1A68D0;
pub const RenderService_001: usize = 0x1A3C30;
pub const NetworkService_001: usize = 0x1A3740;
pub const NetworkServerService_001: usize = 0x19E7E0;
pub const NetworkP2PService_001: usize = 0x19A1F0;
pub const NetworkClientService_001: usize = 0x193E20;
pub const MapListService_001: usize = 0x18CE60;
pub const InputService_001: usize = 0x17ABD0;
pub const GameUIService_001: usize = 0x175690;
pub const GameResourceServiceServerV001: usize = 0x1733F0;
pub const GameResourceServiceClientV001: usize = 0x1733E0;
pub const BugService001: usize = 0x16C410;
pub const BenchmarkService001: usize = 0x16ABE0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x118300;
pub const EngineGameUI001: usize = 0x1175C0;
pub const INETSUPPORT_001: usize = 0xE6DA0;
pub const Source2EngineToServerStringTable001: usize = 0xA1820;
pub const Source2EngineToServer001: usize = 0x8B650;
pub const Source2EngineToClientStringTable001: usize = 0x84050;
pub const Source2EngineToClient001: usize = 0x5A6B0;
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}
pub mod filesystem_stdio_dll {
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pub const VAsyncFileSystem2_001: usize = 0x66D40;
pub const VFileSystem017: usize = 0x66D30;
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}
pub mod host_dll {
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pub const Source2Host001: usize = 0x18E50;
pub const SinglePlayerSharedMemory001: usize = 0x18AD0;
pub const SaveRestoreDataVersion001: usize = 0x18AC0;
pub const PredictionDiffManager001: usize = 0x16E60;
pub const HostUtils001: usize = 0x123F0;
pub const GameSystem2HostHook: usize = 0x11C40;
pub const GameModelInfo001: usize = 0x11B60;
pub const DebugDrawQueueManager001: usize = 0x115B0;
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}
pub mod imemanager_dll {
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pub const IMEManager001: usize = 0xC470;
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}
pub mod inputsystem_dll {
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pub const InputSystemVersion001: usize = 0x28D0;
pub const InputStackSystemVersion001: usize = 0x16F0;
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}
pub mod localize_dll {
pub const Localize_001: usize = 0x3830;
}
pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x50110;
pub const MATCHFRAMEWORK_001: usize = 0x101180;
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}
pub mod materialsystem2_dll {
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pub const MaterialUtils_001: usize = 0x4DDC0;
pub const TextLayout_001: usize = 0x4A510;
pub const PostProcessingSystem_001: usize = 0x42C90;
pub const FontManager_001: usize = 0x37A70;
pub const VMaterialSystem2_001: usize = 0x25FD0;
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}
pub mod meshsystem_dll {
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pub const MeshSystem001: usize = 0x7110;
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}
pub mod navsystem_dll {
pub const NavSystem001: usize = 0x7590;
}
pub mod networksystem_dll {
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pub const SerializedEntitiesVersion001: usize = 0xD29C0;
pub const NetworkSystemVersion001: usize = 0xBCD00;
pub const NetworkMessagesVersion001: usize = 0x9CD30;
pub const FlattenedSerializersVersion001: usize = 0x7C4E0;
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}
pub mod panorama_dll {
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pub const PanoramaUIEngine001: usize = 0x5E650;
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}
pub mod panorama_text_pango_dll {
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pub const PanoramaTextServices001: usize = 0x4CCB0;
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}
pub mod panoramauiclient_dll {
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pub const PanoramaUIClient001: usize = 0x12620;
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}
pub mod particles_dll {
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pub const ParticleSystemMgr003: usize = 0x52D00;
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}
pub mod pulse_system_dll {
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pub const IPulseSystem_001: usize = 0x5A20;
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}
pub mod rendersystemdx11_dll {
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pub const RenderUtils_001: usize = 0x53440;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x4AAA0;
pub const RenderDeviceMgr001: usize = 0x4AA90;
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}
pub mod resourcesystem_dll {
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pub const ResourceSystem013: usize = 0x106B0;
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}
pub mod scenefilecache_dll {
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pub const SceneFileCache002: usize = 0x68E0;
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pub const ResponseRulesCache001: usize = 0x3190;
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}
pub mod scenesystem_dll {
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pub const SceneUtils_001: usize = 0x13D610;
pub const SceneSystem_002: usize = 0xCAAB0;
pub const RenderingPipelines_001: usize = 0x8EA10;
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}
pub mod schemasystem_dll {
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pub const SchemaSystem_001: usize = 0xA840;
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}
pub mod server_dll {
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pub const NavGameTest001: usize = 0xA2B310;
pub const ServerToolsInfo_001: usize = 0x82F8C0;
pub const Source2GameClients001: usize = 0x82F8D0;
pub const Source2GameEntities001: usize = 0x82F8E0;
pub const Source2Server001: usize = 0x82F8F0;
pub const EmptyWorldService001_Server: usize = 0x584640;
pub const Source2ServerConfig001: usize = 0x564650;
pub const EntitySubclassUtilsV001: usize = 0x2C69A0;
pub const customnavsystem001: usize = 0x243420;
pub const Source2GameDirector001: usize = 0x13E9C0;
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}
pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x1560D0;
pub const SoundOpSystemEdit001: usize = 0x8B4B0;
pub const VMixEditTool001: usize = 0x71710;
pub const SoundSystem001: usize = 0x46510;
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}
pub mod steamaudio_dll {
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pub const SteamAudio001: usize = 0x12D90;
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}
pub mod steamclient64_dll {
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pub const IVALIDATE001: usize = 0x833640;
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x82F4C0;
pub const SteamClient020: usize = 0x62CAF0;
pub const SteamClient019: usize = 0x62CAE0;
pub const SteamClient018: usize = 0x62CAD0;
pub const SteamClient017: usize = 0x62CAC0;
pub const SteamClient016: usize = 0x62CAB0;
pub const SteamClient015: usize = 0x62CAA0;
pub const SteamClient014: usize = 0x62CA90;
pub const SteamClient013: usize = 0x62CA80;
pub const SteamClient012: usize = 0x62CA70;
pub const SteamClient011: usize = 0x62CA60;
pub const SteamClient010: usize = 0x62CA50;
pub const SteamClient009: usize = 0x62CA40;
pub const SteamClient008: usize = 0x62CA30;
pub const SteamClient007: usize = 0x62CA20;
pub const SteamClient006: usize = 0x62CA10;
pub const p2pvoice002: usize = 0xD8EA0;
pub const p2pvoicesingleton002: usize = 0xD5840;
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}
pub mod tier0_dll {
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pub const VStringTokenSystem001: usize = 0x18D680;
pub const TestScriptMgr001: usize = 0x13F7B0;
pub const VProcessUtils002: usize = 0x12F7C0;
pub const VEngineCvar007: usize = 0x61640;
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}
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x1670;
}
pub mod valve_avi_dll {
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pub const VAvi001: usize = 0x2F90;
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}
pub mod valve_wmf_dll {
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pub const VMediaFoundation001: usize = 0x12D0;
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}
pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x5F7F0;
pub const VPhysics2_Interface_001: usize = 0x5B590;
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}
pub mod vscript_dll {
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pub const VScriptManager010: usize = 0x31C40;
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}
pub mod vstdlib_s64_dll {
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pub const IVALIDATE001: usize = 0x24FF0;
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pub const VEngineCvar002: usize = 0x5750;
}
pub mod worldrenderer_dll {
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pub const WorldRendererMgr001: usize = 0x21320;
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}