cs2-dumper/output/interfaces.rs

247 lines
11 KiB
Rust
Raw Normal View History

2024-03-28 20:19:20 +08:00
// Generated using https://github.com/a2x/cs2-dumper
2024-08-21 08:20:10 +08:00
// 2024-08-21 00:00:00.519767300 UTC
2024-04-17 16:48:13 +08:00
#![allow(non_upper_case_globals, unused)]
2024-03-28 20:19:20 +08:00
pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
2024-08-15 08:28:54 +08:00
pub const AnimationSystemUtils_001: usize = 0x58FFC8;
pub const AnimationSystem_001: usize = 0x587EF0;
2024-03-28 20:19:20 +08:00
}
// Module: client.dll
pub mod client_dll {
2024-08-21 08:20:10 +08:00
pub const ClientToolsInfo_001: usize = 0x17CB650;
pub const EmptyWorldService001_Client: usize = 0x1788D80;
pub const GameClientExports001: usize = 0x17C8308;
pub const LegacyGameUI001: usize = 0x17E7E10;
pub const Source2Client002: usize = 0x19C3E50;
pub const Source2ClientConfig001: usize = 0x19647F0;
pub const Source2ClientPrediction001: usize = 0x17D36B0;
pub const Source2ClientUI001: usize = 0x17E6890;
2024-03-28 20:19:20 +08:00
}
// Module: engine2.dll
pub mod engine2_dll {
2024-08-20 07:34:43 +08:00
pub const BenchmarkService001: usize = 0x535610;
pub const BugService001: usize = 0x5B1130;
pub const ClientServerEngineLoopService_001: usize = 0x536280;
2024-08-15 08:28:54 +08:00
pub const EngineGameUI001: usize = 0x5335A0;
2024-08-20 07:34:43 +08:00
pub const EngineServiceMgr001: usize = 0x5F2240;
pub const GameEventSystemClientV001: usize = 0x5F2560;
pub const GameEventSystemServerV001: usize = 0x5F26A0;
pub const GameResourceServiceClientV001: usize = 0x535710;
pub const GameResourceServiceServerV001: usize = 0x535770;
pub const GameUIService_001: usize = 0x5B1430;
pub const HostStateMgr001: usize = 0x536170;
2024-08-15 08:28:54 +08:00
pub const INETSUPPORT_001: usize = 0x52EEE0;
2024-08-20 07:34:43 +08:00
pub const InputService_001: usize = 0x5B1740;
pub const KeyValueCache001: usize = 0x536220;
pub const MapListService_001: usize = 0x5F0740;
pub const NetworkClientService_001: usize = 0x5F08D0;
pub const NetworkP2PService_001: usize = 0x535A00;
pub const NetworkServerService_001: usize = 0x5F0C60;
pub const NetworkService_001: usize = 0x535B50;
pub const RenderService_001: usize = 0x5F0EC0;
pub const ScreenshotService001: usize = 0x5F1180;
pub const SimpleEngineLoopService_001: usize = 0x536390;
pub const SoundService_001: usize = 0x5F1360;
2024-08-15 08:28:54 +08:00
pub const Source2EngineToClient001: usize = 0x532C80;
pub const Source2EngineToClientStringTable001: usize = 0x532CE0;
pub const Source2EngineToServer001: usize = 0x532D78;
pub const Source2EngineToServerStringTable001: usize = 0x532DA0;
2024-08-20 07:34:43 +08:00
pub const SplitScreenService_001: usize = 0x535D90;
pub const StatsService_001: usize = 0x5F1830;
pub const ToolService_001: usize = 0x535FA0;
2024-08-15 08:28:54 +08:00
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x533630;
2024-08-20 07:34:43 +08:00
pub const VProfService_001: usize = 0x535FE0;
2024-03-28 20:19:20 +08:00
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x20D5A0;
pub const VFileSystem017: usize = 0x2128A0;
2024-03-28 20:19:20 +08:00
}
// Module: host.dll
pub mod host_dll {
2024-08-20 07:34:43 +08:00
pub const DebugDrawQueueManager001: usize = 0x135FC0;
pub const GameModelInfo001: usize = 0x136000;
pub const GameSystem2HostHook: usize = 0x136040;
pub const HostUtils001: usize = 0x136070;
pub const PredictionDiffManager001: usize = 0x1362C0;
pub const SaveRestoreDataVersion001: usize = 0x1363F0;
pub const SinglePlayerSharedMemory001: usize = 0x136420;
pub const Source2Host001: usize = 0x136490;
2024-03-28 20:19:20 +08:00
}
// Module: imemanager.dll
pub mod imemanager_dll {
pub const IMEManager001: usize = 0x2E8E0;
2024-03-28 20:19:20 +08:00
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
2024-08-15 08:28:54 +08:00
pub const InputStackSystemVersion001: usize = 0x35B70;
pub const InputSystemVersion001: usize = 0x377E0;
2024-03-28 20:19:20 +08:00
}
// Module: localize.dll
pub mod localize_dll {
pub const Localize_001: usize = 0x3BAD0;
2024-03-28 20:19:20 +08:00
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
2024-08-20 07:34:43 +08:00
pub const GameTypes001: usize = 0x1A41C0;
pub const MATCHFRAMEWORK_001: usize = 0x1AC390;
2024-03-28 20:19:20 +08:00
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x10D320;
pub const MaterialUtils_001: usize = 0x1084F0;
pub const PostProcessingSystem_001: usize = 0x108400;
pub const TextLayout_001: usize = 0x108480;
pub const VMaterialSystem2_001: usize = 0x10C930;
2024-03-28 20:19:20 +08:00
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
2024-06-27 06:17:31 +08:00
pub const MeshSystem001: usize = 0x144A30;
2024-03-28 20:19:20 +08:00
}
// Module: navsystem.dll
pub mod navsystem_dll {
pub const NavSystem001: usize = 0xC04E0;
2024-03-28 20:19:20 +08:00
}
// Module: networksystem.dll
pub mod networksystem_dll {
2024-08-20 07:34:43 +08:00
pub const FlattenedSerializersVersion001: usize = 0x23D4B0;
pub const NetworkMessagesVersion001: usize = 0x26F4C0;
pub const NetworkSystemVersion001: usize = 0x267240;
pub const SerializedEntitiesVersion001: usize = 0x267330;
2024-03-28 20:19:20 +08:00
}
// Module: panorama.dll
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x4E2260;
2024-03-28 20:19:20 +08:00
}
// Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x2B38F0;
2024-03-28 20:19:20 +08:00
}
// Module: panoramauiclient.dll
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x289860;
2024-03-28 20:19:20 +08:00
}
// Module: particles.dll
pub mod particles_dll {
2024-06-26 06:59:04 +08:00
pub const ParticleSystemMgr003: usize = 0x5BC750;
2024-03-28 20:19:20 +08:00
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
2024-06-27 06:17:31 +08:00
pub const IPulseSystem_001: usize = 0x14D450;
2024-03-28 20:19:20 +08:00
}
// Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll {
2024-06-21 08:16:04 +08:00
pub const RenderDeviceMgr001: usize = 0x3ED210;
pub const RenderUtils_001: usize = 0x3EDA78;
pub const VRenderDeviceMgrBackdoor001: usize = 0x3ED2A8;
2024-03-28 20:19:20 +08:00
}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x6AF10;
2024-03-28 20:19:20 +08:00
}
// Module: scenefilecache.dll
pub mod scenefilecache_dll {
pub const ResponseRulesCache001: usize = 0x6B110;
pub const SceneFileCache002: usize = 0x6B290;
2024-03-28 20:19:20 +08:00
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
2024-08-20 07:34:43 +08:00
pub const RenderingPipelines_001: usize = 0x54CFB0;
pub const SceneSystem_002: usize = 0x598970;
pub const SceneUtils_001: usize = 0x54D790;
2024-03-28 20:19:20 +08:00
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0x5C710;
2024-03-28 20:19:20 +08:00
}
// Module: server.dll
pub mod server_dll {
2024-08-20 07:34:43 +08:00
pub const EmptyWorldService001_Server: usize = 0x13176D0;
pub const EntitySubclassUtilsV001: usize = 0x12CA200;
pub const NavGameTest001: usize = 0x13B5768;
pub const ServerToolsInfo_001: usize = 0x136AEE8;
pub const Source2GameClients001: usize = 0x13662C0;
pub const Source2GameDirector001: usize = 0x1494B70;
pub const Source2GameEntities001: usize = 0x136AE10;
pub const Source2Server001: usize = 0x136AC80;
pub const Source2ServerConfig001: usize = 0x154F988;
pub const customnavsystem001: usize = 0x12AFA78;
2024-03-28 20:19:20 +08:00
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
2024-08-21 08:20:10 +08:00
pub const SoundOpSystem001: usize = 0x335390;
pub const SoundOpSystemEdit001: usize = 0x335260;
pub const SoundSystem001: usize = 0x334E30;
pub const VMixEditTool001: usize = 0x48288DBA;
2024-03-28 20:19:20 +08:00
}
// Module: steamaudio.dll
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x255750;
2024-03-28 20:19:20 +08:00
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
2024-08-09 15:38:14 +08:00
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x65ACBD2A;
pub const IVALIDATE001: usize = 0x14EDA30;
pub const SteamClient006: usize = 0x14EB270;
pub const SteamClient007: usize = 0x14EB278;
pub const SteamClient008: usize = 0x14EB280;
pub const SteamClient009: usize = 0x14EB288;
pub const SteamClient010: usize = 0x14EB290;
pub const SteamClient011: usize = 0x14EB298;
pub const SteamClient012: usize = 0x14EB2A0;
pub const SteamClient013: usize = 0x14EB2A8;
pub const SteamClient014: usize = 0x14EB2B0;
pub const SteamClient015: usize = 0x14EB2B8;
pub const SteamClient016: usize = 0x14EB2C0;
pub const SteamClient017: usize = 0x14EB2C8;
pub const SteamClient018: usize = 0x14EB2D0;
pub const SteamClient019: usize = 0x14EB2D8;
pub const SteamClient020: usize = 0x14EB2E0;
pub const SteamClient021: usize = 0x14EB2E8;
pub const p2pvoice002: usize = 0x14E5C5F;
pub const p2pvoicesingleton002: usize = 0x14C90E0;
2024-03-28 20:19:20 +08:00
}
// Module: tier0.dll
pub mod tier0_dll {
2024-08-15 08:28:54 +08:00
pub const TestScriptMgr001: usize = 0x36DA00;
pub const VEngineCvar007: usize = 0x37C550;
pub const VProcessUtils002: usize = 0x36D910;
pub const VStringTokenSystem001: usize = 0x394E90;
2024-03-28 20:19:20 +08:00
}
// Module: v8system.dll
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x2C480;
2024-03-28 20:19:20 +08:00
}
// Module: valve_avi.dll
pub mod valve_avi_dll {
pub const VAvi001: usize = 0x22320;
2024-03-28 20:19:20 +08:00
}
// Module: valve_wmf.dll
pub mod valve_wmf_dll {
pub const VMediaFoundation001: usize = 0x1FA20;
2024-03-28 20:19:20 +08:00
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
2024-08-15 08:28:54 +08:00
pub const VPhysics2_Handle_Interface_001: usize = 0x37E510;
pub const VPhysics2_Interface_001: usize = 0x37E550;
2024-03-28 20:19:20 +08:00
}
// Module: vscript.dll
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x128600;
2024-03-28 20:19:20 +08:00
}
// Module: vstdlib_s64.dll
pub mod vstdlib_s64_dll {
2024-08-09 15:38:14 +08:00
pub const IVALIDATE001: usize = 0xA5B40;
pub const VEngineCvar002: usize = 0x63070;
2024-03-28 20:19:20 +08:00
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x15FF70;
2024-03-28 20:19:20 +08:00
}
}
}