cs2-dumper/generated/interfaces.py

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'''
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Created using https://github.com/a2x/cs2-dumper
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Fri, 3 Nov 2023 01:49:49 +0000
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'''
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class animationsystem_dll: # animationsystem.dll
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AnimationSystemUtils_001 = 0x64670
AnimationSystem_001 = 0x5F1D0
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class client_dll: # client.dll
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LegacyGameUI001 = 0x8996A0
Source2ClientUI001 = 0x8883C0
Source2ClientPrediction001 = 0x7A1860
ClientToolsInfo_001 = 0x72D800
Source2Client002 = 0x72D820
GameClientExports001 = 0x72D810
EmptyWorldService001_Client = 0x48DEB0
Source2ClientConfig001 = 0x474EC0
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class engine2_dll: # engine2.dll
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SimpleEngineLoopService_001 = 0x1E32D0
ClientServerEngineLoopService_001 = 0x1D8FA0
KeyValueCache001 = 0x1D55E0
HostStateMgr001 = 0x1D2DE0
GameEventSystemServerV001 = 0x1CE480
GameEventSystemClientV001 = 0x1CE470
EngineServiceMgr001 = 0x1CA160
VProfService_001 = 0x1B7BF0
ToolService_001 = 0x1B6940
StatsService_001 = 0x1B1BC0
SplitScreenService_001 = 0x1AEE30
SoundService_001 = 0x1A9970
ScreenshotService001 = 0x1A5840
RenderService_001 = 0x1A2BA0
NetworkService_001 = 0x1A26B0
NetworkServerService_001 = 0x19D750
NetworkP2PService_001 = 0x199160
NetworkClientService_001 = 0x192D90
MapListService_001 = 0x18BD60
InputService_001 = 0x179BE0
GameUIService_001 = 0x174400
GameResourceServiceServerV001 = 0x172160
GameResourceServiceClientV001 = 0x172150
BugService001 = 0x16B180
BenchmarkService001 = 0x169950
VENGINE_GAMEUIFUNCS_VERSION005 = 0x116ED0
EngineGameUI001 = 0x116260
INETSUPPORT_001 = 0xE6470
Source2EngineToServerStringTable001 = 0xA1420
Source2EngineToServer001 = 0x8B260
Source2EngineToClientStringTable001 = 0x83F80
Source2EngineToClient001 = 0x5A9C0
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class filesystem_stdio_dll: # filesystem_stdio.dll
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VAsyncFileSystem2_001 = 0x66D30
VFileSystem017 = 0x66D20
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class host_dll: # host.dll
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Source2Host001 = 0x18E10
SinglePlayerSharedMemory001 = 0x18A90
SaveRestoreDataVersion001 = 0x18A80
PredictionDiffManager001 = 0x16E20
HostUtils001 = 0x12550
GameSystem2HostHook = 0x11DA0
GameModelInfo001 = 0x11CC0
DebugDrawQueueManager001 = 0x11710
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class imemanager_dll: # imemanager.dll
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IMEManager001 = 0xC470
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class inputsystem_dll: # inputsystem.dll
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InputSystemVersion001 = 0x28D0
InputStackSystemVersion001 = 0x16F0
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class localize_dll: # localize.dll
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Localize_001 = 0x3830
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class matchmaking_dll: # matchmaking.dll
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GameTypes001 = 0x50270
MATCHFRAMEWORK_001 = 0x101030
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class materialsystem2_dll: # materialsystem2.dll
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MaterialUtils_001 = 0x4DB90
TextLayout_001 = 0x4A2E0
PostProcessingSystem_001 = 0x42A60
FontManager_001 = 0x37900
VMaterialSystem2_001 = 0x25EC0
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class meshsystem_dll: # meshsystem.dll
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MeshSystem001 = 0x7270
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class navsystem_dll: # navsystem.dll
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NavSystem001 = 0x76F0
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class networksystem_dll: # networksystem.dll
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SerializedEntitiesVersion001 = 0xD1AD0
NetworkSystemVersion001 = 0xBBF90
NetworkMessagesVersion001 = 0x9C030
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FlattenedSerializersVersion001 = 0x7B8A0
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class panorama_dll: # panorama.dll
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PanoramaUIEngine001 = 0x57EE0
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class panorama_text_pango_dll: # panorama_text_pango.dll
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PanoramaTextServices001 = 0x4CBD0
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class panoramauiclient_dll: # panoramauiclient.dll
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PanoramaUIClient001 = 0x12780
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class particles_dll: # particles.dll
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ParticleSystemMgr003 = 0x52D20
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class pulse_system_dll: # pulse_system.dll
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IPulseSystem_001 = 0x5B80
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class rendersystemdx11_dll: # rendersystemdx11.dll
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RenderUtils_001 = 0x52FD0
VRenderDeviceMgrBackdoor001 = 0x4A4F0
RenderDeviceMgr001 = 0x4A4E0
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class resourcesystem_dll: # resourcesystem.dll
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ResourceSystem013 = 0x10650
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class scenefilecache_dll: # scenefilecache.dll
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SceneFileCache002 = 0x68E0
ResponseRulesCache001 = 0x3190
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class scenesystem_dll: # scenesystem.dll
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SceneUtils_001 = 0x13C370
SceneSystem_002 = 0xCA160
RenderingPipelines_001 = 0x8E420
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class schemasystem_dll: # schemasystem.dll
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SchemaSystem_001 = 0xA930
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class server_dll: # server.dll
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NavGameTest001 = 0xA346B0
ServerToolsInfo_001 = 0x838410
Source2GameClients001 = 0x838420
Source2GameEntities001 = 0x838430
Source2Server001 = 0x838440
EmptyWorldService001_Server = 0x58D6A0
Source2ServerConfig001 = 0x56D6B0
EntitySubclassUtilsV001 = 0x2CD440
customnavsystem001 = 0x24A370
Source2GameDirector001 = 0x151E80
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class soundsystem_dll: # soundsystem.dll
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SoundOpSystem001 = 0x1567E0
SoundOpSystemEdit001 = 0x8BBC0
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VMixEditTool001 = 0x71740
SoundSystem001 = 0x46540
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class steamaudio_dll: # steamaudio.dll
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SteamAudio001 = 0x12EE0
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class steamclient64_dll: # steamclient64.dll
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IVALIDATE001 = 0x83A900
CLIENTENGINE_INTERFACE_VERSION005 = 0x8367B0
SteamClient020 = 0x631440
SteamClient019 = 0x631430
SteamClient018 = 0x631420
SteamClient017 = 0x631410
SteamClient016 = 0x631400
SteamClient015 = 0x6313F0
SteamClient014 = 0x6313E0
SteamClient013 = 0x6313D0
SteamClient012 = 0x6313C0
SteamClient011 = 0x6313B0
SteamClient010 = 0x6313A0
SteamClient009 = 0x631390
SteamClient008 = 0x631380
SteamClient007 = 0x631370
SteamClient006 = 0x631360
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p2pvoice002 = 0xD93D0
p2pvoicesingleton002 = 0xD5D70
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class tier0_dll: # tier0.dll
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VStringTokenSystem001 = 0x18C100
TestScriptMgr001 = 0x13F460
VProcessUtils002 = 0x12F5E0
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VEngineCvar007 = 0x61920
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class v8system_dll: # v8system.dll
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Source2V8System001 = 0x1670
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class valve_avi_dll: # valve_avi.dll
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VAvi001 = 0x2F90
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class valve_wmf_dll: # valve_wmf.dll
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VMediaFoundation001 = 0x12D0
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class vphysics2_dll: # vphysics2.dll
VPhysics2_Handle_Interface_001 = 0x61120
VPhysics2_Interface_001 = 0x5C740
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class vscript_dll: # vscript.dll
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VScriptManager010 = 0x31DA0
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class vstdlib_s64_dll: # vstdlib_s64.dll
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IVALIDATE001 = 0x24FF0
VEngineCvar002 = 0x5750
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class worldrenderer_dll: # worldrenderer.dll
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WorldRendererMgr001 = 0x21650