// Generated using https://github.com/a2x/cs2-dumper
// 2026-03-12 01:28:54.027324100 UTC

namespace CS2Dumper.Schemas {
    // Module: scenesystem.dll
    // Class count: 9
    // Enum count: 4
    public static class ScenesystemDll {
        // Alignment: 4
        // Member count: 4
        public enum ESilhouetteType_t : uint {
            SILHOUETTE_NONE = 0x0,
            SILHOUETTE_LIGHT = 0x1,
            SILHOUETTE_ENVMAP = 0x2,
            SILHOUETTE_LPV = 0x4
        }
        // Alignment: 1
        // Member count: 4
        public enum DisableShadows_t : byte {
            kDisableShadows_None = 0x0,
            kDisableShadows_All = 0x1,
            kDisableShadows_Baked = 0x2,
            kDisableShadows_Realtime = 0x3
        }
        // Alignment: 1
        // Member count: 6
        public enum DecalRtEncoding_t : byte {
            kDecalInvalid = 0xFF,
            kDecalMin = 0x0,
            kDecalBlood = 0x0,
            kDecalCloak = 0x1,
            kDecalMax = 0x2,
            kDecalDefault = 0x0
        }
        // Alignment: 4
        // Member count: 6
        public enum ESceneObjectVisualization : uint {
            SCENEOBJECT_VIS_NONE = 0x0,
            SCENEOBJECT_VIS_OBJECT = 0x1,
            SCENEOBJECT_VIS_MATERIAL = 0x2,
            SCENEOBJECT_VIS_TEXTURE_SIZE = 0x3,
            SCENEOBJECT_VIS_LOD = 0x4,
            SCENEOBJECT_VIS_INSTANCING = 0x5
        }
        // Parent: None
        // Field count: 10
        //
        // Metadata:
        // MGetKV3ClassDefaults
        public static class CSSDSMsg_ViewTarget {
            public const nint m_Name = 0x0; // CUtlString
            public const nint m_TextureId = 0x8; // uint64
            public const nint m_nWidth = 0x10; // int32
            public const nint m_nHeight = 0x14; // int32
            public const nint m_nRequestedWidth = 0x18; // int32
            public const nint m_nRequestedHeight = 0x1C; // int32
            public const nint m_nNumMipLevels = 0x20; // int32
            public const nint m_nDepth = 0x24; // int32
            public const nint m_nMultisampleNumSamples = 0x28; // int32
            public const nint m_nFormat = 0x2C; // int32
        }
        // Parent: None
        // Field count: 2
        //
        // Metadata:
        // MGetKV3ClassDefaults
        public static class SceneViewId_t {
            public const nint m_nViewId = 0x0; // uint64
            public const nint m_nFrameCount = 0x8; // uint64
        }
        // Parent: None
        // Field count: 2
        //
        // Metadata:
        // MGetKV3ClassDefaults
        public static class CSSDSEndFrameViewInfo {
            public const nint m_nViewId = 0x0; // uint64
            public const nint m_ViewName = 0x8; // CUtlString
        }
        // Parent: None
        // Field count: 0
        //
        // Metadata:
        // MGetKV3ClassDefaults
        public static class CSSDSMsg_PostLayer {
        }
        // Parent: None
        // Field count: 5
        //
        // Metadata:
        // MGetKV3ClassDefaults
        public static class CSSDSMsg_LayerBase {
            public const nint m_viewId = 0x0; // SceneViewId_t
            public const nint m_ViewName = 0x10; // CUtlString
            public const nint m_nLayerId = 0x18; // uint64
            public const nint m_LayerName = 0x20; // CUtlString
            public const nint m_displayText = 0x28; // CUtlString
        }
        // Parent: None
        // Field count: 0
        //
        // Metadata:
        // MGetKV3ClassDefaults
        public static class CSSDSMsg_PreLayer {
        }
        // Parent: None
        // Field count: 3
        //
        // Metadata:
        // MGetKV3ClassDefaults
        public static class CSSDSMsg_ViewTargetList {
            public const nint m_viewId = 0x0; // SceneViewId_t
            public const nint m_ViewName = 0x10; // CUtlString
            public const nint m_Targets = 0x18; // CUtlVector<CSSDSMsg_ViewTarget>
        }
        // Parent: None
        // Field count: 2
        //
        // Metadata:
        // MGetKV3ClassDefaults
        public static class CSSDSMsg_ViewRender {
            public const nint m_viewId = 0x0; // SceneViewId_t
            public const nint m_ViewName = 0x10; // CUtlString
        }
        // Parent: None
        // Field count: 1
        //
        // Metadata:
        // MGetKV3ClassDefaults
        public static class CSSDSMsg_EndFrame {
            public const nint m_Views = 0x0; // CUtlVector<CSSDSEndFrameViewInfo>
        }
    }
}
