// Generated using https://github.com/a2x/cs2-dumper
// 2025-09-03 23:44:00.118141200 UTC

namespace CS2Dumper.Interfaces {
    // Module: animationsystem.dll
    public static class AnimationsystemDll {
        public const nint AnimationSystemUtils_001 = 0x7188F0;
        public const nint AnimationSystem_001 = 0x710810;
    }
    // Module: client.dll
    public static class ClientDll {
        public const nint ClientToolsInfo_001 = 0x1BEB120;
        public const nint EmptyWorldService001_Client = 0x1BA6230;
        public const nint GameClientExports001 = 0x1BE7F10;
        public const nint LegacyGameUI001 = 0x1C06630;
        public const nint Source2Client002 = 0x1E2D290;
        public const nint Source2ClientConfig001 = 0x1DC89F0;
        public const nint Source2ClientPrediction001 = 0x1BF23C0;
        public const nint Source2ClientUI001 = 0x1C04B20;
    }
    // Module: crashhandler64.dll
    public static class Crashhandler64Dll {
        public static readonly nint  = unchecked((nint)0xFFFF8007735E0007);
    }
    // Module: engine2.dll
    public static class Engine2Dll {
        public const nint BenchmarkService001 = 0x5E8220;
        public const nint BugService001 = 0x896930;
        public const nint ClientServerEngineLoopService_001 = 0x8D8010;
        public const nint EngineGameUI001 = 0x5E5FB0;
        public const nint EngineServiceMgr001 = 0x8D7950;
        public const nint GameEventSystemClientV001 = 0x8D7C20;
        public const nint GameEventSystemServerV001 = 0x8D7D40;
        public const nint GameResourceServiceClientV001 = 0x5E8320;
        public const nint GameResourceServiceServerV001 = 0x5E8380;
        public const nint GameUIService_001 = 0x896D60;
        public const nint HostStateMgr001 = 0x5E8BC0;
        public const nint INETSUPPORT_001 = 0x5E15C0;
        public const nint InputService_001 = 0x897050;
        public const nint KeyValueCache001 = 0x5E8C70;
        public const nint MapListService_001 = 0x8D5FD0;
        public const nint NetworkClientService_001 = 0x8D6160;
        public const nint NetworkP2PService_001 = 0x8D6480;
        public const nint NetworkServerService_001 = 0x8D6610;
        public const nint NetworkService_001 = 0x5E84F0;
        public const nint RenderService_001 = 0x8D6870;
        public const nint ScreenshotService001 = 0x8D6B20;
        public const nint SimpleEngineLoopService_001 = 0x5E8CD0;
        public const nint SoundService_001 = 0x5E8530;
        public const nint Source2EngineToClient001 = 0x5E56E0;
        public const nint Source2EngineToClientStringTable001 = 0x5E5740;
        public const nint Source2EngineToServer001 = 0x5E57B8;
        public const nint Source2EngineToServerStringTable001 = 0x5E57E0;
        public const nint SplitScreenService_001 = 0x5E8830;
        public const nint StatsService_001 = 0x8D6F20;
        public const nint ToolService_001 = 0x5E89F0;
        public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x5E6040;
        public const nint VProfService_001 = 0x5E8A30;
    }
    // Module: filesystem_stdio.dll
    public static class FilesystemStdioDll {
        public const nint VAsyncFileSystem2_001 = 0x21CB50;
        public const nint VFileSystem017 = 0x21C7F0;
    }
    // Module: host.dll
    public static class HostDll {
        public const nint DebugDrawQueueManager001 = 0x138E30;
        public const nint GameModelInfo001 = 0x138E70;
        public const nint GameSystem2HostHook = 0x138EB0;
        public const nint HostUtils001 = 0x138EE0;
        public const nint PredictionDiffManager001 = 0x1390D0;
        public const nint SaveRestoreDataVersion001 = 0x139200;
        public const nint SinglePlayerSharedMemory001 = 0x139230;
        public const nint Source2Host001 = 0x1392A0;
    }
    // Module: imemanager.dll
    public static class ImemanagerDll {
        public const nint IMEManager001 = 0x36AA0;
    }
    // Module: inputsystem.dll
    public static class InputsystemDll {
        public const nint InputStackSystemVersion001 = 0x43CD0;
        public const nint InputSystemVersion001 = 0x45A20;
    }
    // Module: localize.dll
    public static class LocalizeDll {
        public const nint Localize_001 = 0x47BD0;
    }
    // Module: matchmaking.dll
    public static class MatchmakingDll {
        public const nint GameTypes001 = 0x1B5EE0;
        public const nint MATCHFRAMEWORK_001 = 0x1BE0F0;
    }
    // Module: materialsystem2.dll
    public static class Materialsystem2Dll {
        public const nint FontManager_001 = 0x144500;
        public const nint MaterialUtils_001 = 0x139280;
        public const nint PostProcessingSystem_001 = 0x139190;
        public const nint TextLayout_001 = 0x139210;
        public const nint VMaterialSystem2_001 = 0x143B70;
    }
    // Module: meshsystem.dll
    public static class MeshsystemDll {
        public const nint MeshSystem001 = 0x1CA550;
    }
    // Module: navsystem.dll
    public static class NavsystemDll {
        public const nint NavSystem001 = 0x1266D0;
    }
    // Module: networksystem.dll
    public static class NetworksystemDll {
        public const nint FlattenedSerializersVersion001 = 0x25F210;
        public const nint NetworkMessagesVersion001 = 0x2972C0;
        public const nint NetworkSystemVersion001 = 0x288B20;
        public const nint SerializedEntitiesVersion001 = 0x288C30;
    }
    // Module: panorama.dll
    public static class PanoramaDll {
        public const nint PanoramaUIEngine001 = 0x508AD0;
    }
    // Module: panorama_text_pango.dll
    public static class PanoramaTextPangoDll {
        public const nint PanoramaTextServices001 = 0x2B79C0;
    }
    // Module: panoramauiclient.dll
    public static class PanoramauiclientDll {
        public const nint PanoramaUIClient001 = 0x290280;
    }
    // Module: particles.dll
    public static class ParticlesDll {
        public const nint ParticleSystemMgr003 = 0x59DFF0;
    }
    // Module: pulse_system.dll
    public static class PulseSystemDll {
        public const nint IPulseSystem_001 = 0x1F7A00;
    }
    // Module: rendersystemdx11.dll
    public static class Rendersystemdx11Dll {
        public const nint RenderDeviceMgr001 = 0x42C4F0;
        public const nint RenderUtils_001 = 0x42CDE8;
        public const nint VRenderDeviceMgrBackdoor001 = 0x42C590;
    }
    // Module: resourcesystem.dll
    public static class ResourcesystemDll {
        public const nint ResourceSystem013 = 0x7DB60;
    }
    // Module: scenefilecache.dll
    public static class ScenefilecacheDll {
        public const nint ResponseRulesCache001 = 0x7A190;
        public const nint SceneFileCache002 = 0x7A2E0;
    }
    // Module: scenesystem.dll
    public static class ScenesystemDll {
        public const nint RenderingPipelines_001 = 0x61E9C0;
        public const nint SceneSystem_002 = 0x841820;
        public const nint SceneUtils_001 = 0x61F1F0;
    }
    // Module: schemasystem.dll
    public static class SchemasystemDll {
        public const nint SchemaSystem_001 = 0x79700;
    }
    // Module: server.dll
    public static class ServerDll {
        public const nint EmptyWorldService001_Server = 0x1708130;
        public const nint EntitySubclassUtilsV001 = 0x16B0FB0;
        public const nint NavGameTest001 = 0x17B0C50;
        public const nint ServerToolsInfo_001 = 0x1760F18;
        public const nint Source2GameClients001 = 0x175C8D0;
        public const nint Source2GameDirector001 = 0x18BA0D0;
        public const nint Source2GameEntities001 = 0x1760620;
        public const nint Source2Server001 = 0x1760490;
        public const nint Source2ServerConfig001 = 0x198D6C8;
        public const nint customnavsystem001 = 0x1690928;
    }
    // Module: soundsystem.dll
    public static class SoundsystemDll {
        public const nint SoundOpSystem001 = 0x3DF150;
        public const nint SoundOpSystemEdit001 = 0x3DF040;
        public const nint SoundSystem001 = 0x3DEB70;
        public const nint VMixEditTool001 = 0x485EE76B;
    }
    // Module: steamaudio.dll
    public static class SteamaudioDll {
        public const nint SteamAudio001 = 0x251270;
    }
    // Module: steamclient64.dll
    public static class Steamclient64Dll {
        public static readonly nint CLIENTENGINE_INTERFACE_VERSION005 = unchecked((nint)0xFFFFFFFF8BB0BEDA);
        public const nint IVALIDATE001 = 0x15348D8;
        public const nint SteamClient006 = 0x1532000;
        public const nint SteamClient007 = 0x1532008;
        public const nint SteamClient008 = 0x1532010;
        public const nint SteamClient009 = 0x1532018;
        public const nint SteamClient010 = 0x1532020;
        public const nint SteamClient011 = 0x1532028;
        public const nint SteamClient012 = 0x1532030;
        public const nint SteamClient013 = 0x1532038;
        public const nint SteamClient014 = 0x1532040;
        public const nint SteamClient015 = 0x1532048;
        public const nint SteamClient016 = 0x1532050;
        public const nint SteamClient017 = 0x1532058;
        public const nint SteamClient018 = 0x1532060;
        public const nint SteamClient019 = 0x1532068;
        public const nint SteamClient020 = 0x1532070;
        public const nint SteamClient021 = 0x1532078;
        public const nint SteamClient022 = 0x1532080;
        public const nint p2pvoice002 = 0x14E2D2F;
        public const nint p2pvoicesingleton002 = 0x150F0F0;
    }
    // Module: tier0.dll
    public static class Tier0Dll {
        public const nint TestScriptMgr001 = 0x38F5E0;
        public const nint VEngineCvar007 = 0x39A380;
        public const nint VProcessUtils002 = 0x38F520;
        public const nint VStringTokenSystem001 = 0x3C11F0;
    }
    // Module: v8system.dll
    public static class V8systemDll {
        public const nint Source2V8System001 = 0x315B0;
    }
    // Module: vphysics2.dll
    public static class Vphysics2Dll {
        public const nint VPhysics2_Handle_Interface_001 = 0x3DD000;
        public const nint VPhysics2_Interface_001 = 0x3DD040;
    }
    // Module: vscript.dll
    public static class VscriptDll {
        public const nint VScriptManager010 = 0x13C280;
    }
    // Module: vstdlib_s64.dll
    public static class VstdlibS64Dll {
        public const nint IVALIDATE001 = 0x6E990;
        public const nint VEngineCvar002 = 0x6D070;
    }
    // Module: worldrenderer.dll
    public static class WorldrendererDll {
        public const nint WorldRendererMgr001 = 0x1F0FA0;
    }
}
